ATK + 3%.
For every 2 refine level, increase melee/ranged physical damage by 1%.
When refine level is 10, P.ATK + 2.
------------------------
Set Bonus:
Full Power Shadow Armor
Full Power Shadow Shoes
ATK + 2%, P.ATK + 2.
If the sum of refine rate is 18 or higher,
Increase melee/ranged physical damage by 5%, increase physical damage to all size enemies by 10%.
------------------------
Set Bonus:
Full Power Shadow Armor
Physical Power Shadow Weapon
ATK + 3%.
If the sum of refine rate is 18 or higher,
POW + 3, P.ATK + 3.
------------------------
Location : Armor
CRI + 3.
------------------------
For every 2 refine level, increase Critical Damage by 1%.
------------------------
When refined to +10 or higher, C.RATE + 2.
------------------------
Set Bonus:
Full Rate Shadow Armor
Full Rate Shadow Shoes
ATK + 2%, C.RATE + 2.
------------------------
When the total refine level of set is 18 or higher,
Critical Damage + 5%, Physical Damage against all size enemies + 10%.
------------------------
Set Bonus:
Full Rate Shadow Armor
Creative Shadow Weapon
ATK + 3%.
------------------------
When the total refine level of set is 18 or higher,
CRT + 3, C.RATE + 3.
------------------------
Location : Armor
A shield that contains the power of the earth.
Mdef + 10
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Increase Gale Storm damage by 5%.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, increase Gale Storm damage by additional 1%.
------------------------
Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
------------------------
Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
Master Shadow Weapon
P.ATK + 2, increase physical damage against all property enemies by 3%.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
------------------------
Location : Earring
Increase Gale Storm damage by 5%.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, increase Gale Storm damage by additional 1%.
------------------------
Location : Pendant
A Seal once owned by a legendary gambler. Only those who know what true luck is, will be able to get the seal.
Position: Middle
Crit + 3
Increases critical damage on targets by 3%.
Reduces damage taken from Arrow Storm and Gates of Hell by 10%.
Reduces critical damage on targets by an additional 2% for every 10 base Dex.
Additional Crit + 1, ATK and MATK + 2 for every 10 base Luk.
Additional Crit + 5 and increases critical damage on targets by an additional 10%, if the users base Luk is 108 or higher.
Additional Crit + 10, increases critical damage on targets by an additional 17% and reduces damage taken from Arrow Storm and Gates of Hell by an additional 30%, if the users base Luk is 120 or higher.
Set Bonus
Gambler's Seal
Heart Card in Mouth
Aspd + 1
Additional Aspd + 1, if the users base Luk is 108 or higher.
Additional Aspd + 2, if the users base Luk is 120 or higher.
Increases critical damage on targets by 2%.
Increases critical damage on targets by an additional 2%, if the users base Luk is 108 or higher.
Increases critical damage on targets by an additional 4%, if the users base Luk is 120 or higher.
Increases critical damage on targets by an additional 2% for every 10 base Dex.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher.
Reduces damage taken from Critical Slash by 100%.
Enables Splash Attacks, if the users base Luk is 120 or higher.
A magnificent crown created to pay tribute to the 3rd sign of the zodiac, Gemini the Twins. Attached to the crown is an Alexandrite gemstone, the birthstone for those born under this sign.
Position: Upper
ATK + 2
Mdef + 5
If upgrade level is +7 or higher,
ATK + 15
Def + 1
Flee + 10
Reduces damage taken from Wind property attacks by 5%.
A headgear said to be used by a brave general.
Position: Upper
ATK + 15 per 2 upgrade levels of the item.
If upgrade level is +7 or higher, reduces the global delay of skills by 10.
If upgrade level is +9 or higher, ATK + 5%, Aspd + 1.
If upgrade level is +11 or higher, increases critical damage on targets by 15%.
Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15.
Set Bonus
General Helm [1]
Gungnir or Gungnir [2]
Increases the damage of Banishing Point by 7% per 2 upgrade levels of the weapon.
Set Bonus
General Helm [1]
Zweihander or Zweihander [2]
ATK + 20 per 2 upgrade levels of the weapon.
Set Bonus
General Helm [1]
Quadrille or Quadrille [2]
Increases the damage of Tiger Cannon by 7% per 2 upgrade levels of the weapon.
A beautiful demon horn.
It's decorated with ornamental ribbons.
------------------------
ASPD + 10%.
------------------------
For every base level, increase Meteor Assault damage by 1%, up to level 210.
------------------------
For every refine level, reduce after cast delay by 3%, up to refine level +12.
------------------------
When refined to +11 or higher, increase Soul Destroyer damage by 1% and Meteor Assault damage by additional 1% per base level, up to level 210.
------------------------
When refined to +12 or higher, increase Soul Destroyer and Meteor Assault damage by additional 1% per base level, up to level 210.
------------------------
When learned Weapon Blocking Lv 5, reduce after cast delay by 20%.
------------------------
When learned Weapon Crush Lv 5, increase physical damage against all property enemies by 25%.
------------------------
When learned Counter Slash Lv 10, ATK + 25%
------------------------
When learned Hallucination Walk Lv 5, reduce damage taken from normal and boss monsters by 20%.
------------------------
Def : 10
Location : Upper
An oversized bow with slow shooting speed and poor accuracy. Each and every arrow it shoots, though, is powerful enough to kill their victims at once.
Ranged Physical Attack Strength +40%.
Decreases Attack Speed (+15% post-attack delay).
Hit -50.
Equip To: Ranger
A mysterious amulet is said to provide protection to the wearer.
It's made from certain body parts of a giant.
------------------------
Reduce After Cast Delay by 5%.
------------------------
ATK + 100, ATK + 10%.
------------------------
P.ATK +15.
------------------------
Set Bonus:
Giant Protection [1]
Circlet of Time (ShadowChaser) [1]
Reduce After Cast Delay by additional 5%.
For every 2 refine level of Helmet, increase Fatal Menace and Triangle Shot damage by 15%.
For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%.
When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and AGI + 100 for 10 seconds when performing physical attack.
------------------------
Set Bonus:
Giant Protection [1]
Temporal Jewel (Str) lv.3
Increase melee physical damage by 15%.
For every 2 refine level of Helmet, increase Fatal Menace damage by 5%.
------------------------
Set Bonus:
Giant Protection [1]
Temporal Jewel (Dex) lv.3
Reduce Feint Bomb cooldown by 1.8 seconds.
For every 2 refine level of Helmet, increase Triangle Shot damage by 10%.
------------------------
Def : 0
A ring worn by the giant who was the protector of ancient temples.
------------------------
Max HP + 5% if the users base Str is 120 or higher.
Max SP + 5% if the users base Str is 120 or higher.
ATK + 50 if the users base Str is 120 or higher.
Physical damage against all class enemies + 5%
------------------------
Set Bonus
Giant Axe
Giant's Protection
Reduces damage taken from Demi-Human race enemies by 3%.
If Giant Axe upgrade level is +7 or higher,
Increases physical damage on boss monsters by 5%.
Increases the damage of High Speed Cart Ram by 5%.
If Giant Axe upgrade level is +9 or higher,
Increases the damage of High Speed Cart Ram by an additional 10%.
Increases physical damage on boss monsters by an additional 10%.
------------------------
A model that resembles a giant snake breath of fire. Wearing it would make you feel like a giant snake.
Position: Lower
Increases the damage of Fire property magical attacks on targets by 1%.
Set Bonus
Giant Snake Breath
Giant Faceworm Snake Skin or Giant Faceworm Snake Skin [1]
ATK + 5 for every 20 base Str.
Aspd + 3% for every 20 base Agi.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
Reduces the variable casting time of skills by 4% for every 20 base Int.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 3% for every 20 base Luk.
A gigantic blade with a makeshift hilt.
Property: Neutral
Required Job: Rune Knight, Royal Guard
ASPD - 15%
Increases critical damage on targets by 1% per upgrade level of the item.
This item is indestructible in battle.
If base STR is 110 or lower,
ATK - 250
A headgear made from the horns of Baphomet.
12% additional tolerance against Demi-Human monsters.
Increase certain amount of ATK based on wearer's Job lv.
Item Class : Headgear Defense : 5
Location : Upper Weight : 80
Armor forged by imbuing the glaciers of Jotunheim with the sacred power of holy cat whiskers.
Additional abilities can be granted by applying special magic imbued with legendary feline power.
------------------------
ATK + 120.
------------------------
Every 2 refine levels, ATK + 15, DEF + 15.
------------------------
At refine level 7, increases melee/ranged physical damage by 5% and increases ASPD by 10%.
------------------------
At refine level 9, P.ATK + 3 and further increases ASPD by 5%.
------------------------
At refine level 10, DEF + 100 and reduces after cast delay by 5%.
------------------------
Set Bonus:
Glacier Armor [1]
Glacier Manteau [1]
ATK + 50.
------------------------
[Grade Bonus]
[Grade D] POW + 3, CON + 3, after cast delay -5%.
[Grade C] ATK + 3%, P.ATK + 2.
------------------------
A shield crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
------------------------
RES + 15, MRES + 15.
------------------------
For every 2 refine level, DEF + 10, MDEF + 2.
------------------------
When refined to +7 or higher, ASPD + 15%.
------------------------
When refined to +9 or higher, reduces variable casting time by 10%.
------------------------
When refined to +10 or higher, DEF + 50, MDEF + 10.
------------------------
[Grade Bonus]
[Grade D] RES + 10, MRES + 10.
[Grade C] P.ATK +2, S.MATK + 2.
------------------------
Def : 220
A cloak crafted by imbuing the sacred power of divine cat whiskers into the glaciers of Issgard.
It can be enhanced with special magical folktale feline power to grant additional abilities.
------------------------
MHP + 2500, MSP + 500.
------------------------
Every 2 refine level, MHP + 200, MSP + 50.
------------------------
When refine level is 7 or more, ASPD +7%.
------------------------
When refine level is 9 or more, POW + 3.
------------------------
When refine level is 10 or more, Variable Cast Time -5%.
------------------------
Set Bonus:
Glacier Manteau [1]
Glacier Boots [1]
Melee / Ranged Physical Damage +15%.
------------------------
[Grade Bonus]
[Grade D] ATK + 3%, P.ATK + 2.
[Grade C] Variable Cast Time -10%.
------------------------
A pendant crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
------------------------
ATK + 8%, MHP + 7%.
------------------------
Set Bonus:
Glacier Pendant [1]
Glacier Ring [1]
Glacier Armor [1]
Reduces Fixed Casting Time by 0.3 seconds, ATK + 5%.
------------------------
Set Bonus:
Glacier Pendant [1]
Glacier Ring [1]
Glacier Manteau [1]
Increases melee and long-ranged physical damage by 5%.
------------------------
Set Bonus:
Glacier Pendant [1]
Glacier Ring [1]
Glacier Boots [1]
P.ATK + 3, DEF + 30.
------------------------
A ring crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
------------------------
ATK + 8%, MSP + 7%.
------------------------
Set Bonus:
Glacier Ring [1]
Glacier Pendant [1]
DEF + 50.
------------------------
A bat that has lived in Glast Heim for a very long time, observing all the events that have taken place. It doesn't often reveal itself to humans.
Position: Lower
Required Jobs: All Jobs
ATK + 2%
Reduces the cast delay of skills by 5%.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 35%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 35%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
ATK + 1% per upgrade level of the item.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Max HP + 5%
Reduces damage taken from Demi-Human race enemies by 5%.
Reduces damage taken from Human Player race enemies by 5%.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Max HP + 300
Aspd + 5%
Reduces the variable casting time of skills by 3%.
Reduces damage taken from Water, Earth, Fire and Wind property attacks by 10%.
Increases the recovery rate of recovery skills by 5%.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Max HP + 10%
Reduces damage taken from Demi-Human race enemies by 4%.
Reduces damage taken from Human Player race enemies by 4%.
Adds a 1% chance of casting Level 1 Increase AGI on the user when receiving a physical attack.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Max HP + 20%
Reduces damage taken from Demi-Human race enemies by 7%.
Reduces damage taken from Human Player race enemies by 7%.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 80%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 80%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Adds a 3% chance of buffing the user for 3 seconds when performing a physical attack; ATK + 200.
For every 2 refine levels, ATK +20, MATK +20.
If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%.
If refine rate is 9 or higher, ATK +15% and MATK +15%.
If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 10%.
------------------------
Set Bonus:
Biolab Capricorn Crown
Jack the Knife
Reduces global cooldown by 10%,
increases Fatal Menace damage by 10% per refine rate of Jack the Knife.
------------------------
Set Bonus:
Biolab Capricorn Crown
Platinum Dagger
Increases all property magical damage by 10%.
Increases all property magical damage by 5% per refine rate of Platinum Dagger.
------------------------
Set Bonus:
Biolab Capricorn Crown
Rapid Fire
Increases long ranged physical damage by 10%.
Increases Triangle Shot damage by 10% per refine rate of Rapid Fire.
------------------------
Def : 10
Location : Upper
A cursed shield that is said to be able to devour god.
It might reveal a hidden power when combined with certain sword souls.
------------------------
Mdef + 10.
------------------------
Immune to knockback.
------------------------
ASPD + 2, ATK + 10%, MATK + 10%.
------------------------
Reduce SP consumption when using skills by 10%.
------------------------
For every 2 refine level, reduce physical damage taken from all size monsters by 1%.
------------------------
When refined to +7 or higher, ASPD + 15%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 5%.
------------------------
When refined to +11 or higher, increase melee, long ranged physical, and all property magic damage by 7%.
------------------------
Set Bonus:
God-Devouring Demonic Shield [1]
Mysteltainn Card
Increase physical and magical damage against Large and Medium sized monsters by 20%.
------------------------
Set Bonus:
God-Devouring Demonic Shield [1]
Ogretooth Card
Increase physical and magical damage against Small and Large sized monsters by 20%.
------------------------
Set Bonus:
God-Devouring Demonic Shield [1]
Executioner Card
Increase physical and magical damage against Small and Medium sized monsters by 20%.
------------------------
Def : 100