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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Level 5 Diamond Dust” in Renewal

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Bookworm Card

Bookworm Card

#300104 · Card · Accessory
Weight
1
Buy value
0 z
Sell value
0 z
INT +2, VIT +1. MaxHP +10%, Psychic Wave and Diamond Dust damage +10%. If equipped with Blue Pitaya Card and Research Assistant Bot Card, Psychic Wave and Diamond Dust damage +20%, additional Psychic Wave damage +5% for every 2 shoes refine levels, additional Diamond Dust damage +5% for every 2 weapon refine levels. Location: Accessory
Full item details & effects
Celia's Memory

Celia's Memory

#29604 · Enchant
Weight
0
Buy value
20 z
Sell value
10 z
Earth Spike damage +10% and Heaven's Drive damage +7% for every 3 Boltigin upgrade levels Psychic Wave damage +7% and Varetyr Spear cooldown -0.2 sec. for every 3 Psychic Spear Rod upgrade levels Earth Grave damage +7% and Diamond Dust damage +5% for every 3 Dust Grave upgrade levels
Full item details & effects
Chilling Cane-LT

Chilling Cane-LT [2]

#550046 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
Indestructible. MATK +195, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Diamond Dust damage by 12%. When refined to +7 or higher, increases magical damage aginst all property enemies by 15%, increases Varetyr Spear damage by 15%. When refined to +9 or higher, increases Varetyr Spear damage by additional 30%, reduces variable casting by 15%. When refined to +11 or higher, increases Water and Wind property magical damage by 15%, reduces cooldown of skill Varetyr Spear by 2 seconds. Set Bonus: Chilling Cane-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases Water and Wind property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2. ------------------------
Full item details & effects
Cold Magic Book

Cold Magic Book [2]

#1584 · Book · Weapon
ATK
100
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
56,000 z
Sell value
28,000 z
A hardcover book, specifically written for those who seek the path of a Sorcerer. It holds knowledge of the principles of one of the major attributes, 'Chill'. Property: Water Dex + 1 Increases the damage of Cold Bold and Diamond Dust by 3% per upgrade level of the item. Increases SP cost of Cold Bold and Diamond Dust by 5% per upgrade level of the item.
Full item details & effects
Dust Grave

Dust Grave [2]

#26160 · One-Handed Staff · Weapon
ATK
120
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A rod that improves its user's ability to command the supernatural power of magic. MATK 180, indestructible Water/Earth Magic damage +5% MATK +4 for every upgrade level +9 Effect: Diamond Dust and Earth Grave damage +30% +11 Effect: Diamond Dust and Earth Grave damage +20% (Additional)
Full item details & effects
Dust Shadow Armor

Dust Shadow Armor

#24548 · Shadow Gear · Shadow armor
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A protective outer armor worn over standard armor, providing additional defensive effects. It can be used alone, but the defensive effect is small. ------------------------ Increases [Diamond Dust] damage by 5%. ------------------------ For each refine level, [Diamond Dust] damage +2% additional. ------------------------ Location : Armor
Full item details & effects
Feather Shield-LT

Feather Shield-LT [1]

#460053 · Armor · Shield
DEF
150
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Reduces After Cast Delay by 3%, ASPD +3%. ------------------------ Every 2 refine level, ATK and MATK +10. ------------------------ When refined to +7 or higher, Reduces After Cast Delay by additional 3%, additional ASPD +3%. When refined to +9 or higher, increases ATK and MATK by 10%. When refined to +12 or higher, Reduces After Cast Delay by additional 4%, ASPD +2. ------------------------ [Grade Bonus] [Grade D] POW +2, SPL +2. [Grade C] P.ATK +5, S.MATK +5. [Grade B] Every 3 refine level, increases physical and magical damage to all size enemies by 4%. [Grade A] When refined to +13 or higher, resistance to Stone Curse, Cold Slower (From Diamond Dust), Stun, Sleep by 100%. ------------------------ Def: 150
Full item details & effects
Forbidden Grimoire

Forbidden Grimoire [1]

#28984 · Armor · Shield
DEF
1,000
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A forbidden book filled with unfathomable records. Those who do not know the truth should not study it. ------------------------ ASPD + 10%. ------------------------ For every refine level, MHP +100. ------------------------ For every 3 refine level, increase Water and Earth property magic damage by 4%. ------------------------ When refined to +9 or higher, DEX + 10, INT + 10. ------------------------ When refined to +11 or higher, There's a 5% chance to activate the following for 10 seconds when dealing magical damage: INT + 150. Decrease 100 HP and SP each second. Reduce Diamond Dust and Earth Grave cooldown by 4.5 seconds. ------------------------ Def : 100
Full item details & effects
Grace Dust Robe

Grace Dust Robe [1]

#450113 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it. MATK +100 If refined to 7 or higher, Variable Cast Time -20% If refined to 9 or higher, Water Magic damage +10% SET BONUS Grace Magic Manteau Grace Magic Boots Grace Magic Ring Variable Cast Time -5%, MATK +2%, Diamond Dust damage +15% SET BONUS Grace Dust Robe Grace Magic Manteau Grace Magic Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional MATK +3%, Additional Diamond Dust damage +15%
Full item details & effects
Imperial Dust Robe

Imperial Dust Robe [1]

#450079 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Water Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Diamond Dust damage +10% SET BONUS Imperial Dust Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Diamond Dust damage +15%
Full item details & effects
Jupiter Light Armor-LT

Jupiter Light Armor-LT [1]

#450294 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MATK+150. ------------------------ Every 2 level refine, MATK+15. Every 3 level refine, increase Skills Diamond Dust/Soul Expansion/Hell Inferno/Earth Grave damage by 20%. ------------------------ When refined to +9 or higher, MATK+15%. When refined to +11 or higher, increase magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Nightmare Verit Card MATK+100, MDEF+10. Increase magic damage to all races by +15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Fallen Bishop Card MATK+100, MaxSP+50%, MDEF+20. Increase magic damage to all races by +30%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, MATK+8. Every 3 level refine, increase physical/magic damage to all sizes by 4%. [Grade C] Every 3 level refine, Intensification skill cooldown time -7 seconds and Diamond Dust skill cooldown time -0.2 seconds. [Grade B] Every 2 level refine, S.MATK+1. Every 3 level refine, increase physical/magic damage to all sizes by 5%. [Grade A] Every 3 level refine, increase Soul Vulcan Strike/Diamond Storm skills damage by 7%. When refined to +13 or higher, Intensification skill cooldown time -30 seconds and Diamond Dust skill cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
King Of Spirit Circlet

King Of Spirit Circlet

#19426 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
The power of the king of the spirits was put in this jeweled circlet. Position: Upper Mdef + 15 Reduces the global delay of skills by 10%. Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%. If Warmer is level 5, Reduces the cooldown of Earth Grave by 1 second Reduces the cooldown of Diamond Dust by 1 second. Reduces the cooldown of Varetyr Spear by 1 second. If Elemental Shield is level 5, Increases magical damage on boss monsters by 25%. For every level of Spirit Sympathy known, Reduces the variable casting time of skills by 6%. Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%. If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 5%. Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%. If upgrade level is +10 or higher, Bypass 100% of hard magic defense of All race targets when performing a magical attack.
Full item details & effects
Noblesse Dust Robe

Noblesse Dust Robe [1]

#450043 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it. MATK +50 If refined to 7 or higher, Variable Cast Time -10% If refined to 9 or higher, Water Magic damage +5% SET BONUS Noblesse Magic Manteau Noblesse Magic Boots Noblesse Magic Ring Variable Cast Time -5%, MATK +2%, Diamond Dust damage +10% SET BONUS Noblesse Dust Robe Noblesse Magic Manteau Noblesse Magic Boots If combined refine levels are 27 or higher, Additional Variable Cast Time -5%, Additional MATK +3%, Additional Diamond Dust damage +10%
Full item details & effects
Poenitentia Codex

Poenitentia Codex [2]

#540014 · Book · Weapon
ATK
150
MATK
215
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A book filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ MATK + 215. MATK + 10%. Increase Diamond Storm and Terra Drive damage by 10%. ------------------------ For every 2 refine level, increase Diamond Dust and Earth Grave damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Diamond Dust and Earth Grave damage by additional 25%. ------------------------ When refined to +11 or higher, reduce cooldown of Diamond Dust and Earth Grave by 2 seconds. ------------------------ [Grade Bonus] [Grade D] Increase Diamond Storm and Terra Drive damage by additional 5%. [Grade C] Increase Diamond Storm and Terra Drive damage by additional 8%. S.MATK + 1. [Grade B] Increase Diamond Storm and Terra Drive damage by additional 12%. SPL + 1. ------------------------
Full item details & effects
Professor's Mini Glasses

Professor's Mini Glasses [1]

#410067 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A pair of mini glasses modeled after a girl who earned her doctorate at Juno Academy. ------------------------ Increase magical damage against all size enemies by 10%. ------------------------ Reduce damage taken from players by 5%. ------------------------ Immune to Sleep. ------------------------ When learned Psychic Wave Level 5, reduce Fixed Casting Time of Psychic Wave by 100%, reduce Earth Grave and Diamond Dust cooldown by 4 seconds. ------------------------ When learned Extreme Vacuum Level 5, reduce After Cast Delay by 15%. ------------------------ Def : 2 Location : Middle
Full item details & effects
Royal Sage Book

Royal Sage Book [2]

#28636 · Book · Weapon
ATK
90
MATK
170
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A magic book used by Glastheim scholars. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, MATK + 170, increases wind and water property magical damage by 5%. MATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Varetyr Spear and Diamond Dust damage by 20%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Sage Book King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus water and wind property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Sorcerer Shadow Shield

Sorcerer Shadow Shield

#24310 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.. Only for Sorcerer Classes. Reduces Earth Grave cool down time 1 second. Each refine rate additionally reduces Earth Grave cool down time 0.3 seconds. ------------- With Sorcerer Shadow Weapon, can get the additional effect. Add Diamond Dust and Earth Grave 20% damage. ------------- With the all of Mage Shadow 2type, Sage Shadow 2type, Sorcerer Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Spirit King's Ring

Spirit King's Ring [1]

#28394 · Armor · Accessory
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
This ring contains the power of the Spirit King. Vit + 5 Reduces the global delay of skills by 5%. Reduces the cooldown of Diamond Dust and Earth Grave by 2 seconds. Reduces the variable casting time of Varetyr Spear by 1.5 seconds. Reduces the cooldown of Varetyr Spear by 0.5 seconds. Reduces the variable casting time of Warmer by 50%. Reduces the fixed casting time of Warmer by 50%. Reduces the cooldown of Warmer by 15 seconds. Increases the damage of Diamond Dust and Earth Grave by 1% for every 8 base levels.
Full item details & effects
Temporal Circlet (Sorcerer)

Temporal Circlet (Sorcerer) [1]

#19483 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
Circlet crafted with ores and gems generated in the nick of time. You have received special energy from Hugin and have strength. ------------------------ MATK + 15 per 2 refine rate. Reduces variable casting time by 3% per 3 refine rate. ------------------------ Increases Psychic Wave and Diamond Dust damage by 20% per 3 refine rate. ------------------------ Increases neutral and water property magical damage by 5% per 4 refine rate. ------------------------ If refine rate is 11 or higher, MATK + 5%. ------------------------ Def : 10
Full item details & effects
Unpredictable Magic Cloak

Unpredictable Magic Cloak [1]

#480175 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
ASPD +2, MATK +20%. ------------------------ For every refine level, MATK +4. For every 3 refine level, increase all property magical damage by 2%. ------------------------ When refined +7 or higher, increase attack speed (reduces delay after attack) by 10%. When refined +9 or higher, MATK+10%. When refined +11 or higher, There's a 5% chance to cast Thunder Storm Lv. 5 and Heaven's Drive lv.5, when doing melee physical attacks. ------------------------ When learned Shadow Spell Lv.10. MATK+150. Increase magic damage against all property enemies by 10%. When refined +9 or higher, there's a 5% chance to cast Hell Inferno Lv. 3 and Diamond Dust lv.3, when doing melee physical attacks. When refined +11 or higher, there's a 5% chance to cast Earth Grave Lv. 3 and Chain Lightning lv.3, when doing melee physical attacks. When refined +13 or higher, ignore magic defense of Normal and Boss monster by 15%. ------------------------ Def : 40
Full item details & effects
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