A science instrument that was stored in Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
MATK +320.
Neutral and Water Magic damage +15%
MATK +6 and Variable Cast Time -3% for every 3 refine levels
When refined to +7 or higher, Comet and Jack Frost damage +10%.
When refined to +9 or higher, Comet cooldown -10 sec., Jack Frost cooldown -1.5 sec.
When refined to +11 or higher, Additional Comet and Jack Frost damage +20%.
ATK: 180
A shield of knights whose curses are perfectly purified.
The shield seems to have regained its original strength, which was hidden by a curse.
Increases attack speed (reduces delay after attack by 10%).
ATK + 5%, MATK + 5%.
Reduces damage taken from all properties by 10%.
When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds.
When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds.
If refine rate is 7 or higher, ATK + 20, MATK + 20.
If refine rate is 9 or higher, ASPD + 2.
If refine rate is 12 or higher, reduces delay after skill by 5%.
A precious T-shirt worn by a certain witch. The rabbit pattern is said to be her taste.
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SPL +1, S.MATK +1.
MATK +5 per refine rate.
S.MATK +1 per 2 refine rate.
If refine rate is 7 or higher, SPL +2, S.MATK +2.
If refine rate is 9 or higher, MaxHP +5%, MaxSP +5%.
If refine rate is 11 or higher, increases ghost and shadow property magical damage by 35%.
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[Bonus By Grade]
[Grade D] S.MATK +2.
[Grade C] SPL +3, S.MATK +1.
[Grade B] Increases all property magical damage by 15%.
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Armor Lv: 2
Required Lv: 200
Increase Cross Rain damage by 8%.
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For every 2 refine level, MATK + 7.
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For every 3 refine level, increase Cross Rain damage by additional 2%.
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Set Bonus:
Rain Pressure Shadow Armor
Rain Pressure Shadow Shoes
MATK + 2%, S.MATK + 2.
When the total refine level of set is 15 or higher,
increase magic damage against all size enemies by 7%.
When the total refine level of set is 18 or higher,
ignore magic defense of all race monsters (except Player) by 50%.
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Set Bonus:
Rain Pressure Shadow Armor
Rain Pressure Shadow Shoes
Master Shadow Shield
Increase magic damage against all property enemies by 3%, S.MATK + 2.
When the total refine level of set is 27 or higher,
Ignore magic resistance of all race monsters (except Player) by 10%.
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Location : Armor
Increase Imperial Pressure damage by 8%.
------------------------
For every 2 refine level, MATK + 7.
------------------------
For every 3 refine level, increase Imperial Pressure damage by additional 2%.
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Related skill is currently unavailable.
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Location : Shoes
A beautiful scarf with special powers, it seems to emit a shimmering glow.
Max HP + 2%
Max SP + 2%
MATK + 2%
Reduces damage taken from Human Players and Doram race enemies by 5%.
If Frigg's Song is at level 5 or higher,
Aspd + 10%
Reduces the cooldown of Metallic Sound by 0.2 seconds.
For every level of Gloomy Shyness known,
MATK + 4%
Increases the skill damage bonus of Metallic Sound by 4%.
If Deep Sleep Lullaby is at level 5 or higher,
Enables Level 10 Heal.
Restores 200 HP and 20 SP to the user when a monster is killed by a magical attack.
If upgrade level is +5 or higher,
Additional Max HP + 3%
Additional Max SP + 3%
Additional MATK + 3%
If upgrade level is +7 or higher,
Additional Max HP + 5%
Additional Max SP + 5%
Additional MATK + 5%
Set Bonus
Rainbow Muffler
Fire Arrow
Reduces damage taken from Fire property attacks by 75%.
Set Bonus
Rainbow Muffler
Crystal Arrow
Reduces damage taken from Water property attacks by 75%.
Set Bonus
Rainbow Muffler
Arrow of Wind
Reduces damage taken from Wind property attacks by 75%.
Set Bonus
Rainbow Muffler
Stone Arrow
Reduces damage taken from Earth property attacks by 75%.
A customized red Thanatos Necklace.
It has been modified to provide healing capabilities to the user.
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ATK + 5%, MATK + 5%.
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Set Bonus:
Red Force Pendant
The Agony of Thanatos [1]
For every 4 refine level of Headgear, reduce After Cast Delay by 2%.
When the refine level of Headgear is +7 or higher,
There's a 5% chance to restore 5% of damage as HP when performing physical attack.
There's a 4% chance to restore 300 HP per second for 4 times when performing magical attack.
When the refine level of Headgear is +9 or higher,
ATK + 5%, MATK + 5%.
When the refine level of Headgear is +11 or higher,
reduce Fixed Casting Time by 0.5 seconds.
------------------------
This item can be enchanted with Dark Stone.
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Def: 0
An improved version of the Red Force Pendant. It has the power to restore HP.
ATK + 8%, MATK + 8%.
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Set Bonus:
Red Force Pendant-LT [1]
The Agony of Thanatos-LT [1]
For every 4 refine level of headgear,
reduces After Cast Delay by 2%.
When headgear refined +7 or higher,
Adds a 5% chance of restoring 7% of damage as HP when doing physical attack.
Adds a 4% chance to recover 1500 HP per second for 10 seconds when doing magical attack.
When headgear refined +9 or higher,
ATK + 5%, MATK + 5%, P.ATK + 3, S.MATK + 3.
When headgear refined +10 or higher,
reduces Fixed Casting Time by 0.2 seconds.
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Def : 0
A Sacred earring said to protect its wearer. It draws out the wearer's potential.
------------------------
Damage of Red Flame Cannon increased by 8%.
------------------------
For every 2 Refine Levels, MATK + 7.
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For every 3 Refine Levels, Damage of Red Flame Cannon additionally increased by 2%.
------------------------
Set Bonus:
Red Flame Cannon Shadow Earring
Thunder Cannon Shadow Pendant
MATK + 2%, S.MATK + 2,
If the sum of refine levels is 15 or higher, Magic damage to all size enemies increased by 7%,
If the sum of refine levels is 18 or higher, Ignores 50% magic defense of all races (excluding players).
------------------------
Set Bonus:
Red Flame Cannon Shadow Earring
Thunder Cannon Shadow Pendant
Master Shadow Weapon
Magic damage to enemies of all properties increased by 3%, S.MATK + 2,
If the sum of refine levels is 27 or higher, Ignores 10% magic resistance of all races (excluding players).
------------------------
Location : Earring
A Sacred pendant said to protect its wearer. It draws out the wearer's potential.
------------------------
Damage of Thundering Cannon increased by 8%.
------------------------
For every 2 Refine Levels, MATK + 7.
------------------------
For every 3 Refine Levels, Damage of Thundering Cannon additionally increased by 2%.
------------------------
Location : Pendant
A red driver's hat decorated with white wings.
Str +1, Int +1, Dex +1.
If refined to 7, increase ATK and MATK by 2%.
If refined to 9, additional increase ATK and MATK by 2%.
Head Location : Upper
Account Bound
Rental Item
Property: Neutral
Dex + 4
Max HP + 500
Set Bonus
Survivor's Manteau
Rental Survivor's Rod
MATK + 5%
Reduces damage taken from Neutral property attacks by 25%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Rental Survivor's Rod
MATK + 1%
Set Bonus
Survivor's Manteau [1]
Rental Survivor's Rod
MATK + 5%
Reduces damage taken from Neutral property attacks by 25%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Rental Survivor's Rod
MATK + 1%
Manteau made by the royal family as a token of gratitude for hunters with outstanding skills in hunting competitions.
FLEE + 15, reduce delay after attack by 5%.
Reduce incoming physical and magical damage from animal, insect type monsters by 7%.
Reduce variable casting by 2% per 3 refine rates.
When equipped with Regia Hunting Boots, ATK + 20, MATK + 20.
When each refine rate of Regia Hunting Manteau, Regia Hunting Boots is +9 or higher, reduce delay after attack by 5%.
A revised edition of an encyclopedia that is printed by a Prontera publisher. Thick and sharp-edged, this book is popularly used as a shield.
Int + 3
Dex + 2
MATK + 5
Crit + 3
If Revised Encyclopedia [1] upgrade level is +7 or higher,
Additional Crit + 2.
If upgrade level is +9 or higher,
Additional MATK + 5.
Set Bonus
Encyclopedia [2]
Revised Encyclopedia [1]
Aspd + 1% per upgrade level of Encyclopedia [2].
Set Bonus
Rental Encyclopedia [2]
Revised Encyclopedia [1]
Aspd + 1% per upgrade level of 0Rental Encyclopedia [2].
MATK +10%, increase physical and magical damage dealt to all grade monsters by 10%, recover 200HP and 20SP when monsters killed.
When equipped with Hero, reduce delay after skill by 15%, increase ranged damage dealt to enemies by 25%.
When equipped with Desire of Death, Agi +50, removes penalty of the weapon size.
When equipped with Release of Magic, increase neutral, holy, and wind element damage by 50%, reduce casting time by 70%.
When equipped with Dynast, reduce delay after attack by 15%, increase a chance to perfect hit by 35%.
A magical ring that hung on the foot of the legendary blue dragon.
All Basic Stat + 1, MDEF + 10.
------------------------
When equipped by Swordsman class,
MHP + 7% and Sonic Wave skill damage by 50%.
ASPD + 2 for 30 seconds after using Martyr's Reckoning skill.
------------------------
When equipped by Mage class,
MATK + 5%.
Autocast lv. 5 Safety Wall after using Frost Misty and Blinding Mist skill.
------------------------
When equipped by Thief class,
FLEE + 10.
Reduces Hallucination Walk skill cooldown by 60 seconds
Reduces Manhole skill Variable Casting Time by 100%
------------------------
When equipped by Acolyte class,
After Cast delay -5%.
MHP + 25% for 30 seconds after using Offertorium skill.
Additional After Cast Delay -20% for 10 seconds after using Rising Dragon skill.
------------------------
When equipped by Archer class,
ASPD + 1.
Reduces Variable Casting Time by 100% for 5 seconds after using Warg Bite skill.
For each level of Voice Lessons learned,
increases Severe Rainstorm skill damage by 2%.
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When equipped by Merchant class,
ATK + 5%.
Increases Cart Tornado skill damage by 20%.
Autocast lv. 5 Geneticist Cart Boost after using Suicidal Destruction skill.
------------------------
When equipped by Expanded class,
ATK + 10%.
MATK + 10%.
------------------------
Def : 0
When equipped to Right Accessory
For every 10 base DEX,
Long-range physical damage +1%.
Stun Resistance + 3%.
Base DEX 125 or higher
Decreases Fixed Casting Time by 70%.
Increases resistance to Fire, Water, Wind, Earth properties by 5%.
------------------------
When equipped to Left Accessory
For every 10 base AGI,
ATK and MATK +1%.
Base AGI 125 or higher
Increase movement speed.
Reduce After Cast Delay by 25%.
------------------------
Def : 2
Blue Armor with strong magic.
MATK + 50.
MATK + 2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of magic DEF on Brute, Demon.
If refined to +9 or higher, increases magic damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases magic damage dealt to Wind, Earth by 10%.
When equipped with Temporal Int Boots[1] or Modified Int Boots[1],
MATK + 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of magic DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
A cloak worn by the Geffen Royal Wizard Association.
------------------------
Increase all property magic damage by 20%.
------------------------
Immune to Knockback.
------------------------
For every 2 refine level, MATK + 20, CON + 2, SPL + 2.
------------------------
For every 3 refine level,
increase all property magic damage by 7%,
increase magic damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%.
------------------------
When refined to +9 or higher, increase magic damage against all property enemies by 15%.
------------------------
When refined to +10 or higher, MATK + 100.
------------------------
When refined to +11 or higher, All Basic Status + 15.
------------------------
When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%.
------------------------
When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
------------------------
When refined to +14 or higher, enable to use Lv.3 Shield Spell.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Dracula Card
Increase magic damage against Boss enemies by 40%.
When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Nightmare Verit Card
MHP + 15%.
Increase all property magic damage by 15%.
When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack.
------------------------
[Grade Bonus]
[Grade D] MATK + 100.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] S.MATK + 20.
[Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
------------------------
Def : 100
A hammer used to investigating mine shafts in Einbroch.
It's a tool used to check shafts, but people often use it in battle due to its design and durability.
MATK +180, indestructible.
MATK +7%
Healing Recovery +15%, Adoramus damage +10%.
When refined to +7 or higher, Holy Magic damage +7%, Variable Cast Time -10%.
When refined to +9 or higher, Additional Adoramus damage +15%.
When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 5 sec.
When refined to +11 or higher, After-cast delay -20%.
Boots engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, MATK + 5%, S.MATK + 2.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher, increase all property magic damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] MATK + 5%, S.MATK + 5.
[Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 2.
------------------------
Def : 45
Manteau engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase all property magic damage by 10%.
------------------------
When refined to +11 or higher, MATK + 10%.
------------------------
Set Bonus:
Death Rune Manteau [1]
Death Rune Armor [1]
Death Rune Boots [1]
For every 30 Base INT, SPL + 1.
Increase all property magic damage by 10%.
Reduce Variable Casting Time by 10%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] MATK + 5%, S.MATK + 5.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, S.MATK + 2.
------------------------
Def : 45
Armor engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
For every 25 Base INT, SPL + 1.
------------------------
When refined to +7 or higher, MATK + 5%, S.MATK + 2.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 15%.
------------------------
When refined to +11 or higher, increase all property magic damage by 15%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] SPL + 5, MATK + 5%.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, SPL + 5.
------------------------
Def : 45
A staff equipped with a luminous red orb.
This item is indestructible in battle.
MATK +175
Magic damage +5% on Neutral and Earth enemies.
If upgrade level is +7 or higher,
Reduces the variable casting time of skills by 7%.
If upgrade level is +9 or higher,
Magic attacks create a chance of increasing Fire Magic damage by 30% for 10 seconds.
If upgrade level is +11 or higher,
Reduces the global delay of skills by 10%.
Rutilus Stick-OS remodeled with Team Atnad's technology added.
------------------------
Can't be destroyed in battle.
MATK + 175.
Increases magical damage against neutral and earth property enemies by 10%.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%.
If refine rate is 11 or higher, reduces global cooldown by 15%.
------------------------
ATK : 80
Weapon Lv : 5
A foxtail that was growing near a construction site in Einbroch.
It is solid like steel, perhaps because of its mysterious ores.
MATK +350.
ATK +7%, MATK +7%.
Catnip Meteor and Picky Peck damages +15%.
When refined to +7 or higher, Increased ASPD (ASPD +10%), Variable Cast Time -10%
When refined to +9 or higher, Additional Catnip Meteor and Picky Peck damages +20%.
Physical/Magic attacks create a chance to gain additional Physical/Magic damage +10% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
ATK: 300
The diary of a great sage, published with him never knowing.
Account Bound
Rental Item
Property: Neutral
Required Job: Priest Jobs, Sage Jobs, Taekwon Master
MATK + 120
If base STR is 50 or higher,
ASPD + 5%
If base INT is 70 or higher,
MATK + 5%
A book of a great sage, that recorded his knowledge in a diary format.
Property: Neutral
If the user's base Str is 50 or higher,
Aspd + 5%
If the user's base Int is 70 or higher,
MATK + 5%
A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign.
Dex +2, Mdef +3,
Increases resistance to Fire property by 7%
If refined to 7, spell casting time -3%.
If refined to 8, when using magic attack, has a low chance of autocasting Lvl 1 Sightrasher.
If refined to 9, additional spell casting time decrease by 2%.
If refined to 10, MATK +4%.
Location : Uppper
A staff for guides who lead on the path of sacred light.
------------------------
Cannot be destroyed.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increase Flamen damage by 5%.
------------------------
When refined to +5 or higher, increase Flamen damage by additional 10%.
------------------------
When refined to +7 or higher, increase Holy property magic damage by 5%.
------------------------
When refined to +9 or higher, increase Flamen damage by additional 10%.
------------------------
When refined to +10 or higher, reduce After Cast Delay by 10%.
------------------------
When refined to +11 or higher, increase Flamen damage by additional 5% and Arbitrium damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Holy property magic damage by 10%.
[Grade C] Increase magic damage against all sizes enemies by 10%.
[Grade B] Increase magic damage against all races enemies by 10%.
[Grade A] Increase magic damage against all property enemies by 10%.
------------------------