A whip that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 95%.
Increases physical damage on Human Player race targets by 95%.
Increases the damage of Arrow Vulcan by 20%.
This item is indestructible in battle.
A musical instrument that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 95%.
Increases physical damage on Human Player race targets by 95%.
Increases the damage of Arrow Vulcan by 20%.
This item is indestructible in battle.
A heart stone that holds the courage of a Hyper Novice.
MDEF +10, MHP +15%, MSP +15%.
Increases physical and magical damage to all sizes enemies by 15%.
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Set Bonus:
Brave Heart (Hyper Novice) [1]
Archi Card
MaxHP +15.000, MaxSP +1.500.
Increases physical and magical damage to all sizes enemies by additional 15%.
When Shoes refined to +12 or higher,
there is a 5% chance to gain POW +25, SPL +25 for 20 seconds when a physical/magical attack hits.
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Set Bonus:
Brave Heart (Hyper Novice) [1]
Circlet of Time(Super Novice) [1]
MHP and MSP are increased by an additional 15%.
Increases physical and magical damage to all sizes enemies by additional 15%.
When Headgear refined to +11 or higher,
ATK +175, MATK +175.
When Headgear refined to +12 or higher,
Increases Double Bowling Bash and Jupiter Thunderstorm damage by 60%.
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Def : 10
A mace that creates a clear sound every time it hits something.
Indestructible, Variable Cast Time -10%
ATK +4 for every upgrade level
+9 Effect: Throw Spirit Sphere and Occult Impaction damage +50%
+11 Effect: ATK +10%
It seems to have been broken in half during the uproar.
Str + 4
Set Bonus
Broken Chip 01 [1]
Broken Chip 02 [1]
Str + 8
Int + 8
Set Bonus
Runaway Chip [1]
Broken Chip 1 [1]
Broken Chip 2 [1]
ATK + 50
MATK + 50
Increased Movement Speed.
If Runaway Chip [1] upgrade level is +9 or higher,
Max HP + 10%
Max SP + 50%
It seems to have been broken in half during the uproar.
Int + 4
Set Bonus
Broken Chip 01 [1]
Broken Chip 02 [1]
Str + 8
Int + 8
Set Bonus
Runaway Chip [1]
Broken Chip 1 [1]
Broken Chip 2 [1]
ATK + 50
MATK + 50
Increased Movement Speed.
If Runaway Chip [1] upgrade level is +9 or higher,
Max HP + 10%
Max SP + 50%
A dignified, splendid Manteau that is provided to any warrior who brings great honor from the battlefield.
Account Bound
Reduces damage from Demihuman monsters by 1%.
Reduces damage from Human Player monsters by 1%.
MaxHP + 50
MDEF + 1
A hat made by a witch who likes cute things. It seems that the soul of life dwells in the production process.
Reduce after cast delay by 10%.
Increase physical damage to all enemies by 10%
Reduce cooldown of Hiss by 9 sec per 1 skill level.
When Power of Flock Lv. 5 is learned, stones enemies in 17x17 cell.
Increase physical and magic damage by 5% to all property type monsters per 1 skill level of Spirit of Savage that player has learned.
When Spirit Of Life Lv. 1 is learned, adds Occult Impaction penetration effect.
Reduce after cast delay by 2% per 1 refine rate.
When refined to +7 or higher, increase physical damage to all monsters by additional 10%,
Increase damage of Scratch and Bite by 2% per 1 Base level.
When refined to +9 or higher, increase physical damage to all monsters by additional 15%,
Increase damage of Scratch and Bite by additional 2% per 1 Base level.
Location : Upper Weight : 50
Recovers HP +500, SP +50 when monsters are killed using physical or magical attacks.
SET BONUS
Catherina Von Blood
Succubus Egg
When cute Succubus pet is summoned, recovers additional HP +500, SP +20 per 5 sec.
When intimacy of cute Succubus pet is loyal, recovers an additional HP +500, SP +20 per 5 sec.
When unequipped, HP -5000, SP -500.
Location : Upper Weight : 30
Not only is it stylish, but it also helps prevent slipping on floors, protects the cat's paws, and prevents dirt.
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POW + 3, CRI + 50.
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ATK + 10%.
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ATK + 100.
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Reduce damage taken from Human and Doram Player by 3%.
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For every 5 Base Level, increase Lunatic Carrot Beat and Sprit Of Savage damage by 1%.
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For every 10 Base Level, increase Chulho Sonic Claw, Howling of Chulho, and Hogogong Strike damage by 1%.
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Def : 0
A high quality brooch that is made by one of the best craftsman in the world. It has been together with Celine since she was created.
Max HP + 500
Max SP + 250
MATK + 5%
Aspd + 1
Reduces the variable casting time of skills by 10%.
Set Bonus
Celine's Brooch [1]
Celine's Ribbon [1]
Reduces the fixed casting time of skills by 50%.
Increases magical damage on boss monsters by 10%*.
*Updated 4/4/2019
All Stats + 1 per upgrade level of Celine's Ribbon [1].
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by 10%.
Increases magical damage on boss monster by an additional 20%.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Increases magical damage on boss monster by an additional 20%.
Set Bonus
Celine's Brooch [1]
Lush Rose [1]
Reduces the fixed casting time of skills by 50%.
All Stats + 1 per upgrade level of Lush Rose [1] up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Increases magical damage on boss monster by 20%.
Set Bonus
Celine's Brooch [1]
Evil Spirit Glove [1]
ATK + 50
MATK + 50
Aspd + 2
Adds a 2% chance of casting Level 1 Varetyr Spear on the target when performing a physical attack.
Adds a 2% chance of casting Level 1 Earth Grave on the target when performing a physical attack.
Adds a 1% chance of casting Level 1 Recognized Spell on the user when performing a magical attack.
Adds a 5% chance of casting Level 3 Quaqmire on the user when receiving a physical or magical attack.
A high quality brooch that is made by one of the best craftsman in the world. It has been together with Celine since she was created.
MATK + 5%.
Reduce variable casting time of skills by 10%.
If equipped with Evil Spirit Gloves,
ATK, MATK + 50, ASPD + 1.
If Equipped with Celine's Ribbon,
Reduce fixed casting time of skills by 0.3 second.
MATK + 10 per upgrade level of Celine's Ribbon.
If upgrade level of Celine's Ribbon is +7 or higher, increase magical damage inflicted on Demi-human and Demon race enemies enemies by 10%.
If upgrade level of Celine's Ribbon is +9 or higher, increases Earth, Fire, Neutral, Water and Wind property magical damage by 10%.
If upgrade level of Celine's Ribbon is +11 or higher, increase magical damage inflicted on Boss enemies by 20%.
MATK+150.
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Every 2 level refine, MATK+15.
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When refined to +7 or higher,?MATK+10%.
When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%.
When refined to +11 or higher, equipment is indestructible.
When refined to +13 or higher, increase magic damage to enemies boss-level by 10%.
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Set Bonus:
Bloody Celine Dress-LT
Celine Kimi Card
There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack.
During transformation, reduce After cast delay skill by 50%, increase MATK+25%.
There is a 8% chance of triggering "Vituperatum" when using magic attack.
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Set Bonus:
Bloody Celine Dress-LT
Evil Spirit Glove [1]
MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack.
When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 .
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Set Bonus:
Bloody Celine Dress-LT
Celine's Ribbon [1]
Damage taken from Demi-Human and Player reduce by 12%.
Every 2 level refine of Celine's Ribbon [1], S.MATK+1.
When refined to +12 or higher, increase magic damage to enemies boss-level by 10%.
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Set Bonus:
Bloody Celine Dress-LT
Celine's Brooch [1]
Every 1 level refine, MATK+8.
When Armor refined to +9 or higher, increase all properties magic damage by 10%.
When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%.
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[Grade Bonus]
[Grade D] Every 2 level refine, MATK+2.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade C] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade B] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade A] Every 2 level refine, S.MATK+1 and MATK+2%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
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Def: 40
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
Position: Upper
Adds 3% resistance to Demihuman Class monsters.
Adds 3% resistance to Animal Class monsters.
Adds 3% resistance to Human Player Class monsters.
Adds 3% resistance to Doram Class monsters.
Cannot be upgraded.
Enables Lv. 2 Double Attack.
Max HP and SP +50
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
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Max HP and SP +50.
LUK + 2.
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Enables to use Double Attack level 2.
If user has higher skill level, that level will be triggered instead.
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Reduces damage taken from Demihuman and Brute monsters by 3%.
Reduces damage taken from Doram and Human Players by 3%.
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Cannot be refined.
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Location : Upper
A mantle that amplifies the energy of autumn in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
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SPL + 4, CON + 4.
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Increases SP consumption by 15% when using skills.
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For every 2 refine levels, MATK + 10.
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For every 3 refine levels, All Property Magic Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%.
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When refined to +11 or higher, S.MATK + 7, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] MATK + 10%, All Property Magic Damage + 7%.
[Grade B] SPL + 5, CON + 5, S.MATK + 7, DEF + 50.
[Grade A] S.MATK + 9, Magic Damage to All Property + 7%.
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Def : 80
A mantle that amplifies the energy of spring in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
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POW + 4, CON + 4, CRI - 20.
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For every 2 refine levels, ATK + 10.
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For every 3 refine levels, Melee Physical Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 10%, Melee Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 7, DEF + 50.
[Grade A] P.ATK + 9, Physical Damage to All Property + 7%.
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Def : 80
A versatile accessory that you can attach to pretty much anything.
Max SP + 10
Set Bonus
Clip [1]
Spiritual Ring
SP Recovery + 9%
Increases the damage of Heal on Undead race enemies by 50%.
Increases the damage of Magnus Exorcismus by 30%.
Enables the use of Cloaking Lv. 1.
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Increases SP cost of Cloaking by 50 SP.
Decreases SP cost of Cloaking by 5 SP per refine level.
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Location : Armor
Enables the use of Cloaking Lv. 1.
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Increases SP cost of Cloaking by 50 SP.
Decreases SP cost of Cloaking by 5 SP per refine level.
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Location : Weapon
A combination of blood, sweat, and tears created by the Magician Guild.
It was imbued with the power of Fire, Water, Wind, and Earth.
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SPL + 3
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Reduce damage taken from Players by 13%.
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Reduce damage taken from normal and boss monsters by 20%.
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MATK + 40%
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Every 10 Base Level, increase damage of Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%.
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Every refine level, SPL + 1.
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Visual Equipment Effect
if you set (/effect) to OFF, only the equipment graphics will be displayed.
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Def : 10
Location : Upper
A seal imbued with the power of concentration among the star magic.
Increases attack speed (reduces delay after attack by 7%), CRI + 3.
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Set Bonus:
Concentration Signet of Star[1]
Nebula Suit of Concentration[1]
ASPD + 1, CRI + 7.
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Def : 10