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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF I” in Renewal

Page 8 of 133
Automatic Engine Wing C-Type

Automatic Engine Wing C-Type [1]

#480451 · Armor · Garment
DEF
35
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Enables Level 1 Greed. MHP +2500. For every 2 refine level, ATK and MATK +10. When refined to +7 or higher, ASPD +10%, reduces variable casting time by 15%,CRI +10. When refined to +9 or higher, Increase melee and long ranged physical damage by 10%. MATK +10%. When refined to +11 or higher, Increase melee and long ranged physical damage by additional 7%. MATK +10%. ------------------------ Set Bonus: Automatic Engine Wing Type C Automatic Armor Type A/B If the sum of refine rate of set is 21 or higher, ignore defense and magical defense of Dragon,Fish and Demon monsters by 30%. ------------------------ Def : 35
Full item details & effects
Automatic Engine Wing Type A

Automatic Engine Wing Type A [1]

#480020 · Armor · Garment
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Combat engine improved with the technology of Barmund Mansion, Type A. Various modules can be used for additional abilities. MaxHP +1,500 MaxHP +100 for every 2 refine levels When refined to +7 or higher, Increased ASPD (ASPD +7%) If equipped with Automatic Leg Type A, Critical damage +15% If equipped with Automatic Leg Type B, Variable Cast Time -15%
Full item details & effects
Automatic Engine Wing Type B

Automatic Engine Wing Type B [1]

#480021 · Armor · Garment
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Combat engine improved with the technology of Barmund Mansion, Type B. Various modules can be used for additional abilities. MaxHP +1,500 MaxHP +100 for every 2 refine levels When refined to +7 or higher, Variable Cast Time -7%, If equipped with Automatic Leg Type A, Long-ranged Physical damage +7% If equipped with Automatic Leg Type B, All elemental Magic damage +15%
Full item details & effects
Automatic Leg Type A

Automatic Leg Type A [1]

#470022 · Armor · Footgear
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Combat boots improved with the technology of Barmund Mansion, Type A. Various modules can be used for additional abilities. MaxSP +250 MaxSP +20 for every 2 refine levels When refined to +7 or higher, Long-ranged Physical damage +7% If equipped with Automatic Armor Type A, ATK +7% If equipped with Automatic Armor Type B, increased ASPD (ASPD +7%)
Full item details & effects
Automatic Leg Type B

Automatic Leg Type B [1]

#470023 · Armor · Footgear
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Combat boots improved with the technology of Barmund Mansion, Type B. Various modules can be used for additional abilities. MaxSP +250 MaxSP +20 for every 2 refine levels When refined to +7 or higher, All elemental Magic damage +7% If equipped with Automatic Armor Type A, MaxSP +7% If equipped with Automatic Armor Type B, MATK +7%
Full item details & effects
Autumn Headband

Autumn Headband [1]

#5898 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hairband with an array of autumn leaves attached to it. It displays the beauty of an autumn forest for all to see. Position: Upper ATK + 2 for every 5 base Dex. Reduces the variable casting time of Arrow Storm by 100%. Adds a 4% chance of restoring 1% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, Increases the damage of Arrow Storm by 1% for every 5 base levels.
Full item details & effects
Avareco

Avareco [1]

#480134 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
It was a cape without any characteristics, but due to the mana interference equipment installed by Ilusion, it turned into an earful shape that fits the name of Greed. MaxHP + 5% Reduce incoming damage from players by 5%. When Hallucination Walk lv5, increase resistance against water property attack by 100%, holy property attack by 30%. Adds a chance to perfect hit by 2%, increase damage of Cross Impact by 20%, Dark Claw by 50% per 1 skill level of Cross Impact. When Cross Impact lv5, reduce cooldown of Hallucination Walk by 20 sec. When refined to +7 or higher, additional MaxHP + 5%, recovers SP+10 when monsters killed using physical attack, increase damage to all size monsters by 10%. When refined to +9 or higher, additional MaxHP + 10%, recovers additional SP+10 when monsters killed using physical attack, increase damage to all size monsters by additional 10%. -
Full item details & effects
Aviator Hat

Aviator Hat

#18855 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
10 z
Sell value
5 z
A hat that was worn by Santos-Dumont, Brazil's father of aviation. AGI + 3, INT + 3. Creates a chance of adding Wind Attribute to your weapon for 3 minutes while you are Physically attacking. Location : Upper Weight : 10 A hat that was worn by Santos-Dumont, Brazil's father of aviation. AGI + 3, INT + 3. Creates a chance of adding Wind Attribute to your weapon for 3 minutes while you are Physically attacking. Location : Upper Weight : 10
Full item details & effects
Avoidance Cape

Avoidance Cape [1]

#20993 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
The cape was worn by the priest who tried to heal his ally. MaxHP + 2% , MaxSP + 2% Reduce after cast delay by 5% Reduce incoming damage from human, doram players by 5% Flee + 10 , Perfect dodge + 5 per 1 skill level of Sacrament that player has learned. When Praefatio lv 10, reduce incoming neutral property damage by 50%, reduce fixed casting time of Renovatio by 100% When High Heal lv5 reduce incoming water, shadow property damage by 75% When refined to +5 or higher, additional MaxHP + 3% , MaxSP + 3% , reduce after cast delay by additional 5% When refined to +7 or higher, additional MaxHP + 5% , MaxSP + 5% , reduce after cast delay by additional 5%
Full item details & effects
Awakened Orc Load Armor

Awakened Orc Load Armor [1]

#450205 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
90
Buy value
2,000,000 z
Sell value
1,000,000 z
Reduces global cooldown by 10%. For every refine level, reflect meele physical attack by additional 1%. When refine level is 7 or higher, increase physical damage to all size monsters by 10%. When refine level is 9 or higher, increase physical damage to all size monsters by additional 10%. ------------------------ Set Bonus: Orc Lord's Armor[1] Orc Lord Card Immune to Freeze. Grants [Endure] Effect. When base level 99 or lower, For every refine level, increase physical damage to shadow property monsters by 5%. When base level 100 or higher, For every refine level, increase physical damage to shadow property monsters by 13%. ------------------------ Set Bonus: Orc Lord's Armor[1] Sealed Orc Lord Card Immune to Freeze. Grants [Endure] Effect. When base level 99 or lower, For every refine level, increase physical damage to shadow property monsters by 3%. When base level 100 or higher, For every refine level, increase physical damage to shadow property monsters by 10%. ------------------------ Def : 90
Full item details & effects
Awaking Bloom

Awaking Bloom [1]

#400566 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hat that remembers the skills left behind by various great people. Awakening from a long slumber, hidden talents will blossom. ------------------------ Reduce damage taken from Normal and Boss enemies by 20%. ------------------------ Reduce damage taken from Doram and Human Player by 13%. ------------------------ For every refine level, reduce After Cast Delay by 2%. ------------------------ When refined to +10 or higher, MHP + 10%, MSP + 10%. Increase physical and magic damage against all property enemies by 15%. ------------------------ When refined to +12 or higher, All Basic Status + 10. Increase physical and magic damage against all property enemies by additional 25%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Baby Boar Bib

Baby Boar Bib

#480075 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
MaxHP +5%, decrease incoming damage from players by 5%, Reduce casting time of animal type skills by 10%. When refine rate is 9 or higher, MaxHP +10%, reduce casting time of animal type skills by 20%. When refine rate is 11 or higher, MaxHP +5%, reduce casting time of animal type skills by additional 20%. Reduce delay after attack by 2% per each level of Hiss learned. Increase a chance to perfect hit by 4% per 1 Power of Lock learned, increase damage dealt to all size monsters by 2%. Increase animal damage type skills by 15% for every level of Sprit Of Savage learned. Reduce cooldown of Lunatic Carrot Beat by 0.2 seconds per 1 Spirit of Life learned.
Full item details & effects
Baby Chick Hat Box

Baby Chick Hat Box

#13869 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Chick Hat Description: A hat adorned with a cute chick that brings feelings of joy to those that see it hopping. Adds 3% resistance to Demihuman and Animal Class monsters. Cannot be upgraded. Enables Lv. 2 Double Attack. Max HP and SP +50 Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
Baby Chick Hat Box

Baby Chick Hat Box

#14097 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Chick Hat Description: A hat adorned with a cute chick that brings feelings of joy to those that see it hopping. Adds 3% resistance to Demihuman and Animal Class monsters. Cannot be upgraded. Enables Lv. 2 Double Attack. Max HP and SP +50 Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
Baby Desert Wolf Hat

Baby Desert Wolf Hat [1]

#18629 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
10 z
Sell value
5 z
A celebration hat for Desert Wolves, makes you feel like a member of the pack. 15% damage to small-type monsters. With a pet desert wolf, additional 5% damage to small-type monsters. Adds 5% intimacy if the stat is close friends. location: upper weight : 30
Full item details & effects
Baby Dragon Hat

Baby Dragon Hat

#19010 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
100
Buy value
0 z
Sell value
0 z
A baby dragon who has been trained to help its master. Position: Upper Required Jobs: All Jobs Increases physical and magical damage on Dragon race targets by 10%. Increases the experience given from Dragon race monsters by 5%. The following effects are active during the month of May. Increases the experience given from Dragon race monsters by an additional 50%.
Full item details & effects
Baby Dragon Hat

Baby Dragon Hat [1]

#5531 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
45,000 z
Sell value
22,500 z
A baby dragon who has been trained to help its master. Position: Upper Increases physical and magical damage on Dragon race targets by 10%. Increases the experience given from Dragon race monsters by 5%. The following effects are active during the month of May. Increases the experience given from Dragon race monsters by an additional 50%.
Full item details & effects
Baby Dragon Hat Box

Baby Dragon Hat Box

#16186 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 1 Baby Dragon Hat. This can be purchased Playspan store at store.playspan.com Can be traded and stored. Once opened, the hat can only be placed in storage. Description: A baby dragon who has been trained to help its master. From May 6 to June 3 It has the ability to grant its wearer 20% more Base experience for each dragon type monster killed. Increases damage and resistance to Dragon type monsters by 10%. This item is account bound. Location : Upper
Full item details & effects
Baby Leopard Card

Baby Leopard Card

#4233 · Card · Armor
Weight
1
Buy value
20 z
Sell value
10 z
Baby Leopard Card. Luk +3. If worn by Merchant Class characters, their armors cannot be damaged. Merchant Card Set Zipper Bear Card Baby Leopard Card Raggler Card Myst Case Card Heirozoist Card Luk +10 +20% Mammonite Damage + 2 SP per attack. Merchant Class Bonus: 20% chance of reflecting Magic spells. A chance of gaining 'Old Purple Box' each time a monster is killed. Alchemist Card Set Zipper Bear Card Baby Leopard Card Raggler Card Muka Card Holden Card Str +4 +20% Mammonite Damage +1 SP per attack. +7% Max HP/SP Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters.
Full item details & effects
Bacchus Armor

Bacchus Armor [1]

#15432 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after Bacchus, the god of wine and theater. Fragrant smell of the wine coming from it. ------------------------ For every 4 refine level, DEX + 3, AGI + 3. ------------------------ When refined to +12 or higher, enable to use Lv.10 Falcon Eyes, reduce Round Trip cooldown by 0.5 seconds, for every level of Single Action learned, ignore physical defense of normal class monsters by 1%. ------------------------ Set Bonus: Bacchus Armor [1] Heart Hunter Card Increase Fire Dance damage by 30%. When using Fallen Angel, gain FLEE + 100 for 3 seconds. ------------------------ Set Bonus: Bacchus Armor [1] Captain Ferlock Card Increase Dragon Tail damage by 50%. Reduce Dragon Tail cooldown by 2 seconds. ------------------------ Def : 0
Full item details & effects
Bacchus Armor-LT

Bacchus Armor-LT [1]

#450386 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK +150。 ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100, increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100, increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Def: 30
Full item details & effects
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