Alligator Card.
Receive 5% less damage
from Long Ranged
Physical Attack.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
An armor worn to enhance accuracy.
Max HP + 10 per upgrade level of the item.
Hit + 10
If upgrade level is +7 or higher,
Additional Hit + 10
Set Bonus
Ancient Shadow Armor
Kingbird's Shadow Weapon
ATK + 1 per upgrade level of Ancient Shadow Armor and Kingbird's Shadow Weapon.
If the combined upgrade levels of Ancient Shadow Armor and Kingbird's Shadow Weapon are +15 or higher,
Increases long-ranged damage on targets by 1%.
Anolian Card.
Add the chance of
auto casting level 1
Improve Concentration on
the user when receiving
Physical Damage.
If the user has mastered
the skill at level 10,
it will cast level 10
Improve Concentration.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
A sacred earring that is said to protect the wearer. eliciting the potential ability of the wearer.
It has 20% chances of ATK, HIT +30 for 5 seconds when using Double Strafe. ATK, HIT +10 per every refine level.
If equipped with Archer Pendant Shadow, ATK +1%, MAXHP +1%.
If the sum of refine rate of set is 10 or higher, additionally ATK +2%, MAXHP +2%.
Location : Earring Weight : 0
A stone that awakens the potential of Assassin Cross.
Gives the following abilities when slotted.
HIT + 2 per 1 skill level of Lefthand Mastery.
[Aver De Dosh]
A modification module that can be used on Automatic armor.
Adds the Automatic Modification Orb (Expert Archer) effect.
[Enchant Effect]
HIT +10, Long-ranged Physical damage +10%
[Applicable Equipment]
Automatic Booster R
Automatic Booster L
Automatic Battle Chip R
Automatic Battle Chip L
A compact and delicious biscuit stick that increases DEX.
------------------------
DEX + 15 for 30 minutes.
Increase HIT randomly by 11 ~ 33 for 10 minutes.
------------------------
Each effect cannot be stacked with other similar buffs and only activates the highest option.
Effect will disappear when dispelled and upon death.
------------------------
Account Bound
------------------------
A box containing 20 pieces of DEX Biscuit Stick.
------------------------
[DEX Biscuit Stick]
DEX + 15 for 30 minutes.
Increase HIT randomly by 11 ~ 33 for 10 minutes.
------------------------
Each effect cannot be stacked with other similar buffs and only activates the highest option.
Effect will disappear when dispelled and upon death.
------------------------
Compounds On: Weapon
Hit +20 Long-ranged Physical ATK +5% if the user has [Revolvers] equipped.
Additional Long-ranged Physical ATK +1% per upgrade level.
If upgrade level is +10 or higher,
Increases the damage of Fire Dance by an additional 15%.
A chocolate roll cake in the form of firewood covered with snow. When you see it, you can feel Christmas is coming.
Increases HP & SP restoration by 3%, Hit +3, and Critical +7 for 10 minutes.
HIT + 10.
------------------------
Reduce damage taken from Earth property attacks by 20%.
------------------------
Reduce damage taken from Neutral property attacks by 10%.
------------------------
O'Riley's Green Box which can be opened to receive 1 random item.
This box can be traded, stored, and vended. The items inside are account bound.
contains the following items:
Garuda Hat
A hat which is very unique and rare, made from the feathers of a legendary bird Garuda.
Reduces damage from all type of monster by 5%.
Luk +5, Hit +10, Reduces casting delay by 5%.
If refined to +7 or higher, has a chance of getting Mastela Fruit when attacking monsters. Chance to drop increases by 1% for each refine level over 7.
This item is account bound but may become tradeable in the future.
Location : Upper
Umbala Spirit
An accessory which is traditionally used in piercings by the Umbala tribespeople.
MaxHP +1%.
Increases the recovery rate of 'Meat' by 25%.
Has a chance of dropping 'Meat' when defeating monsters.
This item is account bound but may become tradeable in the future.
Location : Lower
Grand Peco Headdress
An elaborate multi-colored headdress made from the feathers of a Grand Peco.
Increases attack against Demihuman and Brute type monsters 7%
Has a low chance of adding the curse status to your target while physically melee attacking.
This item is account bound but may become tradeable in the future.
Location : Upper & Middle
Beer Hat
A mug of beer sits precariously on your head. Drinking severely impairs your ability to steer mounts or operate machinery.
If refined to 7 or higher, adds 100% resistance to Confusion status.
This item is account bound but may become tradeable in the future.
Location : Upper
2 Battle Manual X3
This well written, detailed manual explains Extremely Efficient battle methods.
EXP rate increases to 300% for 30 minutes.
A box that contains:
Rental Item
1 Combat Knife
Duration: 7 Days after opening.
A military combat
knife designed for
killing humanoids.
Ignores Demihuman
monster physical defense. Reduces damage from
Demihuman monsters
by 10%, but increases
damage inflicted by
Devil monsters by 10%.
Restores 3 SP when
hitting a monster.
Max SP +10%.
This item cannot be Dropped or Traded.
Attack Strength: 129
Linker and Ninja Jobs
A box that contains:
Rental Item
1 Combat Knife
Duration: 7 Days after opening.
A military combat
knife designed for
killing humanoids.
Ignores Demihuman
monster physical defense. Reduces damage from
Demihuman monsters
by 10%, but increases
damage inflicted by
Devil monsters by 10%.
Restores 3 SP when
hitting a monster.
Max SP +10%.
This item cannot be Dropped or Traded.
Attack Strength: 129
Linker and Ninja Jobs
A box that contains:
Rental Item
1 Combat Knife
Duration: 7 Days after opening.
A military combat
knife designed for
killing humanoids.
Ignores Demihuman
monster physical defense. Reduces damage from
Demihuman monsters
by 10%, but increases
damage inflicted by
Devil monsters by 10%.
Restores 3 SP when
hitting a monster.
Max SP +10%.
This item cannot be Dropped or Traded.
Attack Strength: 129
Linker and Ninja Jobs
MHP + 500, MSP + 50
------------------------
Increase damage taken from angel race monsters by 50%.
------------------------
When equipped with Orc Baby Card, reduces damage taken from neutral property by 5%, FLEE + 5.
------------------------
When equipped with Baby Desert Wolf Card, INT + 3, MSP + 100, MATK + 5%.
------------------------
When equipped with Familiar Card, ATK + 15, increase physical damage against shadow property enemies by 20%.
------------------------
When equipped with Orc Warrior Card, reduce damage taken from Demi Human and Human Player race by 15%.
------------------------
When equipped with Desert Wolf Card, increase physical damage against medium and large enemies by 15%.
------------------------
When equipped with Phen Card, reduces variable casting time by 25%.
------------------------
When equipped with Orc Zombie Card, HIT + 15, FLEE + 15, Critical Damage + 15%.
------------------------
When equipped with Verit Card, MHP + 4%, MSP + 4%.
------------------------
When equipped with Megalodon Card, DEF + 100.
------------------------
A glove worn to enhance critical attacks.
ATK + 10
Additional ATK + 1 per upgrade level of the item.
If upgrade level is +7 or higher,
Increases critical damage on targets by 1%.
Set Bonus
Critical Shadow Armor
Critical Shadow Weapon
ATK + 1 per upgrade level of Critical Shadow Armor and Critical Shadow Weapon.
If the combined upgrade levels of Critical Shadow Armor and Critical Shadow Weapon are +15 or higher,
Increases critical damage on targets by 1%.
Compounds On: Weapon
Inflict 10% more damage \with Critical Attack.
Critical +7 on Brute monsters.
Critical +7 on Doram monsters.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
Archer Class Bonus:A low chance of auto casting Coma on Brute class monsters when attacking.
Archer Class Bonus:A low chance of auto casting Coma on Doram class monsters when attacking.
+5% EXP from Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:A low chance of auto casting level 2 Tarot Card of Fate when hit by a melee attack
Dragon Tail Card.
Agi +1, Flee +10.
Inflict 5% more damage
with Double Strafe and
Arrow Shower skill.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
Weapon that can be worn on top that maximizes potential.
HIT + 5.
HIT + 1 per 2 refine rate.
SET BONUS
Gemstone Shadow Armor
Gemstone Shadow Shield
Gemstone Shadow Shoes
Gemstone Shadow Weapon
Gemstone Shadow Earring
Gemstone Shadow Pendant
All Stats + 1.
When sum of refine rate is 45 or higher,
using skill does not consume any gemstones.
But SP consumption of skills is increased by 100%.
When using skills, SP consumption is reduced
by percentage equivalent to sum of refine rate.
Location : Weapon Weight : 0
Gloves that bring out the potential ability of the wearer.
HIT + 5. Reduce SP consumption by 2%.
When refined to +7 or higher,
reduce sp consumption by additional 1%.
SET BONUS
Gemstone Shadow Armor
Gemstone Shadow Shield
Gemstone Shadow Shoes
Gemstone Shadow Weapon
Gemstone Shadow Earring II
Gemstone Shadow Pendant
All Stats + 1.
Reduces the amount of gems required for skills by 1.
When sum of refine rate is 45 or higher,
using skill does not consume any gemstone.
But SP consumption of skills is increased by 100%.
When using skills,
SP consumption is reduced by percentage equivalent to sum of refine rate.
SET BONUS
Gemstone Shadow Shield II
Gemstone Shadow Weapon II
Gemstone Shadow Earring II
All Stats + 1.
Reduces the amount of gems required for skills by 1.
When sum of refine rate is 25 or higher,
using skill does not consume any gemstone.
But SP consumption of skills is increased by 70%.
When using skills,
SP consumption is reduced by percentage equivalent to sum of refine rate.
Location : Weapon Weight : 0
A tradeable box containing 10 Glass of illusion:
A glass of illusion made from morning dew from an Illusion Flower.
Drink the dew to create an illusion that will make it more difficult for enemies to hit you.
Increases your Perfect Dodge by 20 for 1 minute.
Only one may be consumed per 5 minutes.
A tradeable box containing 10 Glass of illusion:
A glass of illusion made from morning dew from an Illusion Flower.
Drink the dew to create an illusion that will make it more difficult for enemies to hit you.
Increases your Perfect Dodge by 20 for 1 minute.
Only one may be consumed per 5 minutes.
Compounds On: Weapon
If compounded to Gatling Gun type weapon;
Hit + 20
Increases long-ranged damage on targets by 5%.
Additional 1% long-ranged damage per upgrade level of the compounded item.
If upgrade level is +10 or higher, increases the damage of Round Trip by 10%.
Vit +1, Max HP +10%.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.