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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+6” in Renewal

Page 14 of 19
Ramor Manteau

Ramor Manteau [1]

#2598 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
65
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A magical manteau endowed with the power of undead. Reduces damage taken from Undead property enemies by 5%. Increases damage taken from Demi-Human race enemies by 5%. Set Bonus Lamor Manteau Lamor Shield Increases damage on Undead property targets by 1% per upgrade level of Lamor Shield. Reduces damage taken from Demi-Human race enemies by 1% per upgrade level of Lamor Manteau. Set Bonus Lamor Manteau Lamor Shoes Max HP + 1% per upgrade level of Lamor Manteau. Max SP + 1% per upgrade level of Lamor Manteau. Increases damage on Undead property targets by 5%.
Full item details & effects
Ramor Shield

Ramor Shield [1]

#2158 · Armor · Shield
DEF
50
Armor Lv.
1
Required Lv.
65
Slots
1
Weight
130
Buy value
20 z
Sell value
10 z
A magical shield endowed with the power of undead. Reduces damage taken from Undead property enemies by 5%. Increases damage taken from Human race enemies by 5%. Increases the experience given from monsters by 10% if the user has active vip. Set Bonus Lamor Manteau Lamor Shield Increases damage on Undead property targets by 1% per upgrade level of Lamor Shield. Reduces damage taken from Demi-Human race enemies by 1% per upgrade level of Lamor Manteau. Set Bonus Lamor Shield Lamor Shoes Reduces damage taken from Undead property enemies by 5%. Reduces damage taken from Undead property attacks by 2% per upgrade level of Lamor Shield.
Full item details & effects
Ravage Magic Manteau

Ravage Magic Manteau [1]

#480067 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved Manteau exclusively for anti-magic. It not only has excellent magic defense ability, but also greatly improves the wearer's physical abilities. ------------------------ MaxHP + 1200. ------------------------ MaxHP + 1% per refine rate. ------------------------ Increases ASPD by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, increases long ranged physical damage by 5%. ------------------------ If refine rate is 11 or higher, increases long ranged physical damage by additional 7%. ------------------------ Set Bonus Ravage Magic Manteau Anti Conjurer Suit ATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases long ranged physical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Ravage Magic Manteau Magic Protector Robe ATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Record of Acolyte 2

Record of Acolyte 2 [1]

#490436 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce After Cast Delay by 5%. Increases magic damage to enemies of all sizes by 6%. Increase Judex and Rampage Blast damage by 30%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Old Mitra [1] For every refine level of helmet, Increase Holy property magic damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Old Blazing Soul [1] For every refine level of helmet, Increases long ranged physical damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Record of Acolyte [1] Ignores magic defense of all races by 25% (except Player). When equipped by Archbishop class: Reduce Variable Casting Time of Judex by 100%. Reduces Cooldown of Hell Inferno skill by 2 seconds. When equipped by Sura class: Reduces cooldown of Earth Shaker and Rampage Blast by 1.2 seconds. Reduce After Cast Delay by 20%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Record of Acolyte [1] Old Mitra [1] For every 3 refine level of helmet: Increase magic damage against all size enemies by 3%. Increases Judex damage by 10%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Record of Acolyte [1] Old Blazing Soul [1] For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increases Rampage Blast damage by 10%. ------------------------ Def : 0
Full item details & effects
Record of Archer 2

Record of Archer 2 [1]

#490430 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10%. Increases physical damage against enemies of all sizes by 6%. Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Old Camouflage Bunny Hood [1] For every refine level of helmet, Increases Focused Arrow Strike damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Old Maestro Song's Hat [1] OR Record of Archer vol.2 [1] Old Dying Swan [1] Increases ranged physical damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] When equipped by Ranger class: Reduces the Cooldown of No Limits skill by 90 seconds. (No Limits skill will be canceled when unequipped.) Reduce Variable Casting Time of Focused Arrow Strike by 100%. When equipped by Maestro or Wanderer class: Reduce SP consumption of Severe Rainstorm skill by 60. Reduces cooldown of Severe Rainstorm skill by 2 seconds. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Camouflage Bunny Hood [1] For every 3 refine level of helmet: Increases physical damage against all size enemies by 3%. Increases Focused Arrow Strike damage by 10%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Maestro Song's Hat [1] OR Record of Archer vol.2 [1] Record of Archer [1] Old Dying Swan [1] For every 3 refine level of helmet: Increases physical damage against all size enemies by 3%. Increases Severe Rainstorm damage by 10%. ------------------------ Def : 0
Full item details & effects
Record of Mage 2

Record of Mage 2 [1]

#490418 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce Variable Casting Time by 10%. Increase magic damage against all size enemies by 6%. Increase Comet and Psychic Wave damage by 30%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Old Magic Stone Hat [1] For every refine level of helmet, increase Fire and Neutral property magic damage by 2%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Old Wind Whisper [1] For every refine level of helmet, increase Wind and Neutral property magic damage by 2%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Record of Mage [1] Ignores 50% of magic defense of monsters of all races (excluding players). When equipped by Warlock class: Reduce Fixed Casting Time by 0.7 seconds. When equipped by Warlock class below level 170: Reduces the cooldown of Crimson Rock by 4 seconds. When equipped by Warlock class above level 170: Reduces the cooldown of Crimson Rock by 1 second. Increase damage of Crimson Rock by 30%. When equipped by Sorcerer class: INT + 30 When equipped by Sorcerer class below level 170: Reduces cooldown of Varetyr Spear by 4 seconds. When equipped by Sorcerer class above level 170: Reduces cooldown of Varetyr Spear by 1 second. Increase damage of Varetyr Spear by 30%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Record of Mage [1] Old Magic Stone Hat [1] For every 3 refine level of helmet: Increases magic damage against enemies of all races by 3%. Increase Comet damage by 10%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Record of Mage [1] Old Wind Whisper [1] For every 3 refine level of helmet: Increases magic damage against enemies of all races by 3%. Increases damage of Psychic Wave by 10%. ------------------------ Def : 0
Full item details & effects
Record of Merchant 2

Record of Merchant 2 [1]

#490411 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10%. Increase physical damage against all size enemies by 6%. Increase Axe Boomerang, Arm Cannon, and Spore Explosion damage by 30%. ------------------------ Set Bonus: Record of Merchant vol.2 Old Driver Band (Red) Reduce Axe Boomerang cooldown by 2 seconds. For every refine level of helmet, increase long range physical damage by 2%. ------------------------ Set Bonus: Record of Merchant vol.2 Old Driver Band (Yellow) Reduce Arm Cannon cooldown by 0.3 seconds. For every refine level of helmet: Increase long range physical damage by 1%. Reduce global cooldown by 1%. ------------------------ Set Bonus: Record of Merchant vol.2 Old Midas Whisper Reduce Spore Explosion cooldown by 0.5 seconds. For every refine level of helmet, increase Spore Explosion damage by 3%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant When equipped by Mechanic class: Reduce Arm Cannon variable casting time by 50%. When using Axe Boomerang, there's a 35% chance to cast Axe Boomerang on the target. When equipped by Geneticist class: There's 15% chance to cast Spore Explosion lv. 10 on target when taking melee physical damage. Reduce Spore Explosion variable casting time by 100%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant Old Driver Band (Red) For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Axe Boomerang damage by 30%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant Old Driver Band (Yellow) For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Arm Cannon damage by 10%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant Old Midas Whisper For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Spore Explosion damage by 30%. ------------------------ Def : 0
Full item details & effects
Record of Swordsman 2

Record of Swordsman 2 [1]

#490376 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce global cooldown by 6%. Increase physical damage against all size enemies by 6%. Increase Hundred Spear and Earth Drive damage by 30%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Rune Circlet For every refine level of helmet, increase long ranged physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Casket of Protection For every refine level of helmet, increase melee physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman HIT + 40 Reduce global cooldown by 16%. Reduce Hundred Spear and Earth Drive skill cooldown by 0.5 seconds. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Rune Circlet For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Hundred Spear damage by 10%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Casket of Protection For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Earth Drive damage by 10%. ------------------------ Def: 0
Full item details & effects
Record of Thief 2

Record of Thief 2 [1]

#490394 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10% Increase physical damage against all size enemies by 6%. Increase Triangle Shot and Meteor Assault damage by 30%. ------------------------ Set Bonus: Record of Thief vol.2 Old Bone Circlet For every refine level of helmet, increase Meteor Assault damage by 6%. ------------------------ Set Bonus: Record of Thief vol.2 Old Shadow Handicraft For every refine level of helmet: Increase long range physical damage by 2%. Reduce global cooldown by 1%. ------------------------ Set Bonus: Record of Thief vol.2 Record of Thief When equipped by Guillotine Cross class: Ignores 35% of physical defense of monsters of all races. Reduce Meteor Assault cooldown by 0.35 seconds. Reduce Meteor Assault variable casting time by 100%. When equipped by Shadow Chaser class: Reduce Triangle Shot variable casting time by 100%. Guided Attack Chance + 70%. ------------------------ Set Bonus: Record of Thief vol.2 Record of Thief Old Bone Circlet For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Meteor Assault damage by 30%. ------------------------ Set Bonus: Record of Thief vol.2 Record of Thief Old Shadow Handicraft For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Triangle Shot damage by 10%. ------------------------ Def: 0
Full item details & effects
Recuperative Armor

Recuperative Armor

#2385 · Armor · Armor
DEF
67
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Rental Item An armor that allows the master to regain his life by taking the enemies HP, SP Natural Recovery is Disabled. When unequipped, you lose 100 SP. When a monster is defeated from Physical or Magical Attacks, it recover 60 HP and 6 SP.
Full item details & effects
Red Baby Dragon

Red Baby Dragon [1]

#19116 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A baby red dragon who has been trained to help its master. Position: Upper Max HP + 5% Max SP + 5% Increases the damage of Dragon Breath and Water Dragon Breath by 15%. If upgrade level is +6 or higher, Increases the damage of Dragon Breath and Water Dragon Breath by an additional 15%. If upgrade level is +8 or higher, Increases the damage of Dragon Breath and Water Dragon Breath by an additional 15%.
Full item details & effects
Red Minstrel Hat

Red Minstrel Hat [1]

#5435 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A jaunty red hat. Given by way of a thank you from Gravity to creative community members. Position: Upper Int + 1 Max SP + 80 Mdef + 3 For every upgrade level past the upgrade level of +6, Additional Max SP + 10 Additional Mdef + 1
Full item details & effects
Red Wing Hat

Red Wing Hat

#5690 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A red driver's hat decorated with white wings. Str +1, Int +1, Dex +1. If refined to 7, increase ATK and MATK by 2%. If refined to 9, additional increase ATK and MATK by 2%. Head Location : Upper
Full item details & effects
Republic Hat

Republic Hat [1]

#19115 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A hat which appears to have been made in Schwaltzvalt Republic. Position: Upper Increases long-ranged damage on targets by 6%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by an additional 2%. If upgrade level is +10 or higher, Increases long-ranged damage on targets by an additional 4%.
Full item details & effects
Rescue Binoculars

Rescue Binoculars

#410235 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A compact telescope designed for easy carrying. Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons. ------------------------ HIT + 10. ------------------------ For every 20 Pure STR, physical damage to Formless and Undead races + 1%. ------------------------ For every 20 Pure AGI, physical damage to Brute and Plant races + 1%. ------------------------ For every 20 Pure VIT, physical damage to Insect and Fish races + 1%. ------------------------ For every 20 Pure INT, physical damage to Demon and Demi-Human races + 1%. ------------------------ For every 20 Pure DEX, physical damage to Angel and Dragon races + 1%. ------------------------ For every 20 Pure LUK, physical damage to Doram and Human Player + 1%. ------------------------ If the total of all pure Base Stats is 600 or higher, physical damage to all races + 10%, HIT + 10. ------------------------ Set Bonus: Portable Telescope Rescue Whistle Reduces After Cast Delay by 10% and Fixed Casting Time by 0.2 seconds. Increases First Aid cooldown by 5 seconds. When using First Aid, auto-casts Lv.5 Safety Wall on self. ------------------------ Def : 0 Location : Middle
Full item details & effects
Rift Ancient Armor

Rift Ancient Armor [1]

#15141 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
An armor that emits a strange energy obtained from infinite space. ------------------------ MHP + 500, MSP -100. ------------------------ When refined to +7 or higher, MHP + 400. ------------------------ When refined to +9 or higher, MHP + 600. ------------------------ Set Bonus: Rift Ancient Armor [1] Rift Ancient Ornament [1] MSP + 100. Casting will not be interrupted. ------------------------ Set Bonus: Rift Ancient Armor [1] Rift Manteau [1] Rift Shoes [1] MHP + 1000. Increase incoming healing rate by 5%. Increase outgoing healing rate by 5%. Additionally, increase incoming and outgoing healing rate by the total of refine level of set as percentage, up to 30%. ------------------------ Def : 30
Full item details & effects
Rift Manteau

Rift Manteau [1]

#20779 · Armor · Garment
DEF
16
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A manteau that emits a strange energy obtained from infinite space. ------------------------ MHP + 300. MSP - 50. ------------------------ When refined to +7 or higher, MHP + 400. ------------------------ When refined to +9 or higher, MHP + 600. ------------------------ Def : 16
Full item details & effects
Rift Shoes

Rift Shoes [1]

#22075 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
A pair of shoes that emits a strange energy obtained from infinite space. ------------------------ MHP + 300. MSP - 50. ------------------------ When refined to +7 or higher, MHP + 400. ------------------------ When refined to +9 or higher, MHP + 600. ------------------------ Def : 12
Full item details & effects
Ring of Pazuzu

Ring of Pazuzu [1]

#490098 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
INT + 7. Increases magical damage against small, medium and large size enemies by 10%. Increases Crimson Rock and Chain Lightning damage by 1% per 3 base level. Increases Lord of Vermilion damage by 6% per 1 base level. If user learned Chain Lightning level 5, reduces SP consumption of Chain Lightning by 35, reduces cooldown of Chain Lightning by 0.5 seconds. If user learned Drain Life level 5, reduce casting time by 15% Recovers 100 HP and 10 SP when killing monsters with magical damage. If user learned Radius level 3, increases fire, wind and neutral property magical damage by 10%. If user learned Recognized Spell level 5, reduces delay after skill by 30%. When equipped with Truth Liberation and both are equipped by Warlock, reduces SP consumption of Crimson Rock by 50, reduces cooldown of Crimson Rock by 2 seconds.
Full item details & effects
Ring of the Blue Dragon

Ring of the Blue Dragon [1]

#28595 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A magical ring that hung on the foot of the legendary blue dragon. All Basic Stat + 1, MDEF + 10. ------------------------ When equipped by Swordsman class, MHP + 7% and Sonic Wave skill damage by 50%. ASPD + 2 for 30 seconds after using Martyr's Reckoning skill. ------------------------ When equipped by Mage class, MATK + 5%. Autocast lv. 5 Safety Wall after using Frost Misty and Blinding Mist skill. ------------------------ When equipped by Thief class, FLEE + 10. Reduces Hallucination Walk skill cooldown by 60 seconds Reduces Manhole skill Variable Casting Time by 100% ------------------------ When equipped by Acolyte class, After Cast delay -5%. MHP + 25% for 30 seconds after using Offertorium skill. Additional After Cast Delay -20% for 10 seconds after using Rising Dragon skill. ------------------------ When equipped by Archer class, ASPD + 1. Reduces Variable Casting Time by 100% for 5 seconds after using Warg Bite skill. For each level of Voice Lessons learned, increases Severe Rainstorm skill damage by 2%. ------------------------ When equipped by Merchant class, ATK + 5%. Increases Cart Tornado skill damage by 20%. Autocast lv. 5 Geneticist Cart Boost after using Suicidal Destruction skill. ------------------------ When equipped by Expanded class, ATK + 10%. MATK + 10%. ------------------------ Def : 0
Full item details & effects
Rolf Von Gigue 666

Rolf Von Gigue 666

#18832 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A celebration hat for the sworn of 666th Gigue family grand master. Position: Upper Adds a chance of casting Level 2 Adrenaline Rush on the user when performing a physical attack. Set Bonus Rolf Von Gigue the666th Baphomet Jr. Cute Pet Adds an additional chance of casting Level 2 Adrenaline Rush on the user when performing a physical attack. Additional chance of casting, if pet is Loyal.
Full item details & effects
Rosary Necklace

Rosary Necklace

#15166 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
60
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
The holy rosary which has received its powers from the apostle of God. It's filled with mysterious powers. Position: Lower Perfect Dodge + 2 Increases the recovery rate of recovery skills by 3%. Set Bonus Croce Staff [1] Rosary's Necklace Perfect Dodge + 2 per upgrade level of Croce Staff [1]. Set Bonus Clergy Nurse Cap [1] Rosary's Necklace Perfect Dodge + 1 per upgrade level of Clergy Nurse Cap [1]. Increases the recovery rate of recovery skills by 2% per upgrade level of Clergy Nurse Cap [1].
Full item details & effects
Royal Guard Necklace

Royal Guard Necklace

#19246 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A necklace designed specifically for Royal Guards. It stands for the act of protecting others. Position: Lower Aspd + 1 Set Bonus Imperial Feather Royal Guard Necklace ATK + 40 Additional ATK + 60, if the users base Agi is 108 or higher. Additional ATK + 80, if the users base Agi is 120 or higher. Aspd + 3% Additional Aspd + 5%, if the users base Agi is 108 or higher. Additional Aspd + 7%, if the users base Agi is 120 or higher. Reduces damage taken from Human Player and Doram race enemies by 2%. Reduces damage taken from Human Player and Doram race enemies by an additional 2%, if the users base Agi is 108 or higher. Reduces damage taken from Human Player and Doram race enemies by an additional 4%, if the users base Agi is 120 or higher. Immune to Blind and Silence.
Full item details & effects
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