When equipping a One-handed Staff or Two-handed Staff, Ghost Magic damage +10%.
When refined to +10, Additional Ghost Magic damage +10%.
When refined to +14, Additional Ghost Magic damage +10%.
Location: Weapon
When equipping a One-handed or Two-handed Staff, Neutral Magic damage +10%.
When refined to +10, Additional Neutral Magic damage +10%.
When refined to +14, Additional Neutral Magic damage +10%.
Location: Weapon
A modification cube that awakens a weapon.
Uses Spirit Pendulum that is refined to +9 at least.
Awakened Sky Pendulum +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
MaxHP + 3%
MaxSP + 3%
Reduce after cast delay by 5%
Reduce damage taken from Doram Players, Human Players and Demi Human monsters by 5%.
When refined to +7 or higher
Additional MaxHP + 7%
Additional MaxSP + 7%
Additional Reduce after cast delay by 5%
When refined to +11 or higher
Additional MaxHP + 10%
Additional MaxSP + 10%
Additional Reduce after cast delay by 5%
When equipped with Eclipse Card, reduce damage taken from holy property attacks by additional 75%.
Reduce damage taken from holy property attacks by additional 5% for each level of Faith skill learned.
When equipped with Orc Zombie Card, reduce damage taken from undead property damage by 45%
When equipped with Marionette Card, reduce damage taken from ghost property by 45%
When equipped with Myst Card, reduce damage taken from poison property by 45%.
DEF : 12
Spring Rabbit Card.
Add the chance of gaining 'Meat or Monster's Feed' item each time a Brute monster is killed.
Meat and Monster's Feed restore 50% more HP.
Compounds On: Headgear
Def + 1
Increases resistance to Silence by 20%.
Set Bonus
Shinobi Card
Stainer Card
Wanderer Card
Wickebine Tres
Wild Rose Card
Str + 6
Agi + 4
Increases the damage of Back Stab by 10%.
If Divest Armor is at maximum level,
Adds a 5% chance of casting Level 5 Divest Armor on the target when performing a physical attack.
Rogue Bonus
Reduces the SP cost of skills by 20%.
Disables the following effects of Wanderer Card, Adds a 2% chance of casting Level 1 Snatch on the target when performing a physical attack.
Compounds On: Armor
Hit + 20
Additional Hit + 20, if the user's base Luk is 110 or higher.
Adds a chance of casting Level 1 Full Divestment on the attacker when receiving a physical attack.
An eye patch containing the great power of an Orc, who became a hero.
Increases resistance to Stun by 30%.
If equipped with [Orc Hero Card] and Base LV is 99 or lower:
For every 10 base VIT, ATK +10 and MATK +10.
For every 10 base LUK, VIT +1 and LUK +1.
If equipped with [Orc Hero Card] and Base LV is 100 or higher:
For every 10 base VIT, ATK +15 and MATK +15.
For every 10 base LUK, VIT +1 and LUK +1.
Compounds On: Armor
Def + 2
Reduces damage taken from Wind property attacks by 10%.
Set Bonus
Old Pink Poo Hat [1]
Steel Chonchon Card
Immune to Frozen.
Adds a chance of inflicting Frozen on any target within 11-11 cells of the user when receiving a physical or a magical attack.
Compounds On: Weapon
Increases the damage of Axe Boomerang by 30%.
If upgrade level of the compounded item is +10 or higher,
Increases the damage of Axe Boomerang by an additional 30%.
Compounds On: Shoes
Adds a 3.5% chance of casting Level 5 Fire Walk on the user when receiving a physical attack.
Adds a 8% chance of casting Level 5 Electric Walk on the user when receiving a magical attack.
Adds a 3% chance of buffing the user for 10 seconds when performing a physical attack; Flee + 200.
Adds a 2.5% chance of buffing the user for 10 seconds when performing a magical attack; Increased Movement Speed.
Set Bonus
Immortal Cursed Knight Card
Stephen Jack Ernest Wolf Card
Aspd + 1
Set Bonus
Stephen Jack Ernest Wolf Card
Immortal Wind Ghost Card
Reduces the variable casting time of skills by 10%.
A luxurious ribbon made with soft silk.
Position: Upper
Reduces damage taken from Earth property attacks by 20%.
This item is indestructible in battle.
If upgrade level is +5 or higher,
Reduces damage taken from Small, Medium and Large size enemies by 2%.
If upgrade level is +7 or higher,
Reduces damage taken from Small, Medium and Large size enemies by an additional 3%.
Set Bonus
Scarlet Rose
Sting Silk Ribbon
Reduces damage taken from Small, Medium and Large size enemies by 5%.
Set Bonus
Sting Card
Sting Silk Ribbon
Reduces damage taken from Small, Medium and Large size enemies by 10%.
Account Bound
Compounds On: Weapon
Adds a chance of casting Level 1 Storm Gust on the target when performing a short-ranged attack.
Adds a 20% chance of inflicting Frozen on the target when performing a physical attack.
A stylish robe with striking white and blue stripes.
It is said it was blessed with holy protection.
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Reduce damage taken from Human and Doram Player by 7%.
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For every 10 Base Level, increase Arbitrium, Flamen, and Pneumaticus Procella damage by 1%.
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For every refine level, increase magic damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss class enemies by 5%.
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When refined to +9 or higher, Armor will be indestructible in battle, reduce Praefatio and Renovatio fixed casting time by 100%.
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When refined to +10 or higher, increase magic damage against all property enemies by 15%.
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When refined to +12 or higher, MATK + 150, SPL + 15.
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Def : 100
Succubus Card.
VIT -3, Max HP +1000 and HP natural recovery -20%.
If the user is equipped with an item compounded to the Inccubus card,
it adds Vit +4 and HP natural recovery +30%.
A commemorative card celebrating Sessrumnir Ocean Week.
Officially approved by none other than High Priest Zhed and High Priestess Niren!
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ATK + 15, MATK + 15.
POW + 1, SPL + 1, CON + 1.
Increase melee, long-range physical, and all property magic damage by 5%.
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Set Bonus:
Summer Vacation Pope Card
[Event] Pope Commemorative Doll
ATK + 25, MATK + 25.
POW + 2, SPL + 2, CON + 2
Increase melee, long-range physical, and all property magic damage by 10%
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Compounds On: Garment
If used by Sura,
Max HP + 10%
ATK + 10%
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Sura Chen Card
True Chen Lio Card
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
A cloak that will increase the chance of survival in any circumstances.
Eligible Survivor's Rod for set combo:
Survivor's Rod (Dex)
Survivor's Rod (Dex) [1]
Survivor's Rod (Int)
Survivor's Rod (Int) [1]
Vit + 10
Mdef + 5
Set Bonus
Survivor's Manteau [1]
Survivor's Rod
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod.
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1].
Set Bonus
Survivor's Manteau [1]
Rental Survivor's Rod
MATK + 5%
Reduces damage taken from Neutral property attacks by 25%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces the fixed casting time of skills by 50%.
If Survivor's Manteau [1] upgrade level is +5 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If Survivor's Manteau [1] upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Survivor's Rod
MATK + 1%
If Survivor's Rod upgrade level is +5 or higher,
Additional MATK + 2%
If Survivor's Rod upgrade level is +7 or higher,
Additional MATK + 2%
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Rental Survivor's Rod
MATK + 1%
Set Malus
Survivor's Manteau [1]
Deviling Card
Increases damage taken from Neutral property attacks by 30%.
Set Bonus
Survivor's Manteau [1]
Survivor's Shoes
MATK + 10%
If Survivor's Manteau [1] upgrade level is +7 or higher,
Reduces damage taken from Earth and Wind property attacks by 15%.
If Survivor's Manteau [1] upgrade level is +9 or higher,
Reduces damage taken from Earth and Wind property attacks by an additional 15%.
Compounds On: Armor
MATK + 20
The user's casting cannot be interrupted outside of WoE.
Set Bonus
Sweet Nightmare Card
Vampire's Familiar [1]
MATK + 1% per 3 upgrade levels of the compounded armor.
For every 20 pure INT, reduce global cooldown by 1%.
When pure INT is 125 or higher, increases all attribute magic damage by 30%, increases healing amount by 30%.
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