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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

All items in Renewal

Page 509 of 979
Ignis Cap

Ignis Cap [1]

#18651 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A mysterious hat from Captain Ignis. ATK + 10. Adds a chance of ignoring physical defense of Normal class monster for 7 secs when attacking. When equipped with Ifrit Ears, ASPD +1% every 2 refine level of Hat. Location : Upper Weight : 80
Full item details & effects
Ignis Cap

Ignis Cap [1]

#400022 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat used that was used by a skilled blacksmith. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time reduced by 15% . When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Saphir Hall OS, ATK + 30, Cart Cannon damage increased by 4% per 2 levels of weapon Refine. When worn together with Virtual Bow OS, cooltime of Arrow Storm decreased by 2.5s. Bow Attack Power increased by 7% per 2 levels of weapon Refine. When worn together with Blasti OS, MHP + 5%, 3% reduction in received physical/ magical damage from small enemies per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Ignis Cap-LT

Ignis Cap-LT [1]

#400266 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat favored by blacksmiths of exceptional craftsmanship. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Ignis Cap-LT [1] Saphir Mace-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Cart Cannon damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Virtual Bow-OSAD [2] reduces Arrow Storm skill cooldown by 2.5 seconds. Every 2 refine level of weapon, increases Focused Arrow Strike damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Blasti-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Arm Cannon damage by 5%. ------------------------ Def : 0 Location : Upper
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Ignition Shadow Earring

Ignition Shadow Earring

#24445 · Shadowgear · Shadow right accessory
Weight
0
Buy value
0 z
Sell value
0 z
Sacred earrings said to protect the wearer and bring out the wearer's potential. Reduce cooldown of Ignition Break by 0.2 sec. Reduce cooldown of Ignition Break by 0.1 sec per 3 refine rates. SET BONUS Ignition Shadow Weapon Ignition Shadow Pendant Ignition Shadow Earring Increase damage of Ignition Break as a percentage equivalent to sum of its refine rates. Location: Earring Weight: 0
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Ignition Shadow Pendant

Ignition Shadow Pendant

#24444 · Shadowgear · Shadow left accessory
Weight
0
Buy value
0 z
Sell value
0 z
A sacred necklace said to protect the wearer and bring out the wearer's potential. Increase damage of Ignition Break by 5%. Increase damage of Ignition Break by 2% per 2 refine rates. SET BONUS Ignition Shadow Weapon Ignition Shadow Pendant Ignition Shadow Earring Increase damage of Ignition Break as a percentage equivalent to sum of its refine rates. Location: Pendant Weight: 0
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Ignition Shadow Weapon

Ignition Shadow Weapon

#24443 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
A glove that brings out the potential abilities of the wearer by attaching it to the hand that wields the weapon. When physically attacking, adds a chance to autocast Ignition Break lv3 (If you have learned a higher level, it will activate at the level you have learned). When refined to +7 or higher, adds additional 1% chance to autocast Ignition Break. When refined to +9 or higher, adds additional 2% chance to autocast Ignition Break. SET BONUS Ignition Shadow Weapon Ignition Shadow Pendant Ignition Shadow Earring Increase damage of Ignition Break as a percentage equivalent to sum of its refine rates. SET BONUS Runeknight Shadow Shield Ignores defense of all race by 40% except players, ignores additional physical defense equivalent to sum of refine rates of Ignition Shadow Weapon/Runeknight Shadow Shield. Location: Weapon Weight: 0
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Illusion Ancient Cape

Illusion Ancient Cape [1]

#20840 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A fancy cape said to have once been worn by marquises long ago. Agi + 2 Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10. Set Bonus Illusion Ancient Cape [1] Illusion Moonlight Dagger [1] Shadow Chaser Bonus MATK + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, Additional MATK + 80 If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, Additional MATK + 40 If the combined upgrade levels are +22 or higher, Increases the damage of Fire property magical attacks on targets by 15%.
Full item details & effects
Illusion Ancient Dagger

Illusion Ancient Dagger [2]

#510034 · Dagger · Weapon
ATK
107
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
60
Buy value
0 z
Sell value
0 z
A dagger is said to have been used in ancient sacrifices and ceremonies. You can feel its mysterious power when holding it. ------------------------ MATK + 180, MSP + 100. ------------------------ Increase SP recovery rate by 10%. ------------------------ There's a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical attacks. ------------------------ When refined to +7 or higher, increase all property magical damage by 15%. ------------------------ When refined to +9 or higher, increase magical damage against Medium and Large size enemies by 20%. ------------------------ When refined to +11 or higher, there's a chance to increase magical damage against all race monsters by 15% for 10 seconds when dealing magical attacks. ------------------------ Set Bonus: Illusion Ancient Dagger [2] Illusion Guard [1] MATK + 50. ------------------------ When the refine level of each item in the set is 7 or higher, Perfect Hit + 10. ------------------------ When the total refine level of set is 18 or higher, increase all property magical damage by 15%, there's a chance to cast Killing Cloud Level 3 when dealing melee physical attacks. ------------------------ When the total refine level of set is 22 or higher, upon casting Killing Cloud, there's a chance to cast Poison Burst Level 4 when dealing magical attacks for 30 seconds. ------------------------
Full item details & effects
Illusion Apple of Archer

Illusion Apple of Archer [1]

#19210 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance. Position: Upper Dex + 3 Additional Dex + 1 per 2 upgrade levels of the item. Set Bonus Illusion Ballista [2] Illusion Apple of Archer [1] ATK + 50 Increases long-ranged damage on targets by 5%. If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, Increases the damage of Arrow Storm by 20%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, ATK + 10% If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, Increases the damage of Arrow Storm by an additional 30%.
Full item details & effects
Illusion Armor A-type

Illusion Armor A-type [1]

#15376 · Armor · Armor
DEF
105
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Combat Armor Type A created with Illusion's technology. Various modules can be used for additional abilities. ATK +100. Additional ATK +10 per 2 upgrade levels of the item. If upgrade level is +7 or higher, Aspd +10% If equipped with Illusion Engine Wing Type A, ATK +50 If equipped with Illusion Engine Wing Type B, Reduces the global delay of skills by -10%.
Full item details & effects
Illusion Armor B-type

Illusion Armor B-type [1]

#15377 · Armor · Armor
DEF
105
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Combat Armor Type B created with Illusion's technology. Various modules can be used for additional abilities. MATK +100 Additional MATK +10 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. Set Bonus Illusion Armor Type B [1] Illusion Engine Wing Type A [1] Aspd +10% Set Bonus Illusion Armor Type B [1] Illusion Engine Wing Type B [1] MATK +50
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