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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF V” in Renewal

Page 14 of 40
Evil Nymph Card

Evil Nymph Card

#4258 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Headgear Int + 1 Max SP + 50 Set Bonus Loli Ruri Card Parasite Card Miyabi Doll Card Evil Nymph Harpy Card Bloody Butterfly Card Max HP + 500 Def + 5 Mdef + 5 Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 10%. Mage Bonus MATK + 3% Reduces the variable casting time of skills by 15%. Set Bonus Yellow Novus Card Evil Nymph Card Miyabi Doll Card Bloody Butterfly Card Harpy Card Int + 3 Increases the damage of Thunder Storm and Heaven's Drive by 10%. Sage Bonus Adds a 20% chance to reflect magical attacks that do not target the ground back to the attacker. Reduces the variable casting time of skills by 20%. Adds a chance of gaining Red Gemstone or Yellow Gemstone when a monster is killed.
Full item details & effects
Evoked Angel School Cap

Evoked Angel School Cap [1]

#18816 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
The symbol of good student, it represents the enthusiastic in helping. VIT+2, INT+2, LUK+1. If equipped with Red Pencil In Mouth and School Uniform, MATK increase according to Base Lv, (BaseLv 1/3, Maxmimum Lv150), EXP from monster +5%. Series : Headgear Defense : 4 Location : Upper Weight : 10
Full item details & effects
Evoked Devil School Cap

Evoked Devil School Cap [1]

#18817 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
The symbol of naughty student, it represents the devil and troublesome. VIT+2, STR+2, LUK+1. If equipped with Blue Pencil In Mouth and School Uniform, ATK increase according Base Lv (BaseLv 1/3, maximum Lv150), EXP from monster +5%. Series : Headgear Defense : 4 Location : Upper Weight : 10
Full item details & effects
Evolved Pipe Box

Evolved Pipe Box

#16703 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Evolved Pipe Description: Just say no. Especially if you're underage. Vit +1. Reduce damage from Brute class monsters by 5%. Cannot be traded or dropped, but can be placed in Kafra Storage. Impossible to Upgrade Location : Lower can't smoke, but as for everyone else...
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Evolved Pipe Box

Evolved Pipe Box

#16704 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Evolved Pipe Description: Just say no. Especially if you're underage. Vit +1. Reduce damage from Brute class monsters by 5%. Cannot be traded or dropped, but can be placed in Kafra Storage. Impossible to Upgrade Location : Lower can't smoke, but as for everyone else...
Full item details & effects
Excelion Suit

Excelion Suit

#15128 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
A power suit made from lost technology found in the research building ruins. Property: Neutral Vit + 6 Additional Vit + 4, if the users base level is 130 or higher. Max HP + 4% per 3 upgrade levels of the item. Set Bonus Excelion Suit Excelion Wing Perfect Dodge + 6 Reduces the cast delay of skills by 10%. Reduces the cast delay of skills by an additional 10%, if the users base level is 130 or higher. This item is indestructible in battle.
Full item details & effects
Exotic Temporal Boots

Exotic Temporal Boots [1]

#22202 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A pair of boots said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 15. ------------------------ When refined to +10 or higher, All Basic Status + 2. When Base STR is 108 or higher, ATK + 50. When Base AGI 108 or higher, ASPD + 1. When Base VIT 108 or higher, MHP + 8%. When Base INT 108 or higher, MATK + 60. When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%. When Base LUK 108 or higher, Critical Damage + 30%. ------------------------ Set Bonus: Exotic Temporal Boots [1] Giant Faceworm Snake Skin [1] OR Giant Faceworm Snake Skin MHP + 15%, MSP + 5%. ------------------------ Def : 25
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Exotic Temporal Boots-LT

Exotic Temporal Boots-LT [1]

#470183 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MHP +15%, MSP +5%. ------------------------ When refine level 10 or more, When pure STR is 108 or higher, ATK +80. When pure AGI is 108 or higher, ASPD +2. When pure VIT is 108 or higher, MHP +10%. When pure INT is 108 or higher, MATK +80. When pure DEX is 108 or higher, fixed casting time -0.5 sec. [=[long range physical damage +10%. When pure LUK is 108 or higher, critical damage +35%. ------------------------ When refine level 13 or more, When pure POW is 60 or higher, physical damage to all size enemies +15%. When pure STA is 60 or higher, after cast delay -5%. P.ATK +15. When pure WIS is 60 or higher, after cast delay -5%. S.MATK +15. When pure SPL is 60 or higher, magical damage to all size enemies +15%. When pure CON is 60 or higher, ASPD +10%. When pure CRT is 60 or higher, fixed casting time -0.2 sec. critical damage +10%. ------------------------ [Grade Bonus] [Grade D] RES & MRES +30. [Grade C] ATK & MATK +50. [Grade B] physical/magical damage to all size enemies +15%. [Grade A] P.ATK & S.MATK +7. ------------------------ Def : 20
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Exotic Temporal Manteau

Exotic Temporal Manteau [1]

#480076 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious cape said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%. ------------------------ For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%. ------------------------ When refined to +9 or higher, ATK + 7%, MATK + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Bear's Power ATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Speed of Light Reduce After Cast Delay by 4%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Muscle Fool MHP + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Runaway Magic MATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Hawkeye Increase long-range physical damage by 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Lucky Day Critical Damage + 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Boots [1] MDEF + 5. When total refine level of set is 22 or higher, When Base STR is 108 or higher, ATK + 50. When Base AGI is 108 or higher, ASPD + 1. When Base VIT is 108 or higher, After Cast Delay - 5%. When Base INT is 108 or higher, MATK + 50. When Base DEX is 108 or higher, Long-range physical damage + 7%. When Base LUK is 108 or higher, Critical Damage + 7%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Ring

Exotic Temporal Ring [1]

#490097 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious bracelet said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ All Basic Status + 2. ------------------------ MDEF + 5. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Boots [1] MDEF + 5. When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%. When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%. When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%. When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%. When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%. When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Manteau [1] MDEF + 5. When garment is refined to +9 or higher, ignore physical and magic defense of all race enemies (except players) by 5%. When garment is refined to +12 or higher, ignore physical and magic defense of all race enemies (except players) by additional 10%. ------------------------ Def : 0
Full item details & effects
Eye Of Juno

Eye Of Juno [1]

#5595 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A horn imbued with spirit of devil. Could feel full of vital force from it. MDEF + 2. If worn by Swordman/Merchant/Thief Class, AGI + 2, decrease damage of Neutral , Water property by (Job Lv / 14), increase VIT. If worn by Wizard/Acolyte/Archer Class, INT + 2, DEX + 2, damage of Neutral , Water property by (Job Lv / 14). Item Class : Headgear Defense : 2 Location : Upper Weight : 40
Full item details & effects
Eye of the Storm

Eye of the Storm

#410313 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
a pitch engulfed by the force of swift lightning. ------------------------ ATK + 50, MATK + 50. ------------------------ Increases physical/magical damage to Boss enemies by 10%. Reduces after cast delay by 10%. For every 2 base level, Increases damage of Chain Lightning, Varetyr Spear, Lightning Ride skills by 1% (Up to 250 levels). ------------------------ When equipped by Sura class: Increase ranged physical damage by 10%. Reduce Variable Casting Time of Lightning Ride skill by 100%. When equipped by Sorcerer class: Reduce cooldown of Varetyr Spear skill by 1 second. Reduce cooldown of Water Insignia skill by 55 seconds. When equipped by Warlock class: Enable to use the skill Water Insignia Lv. 1. ------------------------ Def : 0 Location : Middle
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F Pecopeco Hairband

F Pecopeco Hairband

#5628 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A hairband with PecoPeco wings that lends you a PecoPeco's speed. Increases Movement Speed, Decreases ASPD by 10%, (After attack delay decreases by 5%) and increases Variable Cast Time by 25%. Cannot be Dropped, or Traded, Can be placed in Kafra Storage Location : Upper
Full item details & effects
F Smoking Pipe

F Smoking Pipe

#5614 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Just say no. Especially if you're underage. Vit +1. Reduce damage from Brute class monsters by 5%. Cannot be traded or dropped, but can be placed in Kafra Storage. Impossible to Upgrade Location : Lower can't smoke, but as for everyone else...
Full item details & effects
F Vanilmirth Hat

F Vanilmirth Hat

#5632 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
A cold, soft hat that is shaped like a Vanilmirs. Has a certain chance of auto-casting a Lv.1 Bolt skill with each melee attack. Magic Defense +5. Cannot be upgraded. Indestructible. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
Fafnir Breath

Fafnir Breath [1]

#480084 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce incoming damage from fire and water element attacks by 10%. Reduce incoming damage from players by 5% Reduce delay after attack by 3%. When refined to 9 or higher, reduce incoming damage from fire and water element attacks by additional 20%. Increase ranged damage dealt to all enemies by 10% Reduce delay after attack by 5%. When refined to 11 or higher, reduce incoming damage from fire and water element attacks by additional 20%. Increase ranged damage dealt to all enemies by 10% Reduce delay after attack by 7%. When Dragon Training skill Lv5, MaxHP + 20%, MaxSP + 20% When Dragon Breath - Water Lv10, can use Deluge Lv5. Increase damage of Dragon's Breath by 20% per 1 Dragon Howling learned, increase Dragon Breath - Water damage by 20% When Dragon Breath Lv10, can use Volcano Lv5.
Full item details & effects
Fafnir Helm

Fafnir Helm [1]

#400177 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Helm made of Fafnir's scales that fell on the hero Sigurd. Reduce after cast delay by 10%, increase damage of Dragon's Water Breath and Dragon's Breath by 30%. When activating Runestone skills, it gets empowered, or receives extra buffs. When equipped, additional effect of Verkana Stone will not be activated in WoE. When Dragon Training Lv. 5 is learned, MaxHP +25%, MaxSP +25%, reduce after cast delay by additional 20% When Dragon Howling Lv. 5 is learned, reduce incoming physical damage from Boss and Normal monsters by 20% When Dragon's Water Breath and Dragon's Breath Lv. 10 is learned, increase ranged physical damage by additional 50%, reduce Dragon's Water Breath and Dragon's Breath Fixed Casting Time by 0.2 seconds. Increase Fire, Water resistance by 3% per 1 refine rate. When refined to +7 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 50% When refined to +9 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 70% When unequipped, Runestone skill effects will be deactivated. Location : Upper Weight : 50
Full item details & effects
Faint Star's Armor

Faint Star's Armor [1]

#450168 · Armor · Armor
DEF
175
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
An Armor faintly imbued with the magic of the stars. ------------------------ ATK +125. Every 2 refine, ATK +15. ------------------------ If refine rate is 9 or higher, MaxHP +7%. If refine rate is 11 or higher, increases melee physical damage by 10%. ------------------------ Def : 175
Full item details & effects
Faint Star's Robe

Faint Star's Robe [1]

#450166 · Armor · Armor
DEF
105
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A Robe faintly imbued with the magic of the stars. ------------------------ MATK +125. Every 2 refine, MATK +15. ------------------------ If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases all property magical damage by 10%. ------------------------ Def : 105
Full item details & effects
Faint Star's Suit

Faint Star's Suit [1]

#450167 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
A Suit faintly imbued with the magic of the stars. ------------------------ ATK +75, MATK +75. Every 2 refine, ATK +10 MATK +10. ------------------------ If refine rate is 9 or higher, ASPD +7%. If refine rate is 11 or higher, increases long ranged physical damage by 10%. ------------------------ Def : 135
Full item details & effects
Fairy of Eden

Fairy of Eden [1]

#20991 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Wings made with the image of a fairy flying in the Garden of Eden Reduces incoming damage from Normal and Boss monsters by 5%. ------------------------ Every refine level, ASPD + 1%, MATK + 2%. ------------------------ When refined to +9 or higher, all basic stats + 10, Cannot be knocked back. ------------------------ When refine to +11 or higher, Energy Coat Lv. 1 becomes available to use. When Energy Coat Lv. 1 is learned, Def + 300, Mdef + 15. When unequipped, Energy Coat effect will be removed. ------------------------ Set Bonus: Fairy of Eden [1] Release of Truth ASPD + 10%, after skill delay - 30%. ------------------------ Set Bonus: Fairy of Eden [1] Wizard of Veritas Card INT + 40 Enable to see Hiding or Cloaking enemies. When equipped by Wizard type classes, increase Sightrasher damage by 1500%. When using Sightrasher, autocast Sight lv.1. ------------------------
Full item details & effects
Fallen Angel Wing

Fallen Angel Wing [1]

#2589 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A pair of black wings from a fallen angel. Luk + 2 ATK + 1 for every 20 base Str. MATK + 1 for every 20 base Int. Mdef + 18 Aspd + 1% for every 20 base Agi. Increases long-ranged damage on targets by 1% for every 20 base Dex. Increases critical damage on targets by 1% for every 20 base Luk. Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
Full item details & effects
Fallen Protect Manteau

Fallen Protect Manteau [1]

#480365 · Armor · Garment
DEF
55
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
For every 2 refine level, ATK +20. For every 4 refine level, Increases physical damage against all size enemies by 5%. If refine rate is 7 or higher, ASPD +10%, ATK +7%. If refine rate is 9 or higher, Increases long ranged physical damage by 15%. If refine rate is 11 or higher, for every 2 Base Level, increases Cannon Spear damage by 1% and Vanishing Point damage by 2%, up to Level 240. ------------------------ Set Bonus: Fallen Protect Manteau Old Casket Protection When physically attacking, there is a 2% chance that 4% of the damage is absorbed as HP, and there is a 1% chance that 2% of the damage is absorbed as SP. If refine level of Old Casket Protection is 11 or higher, reduces cooldown of Cannon Spear by 0.5 seconds. ------------------------ Def : 55
Full item details & effects
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