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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Soul” in Renewal

Page 4 of 13
Cannon Modifier

Cannon Modifier [1]

#32259 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
All basic status +1. ------------------------ Set Bonus: Cannon Converter [1] Old Driver Band (Yellow) [1] Increases Vulcan Arm and Arm Cannon damage by 20%. Reduces After Cast Delay by 8%. No Madogear Fuel is required for skills. ------------------------ Set Bonus: Cannon Converter [1] Old Midas Whisper [1] Increases ranged physical damage by 12%. ------------------------ Set Bonus: Cannon Converter [1] Old Midas Whisper [1] Iron Cannon Ball Reduces physical damage from Large, Medium, and Small enemies by 5%. ------------------------ Set Bonus: Cannon Converter [1] Old Midas Whisper [1] Soul Cannon Ball Reduces physical damage from Large enemies by 8%. ------------------------ Set Bonus: Cannon Converter [1] Old Midas Whisper [1] Dark Cannon Ball Reduces physical damage from Medium enemies by 8%. ------------------------ Set Bonus: Cannon Converter [1] Old Midas Whisper [1] Holy Cannon Ball Reduces physical damage from Small enemies by 8%. ------------------------ Def : 0
Full item details & effects
Cat Ears Beret

Cat Ears Beret [1]

#400187 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A hat made by a witch who likes cute things. It seems that the soul of life dwells in the production process. Reduce after cast delay by 10%. Increase physical damage to all enemies by 10% Reduce cooldown of Hiss by 9 sec per 1 skill level. When Power of Flock Lv. 5 is learned, stones enemies in 17x17 cell. Increase physical and magic damage by 5% to all property type monsters per 1 skill level of Spirit of Savage that player has learned. When Spirit Of Life Lv. 1 is learned, adds Occult Impaction penetration effect. Reduce after cast delay by 2% per 1 refine rate. When refined to +7 or higher, increase physical damage to all monsters by additional 10%, Increase damage of Scratch and Bite by 2% per 1 Base level. When refined to +9 or higher, increase physical damage to all monsters by additional 15%, Increase damage of Scratch and Bite by additional 2% per 1 Base level. Location : Upper Weight : 50
Full item details & effects
CD In Mouth

CD In Mouth

#18666 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
Burn away as you hold this CD in your mouth. Position: Lower Adds a 6% chance of buffing the user for 5 seconds when performing a physical attack; Adds a 100% chance of casting a random level 1 to 5 Cold Bolt, Earth Spike, Fire Bolt, Lightning Bolt or Soul Strike on the target when performing a physical attack.
Full item details & effects
CD in Mouth

CD in Mouth

#420003 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
It feels like a lot of data in the compact disc is being transferred into the brain through the mouth. Magic damage of all elements increased by 5%. When attacking with melee physical attacks, Soul Strike lv. 10 will trigger with a fixed rate. When used together with Old_Parasol, MATK + 50, when attacking with normal melee attacks lv.3 Gravitation Field will trigger with a fixed rate. Location: Lower Weight: 20
Full item details & effects
Celine's Dress-LT

Celine's Dress-LT [1]

#450272 · Armor · Armor
DEF
40
Armor Lv.
2
Required Lv.
200
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
MATK+150. ------------------------ Every 2 level refine, MATK+15. ------------------------ When refined to +7 or higher,?MATK+10%. When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%. When refined to +11 or higher, equipment is indestructible. When refined to +13 or higher, increase magic damage to enemies boss-level by 10%. ------------------------ Set Bonus: Bloody Celine Dress-LT Celine Kimi Card There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack. During transformation, reduce After cast delay skill by 50%, increase MATK+25%. There is a 8% chance of triggering "Vituperatum" when using magic attack. ------------------------ Set Bonus: Bloody Celine Dress-LT Evil Spirit Glove [1] MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack. When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 . ------------------------ Set Bonus: Bloody Celine Dress-LT Celine's Ribbon [1] Damage taken from Demi-Human and Player reduce by 12%. Every 2 level refine of Celine's Ribbon [1], S.MATK+1. When refined to +12 or higher, increase magic damage to enemies boss-level by 10%. ------------------------ Set Bonus: Bloody Celine Dress-LT Celine's Brooch [1] Every 1 level refine, MATK+8. When Armor refined to +9 or higher, increase all properties magic damage by 10%. When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, MATK+2. Every 4 level refine, increase magic damage to enemies boss-level by 1%. [Grade C] Every 2 level refine, MATK+3 and MATK+1%. Every 4 level refine, increase magic damage to enemies boss-level by 1%. [Grade B] Every 2 level refine, MATK+3 and MATK+1%. Every 4 level refine, increase magic damage to enemies boss-level by 1%. [Grade A] Every 2 level refine, S.MATK+1 and MATK+2%. Every 4 level refine, increase magic damage to enemies boss-level by 1%. ------------------------ Def: 40
Full item details & effects
Christmas Guardian Tree

Christmas Guardian Tree [1]

#20955 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Christmas tree that's worn at the back. It resonates with various items to give the wearer some special abilities. ATK + 1%, MATK + 1% per 2 refine rate. When refined to +9 or higher, ATK + 30, MATK + 30. When refined to +11 or higher, has a chance to increase holy and neutral property magical damage by 20% for 10 seconds when dealing melee physical attack. When equipped with Noble Cross and Hurt Mind, MATK + 30, increase Duple Light's damage by 40%. When refine rate of Noble Cross is +10 or higher, increase Duple Light's damage by additional 20%. When equipped with Noble Cross and Kind Heart, ATK + 30, increase Knuckle Arrow damage by 40%, When refine rate of Noble Cross is +10 or higher, increase Knuckle Arrow damage by additional 20%. When equipped with Old Parasol and Evil Spirit Glove, MATK + 80, has a chance to auto-cast Soul Strike level 10 when dealing melee physical damage, When refine rate of Old parasol is +10 or higher, has a chance to auto-cast Napalm Vulcan level 5 when dealing melee physical damage. When equipped with Evil Spirit Glove and Red Lantern, increase attack speed (reduce delay after attack by 10%), HIT + 10, MATK + 10%. When refine rate of Christmas Guardian Tree is +10 or higher, has a chance to auto-cast Psychic Wave level 3 when dealing melee physical damage. When equipped with Hurt Mind and Kind Heart, increase attack speed (reduce delay after attack by 10%), increase long ranged physical damage by 10%, ATK+10%. When refine rate of Christmas Guardian Tree is +10 or higher, HIT + 15, increase critical damage by 15%.
Full item details & effects
Combat Boots

Combat Boots [1]

#2436 · Armor · Footgear
DEF
9
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Shoes that are comfortable and solidly made for battle. Account Bound Max HP + 100 Mdef + 1 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack. Set Bonus Warlock's Battle Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Increases resistance to Stun by/by an additional 20%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Full item details & effects
Combat Knife

Combat Knife

#1228 · Dagger · Weapon
ATK
80
Weapon Lv.
4
Required Lv.
36
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
A fatal dagger made for a variety of attacks in close combat. Property: Neutral Increases physical damage on Demi-Human race targets by 10%. Reduces damage taken from Demi-Human race enemies by 10%. Increases physical damage on Human Player race targets by 10%. Reduces damage taken from Human Player race enemies by 10%. Increases damage taken from Demon race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Combat Knife

Combat Knife

#13021 · Dagger · Weapon
ATK
129
Weapon Lv.
4
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
A military combat knife designed for killing humanoids. Account Bound Reduces damage from and increases tolerance to Demihuman monsters by 10% Reduces damage from and increases tolerance to Human Player monsters by 10% Increases damage inflicted by Devil monsters by 10%. Restores 3 SP when hitting a monster. Max SP +10%.
Full item details & effects
Combat Knife

Combat Knife

#13054 · Dagger · Weapon
ATK
129
Weapon Lv.
4
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
A military combat knife designed for killing humanoids. Account Bound Reduces damage from and increases tolerance to Demihuman monsters by 10%, Reduces damage from and increases tolerance to Human Player monsters by 10%, Increases damage inflicted by Devil monsters by 10%. Restores 3 SP when hitting a monster. Max SP +10%.
Full item details & effects
Commander's Manteau

Commander's Manteau [1]

#2539 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
A Manteau that is provided to any superior commander who has the outstanding ability to support their base. Account Bound Max HP + 50 Mdef + 1 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack. Set Bonus Warlock's Battle Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Increases resistance to Stun by/by an additional 20%. Increases damage taken from All Race enemies except Demi-Human by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Full item details & effects
Counter Dagger

Counter Dagger

#13056 · Dagger · Weapon
ATK
209
Weapon Lv.
4
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
Rental Item A dagger that has a high chance of inflicting critical damage to its target. Critical + 90% This item cannot be Dropped or Traded. Attack Strength: 209 Soul Linker Job
Full item details & effects
Crime Violin

Crime Violin [2]

#570036 · Musical Instrument · Weapon
ATK
120
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A violin infused with the souls of malice, radiating overwhelming power. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increases Metallic Fury damage by 5%. ------------------------ When refined to +5 or higher, increases Metallic Fury damage by 10%. ------------------------ When refined to +7 or higher, increases all property magic damage by 5%. ------------------------ When refined to +9 or higher, increases Metallic Fury damage by 10%. ------------------------ When refined to +10 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases all property magic damage by 10%. [Grade C] Increases magic damage against all size enemies by 10%. [Grade B] Increases magic damage against all race enemies by 10%. [Grade A] Increases magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Crime Whip

Crime Whip [2]

#580037 · Whip · Weapon
ATK
120
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A whip infused with accumulated evil souls, radiating immense power. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increases Metallic Fury damage by 5%. ------------------------ When refined to +5 or higher, increases Metallic Fury damage by 10%. ------------------------ When refined to +7 or higher, increases all property magic damage by 5%. ------------------------ When refined to +9 or higher, increases Metallic Fury damage by 10%. ------------------------ When refined to +10 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, increases Metallic Fury damage by 5%, and Sound Blend damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases all property magic damage by 10%. [Grade C] Increases magic damage against all size enemies by 10%. [Grade B] Increases magic damage against all race enemies by 10%. [Grade A] Increases magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Crimson Dagger

Crimson Dagger [2]

#28705 · Dagger · Weapon
ATK
55
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
55
Buy value
20 z
Sell value
10 z
A dagger with a reddish radiance. Property: Neutral Required Job: Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs, Mage Jobs, Archer Jobs, Soul Linker, Ninja Jobs ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. MATK + (Upgrade Level * Upgrade Level) / 2 up to a maximum Upgrade Level of 15. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.
Full item details & effects
Crown of Good and Evil (Arch Mage)

Crown of Good and Evil (Arch Mage) [1]

#400376 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase magic damage against all races enemies by 5%. ------------------------ For every 4 refine level, increae Ghost, Shadow, and Water property magic damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Arch Mage) [1] Devil Wing Staff [2] For every 3 refine level of Weapon, increase Soul Vulcan Strike damage by 4%, increase Mystery Illusion damage by 5%. When weapon grade is B or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Arch Mage) [1] Devil Wing Staff [2] Evil Spell Increase Soul Vulcan Strike damage by additional 15%, increase Mystery Illusion damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Arch Mage) [1] Destiny Staff [2] For every 3 refine level of Weapon, increase Frozen Slash damage by 4%, increase Crystal Rain damage by 5%. When weapon grade is B or higher, increase Frozen Slash damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Arch Mage) [1] Destiny Staff [2] Good Spell Increase Frozen Slash damage by additional 15%, increase Crystal Rain damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
Full item details & effects
Dagger of Counter

Dagger of Counter

#13022 · Dagger · Weapon
ATK
209
Weapon Lv.
4
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
Rental Item A dagger that has a high chance of inflicting critical damage to its target. Critical + 90% This item cannot be Dropped or Traded. Attack Strength: 209 Soul Linker Job
Full item details & effects
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