Aside from the potent mana in it, this staff named after Jormungand is famous for its ability to poison the enemy.
MATK + 280, INT + 20.
Magical attacks have a chance of causing Poison on the enemy.
Melee Physical attacks have a chance of casting Deadly Poison on the enemy.
Cannot be Upgraded.
Indestructible.
Attribute: Poison
Increases Holy, Poison, and Water property magical damage by 25%.
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When Base INT is 90 or higher, increases SP consumption of skills by 7%.
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MATK + 40.
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Increases Neutral, Shadow, and Ghost property magical damage by 5%.
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When refine level is +10 or higher, increases Neutral, Shadow, and Ghost property magical damage by 5%.
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When Weapon level is 5, increases Neutral, Shadow, and Ghost property magical damage by 10%.
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Set Bonus:
Jormungandr Guardian Card
Jormungandr Cult Bishop Card
Increases Neutral, Shadow, and Ghost property magical damage by 15%.
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STR + 10, VIT + 15, LUK - 25.
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Reduces physical and magical damage taken from all size enemies by 20%.
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Reduces magical damage against Holy, Shadow, Ghost and Poison property enemies by 25%.
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For every refine level, DEF + 20, RES + 5.
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When refine level is +7 or higher, increases physical damage against Water, Wind, Earth and Fire property enemies by 25%.
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When refine level is +10 or higher, increases Melee and long-ranged physical damage by 10%.
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Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 10%.
If equipped with a Book type weapon, increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by an additional 20%.
If upgrade level is +14 or higher, increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by an additional 20%.
Increases Judex damage by 5%.
MaxHP +10 per refine rate.
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For every 2 refine levels, increases Judex damage by additional 2%.
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Set Bonus
Judex Shadow Shield
Judex Shadow Shoes
Judex Shadow Armor
Increases Judex damage equal to the sum of refine rate of set as percentage.
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Location : Armor
Increases holy property magic damage by 3%.
MaxHP +10 per refine rate.
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When refined to +7 or higher, increases holy magic damage by additional 3%.
When refined to +9 or higher, increases holy magic damage by additional 4%.
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Set Bonus
Judex Shadow Shield
Judex Shadow Shoes
Judex Shadow Armor
Increases Judex damage equal to the sum of refine rate of set as percentage.
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Set Bonus
Arch Bishop Shadow Weapon
Judex Shadow Shield
Ignores magic defense of all race monsters (except players) by 40%.
Additionally ignores magic defense (except players) equal to the sum of refine rate of set.
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Location : Shield
Increases magic damage against all size enemies by 3%.
MaxHP +10 per refine rate.
For every 3 refine levels, increases magic damage against all size enemies by additional 2%.
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Set Bonus
Judex Shadow Shield
Judex Shadow Shoes
Judex Shadow Armor
Increases Judex damage equal to the sum of refine rate of set as percentage.
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Location : Shoes
One of the two daggers believed to have been awarded to Doomsday judges.
It can't be used unless it's connected to the other dagger, Repentance Slasher, which has long been lost and forgotten.
If equipped with Repentance Slasher,
Meteor Assault and Soul Destroyer damage +40%
ATK +8 for every 2 combined upgrade levels
If combined upgrade levels are 16 or higher, Cross Impact and Counter Slash damage +20%.
If combined upgrade levels are 18 or higher, ATK +12%.
If combined upgrade levels are 20 or higher, Meteor Assault and Soul Destroyer damage +20%. (Additional)
A pair of boots once used by a legendary Rebellion.
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MHP + 3% , MSP + 3%.
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Enable to use Lv.1 Improve Concentration.
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Reduce Rich's Coin cooldown by 3 seconds.
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When refined to +5 or higher, MHP + 7%, MSP + 7%.
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When refined to +7 or higher, MHP + 10%, MSP + 10%.
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When learned Fallen Angel, ASPD + 20%, reduce Fire Dance SP consumption by 20.
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When learned Anti Material Blast level 5 or higher, ignore physical defense of all race enemies by 100%,
Auto cast Rich's Coin when using God's Hammer.
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For every level of Vanishing Buster learned,
increase Vanishing Buster damage by 60%,
reduce Vanishing Buster Fixed Casting Time by 20%.
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For every level of Fire Rain learned,
increase physical damage against all class enemies by 4%,
increase Fire Rain damage by 50%.
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For every level of Howling Mine learned,
reduce After Cast Delay by 8%,
increase Howling Mine damage by 40%.
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Def : 12
A pair of boots once used by a legendary Rebellion.
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MHP + 3% , MSP + 3%.
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Enable to use Lv.1 Improve Concentration.
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Reduce Rich's Coin cooldown by 3 seconds.
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When refined to +5 or higher, MHP + 7%, MSP + 7%.
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When refined to +7 or higher, MHP + 10%, MSP + 10%.
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When learned Fallen Angel, ASPD + 20%, reduce Fire Dance SP consumption by 20.
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When learned Anti Material Blast level 5 or higher, ignore physical defense of all race enemies by 100%,
Auto cast Rich's Coin when using God's Hammer.
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For every level of Vanishing Buster learned,
increase Vanishing Buster damage by 60%,
reduce Vanishing Buster Fixed Casting Time by 20%.
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For every level of Fire Rain learned,
increase physical damage against all class enemies by 4%,
increase Fire Rain damage by 50%.
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For every level of Howling Mine learned,
reduce After Cast Delay by 8%,
increase Howling Mine damage by 40%.
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Def : 12