RENEWAL DATABASE
Ragnarok Online Renewal Item Database
Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.
Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.
Results for “DEF+12” in Renewal
Page 1 of 19
12 Anniversary Crown of Saint [1]
#19038 · Armor · Headgear (Top)- DEF
- 12
- Armor Lv.
- 1
- Required Lv.
- Any
- Slots
- 1
- Weight
- 12
- Buy value
- 10 z
- Sell value
- 5 z
A Crown that celebrates the 12th Anniversary of Ragnarok Online.
Set Bonus
12th Anniversary Crown
12th Anniversary Elven Ears
If 12th Anniversary Crown upgrade level is +7 or higher,
Crit + 12
Hit + 12
If 12th Anniversary Crown upgrade level is +9 or higher,
Max HP + 1200
Max SP + 120
Full item details & effects

12 Anniversary Elf Ears
#19039 · Armor · Headgear (Mid)- Armor Lv.
- 1
- Required Lv.
- Any
- Slots
- 0
- Weight
- 12
- Buy value
- 10 z
- Sell value
- 5 z
Elven Ears that celebrate the 12th Anniversary of Ragnarok Online.
Position: Middle
Set Bonus
12th Anniversary Crown
12th Anniversary Elven Ears
If 12th Anniversary Crown upgrade level is +7 or higher,
Crit + 12
Hit + 12
If 12th Anniversary Crown upgrade level is +9 or higher,
Max HP + 1200
Max SP + 120
Full item details & effects

Abyss Dress
#15204 · Armor · Armor- DEF
- 120
- Armor Lv.
- 1
- Required Lv.
- 90
- Slots
- 0
- Weight
- 40
- Buy value
- 10 z
- Sell value
- 5 z
A dress that looks to absorb all the light in the world.
Property: Shadow
Prevents the user from being knocked back.
This item is indestructible in battle.
If upgrade level is +5 or higher,
Increases physical and magical damage on Shadow and Undead property targets by 10%.
Increases physical and magical damage on Demon and Undead race targets by 10%.
If upgrade level is +7 or higher,
Increases physical and magical damage on Shadow and Undead property targets by an additional 15%.
Increases physical and magical damage on Demon and Undead race targets by an additional 15%.
If upgrade level is +9 or higher,
Increases physical and magical damage on Shadow and Undead property targets by an additional 15%.
Increases physical and magical damage on Demon and Undead race targets by an additional 15%.
Full item details & effects

Adamantine Lv. 6
#29106 · Enchant- Weight
- 0
- Buy value
- 10 z
- Sell value
- 5 z
MaxHP + 30%, DEF + 340, MDEF + 120.
Full item details & effects

Agenda Robe [1]
#15163 · Armor · Armor- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 1
- Weight
- 10
- Buy value
- 20 z
- Sell value
- 10 z
A high class robe worn by ranking officials.
Property: Neutral
MATK + 5%
Enables Level 1 Spell Breaker.
If the users base level is 120 or higher,
Additional MATK + 4%.
If the users base level is 140 or higher,
Additional MATK + 5%.
Set Bonus
Agenda Robe [1]
Ancient Cape
Reduces the variable casting time of skills by 2% per upgrade level of Agenda Robe.
The users casting cannot be interrupted outside of WoE.
Set Bonus
Agenda Robe [1]
Survivor's Manteau
Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe.
Set Bonus
Agenda Robe [1]
Rental Survivor's Manteau
Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe.
Full item details & effects

Agriculture Clothes [1]
#15144 · Armor · Armor- DEF
- 30
- Armor Lv.
- 1
- Required Lv.
- 70
- Slots
- 1
- Weight
- 120
- Buy value
- 10 z
- Sell value
- 5 z
Ritualistic clothing that appears to repel insects.
Property: Neutral
Mdef + 5
Additional Mdef + 1 per upgrade level of the item.
Reduces damage taken from Insect race enemies by 5%.
Reduces damage taken from Insect race enemies by an additional 1% per upgrade level of the item.
Full item details & effects

Ahlspiess
#1478 · Two-Handed Spear · Weapon (Two-Handed)- ATK
- 120
- Weapon Lv.
- 4
- Required Lv.
- 65
- Slots
- 0
- Weight
- 100
- Buy value
- 20 z
- Sell value
- 10 z
An auger-shaped spear that is designed for striking the weak points of an enemy.
Property: Neutral
Increases physical damage on Demi-Human race targets by 10%.
Increases physical damage on Human Player race targets by 10%.
Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
Adds a 3% chance of casting Level 5 Pierce on the target when performing a physical attack.
Full item details & effects

Airship's Armor
#15116 · Armor · Armor- DEF
- 100
- Armor Lv.
- 1
- Required Lv.
- 125
- Slots
- 0
- Weight
- 70
- Buy value
- 10 z
- Sell value
- 5 z
Armor worn by traveler riding the Airship. It is an object robbed by monsters during the Airship attack incident.
Account Bound
Max HP + 1000
Max SP + 100
Mdef + 10
All Stats + 1
This item cannot be upgraded.
Set Bonus
Airship's Cloak [1]
Airship's Armor
Airship's Boots
Max HP + 25%
Max SP + 25%
Increased Movement Speed.
Full item details & effects

Airship's Boots
#22046 · Armor · Footgear- DEF
- 26
- Armor Lv.
- 1
- Required Lv.
- 125
- Slots
- 0
- Weight
- 0
- Buy value
- 10 z
- Sell value
- 5 z
Boots worn by traveler riding the Airship. It is an object robbed by monsters during the airship attack incident.
Account Bound
Agi + 1
Aspd + 10%
This item cannot be upgraded.
Set Bonus
Airship's Cloak [1]
Airship's Armor
Airship's Boots
Max HP + 25%
Max SP + 25%
Increased Movement Speed.
Full item details & effects

Airship's Cloak [1]
#20743 · Armor · Garment- DEF
- 25
- Armor Lv.
- 1
- Required Lv.
- 125
- Slots
- 1
- Weight
- 0
- Buy value
- 10 z
- Sell value
- 5 z
Cloak worn by traveler riding the Airship. It is an object robbed by monsters during the Airship attack incident.
Account Bound
Flee + 20
Reduces damage taken from Neutral property attacks by 10%.
Reduces the variable casting time of skills by 20%.
This item cannot be upgraded.
Set Bonus
Airship‘s Cloak [1]
Airship's Armor
Airship's Boots
Max HP + 25%
Max SP + 25%
Increased Movement Speed.
Full item details & effects

Alchemy Glove [1]
#2854 · Armor · Accessory- DEF
- 1
- Armor Lv.
- 1
- Required Lv.
- 125
- Slots
- 1
- Weight
- 10
- Buy value
- 20 z
- Sell value
- 10 z
A white glove made especially for fire magic. Gives off a faint burnt smell.
INT + 1, MDEF + 2.
10% increase of all Fire ATK.
Low chance to trigger Lv 5 Auto-spell Fire Ball with every physical or magic ATK.
20% decrease of tolerance to all Water magic.
30% decrease of tolerance to all water ATK.
Full item details & effects

Alice Body Pillow [1]
#460084 · Armor · Shield- DEF
- 50
- Armor Lv.
- 2
- Required Lv.
- 1
- Slots
- 1
- Weight
- 30
- Buy value
- 0 z
- Sell value
- 0 z
A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it.
Everyone will have no choice but to acknowledge you as a hero when you equip it in your adventure.
------------------------
MHP + 10%, MSP + 10%.
MDEF + 10.
------------------------
For every 2 refine level, P.ATK + 1, S.MATK + 1.
------------------------
For every 3 refine level, ATK + 5%, MATK + 5%.
------------------------
When refined to +11 or higher,
There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack.
There's a 6% chance to gain STR +70 for 20 seconds when performing physical attack.
------------------------
When refined to +12 or higher, reduce Fixed Cast Time by 50%.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Card
Reduce damage taken from Normal monsters by 40%.
When Shield refined to +10 or higher, P.ATK +10, S.MATK + 10.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Egg
ATK +30, MATK +30.
When performing a physical attack, there's a 3% chance of restoring 5% of damage as HP.
When pet relation is Loyal, ASPD +2, Variable Casting Time -10%.
------------------------
[Grade Bonus]
[Grade D] MHP +10%, MSP +10%.
[Grade C] After Cast Delay -15%.
[Grade B] POW +12, SPL +12.
------------------------
Def: 50
Full item details & effects

Ancient Hero Boots [1]
#22171 · Armor · Footgear- DEF
- 15
- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 1
- Weight
- 60
- Buy value
- 20 z
- Sell value
- 10 z
Boots said to have been worn by ancient heroes. It resonates with armament of an ancient hero.
Max HP + 500
Max SP + 50
Max HP + 2% per upgrade 3 upgrade levels of the item.
Max SP + 1% per upgrade 3 upgrade levels of the item.
If upgrade level is +9 or higher, reduces the fixed casting time of skills by 0.3 seconds.
If upgrade level is +12 or higher, reduces the fixed casting time of skills by an additional 0.2 seconds.
If upgrade level is +14 or higher, reduces the global delay of skills by 5%.
Full item details & effects

Ancient Mechanic Greaves [1]
#470289 · Armor · Footgear- DEF
- 50
- Armor Lv.
- 2
- Required Lv.
- 100
- Slots
- 1
- Weight
- 100
- Buy value
- 0 z
- Sell value
- 0 z
Greaves made by ancient lost technology.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, POW + 3.
------------------------
For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%.
------------------------
When refined to +9 or higher, ATK + 15%.
------------------------
When refined to +10 or higher, increase melee and long-range physical damage by 20%.
------------------------
When refined to +11 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +12 or higher, increase movement speed.
------------------------
When refined to +13 or higher,
reduce Variable Casting Time of Arm Cannon by 100%,
reduce Axe Tornado cooldown by 2 seconds,
increase Arm Cannon and Axe Tornado damage by 150%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
Rock Step Card
ATK + 75,
increase Arm Cannon damage by 50%,
increase melee and long-range physical damage by 10%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
True Howard Alt-Eisen Card
ATK + 75,
increase Axe Tornado damage by 50%,
increase melee and long-range physical damage by 10%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
RSX-0806 Card
ATK + 100, POW + 15,
reduce physical damage taken from Large and Medium sized enemies by 10%,
For every 2 refine level, increase melee and long-range physical damage by 6%.
When equipped by Merchant classes, ATK + 200.
------------------------
[Grade Bonus]
[Grade D] Reduce Fixed Casting Time by 0.7 seconds.
[Grade C] Increase physical damage against all size enemies by 20%.
[Grade B] All Talent Status + 10.
[Grade A] Increase Arm Cannon and Axe Tornado damage by 150%.
------------------------
Def: 50
Full item details & effects

Ancient Morocc Noble Jewelry [1]
#410254 · Armor · Headgear (Mid)- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 1
- Weight
- 10
- Buy value
- 0 z
- Sell value
- 0 z
An old decorated headgear that was once used by nobles in Ancient Morocc.
There might be a curse embedded in it. Think twice before wearing this beautiful jewelry.
------------------------
ATK + 40, MATK + 40.
------------------------
For every 8 base STR, ATK + 5.
------------------------
For every 8 base AGI, ATK + 3.
------------------------
For every 8 base VIT, ATK + 2, MATK + 2.
------------------------
For every 8 base INT, MATK + 5.
------------------------
For every 8 base DEX, ATK + 2, MATK + 2.
------------------------
For every 8 base LUK, MATK + 3.
------------------------
Set Bonus:
Ancient Morocc Noble Jewelry [1]
Marduk Card
Reduce After Cast Delay by 8%.
Increase physical and magical damage against all property enemies by 12%.
------------------------
Set Bonus:
Ancient Morocc Noble Jewelry [1]
Pharaoh Card
Enable to detect Hiding and Cloaking enemies,
Reduce After Cast Delay by 15%.
Increase physical and magical damage against all property enemies by 25%.
------------------------
Def : 0
Location : Middle
Full item details & effects

Ancient Prontera Book [1]
#460092 · Armor · Shield- DEF
- 70
- Armor Lv.
- 2
- Required Lv.
- 100
- Slots
- 1
- Weight
- 20
- Buy value
- 0 z
- Sell value
- 0 z
A magic book that was once used during the old Prontera era.
You can feel a faint magic energy flow in it.
------------------------
Cannot be destroyed in battle.
------------------------
For every 2 refine level, S.MATK + 2.
------------------------
For every 3 refine level, MATK + 30.
------------------------
When refined to +10 or higher, increase magic damage against all property enemies by 20%.
------------------------
When refined to +12 or higher, reduce Variable Casting Time by 30%.
------------------------
When refined to +14 or higher,
there's a 7% chance to gain INT + 70 and SPL + 70 for 20 seconds when performing physical or magic attack.
------------------------
Set Bonus:
Ancient Prontera Book [1]
White Lady Card
INT + 30, SPL + 30.
Increase magic damage against all property enemies by 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 15%, MSP + 15%.
[Grade C] Reduce damage taken from Ghost, Shadow, and Poison property attacks by 25%.
[Grade B] Increase Genesis Ray damage by 100%.
[Grade A] When performing melee or long-range physical attack, there's a 7% chance to autocast Lv.7 Genesis Ray.
------------------------
Def : 70
Full item details & effects

Ancient Ranger Shoes [1]
#470329 · Armor · Footgear- DEF
- 50
- Armor Lv.
- 2
- Required Lv.
- 100
- Slots
- 1
- Weight
- 100
- Buy value
- 0 z
- Sell value
- 0 z
A pair of greaves said to have been worn by ancient rangers.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, CON + 3.
------------------------
For every 3 refine level, MHP + 3%, After Cast Delay - 2%.
------------------------
When refined to +10 or higher, ATK + 15%.
------------------------
When refined to +11 or higher, All Basic Status + 7, increase Movement Speed.
------------------------
When refined to +12 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +13 or higher, increase long-range physical damage by 30%.
------------------------
When refined to +14 or higher,
reduce Aimed Bolt Variable Casting Time by 100%,
reduce Aimed Bolt cooldown by 1 second,
increase Aimed Bolt and Arrow Storm damage by 100%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Goblin Archer Card
ATK + 75.
Increase Aimed Bolt damage by 40%.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Kobold Archer Card
ATK + 75.
Increase Arrow Storm damage by 40%.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Angry Moonlight Flower Card
ATK + 100, CON + 20.
Reduce physical damage taken from Medium and Large enemies by 15%.
For every 2 refine level of Shoes, increase long-range physical damage by 6%.
When equipped by Archer classes, ATK + 200.
------------------------
[Grade Bonus]
[Grade D] Reduces Fixed Casting Time by 0.7 seconds.
[Grade C] Increases physical damage to all sizes enemies by 20%.
[Grade B] All talent stat +10.
[Grade A] Increases Aimed Bolt and Arrow Storm damage by 100%.
------------------------
Def : 50
Full item details & effects

Anti Conjurer Suit [1]
#450149 · Armor · Armor- DEF
- 120
- Armor Lv.
- 2
- Required Lv.
- 230
- Slots
- 1
- Weight
- 90
- Buy value
- 0 z
- Sell value
- 0 z
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics.
------------------------
Increases incoming heal effectiveness by 10%.
Reduces SP consumption of skills by 10%.
MHP + 3%, STR + 3, AGI +3.
------------------------
ATK + 10 per refine rate.
------------------------
Increases ASPD by 2% per 2 refine rate.
------------------------
If refine rate is 9 or higher, increases melee and long range physical damage by 10%.
------------------------
If refine rate is 11 or higher, increases ASPD by additional 7%.
------------------------
If refine rate is 13 or higher, additional MATK + 60.
------------------------
Def : 120
Full item details & effects

Apollo Armor [1]
#15362 · Armor · Armor- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 1
- Weight
- 30
- Buy value
- 0 z
- Sell value
- 0 z
An armor modeled after one of the twelve legendary pantheon.
You can feel Apollo's divine power coming from it.
------------------------
MHP + 20%.
------------------------
For every 4 refine level, VIT + 3, MDEF + 5.
------------------------
When refined to +12 or higher,
For every level of Dragon's Breath and Dragon's Water Breath learned, MHP + 1%, up to 10%.
When receiving physical damage, there's a 5% chance to autocast Pneuma Lv.1.
------------------------
Set Bonus:
Apollo Armor [1]
Green Ferus Card
ASPD + 1.
Reduce After Cast Delay by 5%.
------------------------
Set Bonus:
Apollo Armor [1]
Eddga Card
When receiving magic damage, there's a 50% chance to inflict Frozen, Stun, and Stone Curse on enemies.
------------------------
Def : 0
Full item details & effects

Apple of Archer
#5265 · Armor · Headgear (Top)- DEF
- 12
- Armor Lv.
- 1
- Required Lv.
- 1
- Slots
- 0
- Weight
- 0
- Buy value
- 1 z
- Sell value
- 0 z
Rental Item
A headgear made in
honor of the legendary
archer known for shooting an apple perched on
a friend's head from
a great distance.
Dex +4
This item cannot be Dropped or Traded.
Location : Upper
Full item details & effects

Aqua Bunny Band [1]
#18887 · Armor · Headgear (Top)- DEF
- 2
- Armor Lv.
- 1
- Required Lv.
- Any
- Slots
- 1
- Weight
- 10
- Buy value
- 0 z
- Sell value
- 0 z
A hairband that attracts individuals. You can wear it when you want to look sexy.
Position: Upper
Required Jobs: All Jobs
Vit + 3
MATK + 2%
Mdef + 2
Increases sexiness by 100%.
If upgrade level is +9 or higher,
Additional MATK + 4%
Additional Mdef + 5
If upgrade level is +12 or higher,
Reduces the fixed casting time of skills by 10%.
Full item details & effects

Aqua Robe
#15026 · Armor · Armor- DEF
- 40
- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 0
- Weight
- 50
- Buy value
- 20 z
- Sell value
- 10 z
An elegant blue robe imbued with the power of water.
Property: Water
Int + 1
Mdef + 10
Reduces the variable casting time of Storm Gust by 3 seconds.
If the user's base Int is 120 or higher, additional Int + 1.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
Full item details & effects

Aqua Shoes
#2468 · Armor · Footgear- DEF
- 12
- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 0
- Weight
- 50
- Buy value
- 20 z
- Sell value
- 10 z
A pair of sea-blue long boots imbued with the power of water.
Max HP + 500
Mdef + 2
Reduces damage taken from Water property attacks by 15%.
Set Bonus
Aqua Staff [2]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 40%.
Reduces the damage of Wind property magical attacks on targets by 30%.
Increases damage taken from Wind property attacks by 50%.
Set Bonus
Empowered Aqua Staff [1]
Aqua Robe
Aqua Shoes [1]
Aqua Orb [1]
Increases the damage of Water property magical attacks on targets by 60%.
Reduces the damage of Wind property magical attacks on targets by 60%.
Increases damage taken from Wind property attacks by 50%.
Full item details & effects

Armor of Gray [1]
#15090 · Armor · Armor- DEF
- 90
- Armor Lv.
- 1
- Required Lv.
- 120
- Slots
- 1
- Weight
- 240
- Buy value
- 10 z
- Sell value
- 5 z
Sculpted out of Gray Shard and infused with Sakray's old, abandoned memories, this armor protects its wearer against holiness and fear.
Mdef + 10
Reduces damage taken from Holy property attacks by 10%.
For every upgrade level of the item,
Reduces damage taken from Holy property attacks by an additional 2%.
Set Bonus
Cloak Of Gray [1]
Armor Of Gray [1]
Helmet Of Gray [1]
Boots Of Gray [1]
Reduces damage taken from Neutral property attacks by 15%.
Adds a 1% chance of casting Level 3 Drain Life on the attacker when receiving a physical attack.
Full item details & effects

Assassin Robe [1]
#2378 · Armor · Armor- DEF
- 41
- Armor Lv.
- 1
- Required Lv.
- 80
- Slots
- 1
- Weight
- 0
- Buy value
- 10 z
- Sell value
- 5 z
If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Assassin Robe [1]
Battle Greave [1]
Captain's Manteau [1]
Agi + 3
Max HP + 12%
Crit + 5%
Aspd + 5%
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Restores 3000 HP to the user every X second for 10 seconds when receiving a physical attack.
Full item details & effects

Assassin's Muffler [1]
#20714 · Armor · Garment- DEF
- 16
- Armor Lv.
- 1
- Required Lv.
- 50
- Slots
- 1
- Weight
- 10
- Buy value
- 20 z
- Sell value
- 10 z
Muffler worn by an assassin group from the far east. This muffler will strengthen the wearer's legs.
Agi + 2 per upgrade level of the item past the upgrade level of 5.
Set Bonus
Assassin's Despair [1]
Assassin's Muffler [1]
Increases physical damage on Demi-Human race targets by 1% per upgrade level of the item up to a maximum upgrade level of 12.
Full item details & effects

Assassin's Shoes
#22016 · Armor · Footgear- DEF
- 10
- Armor Lv.
- 1
- Required Lv.
- 30
- Slots
- 0
- Weight
- 30
- Buy value
- 20 z
- Sell value
- 10 z
These shoes were worn by a man who lived as an assassin. These shoes contains the man's many years of experience.
Increases the experience given from Demi-Human race monsters by 5%.
Increases the experience given from Demi-Human race monsters by an additional 1% per upgrade level of the item.
Set Bonus
Assassin's Despair [1]
Assassin's Shoes
Increases physical damage on Demi-Human race targets by 1% per upgrade level of the item up to a maximum upgrade level of 12.
Full item details & effects

Assaulter Plate [1]
#2376 · Armor · Armor- DEF
- 57
- Armor Lv.
- 1
- Required Lv.
- 80
- Slots
- 1
- Weight
- 0
- Buy value
- 10 z
- Sell value
- 5 z
Designed for brave warriors who face enemies at the forefront. It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Assaulter Plate [1]
Battle Greave [1]
Captain's Manteau [1]
Vit + 3
Max HP + 12%
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Increases the recovery rate of recovery skills and recovery items by 10%.
Restores 6000 HP to the user every X second for 10 seconds when receiving a physical attack.
Full item details & effects

Asteria's Armor-LT [1]
#450385 · Armor · Armor- DEF
- 100
- Armor Lv.
- 2
- Required Lv.
- 150
- Slots
- 1
- Weight
- 50
- Buy value
- 0 z
- Sell value
- 0 z
Reduce damage taken from enemies of all sizes by 5%.
MaxHP +20%.
------------------------
Every 2 refine level, VIT +6, ATK & MATK +20.
Every 3 refine level, Max HP +1200.
------------------------
When refined to +7 or higher, global cooldown reduced by 12%.
When refined to +9 or higher, physical/magic damage to enemies of all properties +15%.
When refined to +11,
if WIS is 90 or higher, reduces melee physical damage taken by 18%,
if STA is 90 or higher, reduces ranged physical damage taken by 18%.
if WIS and STA are both 90 or higher, increase melee & ranged physical damage taken by 10%.
When refined to +13 or higher, increases physical/magic damage to enemies of all sizes +15%.
------------------------
Set Bonus:
Astraea Armor-LT
Evil Druid Card
increases physical/magic damage to all class enemies (Normal/Boss Monsters) by 15%,
Max HP +8% every 2 Armor refine (up to +14).
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Set Bonus:
Astraea Armor-LT
Arch Bishop Margaretha Card
Increases physical/magic damage to enemies of all class by 25% (Normal/Boss Monsters),
when Armor refined to +10 or higher, increases Max HP by (Refinement Value -4) * (Refinement Value -4) % (up to +14).
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Set Bonus:
Astraea Armor-LT
Astraea Shoes-LT
Astraea Cloak-LT
All basic status +3, Max HP+15%.
Reduces physical damage taken from enemies of all sizes by 10%.
If both shoes and Cloak are 'A grade', you will not be affected by Freezing, Stone Curse, Stun, Sleep, or Curse status.
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[Grade Bonus]
[Grade D] Every 2 refine level, VIT +2, Max HP +500.
[Grade C] Reduces physical damage taken from enemies of all sizes by 8%, increases physical/magic damage to enemies of all races by 15%.
[Grade B] When attacked by physical attack, there is a 30% chance to Stone Curse the target.
[Grade A] When attacking with a melee/ranged physical attack, there's a 10% chance to put the target in Lex Aeterna status.
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Def: 100
Full item details & effects
