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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “ATK +5” in Renewal

Page 39 of 48
Sealed Champion Card

Sealed Champion Card

#27215 · Card · Armor
Weight
1
Buy value
0 z
Sell value
0 z
Compounds On: Armor Adds a chance of casting Level 1 Occult Impaction on the attacker when receiving a physical attack. ATK + 3%. Additional ATK + 3%, if the user's base Agi is 110 or higher. If compounded equipment is refined to +15 or above, Adds a chance of casting Level 3 Occult Impaction on the attacker when receiving a physical attack. ATK + 5% instead. Additional ATK + 5% instead, if the user's base Agi is 110 or higher.
Full item details & effects
Sealed Maximum Sword

Sealed Maximum Sword [2]

#13462 · One-Handed Sword · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A maximum sword in which magnificent power is sealed. It will not be easy to draw out it's power. Property: Neutral Max HP - 1000 Adds a 10% chance of casting Level 5 Cold Bolt on the target when performing a physical attack. If upgrade level is +7 or higher, Max HP + 500 ATK + 65 If upgrade level is +10 or higher, Max HP + 500 ATK + 45 Aspd + 1
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Seraphim Coronet

Seraphim Coronet

#19138 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful coronet decorated with seraphim feathers. Position: Middle Str + 2 For every 8 base Int, ATK + 5 Increases the recovery rate of recovery skills by 1%. Increases the variable casting time of skills by 1%. If the user's base Int is 108 or higher, Additional ATK + 50. Increases the recovery rate of recovery skills by an additional 5%. Increases the variable casting time of skills by an additional 4%. If the user's base Int is 120 or higher, Additional ATK + 125. Increases the recovery rate of recovery skills by an additional 10%. Increases the variable casting time of skills by an additional 6%. Set Bonus Seraphim Coronet Seraphim Feather Increases the recovery rate of recovery skills and recovery items by 5%. Increases the recovery rate of incoming recovery skills by 5%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces the variable casting time of Coluseo Heal by 100%. Immune to Bleed and Chaos. Reduces the variable casting time of skills by 1% for every 8 base Int. If the user's base Int is 108 or higher, Reduces the variable casting time of skills by an additional 4%. Increases the recovery rate of recovery skills and recovery items by an additional 10%. Increases the recovery rate of incoming recovery skills by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 2%. If the user's base Int is 120 or higher, Reduces the variable casting time of skills by an additional 6%. Increases the recovery rate of recovery skills and recovery items by an additional 15%. Increases the recovery rate of incoming recovery skills by an additional 15%. Reduces damage taken from Demi-Human race enemies by an additional 4%.
Full item details & effects
Shadow Chaser Shadow Shield

Shadow Chaser Shadow Shield

#24308 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.. Only for Shadow Chaser Classes. When using Shadow Spell, Increases attack speed for 50 seconds (each refine rate additionally reduces after attack delay by 1%). Refine +7 over, when using Shadow Spell, ASPD+1 for 50 seconds. Refine +9 over, when using Shadow Spell, ASPD+1 for 50 seconds additionally. ------------- With Shadow Chaser Shadow Weapon, can get additional effect. Add Triangle Shot 20% damage, ATK + 2%, MATK + 2%, Ranged Physical Attack 2%. ------------- With the all of Thief Shadow 2type, Rogue Shadow 2type, Shadow Chaser Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
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Shard of Dexterity Jewel

Shard of Dexterity Jewel

#27423 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
A gemstone fragment that imbues headgear with the power of dexterity. ------------------------ For every 2 refine levels of the equipped headgear, Long-ranged physical damage + 3%, HIT + 7. ------------------------ For every 5 refine levels of the equipped headgear, ATK + 3%. ------------------------ This item is excluded from all card destruction protection and card removal effects. ------------------------
Full item details & effects
Shard of Fatality Jewel

Shard of Fatality Jewel

#27424 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
A gemstone fragment that imbues headgear with the power of fatality. ------------------------ For every 2 refine levels of the equipped headgear, Critical Damage + 6%, CRI + 3. ------------------------ For every 5 refine levels of the equipped headgear, ATK + 3% ------------------------ This item is excluded from all card destruction protection and card removal effects. ------------------------
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Shard of Strength Jewel

Shard of Strength Jewel

#27421 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
A gemstone fragment that imbues headgear with the power of strength. ------------------------ For every 2 refine levels of the equipped headgear, Melee physical damage + 3%, HIT + 7. ------------------------ For every 5 refine levels of the equipped headgear, ATK + 3%. ------------------------ This item is excluded from all card destruction protection and card removal effects. ------------------------
Full item details & effects
Sheriff Badge

Sheriff Badge

#2733 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 300 Max SP + 80 ATK + 5% MATK + 5% Crit + 10 Adds a 1% chance of inflicting Blind on the attacker when receiving a long-ranged attack.
Full item details & effects
Shield of Angel

Shield of Angel [1]

#28982 · Armor · Shield
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
A shield made in the shape of a pure angel. It is known to look into the mind. Indestructible. For every 2 refine level, ATK + 10 ------------------------ If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, Long-ranged physical damage to all enemies +10%, Reduces the global delay of skills by 5%. If refine rate is 11 or higher, Cart Cannon and Arm Cannon damage + 15%. Holy Cannon Ball Physical damage to dark attribute enemies + 10%. Dark Cannon Ball Physical damage to holy attribute enemies + 10%. ------------------------
Full item details & effects
Shield Ring

Shield Ring [1]

#32263 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A ring worn by the Holy Knight who served the Rune Midgarts Kingdom. Str + 5 Int + 5 Dex + 5 ATK + 5% If Earth Drive is level 5, Reduces the global delay of skills by 30%. If Inspiration is level 5, Reduces the cooldown of Earth Drive by 1.5 seconds. If Sacrifice is level 5, Additional Str +5 Additional Int +5 Additional Dex +5 Additional ATK + 100 If Pinpoint Attack is level 5, Reduces the variable casting time of Earth Drive by 0.5 seconds. Reduces the SP cost of Earth Drive by 25.
Full item details & effects
Shield Shooter Shadow Armor

Shield Shooter Shadow Armor

#1270041 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Shield Shooting increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Shield Shooting additionally increased by 1%. ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Shield Shooter Shadow Shoes

Shield Shooter Shadow Shoes

#1270042 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shoes that can be worn over regular footwear. They can be used alone, but their effect is limited. ------------------------ Shield Shooting damage +5%. ------------------------ For every 2 refine levels, ATK + 10. ------------------------ For every 3 refine levels, Damage of Shield Shooting additionally increased by 1%. ------------------------ Location: Shoes
Full item details & effects
Shining Light Katar

Shining Light Katar [2]

#610045 · Katar · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A shining Katar infused with the power of brilliant light to fight against demons. ------------------------ ATK + 5%, POW + 2. ------------------------ Increase Eternal Slash damage by 5%. ------------------------ When refined to +5 or higher, increase Eternal Slash damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Eternal Slash damage by additional 10%. ------------------------ When refined to +10 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase Eternal Slash damage by additional 5% and Savage Impact damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Shining Seaweed Card

Shining Seaweed Card

#300360 · Card · Headgear
Weight
1
Buy value
0 z
Sell value
0 z
ATK +10, P.ATK +1 Increases Melee Physical Damage by 3%. Increases SP Consumption by 7%. When headgear refined to +9 or higher, Increases Melee Physical Damage by additional 2%. When headgear refined to +11 or higher, Reduce variable casting time by 5%. ------------------------
Full item details & effects
Shiver Katar-LT

Shiver Katar-LT [2]

#610033 · Katar · Weapon (Two-Handed)
ATK
255
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level ATK +15. For every 3 refine level, increases critical damage by 5%. When refined to +7 or higher, increases Cross Impact damage by 20% and ASPD by 10%. When refined to +9 or higher, increases Cross Impact damage by additional 25%, and increases physical damage against Demi-human, Brute, and Dragon race monsters by 25%. When refined to +11 or higher, CRI +15, reduces cooldown of Dark Claw by 10 seconds. ------------------------ Set Bonus: Shiver Katar-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases meele physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Shotgun Buffalo Bandit Card

Shotgun Buffalo Bandit Card

#27170 · Card · Accessory (Left)
Weight
1
Buy value
20 z
Sell value
10 z
Agi + 7 Hit + 7 Set Bonus Cowraiders Class 1 Card Cowraiders Class 2 Card Str + 3 ATK + 3% Set Bonus Cowraiders Class 1 Card Cowraiders Class 3 Card Increases physical damage on small size targets by an additional 15%. Increases magical damage on small size targets by an additional 15%. Set Bonus Cowraiders Class 1 Card Mine Cowraiders Class 1 Card Increases the damage of Spread Attack by 50%.
Full item details & effects
Silver Dragon Plate

Silver Dragon Plate [1]

#15396 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic luck. ------------------------ LUK +12, MHP +15%, MSP +15%. For every 2 refine level, CRI +2, increases critical damage by 4%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Silver Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%. For every 15 base LUK, CRI + 2, Critical damage +3%. [Dragon's Luck] When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds. If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck], additional increase ATK +10%, and critical damage +10% If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Sinful Amethyst Necklace

Sinful Amethyst Necklace [1]

#490051 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with violet amethyst. It is sending out dark and cold energy from the deep. ATK + 7%, MATK + 7%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Amethyst Necklace Sinful Amethyst Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Amethyst Ring

Sinful Amethyst Ring [1]

#490050 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin embedded with violet amethyst. It is sending out evil and powerful energy from the deep. ATK + 7%, MATK + 7%, ASPD + 7%. ------------------------ Set Bonus Sinful Amethyst Ring Purple Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sinful Emerald Necklace

Sinful Emerald Necklace [1]

#490047 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin, adorned with green emeralds. It is sending out dark and cold energy from the deep. ATK + 10%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Emerald Necklace Sinful Emerald Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
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