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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+20” in Renewal

Page 14 of 47
Endure Amistr Bag

Endure Amistr Bag [1]

#20807 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Endure. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
Enforcer Cape

Enforcer Cape [1]

#20800 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
This blood soaked cape releases a terrible aura. Required Jobs: All Jobs Mdef + 10 Reduces the cast delay of skills by 5%. If Grimtooth is at maximum level, Increases the damage of Grimtooth by 50%. If upgrade level is +7 or higher, Reduces the cast delay of skills by an additional 3%. Increases the damage of Grimtooth by an additional 1% for every base level. If upgrade level is +9 or higher, Max SP + 5% Reduces the cast delay of skills by an additional 3%. Guillotine Cross Bonus Max HP + 15% Reduces damage taken from long-ranged attacks by 20%. If upgrade level is +7 or higher, Additional Max HP + 5% Reduces damage taken from long-ranged attacks by an additional 15%. Set Bonus Enforcer Cape Horn Card Disables the following effects of Horn Card, Reduces damage taken from long-ranged attacks by 35%. Set Bonus Enforcer Cape Imuke Upper Shield Disables the following effects of Imuke Upper Shield, Reduces damage taken from long-ranged attacks by 35%.
Full item details & effects
Enforcer Shoes

Enforcer Shoes

#22134 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
These blood soaked shoes releases a terrible aura. ------------------------ Max HP + 3% Max SP + 3% Mdef + 10 Physical damage against all class enemies + 4% per level of Weapon Crush known. Reduces the variable casting time of Meteor Assault by 7% per level of Counter Slash, Weapon Blocking and Weapon Crush known. Reduces the cooldown of Hallucination Walk by 5 seconds per level of Weapon Blocking known. Bypass 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack per level of Counter Slash known. Enables Level 1 Power Maximize. Reduces the SP cost of Meteor Assault by 8. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases the damage of Meteor Assault by 1% for every base level. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases the damage of Meteor Assault by an additional 1% for every base level. Increases the damage of Meteor Assault by an additional 30% per level of Poison React known. ------------------------
Full item details & effects
Engraved Orlean's Gown

Engraved Orlean's Gown [1]

#450191 · Armor · Armor
DEF
50
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A uniform said to be worn by a court cook who suffered from extreme myopathy. When he was preaching about cooking, no one could stop him from talking. Enhanced by Varmund's rune engraving. ------------------------ Increases variable casting time by 15%, skill casting can't be interrupted. ------------------------ If refine rate is 7 or higher, MATK +50. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases neutral and fire property magical damage by 20%. ------------------------ Set Bonus: Engraved Orlean's Gown Engraved Orlean's Glove MATK +1% per 3 refine rate of Engraved Orlean's Gown, When armor refined to +9 or higher, reduces variable casting time by 10%, When armor refined to +11 or higher, increases water, wind and earth property magical damage by 20%, When armor refined to +13 or higher, The armor can't be destroyed in battle. ------------------------ Def: 50 Armor Lv: 2 Req Level: 210
Full item details & effects
Enhanced Time Keeper Manteau

Enhanced Time Keeper Manteau

#20801 · Armor · Garment
DEF
13
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Crafted for more experienced adventurers by coating the existing Time guardian's Manteau with a mixture of Elunium and Emperium. ------------------------ FLEE +20 MDEF +5 Perfect Dodge +5 Reduce damage taken from Neutral Property attacks by 15%. ------------------------ Def : 13
Full item details & effects
Establish

Establish [1]

#490396 · Armor · Accessory
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A powerful magic gloves created by the Magician Guild. It was imbued with the power of Fire, Water, Wind, and Earth. ------------------------ SPL + 3 ------------------------ MATK + 10% ------------------------ Reduce damage taken from Players by 3%. ------------------------ Every 1 Base Level, increase damage of Lord of Vermilion by 3%, up to level 250. ------------------------ Reduce fixed casting time of Crimson Rock by 100%. ------------------------ Every 10 Base Level, increase damage of Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%. ------------------------ Def : 0
Full item details & effects
Eternal Cross Shadow Earring

Eternal Cross Shadow Earring

#24906 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Eternal Slash increased by 8%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Eternal Slash additionally increased by 2%. ------------------------ Set Bonus: Eternal Cross Shadow Earring Cross Slash Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Physical damage to enemies of all sizes increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Eternal Cross Shadow Earring Cross Slash Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
Evil Nymph Card

Evil Nymph Card

#4258 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Headgear Int + 1 Max SP + 50 Set Bonus Loli Ruri Card Parasite Card Miyabi Doll Card Evil Nymph Harpy Card Bloody Butterfly Card Max HP + 500 Def + 5 Mdef + 5 Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 10%. Mage Bonus MATK + 3% Reduces the variable casting time of skills by 15%. Set Bonus Yellow Novus Card Evil Nymph Card Miyabi Doll Card Bloody Butterfly Card Harpy Card Int + 3 Increases the damage of Thunder Storm and Heaven's Drive by 10%. Sage Bonus Adds a 20% chance to reflect magical attacks that do not target the ground back to the attacker. Reduces the variable casting time of skills by 20%. Adds a chance of gaining Red Gemstone or Yellow Gemstone when a monster is killed.
Full item details & effects
Excellent Dexterous Armor

Excellent Dexterous Armor [1]

#15354 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Armor with great dexterity ATK + 50. Long ranged physical attack + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Dex Boots[1] or Modified Dex Boots[1], Long ranged physical damage +5%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Executioner

Executioner

#1169 · Two-Handed Sword · Weapon (Two-Handed)
ATK
155
Weapon Lv.
4
Required Lv.
48
Slots
0
Weight
220
Buy value
20 z
Sell value
10 z
A gruesome sword used to behead criminals judged with the death penalty. Property: Shadow Increases physical damage on Demi-Human race targets by 20%. Increases physical damage taken from Demi-Human race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 20%. Increases physical damage taken from Human Player race enemies by 10%. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Executioner

Executioner

#1174 · Two-Handed Sword · Weapon (Two-Handed)
ATK
190
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
A gruesome sword used to behead criminals judged with the death penalty. Account Bound Rental Item Property: Shadow Increases physical damage on Demi-Human race targets by 20%. Increases physical damage taken from Demi-Human race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 20%. Increases physical damage taken from Human Playerrace enemies by 10%. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Executioner

Executioner

#1194 · Two-Handed Sword · Weapon (Two-Handed)
ATK
190
Weapon Lv.
4
Required Lv.
Any
Slots
0
Weight
0
Buy value
2 z
Sell value
1 z
A gruesome sword used to behead criminals judged with the death penalty. Account Bound Rental Item Property: Shadow Increases physical damage on Demi-Human race targets by 20%. Increases damage taken from Demi-Human race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 20%. Increases damage taken from Human Player race enemies by 10%. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Executioner

Executioner [1]

#1179 · Two-Handed Sword · Weapon (Two-Handed)
ATK
155
Weapon Lv.
4
Required Lv.
48
Slots
1
Weight
220
Buy value
20 z
Sell value
10 z
A gruesome sword used to behead criminals judged with the death penalty. Property: Shadow Increases physical damage on Demi-Human race targets by 20%. Increases physical damage taken from Demi-Human race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 20%. Increases physical damage taken from Human Player race enemies by 10%. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Executioner Box

Executioner Box

#13505 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Executioner Duration: 7 Days after opening. A gruesome sword used to behead criminals judged with the death penalty. Pierces Defense of Demihuman monsters. Increases damage inflicted on Demihuman monsters by 20%, but increases damage received by Demihuman monsters by 10%. This item cannot be Dropped or Traded. Two-handed Sword Attack Strength: 190 Property: Shadow
Full item details & effects
Executioner Box

Executioner Box

#16424 · Consumable
Weight
0.1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Executioner Duration: 7 Days after opening. A gruesome sword used to behead criminals judged with the death penalty. Pierces Defense of Demihuman monsters. Increases damage inflicted on Demihuman monsters by 20%, but increases damage received by Demihuman monsters by 10%. This item cannot be Dropped or Traded. Two-handed Sword Attack Strength: 190 Property: Shadow
Full item details & effects
Exiled Ninja's Eyes

Exiled Ninja's Eyes [1]

#410362 · Armor · Headgear (Mid)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Scarce eyes from the exiled ninja clan. All talent status +5. ATK +20%, MATK +20%. Increases physical & magical damage to boss monsters by 5%. ------------------------ When base STR is 120 or higher, ATK +30%, increases physical damage to boss monsters by additional 15%. When equipped by Ninja class, enable to use Cross Impact Lv. 5, All talent status +10. ------------------------ When Base INT is 120 or higher, MATK +30%, Increases magical damage to boss monsters by additional 15%. When equipped by Ninja class, enable to use Crimson Rock Lv. 5, All talent status +10. ------------------------ Location: Middle Armor lv: 1 Required Lv: 100
Full item details & effects
Exorcism Bible

Exorcism Bible

#2129 · Armor · Shield
DEF
80
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A thick book that contains basic skills for the clergy. Int + 1 HP Recovery + 3% SP Recovery + 3% Set Bonus Exorcism Bible Holy Stick [1] Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack. Increases the damage of Magnus Exorcismus by 20%.
Full item details & effects
Exorcism of Malicious Soul Shadow Armor

Exorcism of Malicious Soul Shadow Armor

#1270045 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Exorcism of Malicious Soul increased by 5%. ------------------------ For every 2 Refine Levels, MATK + 10. ------------------------ For every 3 Refine Levels, Damage of Exorcism of Malicious Soul additionally increased by 1%. ------------------------ Set Bonus: Exorcism of Malicious Soul Shadow Armor Exorcism of Malicious Soul Shadow Shoes MATK + 2%, S.MATK + 2, If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players). ------------------------ Set Bonus: Exorcism of Malicious Soul Shadow Armor Exorcism of Malicious Soul Shadow Shoes Master Shadow Shield Increase magical damage of all properties by 3%, S.MATK + 2. When total refine level of set is 27 or higher, Ignore magical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Exorcist Glasses

Exorcist Glasses

#5916 · Armor · Headgear (Mid)
DEF
1
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
Custom made sunglasses to use during exorcisms. You can see if it's a human or not. Position: Middle Increases physical damage on Demon race targets by 5%. Reduces damage taken from Demon race enemies by 5%.
Full item details & effects
Exotic Temporal Armor

Exotic Temporal Armor [1]

#450175 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
A mysterious armor said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ ATK + 30、MATK + 30. ------------------------ For every 3 refine level, ATK + 2%, MATK + 2%. ------------------------ When refined to +7 or higher, ATK + 50, MATK + 50. ------------------------ When refined to +9 or higher, ignore physical and magic defense of Brute and Demon race enemies by 30%. ------------------------ When refined to +11 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 22 or higher, Increase physical and magic damage against all size enemies by 10%. Critical Damage + 8%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Boots [1] ATK + 80, MATK + 80. When total refine level of set is 22 or higher, ignore physical and magic defense of Brute and Demon race enemies by 20%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] When total refine level of set is 27 or higher, reduce After Cast Delay by 5%. When total refine level of set is 37 or higher, reduce After Cast Delay by 8%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Armor-LT

Exotic Temporal Armor-LT [1]

#450299 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
ATK & MATK +150. MDEF +10. ------------------------ For every 2 refine level, MATK +15. For every 3 refine level, ATK & MATK +2%. ------------------------ When refine level 7 or more, ignores physical/magical defense for all races by 30%. When refine level 9 or more, reduces after skill delay by 10%. When refine level 11 or more, increses melee and long range physical damage by 10%, increses all property magic damage by 10%. When refine level 12 or more, armor will be indestructible in battle. When refine level 13 or more, increases physical and magical damage to all property enemies by 15%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] If the sum of refinement is 22 or higher, increases physical and magical damage to all size enemies by 12%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Boots-LT [1] ATK & MATK +80. If the sum of refinement is 22 or higher, increases physical and magical damage to all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] If the sum of refinement is 37 or higher, reduces after cast delay by 10%, if both Shoes and Cloak are [A grade], P.ATK & S.MATK +10. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK & MATK +3%. [Grade C] Every 2 refine level, melee/ranged physical damage +3%, all property magical damage +3%. [Grade B] Every 2 refine level, P.ATK & S.MATK +1. [Grade A] Every 2 refine level, physical/magical damage to all race +2%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Boots-LT

Exotic Temporal Boots-LT [1]

#470183 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MHP +15%, MSP +5%. ------------------------ When refine level 10 or more, When pure STR is 108 or higher, ATK +80. When pure AGI is 108 or higher, ASPD +2. When pure VIT is 108 or higher, MHP +10%. When pure INT is 108 or higher, MATK +80. When pure DEX is 108 or higher, fixed casting time -0.5 sec. [=[long range physical damage +10%. When pure LUK is 108 or higher, critical damage +35%. ------------------------ When refine level 13 or more, When pure POW is 60 or higher, physical damage to all size enemies +15%. When pure STA is 60 or higher, after cast delay -5%. P.ATK +15. When pure WIS is 60 or higher, after cast delay -5%. S.MATK +15. When pure SPL is 60 or higher, magical damage to all size enemies +15%. When pure CON is 60 or higher, ASPD +10%. When pure CRT is 60 or higher, fixed casting time -0.2 sec. critical damage +10%. ------------------------ [Grade Bonus] [Grade D] RES & MRES +30. [Grade C] ATK & MATK +50. [Grade B] physical/magical damage to all size enemies +15%. [Grade A] P.ATK & S.MATK +7. ------------------------ Def : 20
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Young Leaf

Exotic Temporal Young Leaf

#420106 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
5
Buy value
0 z
Sell value
0 z
A mysterious leaf said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ Reduce After Cast Delay by 3%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Manteau [1] Reduce After Cast Delay by 3%. ASPD + 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] MHP + 15%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Boots [1] Increase physical and magic damage against all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 18 or higher, ATK + 80, MATK + 80. When total refine level of set is 20 or higher, ATK + 10%, MATK + 10%. When total refine level of set is 26 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Sprout Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] Increase melee and long-range physical damage by 8%. Increase all property magic damage by 8%. When total refine level of set is 39 or higher, ignore physical and magic defense of all race enemies (including players) by 100%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Experimental Goat Cap

Experimental Goat Cap [1]

#19387 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A hat modeled on the experimental goat by Werner Laboratories. Position: Upper Reduces damage taken from Earth property attacks by 10%. Increases physical and magical damage on Memorial Dungeon's [Werner Lab Central Room] monsters by 15%. Reduces damage taken from Memorial Dungeon's [Werner Lab Central Room] monsters by 15%. If upgrade level is +7 or higher, Increases physical and magical damage on Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 15%. Reduces damage taken from Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 15%. If upgrade level is +8 or higher, Reduces damage taken from Earth property attacks by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 20%. Reduces damage taken from Memorial Dungeon's [Werner Lab Central Room] monsters by an additional 20%.
Full item details & effects
Explosive Shadow Earring

Explosive Shadow Earring

#24940 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A Sacred earring said to protect its wearer. It draws out the wearer's potential. ------------------------ Damage of Explosive Powder increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Explosive Powder additionally increased by 1%. ------------------------ Set Bonus: Explosive Shadow Earring Explosive Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Physical damage to all size enemies increased by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Explosive Powder Shadow Earring Explosive Shadow Pendant Master Shadow Weapon Physical damage to enemies of all properties increased by 3%, P.ATK + 2, If the sum of refine levels is 27 or higher, Ignores 10% physical resistance of all races (excluding players). ------------------------ Location : Earring
Full item details & effects
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