An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic wisdom.
------------------------
INT +12, MHP +5%, MSP +20%.
For every 2 refine level, MATK +2%, healing recovery +4%.
For every 3 refine level, Increases magical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases magical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Blue Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, MATK +7%, healing recovery +15%.
For every 15 base INT, Reduces variable casting time by 4%,
MATK +8 and Healing Recovery +1%.
[Dragon's Wisdom]
When attacked, has a chance to increase magical damage of all properties by 20%
and heal amount by 40% for 10 seconds.
If the base INT is 120 or higher,increases the activation rate of [Dragon's Wisdom],
additional increase magical damage of all properties by 10%.
If the sum of refine rate of Blue Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
reduces variable casting time by 20%
reduces global cooldown by 25%.
------------------------
A cute raincoat with a green frog-like hood as a popular brand in the Rune Midgartz Kingdom.
Selected as one of the favorite Doram wear for 3 consecutive years.
MaxHP + 20%, MaxSP + 20%, Healing + 50%.
When refined to +5 or higher, DEF + 150, attack speed + 5%.
When refined to +7 or higher, additional DEF + 150, additional attack speed + 5%.
When Spirit of Sea is learned to lv 1 or higher, can use Clearance lv5.
Reduce variable casting by 10% per skill level of Tasty Shrimp Party learned.
When casting Grooming lv5, MaxHP + 30%, MaxSP + 30%.
FLEE + 20 per skill level of Purring learned.
The complete travel log of the Archer who explored the Tomb of Honor area.
------------------------
ATK + 100, ATK + 10%.
------------------------
Reduce After Cast Delay by 10%.
------------------------
Increase physical damage against all size enemies by 10%.
------------------------
Increase Focused Arrow Strike and Severe Rainstorm damage by 30%.
------------------------
When equipped by Ranger classes,
reduce No Limits cooldown by 90 seconds.
(No Limits effect will be removed when unequipped).
Reduce Focused Arrow Strike Variable Casting Time by 100%.
------------------------
When equipped by Maestro or Wanderer classes,
reduce Severe Rainstorm cooldown by 4 seconds.
------------------------
Set Bonus:
Document Archer [1]
Old Camouflage Bunny Hood [1]
Reduce After Cast Delay by 15%.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Focused Arrow Strike damage by 15%.
------------------------
Set Bonus:
Document Archer [1]
Old Maestro Song's Hat [1]
OR
Old Dying Swan [1]
Reduce Severe Rainstorm SP consumption by 60.
For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Severe Rainstorm damage by 10%.
------------------------
Def : 7
A hood made by weaving various parts of a powerful dragon.
Just wearing it makes you feel draconic presence.
------------------------
DEF +20, MDEF +2.
Incoming Healing Recovery and item effects +15%.
If refined to +7 or higher, reduces damage taken from dragon monster by 2%.
If refined to +9 or higher, has a chance to recover 2000 HP every second for 3 seconds
when attacked by physical/magical attacks.
If refined to +11 or higher, reduces damage taken from Dragon monsters by additional 3%.
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic vitality.
------------------------
VIT +12, MHP +20%, MSP +5%.
For every 2 refine level, Reduces variable casting time by 3%.
For every 2 refine level, Increases ASPD by 3%.
For every 3 refine level, Increases physical and magical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical and magical damage against medium and
large size monsters by 6%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Gold Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +80, MDEF +15, MHP +10%.
For every 30 base VIT, Reduces physical and magical damage
taken from medium and large size monsters by 1%.
[Dragon's Stamina]
When attacked, has a chance to reduce damage received from all size monster by 7% for 10 seconds.
If the base VIT is 120 or higher, the activation rate of [Dragon's Stamina] increases,
and additional reduce damage received from all size monster by 5%.
If the sum of refine rate of Gold Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
------------------------
A powerful cloak made from the strong thoughts of forgotten people.
For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%.
------------------------
Set Bonus: Old Rune Circlet
For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%.
When refine level of Great Fallen Manteau is 12 or higher,
When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds.
------------------------
Set Bonus: Old Casket of Protection
For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldown of skill King's Grace by 15 seconds.
------------------------
Set Bonus: Old Mitra
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
------------------------
Set Bonus: Old Blazing Soul
For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Magic Stone Hat
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Intensification by 30 seconds.
------------------------
Set Bonus: Old Wind Whisper
For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%.
When refine level of Great Fallen Manteau is 12 or higher, MATK +30.
------------------------
Set Bonus: Old Bone Circlet
For every 2 refine level Great Fallen Manteau, increases critical damage by 3%.
When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%.
------------------------
Set Bonus: Old Shadow Handicraft
For every 2 refine level Great Fallen Manteau, Flee +5.
When refine level of Great Fallen Manteau is 12 or higher,
reduces damage taken from all race monsters by 15%.
------------------------
Set Bonus: Old Driver Band (Red)
For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Driver Band (Yellow)
For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Suicidal Destruction by 30 seconds.
------------------------
Set Bonus: Old Midas Whisper
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher, ATK +30.
------------------------
Set Bonus: Old Camouflage Bunny Hood
For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%.
When refine level of Great Fallen Manteau is 12 or higher,
reduces cooldon of skill Arrow Storm by 0.5 seconds.
------------------------
Set Bonus: Old Maestro Song's Hat
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
------------------------
Set Bonus: Old Dying Swan
For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%.
When refine level of Great Fallen Manteau is 12 or higher,
reduce cooldown of skill Metallic Sound by 1 second.
------------------------
Def : 10
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic speed.
------------------------
AGI +12, MHP +10%, MSP +10%.
For every 2 refine level, Increases long ranged physical damage by 2%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Green Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ranged physical damage +7%.
For every 15 base AGI, Increases ASPD +4%.
[Dragon's Shot]
When attacked, has a chance to increase long-ranged physical damage +10% for 10 seconds.
If base AGI is 120 or higher, [Dragon's Shot]'s activation rate increases,
and ranged physical damage +10% is additionally increased.
If the sum of refine rate of Green Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
------------------------
Hood that can be used in Herosria.
MDEF + 8.
Damage received from players reduced by 4%, healing amount increased by 5%.
All attribute magic damage increased by 3%, physical damage given to players reduced by 5%.
------------------------
A hood said to contain the true power of Morpheus.
Legend says several items are needed to break the seal.
------------------------
INT + 10, MDEF + 15, MSP + 20%.
------------------------
For every 2 refine level, reduce variable casting time by 3%.
------------------------
When refined to +7 or higher, MATK + 30.
------------------------
When refined to +9 or higher, casting will not be interrupted.
------------------------
Set Bonus:
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
Illusion Morpheus's Ring [1]
Illusion Morpheus's Bracelet [1]
INT + 5, MSP + 10%, DEF + 100.
Increase Water, Earth, and Neutral property magic damage by 10%.
------------------------
When the following items are refined to +7 or higher,
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
MATK + 40.
------------------------
When the total refine level of following items are 18 or higher,
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
MATK + 40.
Increase Ghost, Wind, and Holy property magic damage by 15%.
------------------------
When the total refine level of following items are 22 or higher,
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
MATK + 10%.
Ignore magic defense of Formless, Brute, and Demon race enemies by 50%.
------------------------
Def : 15
Location : Upper
A staff which is covered with thorns, containing strong meanings of sorcery.
------------------------
Indestructible in battle.
------------------------
MATK + 180, INT + 3, DEX + 3.
------------------------
For every refine level, ignore magical defense of all race monsters (except players) by 3%.
------------------------
For every 2 refine level, reduce After Cast Delay by 3%.
------------------------
When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%.
------------------------
When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%.
------------------------
When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%.
------------------------
Set Bonus:
Illusion Thorn Staff of Darkness [2]
Illusion Morpheus's Hood [1]
MATK + 20.
------------------------
When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%.
------------------------
When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%.
------------------------
When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds.
------------------------
Hood made with the skins of creatures in laval dungeon.
Seems like it's still heating.
Reduce variable casting by 10%.
If refined to +7 or ghiher, additional reduce variable casting by 10%.
If refined to +9 or higher, additional reduce variable casting by 10%.
If refined to +11 or higher, increase fire magic damage by 5%.
When equipped with Lava Leather Sandles,
Reduce variable casting by 5%.
An improved muffler that was one of the prizes of the Geffen Magic Tournament.
It is not an officially licensed improved product, but there is a text that says safety is excellent.
------------------------
MaxHP + 1500.
------------------------
MaxHP + 1% per refine rate.
------------------------
Reduces variable casting time by 2% per 3 refine rate.
------------------------
If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%.
------------------------
If refine rate is 11 or higher, increases all property magical damage by 7%.
------------------------
Set Bonus
Magic Barrier Muffler
Anti Conjurer Suit
MATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%.
------------------------
Set Bonus
Magic Barrier Muffler
Magic Protector Robe
MATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%.
------------------------
Def : 70
A mantle imbued with the energy of Maple Tree, the divine beast of autumn.
------------------------
SPL + 2, CON + 2.
------------------------
Increases SP consumption by 15% when using skills.
------------------------
For every 2 refine levels, MATK + 5.
------------------------
For every 3 refine levels, All Property Magic Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%.
------------------------
When refined to +11 or higher, S.MATK + 2, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] MATK + 7%, All Property Magic Damage + 7%.
[Grade B] SPL + 5, CON + 5, S.MATK + 3, DEF + 50.
[Grade A] S.MATK + 5, Magic Damage to All Property + 5%.
------------------------
Def : 80
A mantle imbued with the energy of Floral Pegasus, the divine beast of spring.
------------------------
POW + 2, CON + 2, CRI - 20.
------------------------
For every 2 refine levels, ATK + 5.
------------------------
For every 3 refine levels, Melee Physical Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 7%, Melee Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50.
[Grade A] P.ATK + 5, Physical Damage to All Property + 5%.
------------------------
Def : 80
A mantle imbued with the energy of Coral Marine, the divine beast of summer.
------------------------
POW + 2, CON + 2, CRI - 20.
------------------------
For every 2 refine levels, ATK + 5.
------------------------
For every 3 refine levels, Long-range Physical Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 7%, Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50.
[Grade A] P.ATK + 5, Physical Damage to All Property + 5%.
------------------------
Def : 80
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter.
------------------------
POW + 1, CON + 1, CRI + 4.
------------------------
For every 2 refine levels, ATK + 4.
------------------------
For every 3 refine levels, Critical Damage + 1%, CRT + 1.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1.
[Grade A] Critical Damage + 10%, C.RATE + 3.
------------------------
Def : 80
A ring with ominous power. It seems that the spirit of the master is resonating with the power nearby.
Mdef + 10
Reduces damage taken from Human Player race enemies by 3%.
Set Bonus
Old Detachments Ring
Old Wind Whisper [1]
Enables Level 3 Trample.
Set Bonus
Old Detachments Ring
Old Shadow Handicraft [1]
Increases the damage of Triangle Shot by 70%.
Set Bonus
Old Detachments Ring
Old Casket of Protection [1]
Increases the damage of Cannon Spear by 70%.
Set Bonus
Old Detachments Ring
Old Driver Band (Red) [1] or Old Driver Band (Yellow) [1]
Increases the damage of Flame Launcher and Ice Launcher by 70%.
Set Bonus
Old Detachments Ring
Old Dying Swan [1]
Immune to Stun.
Set Bonus
Old Detachments Ring
Old Blazing Soul [1]
Increases the damage of Lightning Ride by 70%.
Set Bonus
Old Detachments Ring
Old Bone Circlet [1]
Buffs the user for 10 second when using Counter Slash; Str + 200.
Set Bonus
Old Detachments Ring
Old Magic Stone Hat [1]
MATK + 100
Reduces the cooldown of Crimson Rock by 0.5 seconds.
Set Bonus
Old Detachments Ring
Old Midas Whisper [1]
Reduces the variable casting time of Mandragora Howl by 100%.
Set Bonus
Old Detachments Ring
Old Mitra [1]
Max HP + 50%
Set Bonus
Old Detachments Ring
Old Maestro Song's Hat [1]
Immune to Frozen.
Set Bonus
Old Detachments Ring
Old Camouflage Bunny Hood [1]
Crit + 70
Increases critical damage on targets by 70%.
Set Bonus
Old Detachments Ring
Old Rune Circlet [1]
Reduces the fixed casting time of Storm Blast by 100%.
A beret that is dyed in red.
Account Bound
Position: Upper
If upgrade level is +9 or higher, enables Scribble, adds a chance of transforming the user into a monster when receiving a physical attack.
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic dexterity.
------------------------
DEX +12, MHP +15%, MSP +10%.
For every 2 refine level, Reduces variable casting time by 4%.
For every 2 refine level, Increases ASPD by 4%.
For every 3 refine level, Increases physical and magical damage against dragon monster by 8%.
If refine rate is 11 or higher, increases physical and magical damage against medium and
large size monsters by 8%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Purple Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%, MATK +5%.
For every 15 base DEX, Increases ASPD by 3% and
Reduces variable casting time by 3%
[Dragon's Speed]
When attacked, has a chance to increase FLEE +50, Perfect Dodge +10 for 10 seconds.
If the base DEX is 120 or higher,increases the activation rate of [Dragon's Speed],
FLEE +30, Perfect Dodge +5.
If the sum of refine rate of Purple Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 15%, reduces variable casting time by 15%
reduces global cooldown by 25%.
------------------------
An improved Manteau exclusively for anti-magic. It not only has excellent magic defense ability,
but also greatly improves the wearer's physical abilities.
------------------------
MaxHP + 1200.
------------------------
MaxHP + 1% per refine rate.
------------------------
Increases ASPD by 2% per 3 refine rate.
------------------------
If refine rate is 9 or higher, increases long ranged physical damage by 5%.
------------------------
If refine rate is 11 or higher, increases long ranged physical damage by additional 7%.
------------------------
Set Bonus
Ravage Magic Manteau
Anti Conjurer Suit
ATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, increases long ranged physical damage by 5%, increases ASPD by 10%.
------------------------
Set Bonus
Ravage Magic Manteau
Magic Protector Robe
ATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, increases long ranged physical damage by 5%, reduces variable casting time by 10%.
------------------------
Def : 70
An improved muffler exclusively for anti-magic, not only has excellent magic defense ability,
but also greatly improves the wearer's physical abilities.
------------------------
MaxHP + 2000.
------------------------
MaxHP + 1% per refine rate.
------------------------
Increases ASPD by 1% and reduces variable casting time by 1% per 3 refine rate.
------------------------
If refine rate is 9 or higher, increases damage against all size monsters by 3%.
------------------------
If refine rate is 11 or higher, when dealing physical or magical damage, has a low chance to recover 350 HP and 20 SP per second for 10 seconds.
------------------------
Set Bonus
Ravage Magic Muffler
Anti Conjurer Suit
ATK + 50,
If refine rate of Anti Conjurer Suit is 11 or higher, ATK + 5%, increases ASPD by 10%.
------------------------
Set Bonus
Ravage Magic Muffler
Magic Protector Robe
MATK + 50,
If refine rate of Magic Protector Robe is 11 or higher, MATK + 5%, reduces variable casting time by 10%.
------------------------
Def : 90
Reduces global delay by 5%.
For every 2 level of skill Improve Concentration,
increases ranged physical damage to all enemies by 3%.
------------------------
Set Bonus
Old Camouflage Bunny Hood
Record of Archer
Increases critical damage by 15%.
Increases Focused Arrow Strike damage by 30%.
Able to use level 1 Cicada Skin Shed.
Increases cooldown time of skill Cicada Skin Shed by 10 seconds.
------------------------
Set Bonus
Old Maestro Song's Hat
Record of Archer
Or
Old Dying Swan
Record of Archer
Increases phyical damage to all size enemies by 15%.
Increases Severe Rainstorm damage by 30%.
Reduces cooldown skill of Severe Rainstorm by 1.5 seconds.
------------------------
ASPD + 10%.
Increases physical damage against enemies of all sizes by 6%.
Increase Focused Arrow Strike and Severe Rainstorm damage by 30%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Old Camouflage Bunny Hood [1]
For every refine level of helmet,
Increases Focused Arrow Strike damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Old Maestro Song's Hat [1]
OR
Record of Archer vol.2 [1]
Old Dying Swan [1]
Increases ranged physical damage by 2%.
Reduce After Cast Delay by 1%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Record of Archer [1]
When equipped by Ranger class:
Reduces the Cooldown of No Limits skill by 90 seconds.
(No Limits skill will be canceled when unequipped.)
Reduce Variable Casting Time of Focused Arrow Strike by 100%.
When equipped by Maestro or Wanderer class:
Reduce SP consumption of Severe Rainstorm skill by 60.
Reduces cooldown of Severe Rainstorm skill by 2 seconds.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Record of Archer [1]
Old Camouflage Bunny Hood [1]
For every 3 refine level of helmet:
Increases physical damage against all size enemies by 3%.
Increases Focused Arrow Strike damage by 10%.
------------------------
Set Bonus:
Record of Archer vol.2 [1]
Record of Archer [1]
Old Maestro Song's Hat [1]
OR
Record of Archer vol.2 [1]
Record of Archer [1]
Old Dying Swan [1]
For every 3 refine level of helmet:
Increases physical damage against all size enemies by 3%.
Increases Severe Rainstorm damage by 10%.
------------------------
Def : 0
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic power.
------------------------
STR +12, Max HP +15%, Max SP +10%.
For every 2 refine level, ATK +2%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and large size
monsters by 10%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Red Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%.
For every 15 base STR, ATK +15.
[Dragon's Might]
When attacked, has a certain chance of ATK +10% for 10 seconds.
When base STR is 120 or higher, the activation rate of [Dragon's Might] increases
and ATK +15% is additionally increased.
If the sum of refine rate of Red Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increase attack speed (reduce delay after attack by 20%),
reduce global cooldown by 25%.
------------------------
Manteau engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase all property magic damage by 10%.
------------------------
When refined to +11 or higher, MATK + 10%.
------------------------
Set Bonus:
Death Rune Manteau [1]
Death Rune Armor [1]
Death Rune Boots [1]
For every 30 Base INT, SPL + 1.
Increase all property magic damage by 10%.
Reduce Variable Casting Time by 10%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] MATK + 5%, S.MATK + 5.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, S.MATK + 2.
------------------------
Def : 45
Manteau engraved with Varmund's Flame Rune magic.
The engraving is amplified with the essence of flame.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase Critical Damage by 10%.
------------------------
When refined to +11 or higher, ATK + 10%.
------------------------
Set Bonus:
Flame Rune Manteau [1]
Flame Rune Armor [1]
Flame Rune Boots [1]
For every 30 Base STR, POW + 1.
Increase melee physical damage by 10%.
Reduce Variable Casting Time by 10%.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] ATK + 5%, P.ATK + 5.
[Grade B] Increase melee physical damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, P.ATK + 2.
------------------------
Def : 45
Manteau engraved with Varmund's Ice Rune magic.
The engraving is amplified with the essence of ice.
------------------------
When refined to +7 or higher, ATK + 5%.
------------------------
When refined to +9 or higher, increase Critical Damage by 10%.
------------------------
When refined to +11 or higher, increase long-range physical damage by 10%.
------------------------
Set Bonus:
Ice Rune Manteau [1]
Ice Rune Armor [1]
Ice Rune Boots [1]
For every 30 Base DEX, CON + 1.
Increase long-range physical damage by 10%.
Reduce Variable Casting Time by 15%.
------------------------
[Grade Bonus]
[Grade D] ATK + 5%.
[Grade C] ATK + 5%, P.ATK + 5.
[Grade B] Increase long-range physical damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, P.ATK + 2.
------------------------
Def : 45
Manteau engraved with Varmund's Grass Rune magic.
The engraving is amplified with the essence of plain.
------------------------
When refined to +7 or higher, MHP + 3%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +11 or higher, increase physical damage against all race enemies by 10%.
------------------------
Set Bonus:
Grass Rune Manteau [1]
Grass Rune Armor [1]
Grass Rune Boots [1]
For every 30 Base VIT, STA + 1.
MHP + 20%.
Reduce physical damage taken from Earth property enemies by 10%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] MHP + 5%, RES + 5, MRES + 5.
[Grade B] Reduce After Cast Delay by 5%, RES + 5, MRES + 5.
[Grade A] Reduce After Cast Delay by additional 10%, P.ATK + 2.
------------------------
Def : 45
A ring that has long been known to be from the world of darkness.
Crit + 3
Reduces the SP cost of Dark Illusion by 5%.
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.