Game version
RENEWAL / MONSTERS

Merman

DemihumanMediumWater 2

G_MERMAN

Pre-Renewal
ANIMATION VIEWER

Merman

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Elemental damage received Water 2 defense

NeutralNeu
100%
WaterWat
0%
EarthEar
100%
FireFir
80%
WindWin
175%
PoisonPoi
150%
HolyHol
100%
DarkDar
100%
GhostGho
100%
UndeadUnd
100%
Level
60
HP
2,324
Base EXP
0
Job EXP
0

Combat

ATK
201–250
MATK
101–120
DEF
62
MDEF
8
100% HIT
289
95% FLEE
260

Attributes

STR
45
AGI
29
VIT
30
INT
19
DEX
55
LUK
10
Aggressive

Merman drops

Your rates

No item drops in this database.

More combat details
SP
1
Attack Range
1 cells
Skill Range
10 cells
Chase Range
12 cells
Walk Speed
220 ms
Attack Delay
916 ms
Attack Motion
816 ms
Damage Motion
336 ms
Ai
4
Class
Normal

ATK and MATK ranges include level and attributes, before skills, buffs and target defenses.

HIT and FLEE targets exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.

Where to find Merman

0 static spawns

No static spawns in the active configuration.

Scripted encounters 8 declarations

These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.

MapAmountRespawn delayPosition
Force 4-1Force 4-1Town & interior · force_4-11Script controlled160, 34
Force 4-1Force 4-1Town & interior · force_4-11Script controlled163, 27
Force 4-1Force 4-1Town & interior · force_4-11Script controlled163, 23
Time Limit FightTime Limit FightTown & interior · force_1-21Script controlled89, 81
Time Limit FightTime Limit FightTown & interior · force_1-21Script controlled90, 81
Time Limit FightTime Limit FightTown & interior · force_1-21Script controlled91, 81
Time Limit FightTime Limit FightTown & interior · force_1-21Script controlled92, 81
Time Limit FightTime Limit FightTown & interior · force_1-21Script controlled93, 81

Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.

Merman skills

6
SkillLevelChanceCast / delayState & targetCondition
PiercePierceWeapon · 5655%0.7 s5 s recastangrytarget · cancelable: noalways0
PiercePierceWeapon · 5655%0.7 s5 s recastattacktarget · cancelable: noalways0
Stand off attackWeapon · 16015%No added delay5 s recastfollowtarget · cancelable: yesalways0
Stand off attackWeapon · 16015%No added delay5 s recastchasetarget · cancelable: yesalways0
Water Attribute AttackWeapon · 18435%0.5 s5 s recastangrytarget · cancelable: noalways0
Water Attribute AttackWeapon · 18435%0.5 s5 s recastattacktarget · cancelable: noalways0

Chance is checked when the skill’s state and condition are satisfied. It is not the chance per normal attack.

MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

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