RENEWAL / MONSTERS
Goblin
#1538DemihumanMediumWater 1
Level56
HP1,877
SP1
Base EXP0
Job EXP0
Base ATK105
Base MATK31
DEF64
MDEF5
STR51
AGI37
VIT22
INT15
DEX42
LUK10
100% HIT293
95% FLEE243
Combat details
- Attack Range
- 1 cells
- Skill Range
- 10 cells
- Chase Range
- 12 cells
- Walk Speed
- 300 ms
- Attack Delay
- 3074 ms
- Attack Motion
- 1874 ms
- Damage Motion
- 480 ms
- Ai
- 13
- Class
- Normal
Base ATK and base MATK are database inputs. Final combat damage also depends on stats and Renewal formulas.
Behavior & elements
Elemental damage received
Water 1 defenseNeutral100%
Water25%
Earth100%
Fire90%
Wind150%
Poison150%
Holy100%
Dark100%
Ghost100%
Undead100%
Normal-attack HIT and FLEE targets above exclude skills, status changes and mobbing penalties. Element values are damage multipliers before other modifiers.
Where to find Goblin
0 static spawnsNo static spawns in the active configuration.
Scripted encounters 3 declarations
These encounters depend on quest branches, events or instance stages. Repeated declarations can belong to different branches and should not be added together.
| Map | Amount | Respawn delay | Position | Reference |
|---|---|---|---|---|
Time Limit FightTown & interior · force_3-1 | 1 | Script controlled | 173, 118 | Source ↗ |
Time Limit FightTown & interior · force_3-1 | 1 | Script controlled | 171, 101 | Source ↗ |
Time Limit FightTown & interior · force_3-1 | 1 | Script controlled | 174, 118 | Source ↗ |
Static entries follow the active rAthena scripts. Coordinates are spawn centers. Actual positions and minimum respawn delays depend on server settings.
