This sword is said to be used by Berserker Liel. They say his way of wielding a sword looks quite rhythmic.
Property: Neutral
Required Jobs: Rune Knight, Royal Guard
ATK + 1% per 2 upgrade levels of the item.
Aspd + 1% per upgrade level of the item.
This item is indestructible in battle.
Beautiful corolla with cute years. Can feel the elegant with natural beauty.
ATK + 40
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Increase critical damage by 5%
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When base Luk is 90 or higher,
Additional
ATK + 60
Increase critical damage by 10%.
-------------
When base Luk is 125 or higher,
Additional
ATK + 80
Increase critical damage by 20%
Location : Middle Weight : 10
A spear fashioned from a unicorn's horn, enabling it to neutralize poisons and inflict deep wounds.
Property: Holy
Enables Level 1 Detoxify.
Adds a 5% chance of inflicting Bleed on the target when performing a physical attack.
This item is indestructible in battle.
Set Bonus
Tournament Shield [1]
Long Horn [1]
ATK + 4%
Def + 2
Knight Bonus
Aspd - 5%
Set Bonus
Valkyrja's Shield [1]
Long Horn [1]
Adds a 0.5% chance of casting Level 2 Assumptio on the user when receiving a physical attack.
P.ATK+5, S.MATK+5,
Increases damage against demihuman race enemies and angel race monster by 5%.
Reduces damage taken from demihuman race enemies and angel race monster by 3%.
When equipped with Darklord Essence Force 3,
Increases melee physical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Intelligence 3,
Increases all property magical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Speed 3,
Reduces global cooldown by 10%.
MaxHP -20%.
When equipped with Darklord Essence Concentration 3,
Increases long ranged physical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Vitality 3,
MaxHP +30%.
ASPD -50%.
When equipped with Darklord Essence Luck 3,
Increases critical damage by 20%.
Increases heal efffectiveness by 20%.
Increases global cooldown by 10%.
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Set Bonus
Loyal Servant of Morroc
Demon God's Apostle Shnaim Card
Increases physical and magical damage against all race enemies by 15%.
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Set Bonus
Loyal Servant of Morroc
Demon God's Apostle Ahat Card
Increases physical and magical damage against all size enemies by 15%.
------------------------
Set Bonus
Loyal Servant of Morroc
Despair God Morocc Card
MaxHP + 50%.
Increases physical damage against all race enemies by 40%.
------------------------
Def : 0
Location : Lower
A flail with a glowing blue pendulum attached to it.
MATK +160, indestructible
ASPD +1
MATK +4 for every upgrade level
+9 Effect: Duple Light damage +40%
+11 Effect: Normal Physical Melee attacks create a chance of casting Level 2 Judex. (Applies your skill level if it's higher.)
Formal wear was worn by the priest who revered Odin's luck.
It's imbued with a blessing that enhances the wearer's luck.
------------------------
MaxHP +10%, MaxSP +10%
ASPD +10%
------------------------
For every 2 refine levels, CRIT +3, critical damage +4%.
For every 3 refine levels, LUK +5.
For every 4 refine levels, physical damage against angel and demon race monsters by 8%
------------------------
Set Bonus
Soutane of Luck
Clergy's Manteau
Clergy's Boots
LUK +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Luck, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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A Grenade Launcher wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Howling Mine damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional Howling Mine damage +10%, Dragon Tail damage +10%.
When refined to +9 or higher, Howling Mine cooldown -1 sec., Dragon Tail cooldown -1 sec.
When refined to +11 or higher, Additional Howling Mine damage +25%, additional Dragon Tail damage +25% for 10 sec. upon casting Crimson Marker.
ATK: 330
A Gatling Gun wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Fire Rain damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional Fire Rain damage +15%, Round Trip damage +10%.
When refined to +9 or higher, Fire Rain cooldown -2 sec.
When refined to +11 or higher, Additional Fire Rain damage +25%, additional Round Trip damage +15% for 10 sec. upon casting Fire Rain.
A Rifle wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
God's Hammer damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional God's Hammer damage +15%.
When refined to +9 or higher, God's Hammer cooldown -3 sec.
When refined to +11 or higher, Additional God's Hammer cooldown -4 sec., God's Hammer damage +25% for 10 sec. upon casting Crimson Marker.
A Shotgun wielded by the mercenaries who used to guard the mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Splash damage.
Slug Shot damage +10%.
ATK +6 and increased ASPD (ASPD +3%) for every 3 refine levels.
When refined to +7 or higher, Additional Slug Shot damage +15%, Shattering Storm damage +10%.
When refined to +9 or higher, Slug Shot cooldown -2 sec., Shattering Storm cooldown -1 sec.
When refined to +11 or higher, Additional Slug Shot damage +25%, Shattering Storm damage +25% for 10 sec. upon casting Slug Shot.
A science instrument that was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Hundred Spears damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Hundred Spears damage +15%.
When refined to +9 or higher, Hundred Spears cooldown -1.5 sec.
When refined to +11 or higher, Additional Hundred Spears damage +20%.
A cute and fluffy mantle that does not match its powerful name.
It's said something like, 'Release your inner fury!!'?
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Reduce damage taken from Normal and Boss enemies by 7%.
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For every 10 Base Level, increasse Triangle Shot and Frenzy Shot damage by 10%, up to Base Level 250.
------------------------
For every 2 refine level, MHP + 3%, MSP + 3%.
------------------------
When refined to +11 or higher, increase melee and long-range physical damage by 20%.
------------------------
When refined to +13 or higher,
ATK + 50,
increase melee and long-range physical damage by additional 30%.
------------------------
Set Bonus:
Lycanthrope Armor [1]
Atroce Card
Increase melee and long-range physical damage by 30%.
When performing physical attack, there's a 5% chance to gain POW + 40 and CON + 40 for 15 seconds.
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Set Bonus:
Lycanthrope Armor [1]
Wolf Card
All Basic Status + 10.
ATK + 50.
------------------------
[Grade Bonus]
[Grade D] MHP + 10%, MSP + 10%.
[Grade C] Increase melee and long-range physical damage by 20%.
[Grade B] Reduce After Cast Delay by 15%.
[Grade A] POW + 15, CON + 15.
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Def : 60
An improved version of cloth that was given out at certain magic contest.
It doesn't seem to be a genuine product, but safety is guaranteed.
------------------------
ASPD + 5%.
------------------------
Reduce after cast delay by 5%.
------------------------
ATK + 50, MATK + 50
------------------------
Reduce damage taken from players by 5%.
------------------------
When refined to +6 or higher,
Increase ASPD and reduce after cast delay by additional 5%.
------------------------
When refined to +8 or higher,
Increase ASPD and reduce after cast delay by additional 10%.
------------------------
Set Bonus:
Magic Barrier Cloth [1]
Anti Conjurer Suit [1]
MHP + 25%, MDEF + 50.
------------------------
Set Bonus:
Magic Barrier Cloth [1]
Magic Protector Robe [1]
When using recovery skills, HP recovery amount + 30%.
Reduce SP consumption when using skills by 10%.
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Def : 38
An improved version of the magic sword said to have been used by a powerful swordsman in the past.
The power contained within has been amplified.
------------------------
When base level is 250 or higher, S.MATK +8, P.ATK +8.
------------------------
For every 2 refine level,
increases melee/ranged physical damage by 3%,
increases all property magical damage by 3%.
------------------------
For every 4 refine level,
increases physical/magical damage to Medium and Large size monsters by 5%.
------------------------
When refined +9 or higher,
increases physical/magical damage to Dragon and Angel race by 7%.
------------------------
When refined +11 or higher,
increases physical/magical damage to Dragon and Angel race by an additional 7%.
------------------------
Set Bonus:
Thanatos Sword-FA [1]
The Agony of Thanatos-LT [1]
Reduces Variable Casting Time by 10%.
When headgear refined +7 or higher,
increases physical/magical damage to Holy and Shadow enemies by 20%.
When headgear refined +9 or higher,
increases physical/magical damage to Angel and Dragon race by 15%.
When headgear refined +11 or higher,
increases physical/magical damage to Medium and Large size by 15%.
------------------------
Set Bonus:
Thanatos Sword-FA [1]
Red Force Pendant-LT [1]
or
Blue Mental Pendant-LT [1]
ATK +50, MATK +50, P.ATK +3, S.MATK +3.
increases physical/magical damage to Medium and Large size by 15%.
------------------------
[Grade Bonus]
[Grade D] P.ATK + 5, S.MATK + 5.
[Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%.
[Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%.
[Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%.
------------------------
The dragonfly and the foxtail give off mysterious magical synergy in this staff.
Property: Neutral
Max SP + 100
Max SP + 1% per 2 upgrade levels of the item.
MATK + 2% per 2 upgrade levels of the item.
If upgrade level is +7 or higher,
Increases the base weapon ATK and MATK by 40%.
Increases the base weapon ATK and MATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
A yellow, well-ripened foxtail that has a dragonfly sitting on it.
Property: Neutral
Required Jobs: Doram
MATK + 280
MATK + 3% per 2 upgrade levels of the item.
Adds a chance of casting Level 1 Arclouse Dash on the user when using Fresh Shrimp, if a higher level of this skill is known, it will be cast instead.
Adds a chance of casting Level 1 Fresh Shrimp on the user when using Silvervine Stem Spear, if a higher level of this skill is known, it will be cast instead.
If upgrade level is +7 or higher,
Increases the base weapon ATK and MATK by 40%.
Increases the base weapon ATK and MATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
ATK + 3%.
Increases melee physical damage by 1% per 2 refine rate.
If refine rate is 9 or higher, ASPD + 1.
If refine rate is 10 or higher, has a 7% chance to auto-cast Fatal Menace level 7 when dealing normal melee physical damage (If user has higher level. That level will be cast instead).
Set Bonus:
Major Auto Spell Shadow Earring
Major Auto Spell Shadow Pendant
ATK +2%,
if the sum of refine rate of set is 18 or higher, has a 4% chance to auto-cast Power Swing level 4 when dealing normal melee physical damage (If user has higher level. That level will be cast instead),
if the sum of refine rate of set is 20 or higher, has a 8% chance to auto-cast Power Swing level 8 when dealing normal melee physical damage (If user has higher level. That level will be cast instead).
------------------------
Location: Shadow Earring
Required Lv: 1
Increases critical damage by 1%.
------------------------
For every 2 refine level, additional increases critical damage by 1%.
------------------------
If refine rate is 9 or higher,
increases melee/ranged physical damage by 3%.
------------------------
Set Bonus
Mammoth Shadow Set
(Armor, Shield, Shoes, Weapon, Earring, Pendant)
ATK +1%
if the sum of refine rate is 45 or higher, immune to knockback.
Location : Earring
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter.
------------------------
POW + 1, CON + 1, CRI + 4.
------------------------
For every 2 refine levels, ATK + 4.
------------------------
For every 3 refine levels, Critical Damage + 1%, CRT + 1.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1.
[Grade A] Critical Damage + 10%, C.RATE + 3.
------------------------
Def : 80
A cute hat with a round shape.
When you look at it from behind, you can see a cute Marin.
------------------------
POW + 3.
------------------------
Reduce damage taken from Human and Doram Player by 13%.
------------------------
Reduce damage taken from Normal and Boss enemies by 20%.
------------------------
Increase physical damage against all class enemies by 40%.
------------------------
For every 10 Base Level, increase Double Bowling Bash and Mega Sonic Blow damage by 1%.
------------------------
For every refine level, POW + 1.
------------------------
When refined to +10 or higher, Perfect Hit + 25, After Cast Delay - 20%.
------------------------
When refined to +11 or higher, ATK + 150, POW + 15.
------------------------
Def : 10
Location : Upper
A hairband that attracts individuals. You can wear it when you want to look sexy.
Position: Upper
Required Jobs: All Jobs
Int + 5
Luk + 5
ATK + 2%
MATK + 5%
Increases sexiness by 100%.
If upgrade level is +9 or higher,
Additional ATK + 4%
Additional MATK + 4%
If upgrade level is +12 or higher,
Reduces the fixed casting time of skills by 10%.
An armor modeled after one of the twelve legendary pantheon.
You can feel Mars divine power coming from it.
------------------------
When using Back Slide, ASPD + 2 for 10 seconds.
------------------------
For every 4 refine level, DEX + 3, MaxHP + 3%,
ignore physical defense of Brute, Demihuman, and Human/Doram Player enemies by 15%.
------------------------
When refined to +12 or higher,
Reduce Dark Claw cooldown by 5 seconds.
For every level of Double Strafe learned, increase Triangle Shot damage by 2%.
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Set Bonus:
Mars Armor [1]
Giant Whisper Card
FLEE + 20, ATK + 30.
------------------------
Set Bonus:
Mars Armor [1]
Kades Card
Reduce damage taken from Holy and Ghost property attacks by 20%.
------------------------
Def : 0
ATK+150.
------------------------
Every 2 level refine, ATK+15.
Every 3 level refine, increase Cross Impact/Rolling Cutter/Triangle Shot/Fatal Menance skills damage by +20%.
------------------------
When refined to +9 or higher, increase melee/range physical damage by 10%.
When refined to +11 or higher, increase physical damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
Set Bonus:
Mars Armor-LT
Giant Whisper Card
Flee+30/ATK+100.
------------------------
Set Bonus:
Mars Armor-LT
Kades Card
Flee+50/ATK+150.
Increase resistance to Holy and Ghost properties 20%.
------------------------
[Grade Bonus]
[Grade D] Dark Claw skills cooldown time -5 seconds and Masquerade-Gloomy skills cooldown time -1 second.
Every 3 level refine, increase physical damage to enemies of all sizes by 4%.
[Grade C] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 5%.
[Grade B] Every 2 level refine, P.ATK+1.
Every 3 level refine, increase physical damage to enemies of all sizes by 5%.
[Grade A] Every 3 level refine, increase Savage Impact/Frenzy Shot skills damage by 8%.
When refined to +13 or higher, Dark Claw skills cooldown time -5 seconds and Masquerade-Ignorance skills cooldown time -1 second.
------------------------
Def: 30
ATK + 2%, MATK + 2%.
------------------------
For every 2 refine level, increase melee, long-range physical, and all property magical damage by 1%.
------------------------
When refined to +7 or higher, MHP + 3%, MSP + 3%.
------------------------
When refined to +9 or higher, P.ATK + 2, S.MATK + 2.
------------------------
Location: Shield
ATK + 2%, MATK + 2%.
------------------------
For every 2 refine level, increase melee, long-range physical, and all property magical damage by 1%.
------------------------
When refined to +7 or higher, MHP + 3%, MSP + 3%.
------------------------
When refined to +9 or higher, P.ATK + 2, S.MATK + 2.
------------------------
Location: Weapon
A gigantic wrench shaped more like a battle axe than a club.
Indestructible, Physical/Magic damage -10% from Small and Medium enemies
ATK +4 for every upgrade level
+9 Effect: Axe Tornado and Lava Flow cooldown -1 sec.
+11 Effect: Axe Tornado damage +15%
MDEF +10
------------------------
Every 2 refine level, STR +2.
Every 3 refine level, MHP +2%.
------------------------
When refined to +7 or higher, ATK +7%.
When refined to +9 or higher, reduces Fixed Casting Time by 0.5 seconds.
When refined to +11 or higher, increases physical damage to all property by 7%.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
Cannon Converter [1]
Reduces After Cast Delay by 8%.
Increases Arm Cannon damage by 20%.
Increases Cart Cannon damage by 20%.
When using Arm Cannon or Cart Cannon,
there is a chance increase long-range physical damage by 30% for 10 seconds.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
Arquien's Necklace [1]
ATK +8%.
Reduces Afer Cast Delay by 8%.
When using Axe Tornado or Cart Tornado,
there is a chance increase melee physical damage by 30% for 10 seconds.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
Waste Stove Card
ATK +50.
Reduces damage from Medium and Large monster by 8%.
Every 3 refine level of Armor,
increases melee and ranged physical damage by 4%.
When equipped by Merchant class,
ATK +80.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
RSX-0806 Card
ATK +100.
Reduces damage from Medium and Large monster by 10%.
Every 2 refine level of Armor,
increases melee and ranged physical damage by 4%.
When equipped by Merchant class,
ATK +120.
------------------------
Def : 50
MDEF+10.
------------------------
Every 2 refine level, POW +2
Every 3 refine level, MaxHP +4%, After cast delay -2%.
------------------------
When refined to +7 or higher, ATK+7%.
When refined to +9 or higher, increases melee/ranged physical damage by 15%.
When refined to +11 or higher, increases physical damage to all property enemy by 10%.
When refined to +13 or higher, reduce variable casting time of Arms Cannon by 100%, reduce cooldown of Axe Tornado 2 seconds. Increases damage of Arms Cannon and Axe Tornado by 60%.
------------------------
Set Bonus:
Scrap Remodel Shoes-LT [1]
Waste Stove Card
ATK+80.
Reduce physical damage from Medium and Large 8%,
Every 2 refine level, increases melee/ranged physical damage by 4%.
When equiped by Merchant Class, increases additional ATK+100.
------------------------
Set Bonus:
Scrap Remodel Shoes-LT [1]
RSX-0806 Card
ATK+100.
Reduce physical damage from Medium and Large by 10%,
Every 2 refine level, increases melee/ranged physical damage by 5%
When equiped by Merchant Class, increases additional ATK+150.
------------------------
[Grade Bonus]
[Grade D] Reduce fixed casting 0.7 seconds.
[Grade C] Increases damage to all size by 10%.
[Grade B] Increases damage of Mighty Smash, Spark Blaster by 40%.
[Grade A] Increases physical damage to all race by 15%.
------------------------
Def: 50
Something that reminds you of precious moments that will stay in your memory.
POW +7, CON +7.
ATK +100.
Reduces after cast delay by 10%.
MHP +10%.
Increases physical damage against all class enemies by 15%.
------------------------
Set Bonus:
Memento Mori (Biolo) [1]
Thanatos Sword-AD [2]
Increases Physical Damage against all sizes enemies by 15%,
increases Cart Cannon skill damage by 25%.
When Thanatos Sword-AD [2] refine level +10 or higher,
increases ranged physical damage by 20%,
increases Cart Cannon skill damage by additional 25%.
When Thanatos Sword-AD [2] [C grade] or higher,
P.ATK +5,
increases Cart Cannon skill damage by additional 40%.
------------------------
Def : 0