Steel made mask, focusing on utility only. Protects your face from any kind of fire impacts.
Position: Middle, Lower
Dex + 5
Luk + 5
Reduces damage taken from Fire property attacks by 10%.
A backpack befitting of any hero.
Enables Level 1 Greed.
If upgrade level is +7 or higher,
ATK + 20 if the users base Str is 90 or higher.
MATK + 30 if the users base Int is 90 or higher.
Aspd + 8% if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by 10% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.
If upgrade level is +9 or higher,
Additional ATK + 10 if the users base Str is 90 or higher.
Additional MATK + 20 if the users base Int is 90 or higher.
Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.
A katar that has been a favorite of assassins that don't miss the target in any imminent situation. It was said that their luck was used to focus on the target.
Property: Neutral
Hit + 1 for every 2 base Luk.
A helm known as ancient civil servant wore. It symbolizes great wisdom.
INT + 3, DEX + 2, LUK + 1.
When equipped weapon is book type, decreases 3% of casting time.
Refine unavailable.
Location : Upper Weight : 50
An old decorated headgear that was once used by nobles in Ancient Morocc.
There might be a curse embedded in it. Think twice before wearing this beautiful jewelry.
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ATK + 40, MATK + 40.
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For every 8 base STR, ATK + 5.
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For every 8 base AGI, ATK + 3.
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For every 8 base VIT, ATK + 2, MATK + 2.
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For every 8 base INT, MATK + 5.
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For every 8 base DEX, ATK + 2, MATK + 2.
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For every 8 base LUK, MATK + 3.
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Set Bonus:
Ancient Morocc Noble Jewelry [1]
Marduk Card
Reduce After Cast Delay by 8%.
Increase physical and magical damage against all property enemies by 12%.
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Set Bonus:
Ancient Morocc Noble Jewelry [1]
Pharaoh Card
Enable to detect Hiding and Cloaking enemies,
Reduce After Cast Delay by 15%.
Increase physical and magical damage against all property enemies by 25%.
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Def : 0
Location : Middle
A shield that contains the power of the wind.
Required Jobs: All Jobs
Mdef + 15
Increases physical and magical damage on Wind property targets by 5%.
Reduces damage taken from Wind property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Wind property targets by an additional 10%.
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +8 or higher,
If the users base Str is 90 or higher,
ATK + 50
If the users base Agi is 90 or higher,
Aspd + 5%
If the users base Vit is 90 or higher,
Increases the recovery rate of recovery items by 10%.
If the users base Int is 90 or higher,
MATK + 30
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
A dazzling beautiful golden ring which is blessed by an angel.It is given to a great believer.
Add 5% tolerance against attack of holy property, Luk +1
Item Class : Headgear Defense Rate : 0
Head Position : Upper Weight : 10
A headband adorned with what appears to be the wings of an angel. It contains holiness that blesses the wearer's soul and offers protection from dark forces.
Position: Upper
Agi + 1
Luk + 1
Mdef + 3
Reduces damage taken from Demon race enemies by 3%.
An evening dress worn by an Angel. You will feel blessed when you wear it.
Account Bound
Luk + 4
Set Bonus
Angel's Dress
Angeling Hairpin
Int + 2
Luk + 6
Flee + 5
A hairpin designed to resemble a popular monster, Angeling. It makes a wearer lightened.
Position: Upper
Flee + 5
Set Bonus
Angel's Dress
Angeling Hairpin
Int + 2
Luk + 6
Flee + 5
A beautiful ring engraved with a cross. It belonged to a leader with a special role.
Luk + 2
Perfect Dodge + 5
Increases the recovery rate of recovery skills by 15%.
Reduces the SP cost of skills by 5%.
Increases the recovery rate of recovery items by 15%.
Set Bonus
Arch Bishop Ring
Archbishop Lv1
Luk + 2
Perfect Dodge + 5
Reduces the variable casting time of High Heal by 100%.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
Set Bonus
Arch Bishop Ring
Catholic Lv1
Luk + 2
Perfect Dodge + 5
Reduces the variable casting time of Coluseo Heal by 100%.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
Reduces the SP cost of Coluseo Heal by 20.
Set Bonus
Arch Bishop Ring
Cure Lv1
Luk + 2
Perfect Dodge + 5
Reduces the cooldown of Epiclesis by 10 seconds.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
Reduces the SP cost of Epiclesis by 100.
Set Bonus
Arch Bishop Ring
Heal Lv3
Luk + 2
Perfect Dodge + 5
Reduces the cooldown time of High Heal by 1 second.
Increases the recovery rate of recovery skills by 3%.
Reduces the SP cost of skills by 5%.
A hat worn by priests when performing a sacrificial rite.
Shape of a hat resembles the ancient fairies of Asara.
Enables use of Lv.1 Don't Forget Me skill when equipped by Dancer jobs.
Dex +2, Luk + 2
Item Class: Headgear Defense : 2
Location : Upper,Mid Weight : 50
Shoes said to have been worn by a noble being in a distant land.
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All basic status + 1
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If refine level is +10 or above,
If pure STR is 100 or above, MAX HP & MAX SP +5% (If pure STR is 120 or above, +2% additionally),
If pure INT is 100 or above, Fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally),
If pure VIT is 100 or above, Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally),
If pure AGI is 100 or above, Increases ASPD (delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally),
If pure DEX is 100 or above, Delay after skill -3% (If pure DEX is 120 or above, -2% additionally),
If pure LUK is 100 or above, CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1).
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Def : 25
All basic Status +3.
MDEF+10.
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When refined to +10,
If pure STR is 100, Max HP +10%,Max SP +10%.
If pure INT is 100, reduces fixed casting time 0.5 seconds.
If pure VIT is 100, physical damage taken from medium targets is -15%.
If pure AGI is 100, ASPD +15%.
If pure DEX is 100, delay after skill -7%.
If pure LUK is 100, CRI +10, perfect dodge +5.
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When refined to +13,
When POW 60 or higher, melee physical attack damage +15%.
When STA 60 or higher, reduces after cast delay 8%, RES +30.
When WIS 60 or higher, reduces after cast delay 8%, MRES +30.
When SPL 60 or higher, increases all properties magic damage by +15%.
When CON 60 or higher, increases range physical atttack damage by +15%.
When CRT 60 or higher, H.PLUS +10, C.Rate +10.
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[Grade Bonus]
[Grade D] RES +30, MRES +30.
[Grade C] P.ATK, S.MATK +5.
[Grade B] Increases physical/magic damage to enemies of all sizes by 15%.
[Grade A] When refined to +13, reduces fixed casting 0.5 seconds.
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Def: 25
Reduces delay after skill by 5%.
ATK + 100, ATK + 10%.
Increases long ranged physical damage by 15%.
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Set Bonus:
Black Eagle Ring [1]
Circlet of Time(Ranger) [1]
Reduces delay after skill by 5%.
For every 3 refine level of headgear,
increases physical damage to enemies of all sizes by 4%
If refine rate is 11 or higher,
reduces variable casting time of Aimed Bolt, Arrow Storm, Focus Arrow Strike by 100%
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Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Str) lv.3
Reduces fixed casting time by 0.5 seconds
For every 2 refine level of Headgear,
increases Aimed Bolt damage by 20%
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Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Dex) lv.3
Reduces delay after skill by 8%.
For every 2 refine level of Headgear,
increases Arrow Storm damage by 20%,
reduces Arrow Storm skill cooldown by 0.3 seconds.
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Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Luk) lv.3
Increases critical damage by 15%.
For every 2 refine level of Headgear,
increases Focused Arrow Strike damage by 20%
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A book containing information on how to handle future misfortunes.
Property: Neutral
Luk + 5
Perfect Dodge + 15
If upgrade level is +7 or higher,
Additional Perfect Dodge + 5
A katar created specifically for battles against humans. It can be used for terrible crimes if equipped by a master assassin.
Account Bound
Property: Neutral
Str + 1
Dex + 1
Luk + 1
Increases physical damage on Demi-Human race targets by 70%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 70%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
A white mask with
red blush that is
worn by the actor
playing the bride
in a Korean play.
Adds Luk +2 and
Critical +5% to
Taekwon Class.
Location : Upper,Mid
An imitation of the necklace worn by the beautiful goddess Freyja.
Account Bound
This can be made 30 day version that is tradable by talking with the Godly Item Confiscator in Prontera Castle.
Str + 6
Agi + 6
Vit + 6
Int + 10
Dex + 6
Luk + 10
Mdef + 5
Increases the recovery rate of recovery skills by 6%.
An imitation of the necklace worn by the beautiful goddess Freyja.
Rental Item
Str + 6
Agi + 6
Vit + 6
Int + 10
Dex + 6
Luk + 10
Mdef + 5
Increases the recovery rate of recovery skills by 6%.
A hat adorned with a cute chick that brings feelings of joy to those that see it hopping.
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Max HP and SP +50.
LUK + 2.
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Enables to use Double Attack level 2.
If user has higher skill level, that level will be triggered instead.
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Reduces damage taken from Demihuman and Brute monsters by 3%.
Reduces damage taken from Doram and Human Players by 3%.
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Cannot be refined.
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Location : Upper
If you wear this, it feels like you become a fancy Chung aristocrat.
LUK + 3, Mdef +4, Def+5
When receiving any physical attack, Mammonite Lv5 will be activated at a low rate.
(If you have no zeny, it won't be activated.)
Item Class : Headgear Defense : 5
Location : Upper Weight : 50
ATK + 40, CRI + 10, ASPD + 2.
Increases critical damage by 20%.
Increases physical damage to boss monsters by 10%.
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When Base LUK is 120 or higher,
Increases CRI by additional 20.
Increases critical damage by additional 30%.
Increases ATK by additional 150.
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Location: Middle
Required Lv: 100