It feels like being controlled by an unknown machine.
Position: Upper
Max SP - 50%
Hit + 50
Flee + 50
Set Bonus
Runaway Chip [1]
Broken Chip 1 [1]
Broken Chip 2 [1]
ATK + 50
MATK + 50
Increased Movement Speed.
If Runaway Chip [1] upgrade level is +9 or higher,
Max HP + 10%
Max SP + 50%
Black leather boots engraved Rune.
Unable to destroy.
When pure STR is 90 or higher, ATK + 10. When pure STR is 120 or higher, ATK + 10 additionally.
When pure INT is 90 or higher, MATK + 3%. When pure INT is 120 or higher, MATK + 2% additionally.
Boots engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
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When refined to +7 or higher, MATK + 5%, S.MATK + 2.
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When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher, increase all property magic damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] MATK + 5%, S.MATK + 5.
[Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 2.
------------------------
Def : 45
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself.
MaxHP +4%, VIT + 3
Increase damage of Storm Blast by 30%
When refined to +6 or higher,
Increase damage of Storm Blast by additional 20%
When refined to +8 or higher,
Increase damage of Storm Blast by additional 20%
When below BaseLv99,
VIT + 1 per 2 refine rates
When above BaseLv100,
VIT + 1 per 1 refine rate
When using a Runestone,
applies a special buff to a character.
This effect won't work for Anima Runestone.
When using Verkana Runestone
Casts Millenium Shield for 60 sec,
This effect won't work in WoE maps.
Reduce physical damage to all class monsters by 50%
Reduce ranged physical damage by 50%
MATK -50%
When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1
When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1
When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1
When using Nosiege Runestone,
Casts Refresh,
Recovers HP and SP by 100%.
Cleanse Masquerade type affects.
Masquerade - Innovation
Masquerade - Groomy
Masquerade - Ignorance
Masquerade - Laziness
Masquerade - Weakness
Masquerade - Unlucky
When using Rhydo Runestone,
casts Crushing Strike,
cannot be knocked back for 30 sec.
When using Turisus Runestone,
casts Giant Growth,
STR+30, INT-30 for 240 sec
When using Urj Runestone,
casts Abundance,
Recovers 40 SP per 10 sec for 300 sec
When using Asir Runestone
casts Determination,
ATK+10, ASPD+10% for 300 sec
When using Hagalas Runestone,
casts Skin of Stone,
HP - 1000
Reflects 10% of incoming melee physical damage for 300 sec
When using Isia Runestone,
casts Vitality,
Recovers 500 HP per 10 sec for 300 sec
When using Pertz Runestone,
casts Storm Blast.
Location : Upper Weight : 300
Manteau engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase all property magic damage by 10%.
------------------------
When refined to +11 or higher, MATK + 10%.
------------------------
Set Bonus:
Death Rune Manteau [1]
Death Rune Armor [1]
Death Rune Boots [1]
For every 30 Base INT, SPL + 1.
Increase all property magic damage by 10%.
Reduce Variable Casting Time by 10%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] MATK + 5%, S.MATK + 5.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, S.MATK + 2.
------------------------
Def : 45
A staff equipped with a luminous red orb.
This item is indestructible in battle.
MATK +175
Magic damage +5% on Neutral and Earth enemies.
If upgrade level is +7 or higher,
Reduces the variable casting time of skills by 7%.
If upgrade level is +9 or higher,
Magic attacks create a chance of increasing Fire Magic damage by 30% for 10 seconds.
If upgrade level is +11 or higher,
Reduces the global delay of skills by 10%.
Rutilus Stick-OS remodeled with Team Atnad's technology added.
------------------------
Can't be destroyed in battle.
MATK + 175.
Increases magical damage against neutral and earth property enemies by 10%.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral and fire property magical damage by 30%.
If refine rate is 11 or higher, reduces global cooldown by 15%.
------------------------
ATK : 80
Weapon Lv : 5
A dagger richly decorated with gold throughout the handle created for the 2012 RWC (Ragnarok World Championship).
ATK +20 and MATK +20 per 3 upgrade levels of RWC Memory Knife [1].
If upgrade level is +6 or higher, ATK + 5% and MATK + 5%.
If upgrade level is +9 or higher, ATK + 5% and MATK + 5%.
Adds a low chance of casting Level 1 Weapon Perfection on the user when performing a physical attack.
Set Bonus
RWC Memory Knife [1]
RWC 2012 Ring
+10 ATK per upgrade level of RWC Memory Knife [1].
Set Bonus
RWC Memory Knife [1]
RWC 2012 Pendant
+10 MATK per upgrade level of RWC Memory Knife [1].
These set bonuses do not work with the card-slotted RWC accessories.
A staff created for the 2012 RWC (Ragnarok World Championship) infused with pure gold.
The set bonus is lost if the pendant is compounded with a card.
Property: Neutral
Required Job: Acolyte Jobs, Mage Jobs, Soul Linker
MATK + 30 per 3 upgrade levels of the item.
If upgrade level is +6 or higher,
MATK + 5%
If upgrade level is +9 or higher,
MATK + 5%
Adds 0.5% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack.
Set Bonus
RWC 2012 Pendant
RWC Memory Staff [1]
MATK + 5 per upgrade level of the RWC Memory Staff [1].
A special cap with a neon sign above, dedicated to celebrating RWC 2010 in Indonesia.
Increase resistance against human type monster by 10%, CRI + 10.
Increase the healing effect of Red Potion and White Potion by 100%.
LUK + 5, ASPD + 1, ATK, MATK + 3%.
Location : Upper Weight : 10
Required lv : 15
A foxtail that was growing near a construction site in Einbroch.
It is solid like steel, perhaps because of its mysterious ores.
MATK +350.
ATK +7%, MATK +7%.
Catnip Meteor and Picky Peck damages +15%.
When refined to +7 or higher, Increased ASPD (ASPD +10%), Variable Cast Time -10%
When refined to +9 or higher, Additional Catnip Meteor and Picky Peck damages +20%.
Physical/Magic attacks create a chance to gain additional Physical/Magic damage +10% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
ATK: 300
The diary of a great sage, published with him never knowing.
Account Bound
Rental Item
Property: Neutral
Required Job: Priest Jobs, Sage Jobs, Taekwon Master
MATK + 120
If base STR is 50 or higher,
ASPD + 5%
If base INT is 70 or higher,
MATK + 5%
A book of a great sage, that recorded his knowledge in a diary format.
Property: Neutral
If the user's base Str is 50 or higher,
Aspd + 5%
If the user's base Int is 70 or higher,
MATK + 5%
A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign.
Dex +2, Mdef +3,
Increases resistance to Fire property by 7%
If refined to 7, spell casting time -3%.
If refined to 8, when using magic attack, has a low chance of autocasting Lvl 1 Sightrasher.
If refined to 9, additional spell casting time decrease by 2%.
If refined to 10, MATK +4%.
Location : Uppper
Mace that is said to have been used by a saint.
It seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
MATK + 165, MATK + 3%.
Increases holy property magical damage by 1% per 2 refine rate.
Increases Adoramus damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by additional 10%
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Arch Bishop Jobs
Indestructible.
MATK +210, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, increases holy property magical damage by 1%.
For every 3 refine level, increases Adoramus damage by 5%.
When refined to +7 or higher, reduces variable casting time by 10%, increases holy property magical damage by 10%.
When refined to +9 or higher, increases magical damage against all race enemies (except players) by 15%.
When refined to +11 or higher, increases Adoramus damage by 30%.
Set Bonus:
Saint Mace-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases neutral and holy property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
A pair of boots used by a certain Santa Claus.
------------------------
MHP + 5%, MSP + 5%.
------------------------
For every 2 refine level, ATK + 10, MATK + 10.
------------------------
For every 3 refine level, increase physical and magic damage against all race enemies by 3%.
------------------------
When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%.
------------------------
When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds.
While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%.
------------------------
Set Bonus:
Santa Red Boots [1]
Santa Poring Card
Increase physical and magic damage against Normal class enemies by 18%.
------------------------
Set Bonus:
Santa Red Boots [1]
Celine Kimi Card
Increase physical and magic damage against Boss class enemies by 30%.
Ignore physical and magic defense of Boss class enemies by 50%.
------------------------
[Grade Bonus]
[Grade D] ATK + 100, MATK + 100.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] EXP Gain from Monster + 8%.
[Grade A] Item Drop Rate + 8%.
------------------------
Def : 20
The red coat that Santa Claus wears every Christmas.
------------------------
Cannot be destroyed in battle.
------------------------
For every 2 refine level, S.MATK + 3.
------------------------
For every 3 refine level, MATK + 50.
------------------------
When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20.
------------------------
When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%.
------------------------
When refined to +12 or higher, increase Water and Holy property magic damage by 20%.
------------------------
When refined to +13 or higher, enable to use Lv.10 Enchant Blade.
When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds.
------------------------
Set Bonus:
Santa Suit [1]
Stormy Knight Card
INT +30, SPL+ 30.
Increase Water and Holy property magic damage by 30%.
------------------------
[Grade Bonus]
[Grade D] MHP +15%, MSP +15%.
[Grade C] Reduce Variable Casting Time by 15%.
[Grade B] Reduce After Cast Delay by 20%.
[Grade A] Increase Arbitrium and Crystal Rain damage by 50%.
------------------------
Def : 120
The robe once worn by Sarah, enstilling mystical power.
DEF: 35
Required Job: All classes
When using magic attacks has a small chance of increasing mATK by 8*the refine level of the robe for a short period of time.
MATK + 130.
------------------------
This option below is only applied when you didn't learn Peco Peco Ride.
Remove weapon's size damage penalty to all monsters.
For every refine level :
Increases Holy Cross damage by 20%.
Increases Grand Cross damage by 20%.
Increases Bash damage by 20%.
For every level of Spear Quicken learned :
Increases ASPD by 3%, CRIT +3, Flee +2.
------------------------
When refined to +9 or higher,
Increases heal effectiveness by 40%.
Increase rate of incoming recovery skills and items by 15%.
------------------------
When refined to +10 or higher,
Increases heal effectiveness by additional 40%.
Increase rate of incoming recovery skills and items by additional 15%.
------------------------
When refined to +11 or higher,
All Basic Status +10.
------------------------
When refined to +12 or higher,
ATK and MATK +120.
------------------------
A crown representing Scorpio.
MATK + 20 per 2 refine rate.
If upgrade level is +7 or higher, reduces variable casting time by 10%.
If upgrade level is +9 or higher, increase all property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.
When equipped with Cannon Rapier-OS, increases holy property magical damage by 5%, increases Genesis Ray damage by 4% per 2 refine rate of weapon.
When equipped with Rutilus Stick-OS, MATK + 30, increases Psychic Wave damage by 3% per 2 refine rate of weapon.
When equipped with Ultio-OS, increases holy property magical damage by 5%, increases Judex damage by 3% per 2 refine rate of weapon.
Location: Upper Weight: 10
Required Lv: 130
A robe that was corroded by fragments of the cursed orb.
The unsaved souls that were taken into the orb continue to cry out in pain and despair.
------------------------
Reduce damage taken from normal and boss monsters by 5%.
------------------------
Reduce damage taken from players by 7%.
------------------------
For every refine level, ATK + 30, MATK + 30.
------------------------
When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%.
------------------------
When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%.
------------------------
When refined to +12 or higher, All Basic Status + 15.
------------------------
When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%.
------------------------
Def : 100
A mysterious scroll that no one is sure who wrote it, when it was written, or even whether it even exists.
It is said that it can only be bestowed upon those who have perfected their arts.
------------------------
SPL + 3.
------------------------
MATK + 10%.
------------------------
MATK + 100.
------------------------
Reduce damage taken from Human and Doram Player by 3%.
------------------------
Reduce 16th Night cooldown by 25 seconds.
------------------------
For every Base Level, increase Exploding Dragon, Snow Flake Draft, and Wind Blade damage by 1%.
------------------------
For every 10 Base Level, increase Red Flame Cannon, Cold Blooded Cannon, Thundering Cannon, Golden Dragon Cannon, Darkening Cannon, and Dark Dragon - Nightmare damage by 1%.
------------------------
Def : 0
A scroll filled with forbidden martial arts that was sealed inside time and space.
It might resonate well with time-related equipment.
------------------------
ATK +5%, MATK +5%.
------------------------
ASPD + 5%.
------------------------
SPL +15, POW +15.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
MATK + 80.
For every 2 refine level of Helmet, increase Wind, Water, and Fire property magical damage by 4%.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
ATK +80.
For every 2 refine level of Helmet, increase Cross Slash and Kunai Explosion damage by 8%.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
Temporal Jewel (Luk) lv.2/lv.3
Increase melee and long-range physical damage by 8%.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
Temporal Jewel (Str) lv.2/lv.3
CRI +10, Critical Damage +10%.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
Temporal Jewel(Int) lv.2/lv.3
ASPD +2.
------------------------
Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
Temporal Jewel(Agi) lv.2/lv.3
Increase all property magical damage by 10%.
------------------------
Def: 0
Indestructible in battle.
STR + 3, INT + 5.
Increases Frozen, Burning resistance by 50%.
Increase damage of Mammonite by 10% per 1 BaseLv. When physically attacking, adds 100% chance to drain 1% of damage as HP.
For every refine rate, MaxHP + 2%, physical damage + 2%, perfect hit + 2%.
When refined to +7 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 1% of damage as HP.
When refined to +9 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 2% of damage as HP.
When refined to +10 or higher, removes weapon's size penalty.
MATK + 290
A small shield that can be equipped on the arm, granting additional defensive effects. It can be used alone, but its defensive effect is low.
For every refine level, reduces after cast delay by 1%.
------------------------
For every 2 refine levels, ASPD + 3%.
------------------------
When refined to +9 or higher, ATK + 3%, MATK + 3%.
------------------------
Location : Shield
Equipped : All Classes
An old Staff used by an ancient hero.
It seems old, but its hidden power seems to resonate with Ancient Hero Boots.
MATK + 155.
Cannot be destroyed in battle.
Every 2 Refine levels MATK+ 10.
Every 3 Refine levels [Earth Grave] damage increased by 12%.
When Refine level is 9 Variable Casting decreased by 10%.
When Refine level is 11 [Psychic Wave] skill cooltime decreased by 1s.
When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate (3%) for 7s INT + 20, MATK+ 15%.
Weapon Lv : 4
Required Lv : 100
Required Job: Sorcerer Jobs
Indestructible.
MATK +195, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Earth Grave damage by 12%.
When refined to +7 or higher, increases neutral, earth, and poison magical damage by 15%.
When refined to +9 or higher, increases Psychic Wave and Poison Buster damage by 35%, reduces variable casting by 15%.
When refined to +11 or higher, increases Psychic Wave and Poison Buster damage by additional 15%, and reduce Psychic Wave cooldown by 1 second.
Set Bonus:
Shadow Staff-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
------------------------
[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases neutral, earth, and poison magical damage by 15%, S.MATK +1.
[Grade B] SPL + 3, S.MATK + 2.
------------------------