If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Elite Shooter Suit [1]
Battle Boots [1]
Sheriff's Manteau [1]
Dex + 3
Max HP + 12%
Reduces damage taken from long-ranged attacks by 10%.
Reduces the global delay of skills by 25%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Armor with great dexterity
ATK + 50.
Long ranged physical attack + 2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Dex Boots[1] or Modified Dex Boots[1],
Long ranged physical damage +5%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
Indestructible.
MATK +190, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, ATK and MATK +10.
For every 3 refine level, increases Duple Light and Judex damage by 25%.
When refined to +7 or higher, increases ASPD by 10%, increases neutral and holy magical damage by 15%.
When refined to +9 or higher, increases Duple Light and Judex damage by additional 45%.
When refined to +11 or higher, when performing melee physical attack, there is a chance to auto-cast Level 5 Judex.
Set Bonus:
Exorcist's Bible-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
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[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] Increases holy property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
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A book on eradication of demons, which is said to have been used by high-ranking ancient clergymen.
It seems to resonate with Ancient Hero Boots.
MATK +160.
Every 2 Refine levels MATK+ 10.
Every 3 Refine levels Duple Light damage increased by 25%.
When Refine level is 9 attack speed increased (delay after attack decreased by 10% ).
When Refine level is 11 Duplex Light damage increased additionally by 30%.
When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate for 7s INT + 20, MATK+ 15% .
Weapon Lv : 4
Required Lv : 100
Required Job: Arch Bishop Jobs
A mysterious armor said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
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ATK + 30、MATK + 30.
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For every 3 refine level, ATK + 2%, MATK + 2%.
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When refined to +7 or higher, ATK + 50, MATK + 50.
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When refined to +9 or higher, ignore physical and magic defense of Brute and Demon race enemies by 30%.
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When refined to +11 or higher, increase physical and magic damage against all property enemies by 10%.
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Set Bonus:
Exotic Temporal Armor [1]
Exotic Temporal Manteau [1]
When total refine level of set is 22 or higher,
Increase physical and magic damage against all size enemies by 10%.
Critical Damage + 8%.
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Set Bonus:
Exotic Temporal Armor [1]
Exotic Temporal Boots [1]
ATK + 80, MATK + 80.
When total refine level of set is 22 or higher,
ignore physical and magic defense of Brute and Demon race enemies by 20%.
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Set Bonus:
Exotic Temporal Armor [1]
Exotic Temporal Manteau [1]
Exotic Temporal Boots [1]
When total refine level of set is 27 or higher, reduce After Cast Delay by 5%.
When total refine level of set is 37 or higher, reduce After Cast Delay by 8%.
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Def : 120
ATK & MATK +150.
MDEF +10.
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For every 2 refine level, MATK +15.
For every 3 refine level, ATK & MATK +2%.
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When refine level 7 or more,
ignores physical/magical defense for all races by 30%.
When refine level 9 or more,
reduces after skill delay by 10%.
When refine level 11 or more,
increses melee and long range physical damage by 10%,
increses all property magic damage by 10%.
When refine level 12 or more,
armor will be indestructible in battle.
When refine level 13 or more,
increases physical and magical damage to all property enemies by 15%.
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Set Bonus:
Exotic Temporal Armor-LT [1]
Exotic Temporal Manteau-LT [1]
If the sum of refinement is 22 or higher,
increases physical and magical damage to all size enemies by 12%.
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Set Bonus:
Exotic Temporal Armor-LT [1]
Exotic Temporal Boots-LT [1]
ATK & MATK +80.
If the sum of refinement is 22 or higher,
increases physical and magical damage to all class enemies by 10%.
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Set Bonus:
Exotic Temporal Armor-LT [1]
Exotic Temporal Manteau-LT [1]
Exotic Temporal Boots-LT [1]
If the sum of refinement is 37 or higher,
reduces after cast delay by 10%,
if both Shoes and Cloak are [A grade], P.ATK & S.MATK +10.
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[Grade Bonus]
[Grade D] Every 2 refine level, ATK & MATK +3%.
[Grade C] Every 2 refine level, melee/ranged physical damage +3%, all property magical damage +3%.
[Grade B] Every 2 refine level, P.ATK & S.MATK +1.
[Grade A] Every 2 refine level, physical/magical damage to all race +2%.
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Def : 120
A mysterious cape said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
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MDEF + 10.
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For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%.
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For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%.
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When refined to +9 or higher, ATK + 7%, MATK + 7%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Bear's Power
ATK + 25.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Speed of Light
Reduce After Cast Delay by 4%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Muscle Fool
MHP + 7%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Runaway Magic
MATK + 25.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Hawkeye
Increase long-range physical damage by 5%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Ring [1]
Lucky Day
Critical Damage + 5%.
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Set Bonus:
Exotic Temporal Manteau [1]
Exotic Temporal Boots [1]
MDEF + 5.
When total refine level of set is 22 or higher,
When Base STR is 108 or higher, ATK + 50.
When Base AGI is 108 or higher, ASPD + 1.
When Base VIT is 108 or higher, After Cast Delay - 5%.
When Base INT is 108 or higher, MATK + 50.
When Base DEX is 108 or higher, Long-range physical damage + 7%.
When Base LUK is 108 or higher, Critical Damage + 7%.
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Def : 40
MDEF+10.
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For every 2 refine level, ATK & MATK +15.
For every 3 refine level, ATK +4%, MATK +4%, CRI +3.
For every 4 refine level,
melee/ranged physical damage +5%,
all property magical damage +5%,
MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%.
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When refine level 7 or more, ATK & MATK +7%.
When refine level 9 or more, physical/magical damage to all size enemies +15%.
When refine level 12 or more, physical/magical damage to all property enemies +15%.
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Set Bonus:
Exotic Temporal Manteau-LT [1]
Exotic Temporal Boots-LT [1]
MDEF +5, fixed casting time -0.2 sec.
If the sum of refinement is 25 or higher,
When pure STR is 108 or higher, ATK +120.
When pure AGI is 108 or higher, ASPD +1.
When pure VIT is 108 or higher, after skill delay -8%.
When pure INT is 108 or higher, MATK +120.
When pure DEX is 108 or higher, long range physical damage +15%.
When pure LUK is 108 or higher, critical damage +20%.
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[Grade Bonus]
[Grade D] ATK & MATK +5%.
[Grade C] POW & SPL +5.
[Grade B] P.ATK & S.MATK +7.
[Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%.
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Def : 40
A mysterious bracelet said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
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All Basic Status + 2.
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MDEF + 5.
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Set Bonus:
Exotic Temporal Bracelet [1]
Exotic Temporal Boots [1]
MDEF + 5.
When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%.
When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%.
When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%.
When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%.
When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%.
When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1.
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Set Bonus:
Exotic Temporal Bracelet [1]
Exotic Temporal Manteau [1]
MDEF + 5.
When garment is refined to +9 or higher,
ignore physical and magic defense of all race enemies (except players) by 5%.
When garment is refined to +12 or higher,
ignore physical and magic defense of all race enemies (except players) by additional 10%.
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Def : 0
A mysterious leaf said to be acquired from the different dimensions.
It looks old, but there's no sign of aging from it.
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Reduce After Cast Delay by 3%.
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Set Bonus:
Exotic Temporal Sprout
Exotic Temporal Manteau [1]
Reduce After Cast Delay by 3%.
ASPD + 10%.
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Set Bonus:
Exotic Temporal Sprout
Exotic Temporal Armor [1]
MHP + 15%.
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Set Bonus:
Exotic Temporal Sprout
Exotic Temporal Boots [1]
Increase physical and magic damage against all class enemies by 10%.
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Set Bonus:
Exotic Temporal Sprout
Exotic Temporal Armor [1]
Exotic Temporal Manteau [1]
When total refine level of set is 18 or higher, ATK + 80, MATK + 80.
When total refine level of set is 20 or higher, ATK + 10%, MATK + 10%.
When total refine level of set is 26 or higher, increase physical and magic damage against all property enemies by 10%.
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Set Bonus:
Exotic Temporal Sprout
Exotic Temporal Armor [1]
Exotic Temporal Manteau [1]
Exotic Temporal Boots [1]
Increase melee and long-range physical damage by 8%.
Increase all property magic damage by 8%.
When total refine level of set is 39 or higher, ignore physical and magic defense of all race enemies (including players) by 100%.
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Def : 0
Location : Lower
Sword of old travelers specialized in stabbing, not cutting.
It seems to resonate with Ancient Hero Boots.
ATK + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
If refine rate is 9 or higher, increases Fatal Menace damage by 20%.
If refine rate is 11 or higher, reduces delay after skill by 7%.
When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Shadow Chaser Jobs
ATK + 5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases ASPD by 2%.
When refined to +7 or higher, increases Fatal Menace damage by 25%.
When refined to +9 or higher, increases Fatal Menace damage by additional 20% and reduces global cooldown by 7%.
When refined to +11 or higher, increases melee physical damage by 15% and reduces global cooldown by additional 7%.
Set Bonus:
Fatalist-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Grade Bonus]
[Grade D] ATK +3%.
[Grade C] increases melee physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Airship captain Felrock's possessions. Resolved the airship attack incident and acquired as a trophy.
Flee + 20
Reduces damage taken from Neutral property attacks by 10%.
Reduces the variable casting time of skills by 10%.
If upgrade level is +7 or higher, reduces the variable casting time of skills by an additional 10%.
If upgrade level is +9 or higher, reduces the variable casting time of skills by an additional 10%.
If upgrade level is +12 or higher, reduces the variable casting time of skills by an additional 5%.
Set Bonus
Felrock‘s Cloak [1]
Ferlock's Armor
Ferlock's Boots
Max HP + 25%
Max SP + 25%
Increased Movement Speed.
If the combined upgrade levels of Felrock‘s Cloak [1], Ferlock's Armor and Ferlock's Boots are +30 or higher, additional Max HP + 5% and Max SP + 5%.
A pair of turquoise long boots imbued with power of the earth.
Max HP + 500
Mdef + 2
Reduces damage taken from Earth property attacks by 15%.
Set Bonus
Forest Staff [2]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 40%.
Reduces the damage of Fire property magical attacks on targets by 30%.
Increases damage taken from Fire property attacks by 50%.
Set Bonus
Empowered Forest Staff [1]
Forest Robe
Forest Shoes [1]
Forest Orb [1]
Increases the damage of Earth property magical attacks on targets by 60%.
Reduces the damage of Fire property magical attacks on targets by 60%.
Increases damage taken from Fire property attacks by 50%.
One-handed cane used by a hero who was not bound by any form.
It resonates with the Ancient Hero's Boots.
Cannot be destroyed.
MATK + 160.
MATK + 10 per 2 refine rates.
Increase damage of Heavens Drive by 20% per 3 refine rates.
When refined to +9 or higher, reduce variable casting by 10%.
When refined to +11 or higher, can cast Psychic Wave slv3.
When equipped with Ancient Hero's Bootsm adds a chance to INT + 20, MATK + 15% for 7 sec when magic attack.
An improved version of the one-handed staff used by a certain hero who was not bound by any form.
MATK + 210, MATK + 5%.
Indestructible in battle.
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When base level is 210 or higher, SPL + 2, S.MATK + 1.
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For every 2 refine level,
MATK + 15.
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For every 3 refine level,
Increases Heaven's Drive skill damage by 30%.
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When refined +7 or higher,
Increases magical damage to all properties enemies by 15%,
Enable to use Psychic Wave Lv. 5.
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When refined +9 or higher,
Reduces Variable Casting Time by 15%,
increases Psychic Wave skill damage by 20%.
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When refined +11 or higher,
Increases Earth and Neutral magical damage by 20%,
reduces Variable Casting Time by additional 5%.
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Set Bonus:
Freedom Stick-LT [2]
Hero Boots-LT [1]
MATK + 10%, S.MATK + 2.
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[Grade Bonus]
[Grade D] MATK + 3%.
[Grade C] Increases Earth and Neutral magical damage by 15%, S.MATK + 1.
[Grade B] SPL + 3, S.MATK + 2.
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Weapon Lv : 5
A cloak crafted by imbuing the sacred power of divine cat whiskers into the glaciers of Issgard.
It can be enhanced with special magical folktale feline power to grant additional abilities.
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MHP + 2500, MSP + 500.
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Every 2 refine level, MHP + 200, MSP + 50.
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When refine level is 7 or more, ASPD +7%.
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When refine level is 9 or more, POW + 3.
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When refine level is 10 or more, Variable Cast Time -5%.
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Set Bonus:
Glacier Manteau [1]
Glacier Boots [1]
Melee / Ranged Physical Damage +15%.
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[Grade Bonus]
[Grade D] ATK + 3%, P.ATK + 2.
[Grade C] Variable Cast Time -10%.
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A pendant crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers.
It can be enhanced with legendary feline magic, granting additional abilities.
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ATK + 8%, MHP + 7%.
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Set Bonus:
Glacier Pendant [1]
Glacier Ring [1]
Glacier Armor [1]
Reduces Fixed Casting Time by 0.3 seconds, ATK + 5%.
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Set Bonus:
Glacier Pendant [1]
Glacier Ring [1]
Glacier Manteau [1]
Increases melee and long-ranged physical damage by 5%.
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Set Bonus:
Glacier Pendant [1]
Glacier Ring [1]
Glacier Boots [1]
P.ATK + 3, DEF + 30.
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A pair of shoes rumored to be forged by Goibne in response to competition from his rival, Dulb.
Max HP + 5%
Max SP + 5%
Mdef + 3
Set Bonus
Goibne's Armor
Goibne's Helm
Goibne's Spaulders
Goibne's Greaves
Vit + 5
Max HP + 15%
Max SP + 5%
Def + 5
Mdef + 15
Reduces damage taken from Water, Earth, Fire, and Wind property attacks by 10%.
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic vitality.
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VIT +12, MHP +20%, MSP +5%.
For every 2 refine level, Reduces variable casting time by 3%.
For every 2 refine level, Increases ASPD by 3%.
For every 3 refine level, Increases physical and magical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical and magical damage against medium and
large size monsters by 6%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Gold Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +80, MDEF +15, MHP +10%.
For every 30 base VIT, Reduces physical and magical damage
taken from medium and large size monsters by 1%.
[Dragon's Stamina]
When attacked, has a chance to reduce damage received from all size monster by 7% for 10 seconds.
If the base VIT is 120 or higher, the activation rate of [Dragon's Stamina] increases,
and additional reduce damage received from all size monster by 5%.
If the sum of refine rate of Gold Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
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Grenade launcher made of gold used by those who have reached the master's level.
It seems to resonate with the boots of an ancient hero.
Increase ranged physical damage by 3% per 2 refine rate.
ATK + 15 per 3 refine rate.
When refined to +7 or higher, increase damage of Dragon Tail by 15%.
When refined to +9 or higher, reduce cool time of Dragon Tail by 1s.
When refined to +11 or higher, increase damage of Dragon Tail by 15%.
When equipped with ancient hero boots, adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
Can't be destroyed in battle.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases long range phyiscal damage by 4%.
When refined to +7 or higher, increases Dragon Tail damage by 20%, reduces skill cooldown of Dragon Tail by 1 second.
When refined to +9 or higher, increases Dragon Tail damage by additional 35%, increases long ranged physical damage by 15%.
When refined to +11 or higher, increases physical damage against all property enemies by 15%, increases physical damage against all size enemies by 15%.
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Set Bonus:
Golden Lord Launcher-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
A pair of golden long boots imbued with the power of the wind.
Max HP + 500
Mdef + 2
Reduces damage taken from Wind property attacks by 15%.
Set Bonus
Golden Rod Staff [2]
Golden Rod Robe
Golden Rod Shoes [1]
Golden Rod Orb [1]
Increases the damage of Wind property magical attacks on targets by 40%.
Reduces the damage of Earth property magical attacks on targets by 30%.
Increases damage taken from Earth property attacks by 50%.
Set Bonus
Empowered Golden Rod Staff [1]
Golden Rod Robe
Golden Rod Shoes [1]
Golden Rod Orb [1]
Increases the damage of Wind property magical attacks on targets by 60%.
Reduces the damage of Earth property magical attacks on targets by 60%.
Increases damage taken from Earth property attacks by 50%.
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it.
MATK +100
If refined to 7 or higher,
Holy Magic damage +10%
If refined to 9 or higher,
Additional Holy Magic damage +10%
SET BONUS
Grace Magic Manteau
Grace Magic Boots
Grace Magic Ring
Variable Cast Time -5%,
MATK +2%,
Adoramus damage +15%
SET BONUS
Grace Adora Robe
Grace Magic Manteau
Grace Magic Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional MATK +3%,
Additional Adoramus damage +15%
Noble Sniper armor with the Rune-Midgarts crest engraved on it.
ATK +100
If refined to 7 or higher,
Increased ASPD +7%
If refined to 9 or higher,
Long-ranged Physical Damage +10%
SET BONUS
Grace Attack Manteau
Grace Attack Boots
Grace Attack Ring
After cast delay -10%,
ATK +2%, Aimed Bolt damage +15%
SET BONUS
Grace Aim Armor
Grace Attack Manteau
Grace Attack Boots
If combined refine levels are 27 or higher,
Additional after cast delay -10%,
Additional ATK +3%,
Additional Aimed Bolt damage +15%
A noble Guillotine Cross suit with the Rune-Midgarts crest engraved on it.
ATK +100
If refined to 7 or higher,
Increased ASPD +7%
If refined to 9 or higher,
Critical Damage +10%
SET BONUS
Grace Attack Manteau
Grace Attack Boots
Grace Attack Ring
ASPD +1
Critical Damage +5%,
ATK +2%
SET BONUS
Grace Assassin Suit
Grace Attack Manteau
Grace Attack Boots
If combined refine levels are 27 or higher,
Additional ASPD +1,
Additional Critical Damage +5%,
Additional ATK +3%
Noble Rune Knight armor with the Rune-Midgarts crest engraved on it.
Max HP +10%
If refined to 7 or higher,
Variable Cast Time -20%
If refined to 9 or higher,
Max HP +10%
SET BONUS
Grace Attack Manteau
Grace Attack Boots
Grace Attack Ring
After cast delay -10%, Max HP +5%,
Dragon Breath/Dragon Water Breath damage +15%
SET BONUS
Grace Breath Armor
Grace Attack Manteau
Grace Attack Boots
If combined refine levels are 27 or higher,
Additional after cast delay -10%,
Additional Max HP +5%,
Additional Dragon Breath/Dragon Water Breath damage +15%
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it.
ATK +100
If refined to 7 or higher,
Variable Cast Time -20%
If refined to 9 or higher,
Long-ranged Physical damage +10%
SET BONUS
Grace Attack Manteau
Grace Attack Boots
Grace Attack Ring
Variable Cast Time -5%, ATK +2%,
Cart Cannon damage +15%
SET BONUS
Grace Cart Cannon Suit
Grace Attack Manteau
Grace Attack Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional ATK +3%,
Additional Cart Cannon damage +15%