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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Boots” in Renewal

Page 12 of 21
Elite Shooter Suit

Elite Shooter Suit [1]

#2382 · Armor · Armor
DEF
25
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Elite Shooter Suit [1] Battle Boots [1] Sheriff's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%.
Full item details & effects
Excellent Dexterous Armor

Excellent Dexterous Armor [1]

#15354 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Armor with great dexterity ATK + 50. Long ranged physical attack + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Dex Boots[1] or Modified Dex Boots[1], Long ranged physical damage +5%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Exorcist's Bible-LT

Exorcist's Bible-LT [2]

#540035 · Book · Weapon
ATK
220
MATK
190
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Indestructible. MATK +190, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, ATK and MATK +10. For every 3 refine level, increases Duple Light and Judex damage by 25%. When refined to +7 or higher, increases ASPD by 10%, increases neutral and holy magical damage by 15%. When refined to +9 or higher, increases Duple Light and Judex damage by additional 45%. When refined to +11 or higher, when performing melee physical attack, there is a chance to auto-cast Level 5 Judex. Set Bonus: Exorcist's Bible-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] Increases holy property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2. ------------------------
Full item details & effects
Exoricist's Bible

Exoricist's Bible [2]

#28630 · Book · Weapon
ATK
165
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
A book on eradication of demons, which is said to have been used by high-ranking ancient clergymen. It seems to resonate with Ancient Hero Boots. MATK +160. Every 2 Refine levels MATK+ 10. Every 3 Refine levels Duple Light damage increased by 25%. When Refine level is 9 attack speed increased (delay after attack decreased by 10% ). When Refine level is 11 Duplex Light damage increased additionally by 30%. When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate for 7s INT + 20, MATK+ 15% . Weapon Lv : 4 Required Lv : 100 Required Job: Arch Bishop Jobs
Full item details & effects
Exotic Temporal Armor

Exotic Temporal Armor [1]

#450175 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
A mysterious armor said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ ATK + 30、MATK + 30. ------------------------ For every 3 refine level, ATK + 2%, MATK + 2%. ------------------------ When refined to +7 or higher, ATK + 50, MATK + 50. ------------------------ When refined to +9 or higher, ignore physical and magic defense of Brute and Demon race enemies by 30%. ------------------------ When refined to +11 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 22 or higher, Increase physical and magic damage against all size enemies by 10%. Critical Damage + 8%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Boots [1] ATK + 80, MATK + 80. When total refine level of set is 22 or higher, ignore physical and magic defense of Brute and Demon race enemies by 20%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] When total refine level of set is 27 or higher, reduce After Cast Delay by 5%. When total refine level of set is 37 or higher, reduce After Cast Delay by 8%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Armor-LT

Exotic Temporal Armor-LT [1]

#450299 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
ATK & MATK +150. MDEF +10. ------------------------ For every 2 refine level, MATK +15. For every 3 refine level, ATK & MATK +2%. ------------------------ When refine level 7 or more, ignores physical/magical defense for all races by 30%. When refine level 9 or more, reduces after skill delay by 10%. When refine level 11 or more, increses melee and long range physical damage by 10%, increses all property magic damage by 10%. When refine level 12 or more, armor will be indestructible in battle. When refine level 13 or more, increases physical and magical damage to all property enemies by 15%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] If the sum of refinement is 22 or higher, increases physical and magical damage to all size enemies by 12%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Boots-LT [1] ATK & MATK +80. If the sum of refinement is 22 or higher, increases physical and magical damage to all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] If the sum of refinement is 37 or higher, reduces after cast delay by 10%, if both Shoes and Cloak are [A grade], P.ATK & S.MATK +10. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK & MATK +3%. [Grade C] Every 2 refine level, melee/ranged physical damage +3%, all property magical damage +3%. [Grade B] Every 2 refine level, P.ATK & S.MATK +1. [Grade A] Every 2 refine level, physical/magical damage to all race +2%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Manteau

Exotic Temporal Manteau [1]

#480076 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious cape said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%. ------------------------ For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%. ------------------------ When refined to +9 or higher, ATK + 7%, MATK + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Bear's Power ATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Speed of Light Reduce After Cast Delay by 4%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Muscle Fool MHP + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Runaway Magic MATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Hawkeye Increase long-range physical damage by 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Lucky Day Critical Damage + 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Boots [1] MDEF + 5. When total refine level of set is 22 or higher, When Base STR is 108 or higher, ATK + 50. When Base AGI is 108 or higher, ASPD + 1. When Base VIT is 108 or higher, After Cast Delay - 5%. When Base INT is 108 or higher, MATK + 50. When Base DEX is 108 or higher, Long-range physical damage + 7%. When Base LUK is 108 or higher, Critical Damage + 7%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Ring

Exotic Temporal Ring [1]

#490097 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious bracelet said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ All Basic Status + 2. ------------------------ MDEF + 5. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Boots [1] MDEF + 5. When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%. When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%. When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%. When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%. When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%. When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Manteau [1] MDEF + 5. When garment is refined to +9 or higher, ignore physical and magic defense of all race enemies (except players) by 5%. When garment is refined to +12 or higher, ignore physical and magic defense of all race enemies (except players) by additional 10%. ------------------------ Def : 0
Full item details & effects
Exotic Temporal Young Leaf

Exotic Temporal Young Leaf

#420106 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
5
Buy value
0 z
Sell value
0 z
A mysterious leaf said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ Reduce After Cast Delay by 3%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Manteau [1] Reduce After Cast Delay by 3%. ASPD + 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] MHP + 15%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Boots [1] Increase physical and magic damage against all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 18 or higher, ATK + 80, MATK + 80. When total refine level of set is 20 or higher, ATK + 10%, MATK + 10%. When total refine level of set is 26 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] Increase melee and long-range physical damage by 8%. Increase all property magic damage by 8%. When total refine level of set is 39 or higher, ignore physical and magic defense of all race enemies (including players) by 100%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Fatalist

Fatalist [2]

#510006 · Dagger · Weapon
ATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Sword of old travelers specialized in stabbing, not cutting. It seems to resonate with Ancient Hero Boots. ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. If refine rate is 9 or higher, increases Fatal Menace damage by 20%. If refine rate is 11 or higher, reduces delay after skill by 7%. When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Shadow Chaser Jobs
Full item details & effects
Fatalist-LT

Fatalist-LT [2]

#510041 · Dagger · Weapon
ATK
215
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
ATK + 5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases ASPD by 2%. When refined to +7 or higher, increases Fatal Menace damage by 25%. When refined to +9 or higher, increases Fatal Menace damage by additional 20% and reduces global cooldown by 7%. When refined to +11 or higher, increases melee physical damage by 15% and reduces global cooldown by additional 7%. Set Bonus: Fatalist-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Grade Bonus] [Grade D] ATK +3%. [Grade C] increases melee physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------
Full item details & effects
Felrock's Armor

Felrock's Armor

#15117 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
75
Buy value
10 z
Sell value
5 z
Airship captain Felrock‘s possessions. Resolved the airship attack incident and acquired as a trophy. MaxHP + 500, MaxSP + 50, MDEF + 10. All State + 1. If 7 refined, MaxHP + 500, MaxSP + 50. If 9 refined, MaxHP + 200, MaxSP + 20. If 12 refined, MaxHP + 300, MaxSP + 30. If equipped together with Felrock‘s Armor, Felrock‘s Cloak, Felrock‘s Boots, MaxHP + 25%, MaxSP + 25%, unlimited movement acceleration, if total refined is 30 or over, additional MaxHP + 5%, MaxSP + 5%.
Full item details & effects
Felrock's Cloak

Felrock's Cloak [1]

#20744 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
40
Buy value
10 z
Sell value
5 z
Airship captain Felrock's possessions. Resolved the airship attack incident and acquired as a trophy. Flee + 20 Reduces damage taken from Neutral property attacks by 10%. Reduces the variable casting time of skills by 10%. If upgrade level is +7 or higher, reduces the variable casting time of skills by an additional 10%. If upgrade level is +9 or higher, reduces the variable casting time of skills by an additional 10%. If upgrade level is +12 or higher, reduces the variable casting time of skills by an additional 5%. Set Bonus Felrock‘s Cloak [1] Ferlock's Armor Ferlock's Boots Max HP + 25% Max SP + 25% Increased Movement Speed. If the combined upgrade levels of Felrock‘s Cloak [1], Ferlock's Armor and Ferlock's Boots are +30 or higher, additional Max HP + 5% and Max SP + 5%.
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Forest Shoes

Forest Shoes

#2470 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A pair of turquoise long boots imbued with power of the earth. Max HP + 500 Mdef + 2 Reduces damage taken from Earth property attacks by 15%. Set Bonus Forest Staff [2] Forest Robe Forest Shoes [1] Forest Orb [1] Increases the damage of Earth property magical attacks on targets by 40%. Reduces the damage of Fire property magical attacks on targets by 30%. Increases damage taken from Fire property attacks by 50%. Set Bonus Empowered Forest Staff [1] Forest Robe Forest Shoes [1] Forest Orb [1] Increases the damage of Earth property magical attacks on targets by 60%. Reduces the damage of Fire property magical attacks on targets by 60%. Increases damage taken from Fire property attacks by 50%.
Full item details & effects
Freedom Stick

Freedom Stick [2]

#550080 · One-Handed Staff · Weapon
ATK
70
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
One-handed cane used by a hero who was not bound by any form. It resonates with the Ancient Hero's Boots. Cannot be destroyed. MATK + 160. MATK + 10 per 2 refine rates. Increase damage of Heavens Drive by 20% per 3 refine rates. When refined to +9 or higher, reduce variable casting by 10%. When refined to +11 or higher, can cast Psychic Wave slv3. When equipped with Ancient Hero's Bootsm adds a chance to INT + 20, MATK + 15% for 7 sec when magic attack.
Full item details & effects
Freedom Stick-LT

Freedom Stick-LT [2]

#550082 · One-Handed Staff · Weapon
ATK
100
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An improved version of the one-handed staff used by a certain hero who was not bound by any form. MATK + 210, MATK + 5%. Indestructible in battle. ------------------------ When base level is 210 or higher, SPL + 2, S.MATK + 1. ------------------------ For every 2 refine level, MATK + 15. ------------------------ For every 3 refine level, Increases Heaven's Drive skill damage by 30%. ------------------------ When refined +7 or higher, Increases magical damage to all properties enemies by 15%, Enable to use Psychic Wave Lv. 5. ------------------------ When refined +9 or higher, Reduces Variable Casting Time by 15%, increases Psychic Wave skill damage by 20%. ------------------------ When refined +11 or higher, Increases Earth and Neutral magical damage by 20%, reduces Variable Casting Time by additional 5%. ------------------------ Set Bonus: Freedom Stick-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Grade Bonus] [Grade D] MATK + 3%. [Grade C] Increases Earth and Neutral magical damage by 15%, S.MATK + 1. [Grade B] SPL + 3, S.MATK + 2. ------------------------ Weapon Lv : 5
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Glacier Manteau

Glacier Manteau [1]

#450266 · Armor · Garment
DEF
112
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
160
Buy value
0 z
Sell value
0 z
A cloak crafted by imbuing the sacred power of divine cat whiskers into the glaciers of Issgard. It can be enhanced with special magical folktale feline power to grant additional abilities. ------------------------ MHP + 2500, MSP + 500. ------------------------ Every 2 refine level, MHP + 200, MSP + 50. ------------------------ When refine level is 7 or more, ASPD +7%. ------------------------ When refine level is 9 or more, POW + 3. ------------------------ When refine level is 10 or more, Variable Cast Time -5%. ------------------------ Set Bonus: Glacier Manteau [1] Glacier Boots [1] Melee / Ranged Physical Damage +15%. ------------------------ [Grade Bonus] [Grade D] ATK + 3%, P.ATK + 2. [Grade C] Variable Cast Time -10%. ------------------------
Full item details & effects
Glacier Pendant

Glacier Pendant [1]

#490328 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A pendant crafted from the glaciers of Issgard, imbued with the sacred power of a divine cat's whiskers. It can be enhanced with legendary feline magic, granting additional abilities. ------------------------ ATK + 8%, MHP + 7%. ------------------------ Set Bonus: Glacier Pendant [1] Glacier Ring [1] Glacier Armor [1] Reduces Fixed Casting Time by 0.3 seconds, ATK + 5%. ------------------------ Set Bonus: Glacier Pendant [1] Glacier Ring [1] Glacier Manteau [1] Increases melee and long-ranged physical damage by 5%. ------------------------ Set Bonus: Glacier Pendant [1] Glacier Ring [1] Glacier Boots [1] P.ATK + 3, DEF + 30. ------------------------
Full item details & effects
Goibne's Greaves

Goibne's Greaves

#2419 · Armor · Footgear
DEF
13
Armor Lv.
1
Required Lv.
54
Slots
0
Weight
70
Buy value
30,000 z
Sell value
15,000 z
A pair of shoes rumored to be forged by Goibne in response to competition from his rival, Dulb. Max HP + 5% Max SP + 5% Mdef + 3 Set Bonus Goibne's Armor Goibne's Helm Goibne's Spaulders Goibne's Greaves Vit + 5 Max HP + 15% Max SP + 5% Def + 5 Mdef + 15 Reduces damage taken from Water, Earth, Fire, and Wind property attacks by 10%.
Full item details & effects
Gold Dragon Plate

Gold Dragon Plate [1]

#15393 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic vitality. ------------------------ VIT +12, MHP +20%, MSP +5%. For every 2 refine level, Reduces variable casting time by 3%. For every 2 refine level, Increases ASPD by 3%. For every 3 refine level, Increases physical and magical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Gold Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +80, MDEF +15, MHP +10%. For every 30 base VIT, Reduces physical and magical damage taken from medium and large size monsters by 1%. [Dragon's Stamina] When attacked, has a chance to reduce damage received from all size monster by 7% for 10 seconds. If the base VIT is 120 or higher, the activation rate of [Dragon's Stamina] increases, and additional reduce damage received from all size monster by 5%. If the sum of refine rate of Gold Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Golden Lord Launcher

Golden Lord Launcher [2]

#28257 · Grenade Launcher · Weapon (Two-Handed)
ATK
320
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
210
Buy value
20 z
Sell value
10 z
Grenade launcher made of gold used by those who have reached the master's level. It seems to resonate with the boots of an ancient hero. Increase ranged physical damage by 3% per 2 refine rate. ATK + 15 per 3 refine rate. When refined to +7 or higher, increase damage of Dragon Tail by 15%. When refined to +9 or higher, reduce cool time of Dragon Tail by 1s. When refined to +11 or higher, increase damage of Dragon Tail by 15%. When equipped with ancient hero boots, adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
Full item details & effects
Golden Lord Launcher-LT

Golden Lord Launcher-LT [2]

#840008 · Grenade Launcher · Weapon (Two-Handed)
ATK
350
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
240
Buy value
0 z
Sell value
0 z
Can't be destroyed in battle. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, increases long range phyiscal damage by 4%. When refined to +7 or higher, increases Dragon Tail damage by 20%, reduces skill cooldown of Dragon Tail by 1 second. When refined to +9 or higher, increases Dragon Tail damage by additional 35%, increases long ranged physical damage by 15%. When refined to +11 or higher, increases physical damage against all property enemies by 15%, increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Golden Lord Launcher-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long range physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
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Golden Rod Shoes

Golden Rod Shoes

#2467 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A pair of golden long boots imbued with the power of the wind. Max HP + 500 Mdef + 2 Reduces damage taken from Wind property attacks by 15%. Set Bonus Golden Rod Staff [2] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 40%. Reduces the damage of Earth property magical attacks on targets by 30%. Increases damage taken from Earth property attacks by 50%. Set Bonus Empowered Golden Rod Staff [1] Golden Rod Robe Golden Rod Shoes [1] Golden Rod Orb [1] Increases the damage of Wind property magical attacks on targets by 60%. Reduces the damage of Earth property magical attacks on targets by 60%. Increases damage taken from Earth property attacks by 50%.
Full item details & effects
Grace Adora Robe

Grace Adora Robe [1]

#450094 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it. MATK +100 If refined to 7 or higher, Holy Magic damage +10% If refined to 9 or higher, Additional Holy Magic damage +10% SET BONUS Grace Magic Manteau Grace Magic Boots Grace Magic Ring Variable Cast Time -5%, MATK +2%, Adoramus damage +15% SET BONUS Grace Adora Robe Grace Magic Manteau Grace Magic Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional MATK +3%, Additional Adoramus damage +15%
Full item details & effects
Grace Aimed Suit

Grace Aimed Suit [1]

#450091 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Sniper armor with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Increased ASPD +7% If refined to 9 or higher, Long-ranged Physical Damage +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring After cast delay -10%, ATK +2%, Aimed Bolt damage +15% SET BONUS Grace Aim Armor Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional after cast delay -10%, Additional ATK +3%, Additional Aimed Bolt damage +15%
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Grace Assassin Suit

Grace Assassin Suit [1]

#450103 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Guillotine Cross suit with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Increased ASPD +7% If refined to 9 or higher, Critical Damage +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring ASPD +1 Critical Damage +5%, ATK +2% SET BONUS Grace Assassin Suit Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, Additional Critical Damage +5%, Additional ATK +3%
Full item details & effects
Grace Breath Armor

Grace Breath Armor [1]

#450086 · Armor · Armor
DEF
130
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Rune Knight armor with the Rune-Midgarts crest engraved on it. Max HP +10% If refined to 7 or higher, Variable Cast Time -20% If refined to 9 or higher, Max HP +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring After cast delay -10%, Max HP +5%, Dragon Breath/Dragon Water Breath damage +15% SET BONUS Grace Breath Armor Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional after cast delay -10%, Additional Max HP +5%, Additional Dragon Breath/Dragon Water Breath damage +15%
Full item details & effects
Grace Cart Cannon Suit

Grace Cart Cannon Suit [1]

#450100 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Variable Cast Time -20% If refined to 9 or higher, Long-ranged Physical damage +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring Variable Cast Time -5%, ATK +2%, Cart Cannon damage +15% SET BONUS Grace Cart Cannon Suit Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional ATK +3%, Additional Cart Cannon damage +15%
Full item details & effects
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