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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “DEF+20” in Renewal

Page 36 of 47
RO x Cinnamoroll Box

RO x Cinnamoroll Box

#200336 · Cash
Weight
1
Buy value
0 z
Sell value
0 z
Box contains a Crown Cinnamoroll Backpack. Cannot be traded. A bag modeled after a Cinnamoroll that fell from the sky. A special version crowned by a craftsman who fell in love with the cute appearance of Cinnamoroll. It's a little fancy. ------------------------ Resistance to Neutral property attack +20%. Increases EXP gained from monsters by 10%. Enables to use Prontera Recall. ------------------------ For every base level, ATK + 1, MATK + 1, MaxHP + 20, MaxSP + 2. When refined to +5 or above, resistance to Holy property attack +80%. When refined to +7 or above, adds a 2% chance of absorbing 2% of damage as SP when performing a physical attack. ------------------------ (C) 2024 SANRIO CO., LTD.
Full item details & effects
Robe Of Affection

Robe Of Affection

#15029 · Armor · Armor
DEF
22
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A blessed artifact, said to have been used by priests to ease the suffering of people during an ancient war. Property: Holy Int + 1 Mdef + 10 Reduces the SP cost of Clementia by 50. The user's property becomes Level 1 Holy. Set Bonus Wand of Affection [2] Robe of Affection Shoes of Affection Shawl of Affection Increases the recovery rate of recovery skills by 25%. Increases SP cost of Heal by 20. Reduces the cooldown of Lauda Agnus, Lauda Ramus and Sacrament by 2 seconds. Set Bonus Empowered Wand of Affection [1] Robe of Affection Shoes of Affection Shawl of Affection Increases the recovery rate of recovery skills by 45%. Increases SP cost of Heal by 50. Reduces the cooldown of Lauda Agnus, Lauda Ramus and Sacrament by 3 seconds.
Full item details & effects
Robe Of Judgement

Robe Of Judgement

#15030 · Armor · Armor
DEF
22
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
An armor artifact used by a priest who had struggled with many demons during the ancient war. Property: Shadow Str + 1 Int + 1 Mdef + 10 Reduces damage taken from Demon and Undead race enemies by 10%. Increases damage taken from All race enemies by 10% expect Demon and Undead. Set Bonus Mace of Judgement [2] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 15%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Robo Eye

Robo Eye [1]

#19086 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space. ------------------------ Increases physical damage to all size monsters by 1%. MATK +1%, Dex +1 ------------------------ Position : Middle
Full item details & effects
Robo Eye Box

Robo Eye Box

#13937 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 1 Robo Eye This box and it's contents are account bound Description: A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space. ATK, MATK + 2%, Dex + 1 Location : Middle
Full item details & effects
Robo Eye Box

Robo Eye Box

#14024 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 1 Robo Eye This box and it's contents account bound Description: A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space. ATK, MATK + 2%, Dex + 1 Location : Middle
Full item details & effects
Robust Magical Armor

Robust Magical Armor [1]

#15279 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Blue Armor with strong magic. MATK + 50. MATK + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of magic DEF on Brute, Demon. If refined to +9 or higher, increases magic damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases magic damage dealt to Wind, Earth by 10%. When equipped with Temporal Int Boots[1] or Modified Int Boots[1], MATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of magic DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
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Rogue Shadow Armor

Rogue Shadow Armor

#24276 · Shadowgear · Shadow armor
Weight
0
Buy value
10 z
Sell value
5 z
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant. Increases the damage of Sightless Mind by 20%.. For every upgrade level of Rogue Shadow Armor, increases Sightless Mind damage by an additional 5%. Rogue Shadow Shoes Reduces the SP cost of Sightless Mind by 20%.
Full item details & effects
Rose Hairband

Rose Hairband

#18718 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
The white hairband trimmed with red and blue roses. Increases Attack Speed by 3%, reduces Floating Casting Time by 3%. VIT + 1, INT + 1. Series : Headgear Defense : 3 Location : Upper Weight : 20
Full item details & effects
Royal Alberta Cape

Royal Alberta Cape [1]

#480540 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the merchant union of Alberta. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Alberta Cape [1] Drake Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Alberta Cape [1] Pirate Skeleton Card MHP + 15%. Increase long-range physical damage by 20%. When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%. ------------------------ Def : 0
Full item details & effects
Royal Geffen Cape

Royal Geffen Cape [1]

#480520 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A cloak worn by the Geffen Royal Wizard Association. ------------------------ Increase all property magic damage by 20%. ------------------------ Immune to Knockback. ------------------------ For every 2 refine level, MATK + 20, CON + 2, SPL + 2. ------------------------ For every 3 refine level, increase all property magic damage by 7%, increase magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all property enemies by 15%. ------------------------ When refined to +10 or higher, MATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%. ------------------------ When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Geffen Cape [1] Dracula Card Increase magic damage against Boss enemies by 40%. When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack. ------------------------ Set Bonus: Royal Geffen Cape [1] Nightmare Verit Card MHP + 15%. Increase all property magic damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack. ------------------------ [Grade Bonus] [Grade D] MATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] S.MATK + 20. [Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ Def : 100
Full item details & effects
Royal Gladius (R)

Royal Gladius (R) [2]

#28774 · Dagger · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Dagger for self-defense used by the nobility of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ ATK + 5%. ------------------------ Set Bonus Royal Gladius(R) Royal Gladius(L) ATK + 7 per 2 of the sum of refine rate. If the sum of refine rate is 18 or higher, increases Cross Impact and Counter Slash damage by 20%. If the sum of refine rate is 22 or higher, increases physical damage against undead and angel race monsters by 30%. ------------------------ Set Bonus Royal Gladius(R) King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus ATK + 10% for 10 seconds when dealing physical damage. ------------------------ Set Bonus Royal Gladius(R) Royal Gladius(L) King Schmidt's Suit King Schmidt's Manteau If the sum of refine rate of set is 40 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Guard Shadow Shield

Royal Guard Shadow Shield

#24302 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect. Only for Royal Guard Classes. Add Earth Drive 20% damage. Each refine rate additionally Earth Drive 5% damage. ------------- With Royal Guard Shadow Weapon, can get the additional effects. Reduce Cannon Spear SP consumption, able to use Synthesized Shield Lv.3. ------------- With the all of Swordman Shadow 2type, Crusader Shadow 2type, Royal Guard Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Royal Magician Dagger

Royal Magician Dagger [2]

#28776 · Dagger · Weapon
ATK
200
MATK
170
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A dagger used for self-defense by the wizards of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ MATK + 170, MATK + 5%. MATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases fire and neutral property magical damage by 15%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Magician Dagger King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus fire and neutral property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
Rudolf Hairband

Rudolf Hairband

#18671 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
A Christmas hairband. Sporting the face Christmas' most famous reindeer Rudolf. During the Christmas season, has a chance of casting Increase Agi while attacking. Increases the healing potency of Carrots while worn. Location : Upper
Full item details & effects
Runaway Accelerator

Runaway Accelerator [1]

#400047 · Armor · Headgear (Top)
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
Increase physical, magical damage to all monsters by 1%. Restores 250HP and 30SP every 5 seconds. Reduce physical damage from Boss and Normal monsters by 10% per 1 refine rate. When refined to +7 or higher, ignores physical, magical defense of all monsters by 25%. Reduce incoming physical damage from Boss and Normal monsters by additional 5%. When refined to +9 or higher, ignores physical, magical defense of all monsters by additional 25%. Reduce incoming physical damage from Boss and Normal monsters by additional 5%. Location: Upper Weight: 70
Full item details & effects
Rune Helm

Rune Helm [1]

#5970 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself. MaxHP +4%, VIT + 3 Increase damage of Storm Blast by 30% When refined to +6 or higher, Increase damage of Storm Blast by additional 20% When refined to +8 or higher, Increase damage of Storm Blast by additional 20% When below BaseLv99, VIT + 1 per 2 refine rates When above BaseLv100, VIT + 1 per 1 refine rate When using a Runestone, applies a special buff to a character. This effect won't work for Anima Runestone. When using Verkana Runestone Casts Millenium Shield for 60 sec, This effect won't work in WoE maps. Reduce physical damage to all class monsters by 50% Reduce ranged physical damage by 50% MATK -50% When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1 When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1 When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1 When using Nosiege Runestone, Casts Refresh, Recovers HP and SP by 100%. Cleanse Masquerade type affects. Masquerade - Innovation Masquerade - Groomy Masquerade - Ignorance Masquerade - Laziness Masquerade - Weakness Masquerade - Unlucky When using Rhydo Runestone, casts Crushing Strike, cannot be knocked back for 30 sec. When using Turisus Runestone, casts Giant Growth, STR+30, INT-30 for 240 sec When using Urj Runestone, casts Abundance, Recovers 40 SP per 10 sec for 300 sec When using Asir Runestone casts Determination, ATK+10, ASPD+10% for 300 sec When using Hagalas Runestone, casts Skin of Stone, HP - 1000 Reflects 10% of incoming melee physical damage for 300 sec When using Isia Runestone, casts Vitality, Recovers 500 HP per 10 sec for 300 sec When using Pertz Runestone, casts Storm Blast. Location : Upper Weight : 300
Full item details & effects
Rune Manteau of Plain

Rune Manteau of Plain [1]

#480231 · Armor · Garment
DEF
45
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Manteau engraved with Varmund's Grass Rune magic. The engraving is amplified with the essence of plain. ------------------------ When refined to +7 or higher, MHP + 3%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase physical damage against all race enemies by 10%. ------------------------ Set Bonus: Grass Rune Manteau [1] Grass Rune Armor [1] Grass Rune Boots [1] For every 30 Base VIT, STA + 1. MHP + 20%. Reduce physical damage taken from Earth property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] MHP + 5%, RES + 5, MRES + 5. [Grade B] Reduce After Cast Delay by 5%, RES + 5, MRES + 5. [Grade A] Reduce After Cast Delay by additional 10%, P.ATK + 2. ------------------------ Def : 45
Full item details & effects
RWC 2008 Dragon Helm Copper

RWC 2008 Dragon Helm Copper [1]

#5453 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Copper Dragonhelm is specially constructed to offer the utmost in protection against Dragon Type Monsters. The materials used in creating the Copper Dragonhelm work perfectly when used as components to safely upgrade either the Copper or Silver Dragonhelms, talk to Dragos in Prontera for details. Available by quest until February 7, 2012 in celebration of the Year of the Dragon. +1% tolerance to Dragon Race monsters per refine level, up to a limit of 8%. Cannot be upgraded Account Bound Location : Upper
Full item details & effects
RWC 2008 Dragon Helm Silver

RWC 2008 Dragon Helm Silver [1]

#5452 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Silver Dragonhelm is specially constructed to offer the utmost in protection and offense against Dragon Type Monsters. The Silver Dragonhelm may be upgraded by Dragos in Prontera using special ingredients for higher success. Available by quest until February 7, 2012 in celebration of the Year of the Dragon. 4% tolerance to Dragon Race monsters +1% tolerance to Dragon Race monsters per refine level, up to a limit of +8. +1% damage to Dragon Race monsters up to a limit of +8 Cannot be upgraded Account Bound Location : Upper
Full item details & effects
RWC13 Jormungandr Hat

RWC13 Jormungandr Hat [1]

#18987 · Armor · Headgear (Top)
DEF
7
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
250
Buy value
20 z
Sell value
10 z
Modeled after Jormungand the Midgard Serpent. Effect of blood is strengthened with its presence. Position: Upper All Stats + 2 Reduces the global delay of skills by 5%. Reduces damage taken from Demi-Human race enemies by 10%. Increases the recovery rate of Blood In Skull consumables by an additional 50%. If upgrade level is +7 or higher, Aspd + 1 Increases the recovery rate of Blood in Skull consumable by an additional 20%. If upgrade level is +10 or higher, Reduces the global delay of skills by an additional 5%.
Full item details & effects
RWC2010 Indonesia

RWC2010 Indonesia [1]

#18509 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
15
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A special cap with a neon sign above, dedicated to celebrating RWC 2010 in Indonesia. Increase resistance against human type monster by 10%, CRI + 10. Increase the healing effect of Red Potion and White Potion by 100%. LUK + 5, ASPD + 1, ATK, MATK + 3%. Location : Upper Weight : 10 Required lv : 15
Full item details & effects
Sacred Crown

Sacred Crown

#19469 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A crown with the sacred aura. Position: Upper Mdef + 15 Aspd + 10% Reduces the SP cost of Adoramus and Judex by 15. Increases the damage of Adoramus and Judex by 20%. Reduces the variable casting time of Adoramus and Judex by 5% per level of Oratio known. If Clearance is level 5, increases magical damage on boss monsters by 25%. Increases magical damage on Earth, Ghost, Neutral and Undead property targets by 5% per level of Lauda Agnus and Lauda Ramus known For every upgrade level of Sacred Crown, increases magical damage on Demi-Human race targets by 2%. If Sacred Crown upgrade level is +7 or higher, Aspd + 5% Increases the damage of Adoramus and Judex by an additional 30%. If upgrade level is +9 or higher, Additional Aspd + 5%. Increases the damage of Adoramus and Judex by an additional 50%. If upgrade level is +10 or higher, nullifies the number of Gemstones required for certain skills.
Full item details & effects
Sagittarius Celestial Coronet

Sagittarius Celestial Coronet [1]

#400061 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown to represent the ninth eclipse of Sagittarius. Zircon, the birthstone, is embedded in it. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time decreased by 15%. When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, , physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Burning Knuckle OS, cooltime of Rampage Blaster skill decreased by 1s, Distance Physical damage increased by 3% per 2 levels of weapon Refine. When worn together with Saphir Hall OS, Variable Casting Time decreased by 10%, damage of Acid Bomb skill is increased by 3% per 2 levels of weapon Refine. When worn together with HR-S55-OS, Distance Physical damage increased by 5%, damage of God's Hammer skill is increased by 3% per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Sagittarius Celestial Coronet-LT

Sagittarius Celestial Coronet-LT [1]

#400261 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A chest representing the 9th constellation, the Inmagus. It is inlaid with the birthstone, Zircon. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Sagittarius Celestial Coronet-LT [1] Burning Knuckle-OSAD [2] Reduces Rampage Blast skill delay by 1 second. Every 2 refine level of weapon, increases long ranged physical damage by 4%. ------------------------ Set Bonus: Sagittarius Celestial Coronet-LT [1] Saphir Mace-OSAD [2] Reduces Variable Casting Time by 10%. Every 2 refine level of weapon, increases Acid Bomb damage by 5%. ------------------------ Set Bonus: Sagittarius Celestial Coronet-LT [1] HR-S55-OSAD [2] Increases ranged physical damage by 10%. Every 2 refine level of weapon, increases God's Hammer damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
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