This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description.
This Rental Weapon is not Tradable
40% Bonus Attack Damage to Earth Element Targets
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
This item is not Refinable
Attack Strength 110
This Rental Weapon is not Tradable
40% Bonus Attack Damage to Earth Element Targets
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
This item is not Refinable
Attack Strength 110
This Rental Weapon is not Tradable
40% Bonus Attack Damage to Water Element Targets
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
This item is not Refinable
Attack Strength 110
This 2 Week Rental Box contains 1 Item. The Box is Tradable, but the item that comes out of it may not be, please read the description.
This Rental Weapon is not Tradable
40% Bonus Attack Damage to Water Element Targets
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
This item is not Refinable
Attack Strength 110
Crown imbued with the power of good and evil.
------------------------
For every 3 refinement levels, Increases physical damage against all races enemies by 5%.
------------------------
For every 4 refinement levels, Increases long ranged physical damage by 7%.
------------------------
When refined to +7 or higher, RES + 50.
------------------------
When refined to +9 or higher, reduces global cooldown by 5%, increases attack speed (reduces delay after attack by 5%).
------------------------
When refined to +11 or higher, Atk + 5%, reduces fixed casting time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Outlaw Cursed Shotgun [2]
For every 3 weapon refinements, increases Wild Fire damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases Wild Fire damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Outlaw Cursed Shotgun [2]
Evil Spell
increases Wild Fire damage by additional 15% and long ranged physical damage by additional 20%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Lord of Glory [2]
For every 3 weapon refinements, increases The Vigilante at Night damage by 4% and long ranged physical damage by 5%,
When weapon grade is B or higher, increases The Vigilante at Night damage by additional 10%.
------------------------
Set Bonus:
Crown of Good and Evil (Night Watch - Shotgun) [1]
Lord of Glory [2]
Good Spell
Increases The Vigilante at Night damage by additional 15% and long ranged physical damage by additional 20%.
------------------------
[Bonus by Grade]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by 0.2 seconds.
------------------------
Position : Upper
A shotgun whose devastating firepower is dwarfed by its miserable Accuracy.
Base Attack: 400
Property: Neutral
Required Job: Rebellion
HIT - 50
Attack Delay - 10%
Attack Range + 5
The one who can handle all guns is the one used by the master.
It seems to resonate with the boots of an ancient hero.
Splash Attack.
Increase damage of ranged attack by 3% per 2 refine rate.
MSP + 2% per 3 refine rate.
When refined to +7 or higher, increase physical damage to boss monsters by 10%.
When refined to +9 or higher, upon use of Platinum Altar increase ATK + 50 and Ranged Damage + 10% for 90 seconds
When refined to +11 or higher, increase physical damage to Demon, Undead monsters by 15%.
When equipped with ancient hero boots, adds a chance to DEX+20, ranged physical damage by 10% for 7s when physical attack.
Splash attack, indestructible in battle.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases long range phyiscal damage by 4%.
When refined to +7 or higher, increases Vanishing Buster and Shatter Storm damage by 30%, increases long ranged physical damage by 10%.
When refined to +9 or higher, reduces skill cooldown of Shatter Storm by 1 second, increases Vanishing Buster and Shatter Storm damage by additional 25%.
When refined to +11 or higher, increases physical damage againt boss monsters, demon race and undead race monsters by 15%, increases physical damage against all size enemies by 15%.
------------------------
Set Bonus:
Demon Slayer Shot-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
------------------------
[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Weapon Lv: 5
Required Lv: 190
A shotgun tainted by venomous magic, its gleam lost to corruption.
It no longer responds like other Glacier weapons, so you might need a different approach to wield it.
------------------------
Splash Attack.
MATK + 200.
------------------------
Range : 9
A shotgun with heavy muzzle flame.
Adds a 0.5% chance of inflicting Blind on
the target when performing a physical attack.
Enables Splash Attacks.
If refined to 7 or higher,
Increases the damage of Shattering Storm by 15%.
If refined to 9 or higher,
Increases the damage of Vanishing Buster by 15%.
SET BONUS
Armor-Piercing Bullet
Dustfire
Increases long-ranged physical damage on targets by 30%.
Property: Neutral
Increases the damage of Spread Attack by 10%.
If upgrade level is +10 or higher, increases the damage of Spread Attack by an additional 20%.
If upgrade level is +14 or higher, increases the damage of Spread Attack by an additional 20%.
Set Bonus
Cowraiders Class 1 Card
Mine Cowraiders Class 1 Card
Increases the damage of Spread Attack by 50%.
As the most powerful,
readily available
shotgun, this weapon
has been nicknamed,
''A Gunslinger's best
friend.'' Each attack
inflicts splashed
damage, and has
a low chance of casting Level 6 Spread Shot.
A shotgun crafted from ice harvested from the glaciers of Isgard.
You can enchant it with Ice Flower Magic Stones for special abilities.
------------------------
Splash Attack.
MATK +200.
------------------------
Range : 9
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the damage of Spread Shot by 3% per upgrade level of the item.
Adds a 20% chance of inflicting Stun on the target when using Spread Shot.
A helm containing the power of faith.
Has the effect of amplifying Adulter and Vivatus weapons.
------------------------
When base level is 210 or higher, POW + 2, P.ATK + 1.
When base level is 230 or higher, POW + 3, P.ATK + 2.
------------------------
For every 2 refine level,
ATK + 10.
------------------------
For every 3 refine level,
Increase Shattering Storm and Round Trip damage by 15%.
------------------------
For every 4 refine level,
Increase long ranged physical damage by 7%.
------------------------
If refine rate is 7 or higher,
Increase physical damage against all size enemies by 5%.
------------------------
If refine rate is 9 or higher,
Reduces Fixed Casting Time by 0.2 seconds.
------------------------
If refine rate is 11 or higher,
ATK + 5%, reduces Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Helm of Faith II (Rebellion)[1]
Adulter Fides Shotgun [2]
Increase long ranged physical damage by 10%,
Increase Shattering Storm damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith II (Rebellion)[1]
Adulter Fides Gatling Gun [2]
Increase long ranged physical damage by 10%,
Increase Round Trip damage by 5% per 3 refine rate of weapon.
------------------------
Set Bonus:
Helm of Faith II (Rebellion)[1]
Vivatus Fides Shotgun [2]
Increase long ranged physical damage by 10%,
Increase Shattering Storm damage by 5% and Wild Fire damage by 7% per 3 refine rate of weapon,
If Grade of weapon is C or higher, increase Wild Fire damage by additional 15%.
------------------------
Set Bonus:
Helm of Faith II (Rebellion)[1]
Vivatus Fides Gatling Gun [2]
Increase long ranged physical damage by 10%,
Increase Round Trip damage by 5% and The Vigilante at Night damage by 7% per 3 refine rate of weapon,
If Grade of weapon is C or higher, increase The Vigilante at Night damage by additional 15%.
------------------------
Location : Upper
Shotgun of Gunslingers that can also be used in Herosria.
Splash attack.
Increases long ranged physical damage by 15%, reduces melee physical resistance by 7%.
Reduces variable casting by 15%, HIT - 25.
------------------------
Weapon Lv : 5
A Gate Keeper made of oridecon.
It's durable enough to deflect bullets that hit it.
Splashes damage, DEX +1.
Increases long ranged physical damage by 5% per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases long ranged physical damage by additional 5%.
If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6.
(If user has higher level, that level will be auto-cast instead).
If equipped with Illusion Passion Hairband, ATK +10%.
If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2.
If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%.
If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
A shotgun accompanied by brilliant glory.
ATK + 5%, CON + 2.
Splash attack.
The Vigilante at Night damage +5%.
------------------------
When refine level 5 or more, The Vigilante at Night damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, The Vigilante at Night damage +10% additional.
------------------------
When refine level 10 or more, ASPD +10%.
------------------------
When refine level 11 or more, The Vigilante at Night damage +5% additional, Ranged physical damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
A Shotgun created by combining holy relics and magical power.
ATK + 5%.
Increase Wild Fire damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increase Wild Fire damage by additional 10%.
If refine rate is 11 or higher, increase Wild Fire damage by additional 10%.
------------------------
[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
------------------------
Weapon Lv : 5
A shotgun imbued with the curse of an outlaw.
ATK + 5%, CON + 2.
Splash attack.
Wild Fire damage +5%.
------------------------
When refine level 5 or more, Wild Fire damage +10%.
------------------------
When refine level 7 or more, Ranged physical damage +5%.
------------------------
When refine level 9 or more, Wild Fire damage +10% additional.
------------------------
When refine level 10 or more, Attack Speed increased (after-cast delay -10%).
------------------------
When refine level 11 or more, Wild Fire damage +5% additional, Ranged physical damage +15%.
------------------------
[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
------------------------
The one who can handle all guns skillfully is the devil-fighting shotgun used by the master.
He started to show his natural power by looking at the cool shooting.
It seems to resonate with the boots of the great hero.
Splash Attack.
Increase ranged physical damage by 3% per 2 refine rates.
MSP + 2% per 3 refine rates.
When refined to +7 or higher, increase physical damage to boss, devil, undead type monsters by 15%.
When refined to +9 or higher, when using platinum alter, increase ATK + 50, ranged physical damage by 10% for 90 sec.
When refined to +11 or higher, increase damage of Vanishing Buster and Shatter Storm by 35%.
When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
A brother to the Shotgun Rolling Stone, this gun is equipped with a special device for additional Lightning damage.
Base Attack: 280
Property: Neutral
Required Job: Rebellion
HIT - 10
Attack Delay - 10%
A X% chance of casting Level 5 Thunder Storm on the target when dealing physical attacks.
A shotgun that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Dex + 2
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Enables Splash Attacks.
Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 80; Drains 100 HP from the user every second.
This item is indestructible in battle.
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
Attack Strength 80
A sawed off shotgun
that fires shots more
rapidly like a pistol
at the cost of reduced
accuracy. HIT -5.
Splash damage.
Increases Attack
Speed by 20%.
Attack Strength 80