RENEWAL / MONSTERS
Merman
DemihumanMediumWater 2
Elemental damage received Water 2 defense
- NeutralNeu
- 100%
- WaterWat
- 0%
- EarthEar
- 100%
- FireFir
- 80%
- WindWin
- 175%
- PoisonPoi
- 150%
- HolyHol
- 100%
- DarkDar
- 100%
- GhostGho
- 100%
- UndeadUnd
- 100%
- Level
- 60
- HP
- 2,324
- Base EXP
- 0
- Job EXP
- 0
Combat
- ATK
- 201–250
- MATK
- 101–120
- DEF
- 62
- MDEF
- 8
- 100% HIT
- 289
- 95% FLEE
- 260
Attributes
- STR
- 45
- AGI
- 29
- VIT
- 30
- INT
- 19
- DEX
- 55
- LUK
- 10
Merman drops
Your ratesNo item drops in this database.
More combat details
- SP
- 1
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 220 ms
- Attack Delay
- 916 ms
- Attack Motion
- 816 ms
- Damage Motion
- 336 ms
- Ai
- 4
- Class
- Normal
ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.
HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Merman
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 8 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position |
|---|---|---|---|
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 160, 34 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 163, 27 |
Force 4-1Town & interior · force_4-1 | 1 | Script controlled | 163, 23 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 89, 81 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 90, 81 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 91, 81 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 92, 81 |
Time Limit FightTown & interior · force_1-2 | 1 | Script controlled | 93, 81 |
Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
Merman skills
6| Skill | Level | Chance | Cast / delay | State & target | Condition |
|---|---|---|---|---|---|
PierceWeapon · 56 | 5 | 5% | 0.7 s5 s recast | angrytarget · cancelable: no | always0 |
PierceWeapon · 56 | 5 | 5% | 0.7 s5 s recast | attacktarget · cancelable: no | always0 |
| Stand off attackWeapon · 160 | 1 | 5% | No added delay5 s recast | followtarget · cancelable: yes | always0 |
| Stand off attackWeapon · 160 | 1 | 5% | No added delay5 s recast | chasetarget · cancelable: yes | always0 |
| Water Attribute AttackWeapon · 184 | 3 | 5% | 0.5 s5 s recast | angrytarget · cancelable: no | always0 |
| Water Attribute AttackWeapon · 184 | 3 | 5% | 0.5 s5 s recast | attacktarget · cancelable: no | always0 |
Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.





