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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Mage Soul” in Renewal

Page 4 of 7
Illusion Bazerald

Illusion Bazerald [2]

#28762 · Dagger · Weapon
ATK
120
MATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A formal dress dagger, engraved with luxurious emblems. People of noble status often use it for decoration or ceremonial purposes. ------------------------ INT + 5, MATK + 170. ------------------------ For every 2 refine level, MATK + 1%. ------------------------ When refined to +7 or higher, increase Fire property magic damage by 10%. ------------------------ When refined to +9 or higher, increase Fire Bolt and Fire Ball damage by 40%. ------------------------ When refined to +11 or higher, increase Meteor Storm and Crimson Rock damage by 30%. ------------------------ Set Bonus: Illusion Bazerald [2] Illusion Fancy Flower [1] MATK + 50. ------------------------ When the both items are refined to +7 or higher, Reduce variable casting time by 10%. ------------------------ When the total refine level of set are 18 or higher, Increase magic damage against Small and Medium sized enemies by 15%. ------------------------ When the total refine level of set are 22 or higher, When dealing magic damage, there's a chance to gain MATK + 50 and increase Fire property magic damage by 20% for 10 seconds. ------------------------ Property : Fire
Full item details & effects
Illusion Counter Dagger

Illusion Counter Dagger [2]

#28745 · Dagger · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A dagger that creates a high chance of inflicting lethal damage. CRI +90 Critical damage +3% for every 2 upgrade levels If refine rate is 7 or higher, ATK + 5%. If refine rate is 9 or higher, increases physical damage against all size monsters by 20%. If refine rate is 11 or higher, increases physical damage against all property monsters by 20%. If equipped with Illusion Survivor's Manteau, increased ASPD (Post-attack delay -10%) If both Illusion Counter Dagger and Survivor's Manteau are +7 or higher, Critical damage +15% If their combined upgrade levels are 18 or higher, additionally increased ASPD (Additional post-attack delay -15%) If their combined upgrade levels are 22 or higher, enables Level 4 Double Attack.
Full item details & effects
Illusion Moonlight Dagger

Illusion Moonlight Dagger [1]

#28725 · Dagger · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A dagger imbued with lunar spirit and the power to drain an enemy's soul. Property: Neutral Max SP + 10% Restores 3 SP to the user when performing a physical attack. If upgrade level is +10 or higher, Restores an additional 4 SP to the user when performing a physical attack. Set Bonus Illusion Ancient Cape [1] Illusion Moonlight Dagger [1] Shadow Chaser Bonus MATK + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, Additional MATK + 80 If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, Additional MATK + 40 If the combined upgrade levels are +22 or higher, Increases the damage of Fire property magical attacks on targets by 15%.
Full item details & effects
Illusion Survivor Manteau

Illusion Survivor Manteau [1]

#20847 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
55
Buy value
0 z
Sell value
0 z
A manteau that protects its wearer from the elements. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) [1] Survivor's Rod (Int) [1] Vit + 15 Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.
Full item details & effects
Illusion Survivor's Staff

Illusion Survivor's Staff [2]

#2051 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A combination of Survivor's Rods. DEX +2, INT +2. Indestructible. MATK +240, MHP +600 MATK + 1% per 2 refine rate. If refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%. If refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%. If refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%. If equipped with Illusion Survivor's Manteau, MATK +50. If both Illusion Survivor's Staff and Manteau are +7 or higher, Water/Wind/Earth/Fire Magic damage +10%. If their combined upgrade levels are 18 or higher, Magic damage +15% on Water/Wind/Earth/Fire enemies. If their combined upgrade levels are 22 or higher, post-skill delay -15%.
Full item details & effects
Illusion Thorn Staff of Darkness

Illusion Thorn Staff of Darkness [2]

#550030 · One-Handed Staff · Weapon
ATK
60
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A staff which is covered with thorns, containing strong meanings of sorcery. ------------------------ Indestructible in battle. ------------------------ MATK + 180, INT + 3, DEX + 3. ------------------------ For every refine level, ignore magical defense of all race monsters (except players) by 3%. ------------------------ For every 2 refine level, reduce After Cast Delay by 3%. ------------------------ When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%. ------------------------ When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%. ------------------------ Set Bonus: Illusion Thorn Staff of Darkness [2] Illusion Morpheus's Hood [1] MATK + 20. ------------------------ When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds. ------------------------
Full item details & effects
Improved Mage Hat

Improved Mage Hat [1]

#18760 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
Talented Wizard's magic hat. It looks weird, but works just fine. Remodeled for extra effect. Position: Upper Int + 2 SP + 150 For every upgrade level of the item, MATK + 1. Additional Int + 1 per upgrade level of the item past the upgrade level of +6.
Full item details & effects
Infinity Dagger

Infinity Dagger [1]

#28703 · Dagger · Weapon
ATK
125
MATK
100
Weapon Lv.
4
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A mysterious dagger filled with strange energy obtained from the infinite space. It feels like part of its abilities are sealed. ------------------------ MATK + 100. ------------------------
Full item details & effects
Keris

Keris [1]

#13067 · Dagger · Weapon
ATK
107
MATK
70
Weapon Lv.
3
Required Lv.
30
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A long time ago, the manufacturing process for the holy sword of the Jaty tribe in Dewata island disappeared, but it has been reproduced by Mastersmith Gatti again. MATK +70. Enable a 2% chance of gaining 10% of the damage inflicted on an enemy as HP with each attack. An additional enchant option is available from Gatti for this weapon.
Full item details & effects
Krishnagar

Krishnagar [1]

#13088 · Dagger · Weapon
ATK
110
MATK
50
Weapon Lv.
4
Required Lv.
30
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
An original Kris from ancient Jati clan. It gives off an intense magical aura. Property: Neutral If upgrade level is +5 or higher, MATK + 30 If upgrade level is +7 or higher, Additional MATK + 40 If upgrade level is +9 or higher, Additional MATK + 50
Full item details & effects
Magic Eyes

Magic Eyes

#5138 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes. Reduce Variable Casting Time by 10% and increase SP Consumption by 20%. MDEF + 5. Location : Upper
Full item details & effects
Magic Eyes Box

Magic Eyes Box

#16711 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Magic Eyes Descripiton: A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes. Reduce Variable Casting Time by 10% and increase SP Consumption by 20%. MDEF + 5. Location : Upper
Full item details & effects
Magic Eyes Box

Magic Eyes Box

#16712 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Magic Eyes Descripiton: A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes. Reduce Variable Casting Time by 10% and increase SP Consumption by 20%. MDEF + 5. Location : Upper
Full item details & effects
Magic Rabbit Hat Box

Magic Rabbit Hat Box

#14459 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains class specific headgears created by the iRO community. Open this to receive one of the following class headgears. Ascendant Crown (Super Novice) Autumn Headband (Ranger) Black Ribbon (Rune Knight) Divine Guard Hat (Royal Guard) Focus Beret (Sura) Harvester Hat (Geneticist) Dead man bandana (Mage, Soul Linker) Very normal hat (Shadow Chaser) Lyrica Hat (Maestro) Oni Horns (Guillotine Cross) Sea Captain Hat (Mechanic) Shrine Maiden Hat (Arch Bishop) Magician's Night Cap (Sorcerer) Ordinary Black Magician Hat (Warlock) Night Sparrow Hat (Wanderer) Drooping Kiel (All Jobs) Drooping Aliot (All Jobs)
Full item details & effects
Mailbreaker

Mailbreaker

#1225 · Dagger · Weapon
ATK
70
Weapon Lv.
4
Required Lv.
36
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
An incredibly sharp dagger built to puncture and destroy an enemy's armor by a low chance. Property: Neutral Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs
Full item details & effects
Medal of Honor

Medal of Honor

#2723 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 600 ATK + 5% MATK + 5% Mdef + 6 Adds a 1% chance of inflicting Stone Curse on the attacker when receiving a physical attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
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