An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic dexterity.
------------------------
DEX +12, MHP +15%, MSP +10%.
For every 2 refine level, Reduces variable casting time by 4%.
For every 2 refine level, Increases ASPD by 4%.
For every 3 refine level, Increases physical and magical damage against dragon monster by 8%.
If refine rate is 11 or higher, increases physical and magical damage against medium and
large size monsters by 8%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Purple Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%, MATK +5%.
For every 15 base DEX, Increases ASPD by 3% and
Reduces variable casting time by 3%
[Dragon's Speed]
When attacked, has a chance to increase FLEE +50, Perfect Dodge +10 for 10 seconds.
If the base DEX is 120 or higher,increases the activation rate of [Dragon's Speed],
FLEE +30, Perfect Dodge +5.
If the sum of refine rate of Purple Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 15%, reduces variable casting time by 15%
reduces global cooldown by 25%.
------------------------
Walking on the trail of the rainbow, walking on the trail of singing voices, everything about you will become beautiful. All the dark haze will dissipate in a trail of rainbows. - Robert Motherwell
Reduce incoming damage from players by 5%
Location : Middle Weight : 50
A magical shield endowed with the power of undead.
Reduces damage taken from Undead property enemies by 5%.
Increases damage taken from Human race enemies by 5%.
Increases the experience given from monsters by 10% if the user has active vip.
Set Bonus
Lamor Manteau
Lamor Shield
Increases damage on Undead property targets by 1% per upgrade level of Lamor Shield.
Reduces damage taken from Demi-Human race enemies by 1% per upgrade level of Lamor Manteau.
Set Bonus
Lamor Shield
Lamor Shoes
Reduces damage taken from Undead property enemies by 5%.
Reduces damage taken from Undead property attacks by 2% per upgrade level of Lamor Shield.
A special manteau for your rapid growth.
Specialized in Ranged Physical Attack.
Cannot be refined.
Reduces Variable Cast Time by 5%.
For every 3 refine levels, increases ATK + 2.
If refined to +7, increases Ranged Physical Attack by 5%.
If refined to +9, reduces After Cast Delay by 10%.
An improved Manteau exclusively for anti-magic. It not only has excellent magic defense ability,
but also greatly improves the wearer's physical abilities.
------------------------
MaxHP + 1200.
------------------------
MaxHP + 1% per refine rate.
------------------------
Increases ASPD by 2% per 3 refine rate.
------------------------
If refine rate is 9 or higher, increases long ranged physical damage by 5%.
------------------------
If refine rate is 11 or higher, increases long ranged physical damage by additional 7%.
------------------------
Set Bonus
Ravage Magic Manteau
Anti Conjurer Suit
ATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases long ranged physical damage by 5%, increases ASPD by 10%.
------------------------
Set Bonus
Ravage Magic Manteau
Magic Protector Robe
ATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases long ranged physical damage by 5%, reduces variable casting time by 10%.
------------------------
Def : 70
An improved muffler exclusively for anti-magic, not only has excellent magic defense ability,
but also greatly improves the wearer's physical abilities.
------------------------
MaxHP + 2000.
------------------------
MaxHP + 1% per refine rate.
------------------------
Increases ASPD by 1% and reduces variable casting time by 1% per 3 refine rate.
------------------------
If refine rate is 9 or higher, increases damage against all size monsters by 3%.
------------------------
If refine rate is 11 or higher, when dealing physical or magical damage, has a low chance to recover 350 HP and 20 SP per second for 10 seconds.
------------------------
Set Bonus
Ravage Magic Muffler
Anti Conjurer Suit
ATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, ATK + 5%, increases ASPD by 10%.
------------------------
Set Bonus
Ravage Magic Muffler
Magic Protector Robe
MATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, MATK + 5%, reduces variable casting time by 10%.
------------------------
Def : 90
Reduce After Cast Delay by 5%.
Increases magic damage to enemies of all sizes by 6%.
Increase Judex and Rampage Blast damage by 30%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Old Mitra [1]
For every refine level of helmet,
Increase Holy property magic damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Old Blazing Soul [1]
For every refine level of helmet,
Increases long ranged physical damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Record of Acolyte [1]
Ignores magic defense of all races by 25% (except Player).
When equipped by Archbishop class:
Reduce Variable Casting Time of Judex by 100%.
Reduces Cooldown of Hell Inferno skill by 2 seconds.
When equipped by Sura class:
Reduces cooldown of Earth Shaker and Rampage Blast by 1.2 seconds.
Reduce After Cast Delay by 20%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Record of Acolyte [1]
Old Mitra [1]
For every 3 refine level of helmet:
Increase magic damage against all size enemies by 3%.
Increases Judex damage by 10%.
------------------------
Set Bonus:
Record of Acolyte vol.2 [1]
Record of Acolyte [1]
Old Blazing Soul [1]
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increases Rampage Blast damage by 10%.
------------------------
Def : 0
ASPD + 10%.
Increases physical damage against enemies of all sizes by 6%.
Increase Focused Arrow Strike and Severe Rainstorm damage by 30%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Old Camouflage Bunny Hood [1]
For every refine level of helmet,
Increases Focused Arrow Strike damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Old Maestro Song's Hat [1]
OR
Record of Archer vol.2 [1]
Old Dying Swan [1]
Increases ranged physical damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Record of Archer [1]
When equipped by Ranger class:
Reduces the Cooldown of No Limits skill by 90 seconds.
(No Limits skill will be canceled when unequipped.)
Reduce Variable Casting Time of Focused Arrow Strike by 100%.
When equipped by Maestro or Wanderer class:
Reduce SP consumption of Severe Rainstorm skill by 60.
Reduces cooldown of Severe Rainstorm skill by 2 seconds.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Record of Archer [1]
Old Camouflage Bunny Hood [1]
For every 3 refine level of helmet:
Increases physical damage against all size enemies by 3%.
Increases Focused Arrow Strike damage by 10%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Record of Archer [1]
Old Maestro Song's Hat [1]
OR
Record of Archer vol.2 [1]
Record of Archer [1]
Old Dying Swan [1]
For every 3 refine level of helmet:
Increases physical damage against all size enemies by 3%.
Increases Severe Rainstorm damage by 10%.
------------------------
Def : 0
Reduces variable casting by 10%.
For every 2 levels of Safety Wall,
Ignores magic defense of all monsters (except Player) by 10%.
------------------------
Set Bonus
Old Magic Stone Hat
Record of Mage
Reduces fix casting time by 0.3 seconds.
Increases Neutral element magic damage by 15%.
Increases Comet damage by 30%.
------------------------
Set Bonus
Old Wind Whisper
Record of Mage
when performing a magic attack, has a 5% chance to use the skill Lv.5 Mystical Amplification.
Increases Psychic Wave damage by 30%.
------------------------
Reduce Variable Casting Time by 10%.
Increase magic damage against all size enemies by 6%.
Increase Comet and Psychic Wave damage by 30%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Old Magic Stone Hat [1]
For every refine level of helmet, increase Fire and Neutral property magic damage by 2%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Old Wind Whisper [1]
For every refine level of helmet, increase Wind and Neutral property magic damage by 2%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Record of Mage [1]
Ignores 50% of magic defense of monsters of all races (excluding players).
When equipped by Warlock class:
Reduce Fixed Casting Time by 0.7 seconds.
When equipped by Warlock class below level 170:
Reduces the cooldown of Crimson Rock by 4 seconds.
When equipped by Warlock class above level 170:
Reduces the cooldown of Crimson Rock by 1 second.
Increase damage of Crimson Rock by 30%.
When equipped by Sorcerer class:
INT + 30
When equipped by Sorcerer class below level 170:
Reduces cooldown of Varetyr Spear by 4 seconds.
When equipped by Sorcerer class above level 170:
Reduces cooldown of Varetyr Spear by 1 second.
Increase damage of Varetyr Spear by 30%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Record of Mage [1]
Old Magic Stone Hat [1]
For every 3 refine level of helmet:
Increases magic damage against enemies of all races by 3%.
Increase Comet damage by 10%.
------------------------
Set Bonus:
Record of Mage vol.2 [1]
Record of Mage [1]
Old Wind Whisper [1]
For every 3 refine level of helmet:
Increases magic damage against enemies of all races by 3%.
Increases damage of Psychic Wave by 10%.
------------------------
Def : 0
Reduce global cooldown by 5%.
For every 2 levels of Mammonite,
Physical and Magical damage to all monster sizes +3%.
------------------------
Set Bonus
Old Driver Band (Red)
Record of Merchant
Axe Boomerang cooldown is reduced by 0.5 second.
Physical damage to all monster sizes +10%.
------------------------
Set Bonus
Old Driver Band (Yellow)
Record of Merchant
Reduced variable casting time Arm Cannon by 50%.
Reduce global cooldown by 5%.
------------------------
Set Bonus
Old Midas Whisper
Record of Merchant
Physical damage to all monster sizes +10%.
Spore Explosion cooldown is reduced by 2 seconds.
Increases Spore Explosion damage by +40%.
------------------------
ASPD + 10%.
Increase physical damage against all size enemies by 6%.
Increase Axe Boomerang, Arm Cannon, and Spore Explosion damage by 30%.
------------------------
Set Bonus:
Record of Merchant vol.2
Old Driver Band (Red)
Reduce Axe Boomerang cooldown by 2 seconds.
For every refine level of helmet, increase long range physical damage by 2%.
------------------------
Set Bonus:
Record of Merchant vol.2
Old Driver Band (Yellow)
Reduce Arm Cannon cooldown by 0.3 seconds.
For every refine level of helmet:
Increase long range physical damage by 1%.
Reduce global cooldown by 1%.
------------------------
Set Bonus:
Record of Merchant vol.2
Old Midas Whisper
Reduce Spore Explosion cooldown by 0.5 seconds.
For every refine level of helmet, increase Spore Explosion damage by 3%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
When equipped by Mechanic class:
Reduce Arm Cannon variable casting time by 50%.
When using Axe Boomerang, there's a 35% chance to cast Axe Boomerang on the target.
When equipped by Geneticist class:
There's 15% chance to cast Spore Explosion lv. 10 on target when taking melee physical damage.
Reduce Spore Explosion variable casting time by 100%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
Old Driver Band (Red)
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Axe Boomerang damage by 30%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
Old Driver Band (Yellow)
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Arm Cannon damage by 10%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
Old Midas Whisper
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Spore Explosion damage by 30%.
------------------------
Def : 0
Reduce global cooldown by 6%.
Increase physical damage against all size enemies by 6%.
Increase Hundred Spear and Earth Drive damage by 30%.
------------------------
Set Bonus:
Record of Swordman vol.2
Old Rune Circlet
For every refine level of helmet, increase long ranged physical damage by 3%.
------------------------
Set Bonus:
Record of Swordman vol.2
Old Casket of Protection
For every refine level of helmet, increase melee physical damage by 3%.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman
HIT + 40
Reduce global cooldown by 16%.
Reduce Hundred Spear and Earth Drive skill cooldown by 0.5 seconds.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman
Old Rune Circlet
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 6%.
Increase Hundred Spear damage by 10%.
------------------------
Set Bonus:
Record of Swordman vol.2
Record of Swordman
Old Casket of Protection
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 6%.
Increase Earth Drive damage by 10%.
------------------------
Def: 0
ASPD + 10%
Increase physical damage against all size enemies by 6%.
Increase Triangle Shot and Meteor Assault damage by 30%.
------------------------
Set Bonus:
Record of Thief vol.2
Old Bone Circlet
For every refine level of helmet, increase Meteor Assault damage by 6%.
------------------------
Set Bonus:
Record of Thief vol.2
Old Shadow Handicraft
For every refine level of helmet:
Increase long range physical damage by 2%.
Reduce global cooldown by 1%.
------------------------
Set Bonus:
Record of Thief vol.2
Record of Thief
When equipped by Guillotine Cross class:
Ignores 35% of physical defense of monsters of all races.
Reduce Meteor Assault cooldown by 0.35 seconds.
Reduce Meteor Assault variable casting time by 100%.
When equipped by Shadow Chaser class:
Reduce Triangle Shot variable casting time by 100%.
Guided Attack Chance + 70%.
------------------------
Set Bonus:
Record of Thief vol.2
Record of Thief
Old Bone Circlet
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Meteor Assault damage by 30%.
------------------------
Set Bonus:
Record of Thief vol.2
Record of Thief
Old Shadow Handicraft
For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Triangle Shot damage by 10%.
------------------------
Def: 0
The hat worn by the repairman of the Aldebaran clock tower. The watch decoration is particularly attractive.
It is adapted to suit OS weapons.
ATK + 20 per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 15%.
If refine rate is 9 or higher, increase melee physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.
When equipped with Meuchler-OS, ATK + 30, increases Rolling Cutter damage by 4% per 2 refine rate of weapon.
When equipped with Circuit Board-OS, ATK + 30, increases Solar Explosion damage by 4% per 2 refine rate of weapon.
When equipped with Beam Claymore-OS, CRI + 10, increases physical and magical damage against large size enemies by 4% per 2 refine rate of weapon.
A hat worn by the repairmen of the Aldebaran Clock Tower.
The clock model decoration is particularly attractive.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, ATK +20.
------------------------
When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases melee and ranged physical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
------------------------
Set Bonus:
Red Clock Casquette-LT [1]
Meuchler-OSAD [2]
ATK +70.
Every 2 refine level of weapon, increases Rolling Cutter damage by 7%.
------------------------
Set Bonus:
Red Clock Casquette-LT [1]
Circuit Board-OSAD [2]
ATK +70.
Every 2 refine level of weapon, increases Solar Explosion damage by 7%.
------------------------
Set Bonus:
Red Clock Casquette-LT [1]
Beam Claymore-OSAD [2]
reduces Ignition Break skill cooldown by 1 second.
Every 2 refine level of weapon, increases Ignition Break damage by 7%.
------------------------
Def : 0
Location : Upper
An environmentally friendly shoes. It is better take off the shoes often for refreshing due to no good ventilation. If you don't, you will see what is going to happen.
Account Bound
Required Jobs: Doram
CRIT + 5
Restores 4 HP to the user every 10 seconds.
Restores 1 SP to the user every 10 seconds.
An improved version of the Red Force Pendant. It has the power to restore HP.
ATK + 8%, MATK + 8%.
------------------------
Set Bonus:
Red Force Pendant-LT [1]
The Agony of Thanatos-LT [1]
For every 4 refine level of headgear,
reduces After Cast Delay by 2%.
When headgear refined +7 or higher,
Adds a 5% chance of restoring 7% of damage as HP when doing physical attack.
Adds a 4% chance to recover 1500 HP per second for 10 seconds when doing magical attack.
When headgear refined +9 or higher,
ATK + 5%, MATK + 5%, P.ATK + 3, S.MATK + 3.
When headgear refined +10 or higher,
reduces Fixed Casting Time by 0.2 seconds.
------------------------
Def : 0
A red ribbon that feels the power of the soul. The length of the ribbon is very long, so you can feel the mysterious atmosphere.
Increase magic damage to all size monsters by 10%.
Reduce incoming damage from human type enemies by 5%.
Cannot be confused.
When Eswhoo lv.10 is learned, reduce fixed casting of Espa and Eswhoo by 100%.
When Soul Bind lv.7 is learned, ASPD + 2.
Location : Middle Weight : 10
A red ribbon that feels the power of the soul. The length of the ribbon is very long, so you can feel the mysterious atmosphere.
Increase magic damage to all size monsters by 10%.
Reduce incoming damage from human type enemies by 5%.
Cannot be confused.
When Eswhoo lv.10 is learned, reduce fixed casting of Espa and Eswhoo by 100%.
When Soul Bind lv.7 is learned, ASPD + 2.
Location : MIddle Weight : 10
Armor made by the royal family as a token of gratitude for hunters with outstanding skills in hunting competitions.
MHP + 500, MSP + 100.
Increase physical and magical damage to animal, insect type monsters by 7%.
MHP + 50, MSP + 20 per 3 refine rates.
When equipped with Regia Hunting Manteau, Regia Hunting Boots, reduce variable casting by 7%.
When each refine rate of Regia Hunting Mail, Regia Hunting Manteau, Regia Hunting Boots is +9 or higher, reduce variable casting by extra 5%.
Manteau made by the royal family as a token of gratitude for hunters with outstanding skills in hunting competitions.
FLEE + 15, reduce delay after attack by 5%.
Reduce incoming physical and magical damage from animal, insect type monsters by 7%.
Reduce variable casting by 2% per 3 refine rates.
When equipped with Regia Hunting Boots, ATK + 20, MATK + 20.
When each refine rate of Regia Hunting Manteau, Regia Hunting Boots is +9 or higher, reduce delay after attack by 5%.
A headgear which is focused on defense. It covers almost all of the face.
Int +1, Vit +2, Mdef +5.
When pure Int is 120, MATK +10, Def +5.
Location: Upper-Mid
Rental Item
------------------------
Rental Swimsuit that can be used for a certain time during the Noodle Festival period. Made for the best surfer.
------------------------
MHP + 10%, MSP + 10%.
------------------------
Set Bonus:
[Rental] Surfer Swimsuit
[Rental] Scuba Mask
Perfect Dodge + 15.
Reduce Variable Cast Time by 30%.
Hunting EXP from Fish Monsters + 5%.
------------------------
Equip Level: 40
Equippable By: All Jobs
A compact telescope designed for easy carrying.
Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons.
------------------------
HIT + 10.
------------------------
For every 20 Pure STR, physical damage to Formless and Undead races + 1%.
------------------------
For every 20 Pure AGI, physical damage to Brute and Plant races + 1%.
------------------------
For every 20 Pure VIT, physical damage to Insect and Fish races + 1%.
------------------------
For every 20 Pure INT, physical damage to Demon and Demi-Human races + 1%.
------------------------
For every 20 Pure DEX, physical damage to Angel and Dragon races + 1%.
------------------------
For every 20 Pure LUK, physical damage to Doram and Human Player + 1%.
------------------------
If the total of all pure Base Stats is 600 or higher, physical damage to all races + 10%, HIT + 10.
------------------------
Set Bonus:
Portable Telescope
Rescue Whistle
Reduces After Cast Delay by 10% and Fixed Casting Time by 0.2 seconds.
Increases First Aid cooldown by 5 seconds.
When using First Aid, auto-casts Lv.5 Safety Wall on self.
------------------------
Def : 0
Location : Middle
The belief in the heart that one will fight to the very end makes the wearer feel the surge of power.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, reduce damage taken from Dragon race enemies by 4%.
------------------------
For every 4 refine level, increase physical damage against Dragon and Demi-human race enemies by 8%.
------------------------
When refined to +7 or higher, ATK + 10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 8%.
------------------------
When refined to +11 or higher, increase melee and long-ranged physical damage by 10%.
------------------------
When refined to +12 or higher, increase physical damage against Neutral property enemies by 12%.
------------------------
When refined to +13 or higher, increase melee and long-ranged physical damage by additional 15%.
------------------------
Set Bonus:
Avenger Cloak of Naght Sieger [1]
Naght Seiger Card
P.ATK + 10.
Increase physical damage against Boss enemies by 20%.
When performing physical attack, there's a 4% chance to transform into Naght Sieger for 10 seconds.
While transformed, increase physical damage against Boss enemies by additional 20%.
------------------------
Def : 0
This animal has thick skin that helps improve vitality.
Position: Upper
Vit + 2
Adds a chance of casting Level 5 Lord of Vermilion when receiving a physical attack.
Vit + 1 per upgrade level of the item past the upgrade level of 7.
Increase magical damage to small, medium, large monsters by 10%.
Increase damage of Adoramus and Judex by 1% per 3 BaseLv.
When Clearance Lv5 is learned, increase Holy, Wind, Neutral magical damage by 10%.
When Oratio Lv10 is learned, reduce fixed casting of Oratio by 100%, increase Healing + 30%, reduce SP consumption by 10%.
When Adoramus Lv5 is learned, increase ASPD by 15%, recovers 100 HP and 10 SP when monsters killed using magical attack.
When Offertorium Lv5 is learned, reduce variable casting by 30%.
SET BONUS
Ring of Adoramus
Release of Magic
Ignores magic defense of all races by 100%
All Basic Stat + 4.
Reduces Variable Casting Time by 5%.
Increases physical/magical damage to all class monster by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Demon God's Apostle Shnaim Card
MHP +5%, ATK and MATK +50.
------------------------
Set Bonus:
Ring of Despair-LT
Demon God's Apostle Ahat Card
MHP +5%, ATK and MATK +50.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Force3
POW +5,
Increases melee physical attack by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Intelligence3
SPL +5,
Increases all property magical damage by 10%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Concentration3
CON +5,
Increases long-range physical damage by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Speed3
ASPD +1,
Reduces delay after skill by 5%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Luck3
C.RATE +5,
Increases critical damage by 10%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Vitality3
RES and MRES +20,
MHP + 5%.
------------------------
Def : 0