Rental Item
A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
MaxHP + 8%, MaxSP + 8%.
Item Class: Shoes Defense : 5
Rental Item
A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
MaxHP + 8%, MaxSP + 8%.
Item Class: Shoes Defense : 5
Rental Item
A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
MaxHP + 8%, MaxSP + 8%.
Item Class: Shoes Defense : 5
Rental Item
A pair of spiritual sandals granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
MaxHP + 8%, MaxSP + 8%.
Item Class: Shoes Defense : 5
Rental Item
A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
All stats +1.
Item Class: Accessory Defense : 1
Rental Item
A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
All stats +1.
Item Class: Accessory Defense : 1
Rental Item
A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
All stats +1.
Item Class: Accessory Defense : 1
Rental Item
A spiritual bracelet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr.
All stats +1.
Item Class: Accessory Defense : 1
A pair of shoes that were blessed by Freyr, the god of earth and the son of Njord. His blessing would release its owner from pain.
Agi + 2
Increases the recovery rate of Red Potion, Orange Potion, Yellow Potion, and White Potion consumables by 20%.
Set Bonus
Fricco's Shoes
Falcon Muffler
Odin's Blessing [1]
Agi + 3
Max HP + 5%
Max SP + 5%
DEF + 20.
Reduce physical/magical damage from medium, large(big) monsters by 25%.
Increase physical/magical damage from small monsters by 5%.
Location : Shield
Hairpin with three red berries attached which
symbolize the self, family and neighbor. The
stem uniting the three berries together symbolizes society.
This hairpin appears to represent cooperation and trust of humankind.
Location: Upper
A Box that contains 1 Turtle Hat.
Once opened, the Turtle Hat is account bound.
Description:
A disgruntled snapping turtle sits above your head. Count your fingers after putting this on.
Agi +1.
Has a low chance of casting Lv. 3 Decrease Agi on your enemy while being physically attacked.
Account Bound.
Event Stats from 7/8 - 8/5:
Def +3,
Increases damage to turtle monsters on Turtle Island by 20%.
Decreases damage from turtle monsters on Turtle Island by 20%.
If upgraded to +7 or higher, Adds 25% EXP bonus for any monster killed.
Position: Upper
A headgear modeled after the crown worn by Arunafeltz Pope, who is said to be the incarnation of Freyja.
------------------------
For every 2 refine level, MATK + 20.
------------------------
For every 3 refine level, increase all property magic damage by 7%.
------------------------
When refined to +7 or higher, MATK + 10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 10%.
------------------------
When refined to +11 or higher, increase magic damage against all race monsters by 15%.
------------------------
When refined to +12 or higher, increase magic damage against all property monsters by 15%.
------------------------
When refined to +13 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
When refined to +14 or higher, SPL + 15, MATK + 30%.
------------------------
Set Bonus:
Full Faith Crown [1]
Fenrir Card
Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 20.
------------------------
For every 2 refine level of headgear, increase Comet damage by 7%.
------------------------
When equipped by Sorcerer classes,
Enables to use Comet Level 3.
Increase SP consumption by 30% when using skills.
------------------------
When equipped by Warlock classes,
Reduce Comet cooldown by 20 seconds.
------------------------
Def : 70
Location : Upper
Compounds On: Armor
Def + 5
Def + 5 per upgrade level of the compounded item.
Set Bonus
Angry Ice Titan Card
Angry Snowier Card
Reduces damage taken from Medium size enemies by 20%.
A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds.
Property: Neutral
Increases physical damage on boss monsters by 10%.
Bypass 100% of hard defense of Dragon race targets when performing a physical attack.
Set Bonus
Dragon Breath [1]
Gae Bolg
Increases physical damage on Dragon race targets by 5%.
A spear, created from the body of a dead, giant sea creature, topped with a jagged blade that leaves deep wounds.
Property: Neutral
Increases physical damage on boss monsters by 10%.
Bypass 100% of hard defense of Dragon race targets when performing a physical attack.
A shield that contains the power of the earth.
Mdef + 10
Increases physical and magical damage on Earth property targets by 5%.
Reduces damage taken from Earth property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Earth property targets by an additional 10%.
Reduces damage taken from Earth property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Increase Gale Storm damage by 5%.
------------------------
For every 2 refine level, ATK + 10.
------------------------
For every 3 refine level, increase Gale Storm damage by additional 1%.
------------------------
Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
ATK + 2%, P.ATK + 2.
When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%.
When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%.
------------------------
Set Bonus:
Gale Shadow Earring
Gale Shadow Pendant
Master Shadow Weapon
P.ATK + 2, increase physical damage against all property enemies by 3%.
When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%.
------------------------
Location : Earring
It seems like a Hat but specially redesigned for the gamblers.
LUK + 5
Weapon Class : Headgear Defense Rate : 2
Equipped On : Upper Weight : 20
Applicable Job : Every Job
A hat modeled after the Garden of Eden.
Colorful magic energy flows from it.
------------------------
INT + 5, DEX + 5.
------------------------
Increase all property magic damage by 10%.
------------------------
Ignore 20% MDEF of all race monsters (except players).
------------------------
When refined to +7 or higher,
Increase all property magic damage by additional 15%.
Ignore additional 30% MDEF of all race monsters (except players).
------------------------
When refined to +9 or higher,
Ignore additional 50% MDEF of all race monsters (except players).
Reduce Variable Casting Time by 15%.
------------------------
Set Bonus:
Garden of Eden [1]
High Wizard Card
Reduce Variable Casting Time by 100%.
Reduce cooldown of Intensification by 120 seconds.
Intensification effect will be removed when unequipped.
------------------------
Def : 5
Location : Upper
The barrel of the
original Gate Keeper
is made out of pure
Oridecon, making it
very durable. Dex +1.
Splash damage. Adds
a low chance of auto
casting Lv. 6 Spread
Shot with each attack.
Increasing this
weapon's upgrade
level adds a DEF bonus. Class : Shotgun
Attack Strength 200
One of the collection lists of rare equipment collector Kachua.
It's said that the wizard of Geffen used it in the past, but it's known to have disappeared.
It seems to be matched with the equipment provided by the Geffen Magic Tournament in the past.
Reduces variable casting time by 10%.
MATK + 10 per 2 refine rate.
MATK + 1% per 3 refine rate.
If refine rate is 7 or higher, increases all property magical damage by 5%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
When equipped with Geffen Magic Robe,
MATK + 30.
If refine rate of Geffen Magic Robe is 11 or higher,
additional MATK + 40, reduces variable casting time by 20%.
When equipped with Magic Intensifier Ring,
reduces SP comsumption of skills by 5%.
A delectable frozen treat served with a cherry on top.
Position: Upper
Max HP + 300
Enables Level 1 Frost Diver.
If upgrade level is +7 or higher,
Enables Level 5 Frost Diver.
a hairband made with gold string
decrease magic damage 5% from evel monster type
increase registance 5% from evel monster type
MDEF + 3.
location : upper Weight : 20
Req Lev : 10
A headgear said to be used by a brave general.
Position: Upper
ATK + 15 per 2 upgrade levels of the item.
If upgrade level is +7 or higher, reduces the global delay of skills by 10.
If upgrade level is +9 or higher, ATK + 5%, Aspd + 1.
If upgrade level is +11 or higher, increases critical damage on targets by 15%.
Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15.
Set Bonus
General Helm [1]
Gungnir or Gungnir [2]
Increases the damage of Banishing Point by 7% per 2 upgrade levels of the weapon.
Set Bonus
General Helm [1]
Zweihander or Zweihander [2]
ATK + 20 per 2 upgrade levels of the weapon.
Set Bonus
General Helm [1]
Quadrille or Quadrille [2]
Increases the damage of Tiger Cannon by 7% per 2 upgrade levels of the weapon.
A beautiful demon horn.
It's decorated with ornamental ribbons.
------------------------
ASPD + 10%.
------------------------
For every base level, increase Meteor Assault damage by 1%, up to level 210.
------------------------
For every refine level, reduce after cast delay by 3%, up to refine level +12.
------------------------
When refined to +11 or higher, increase Soul Destroyer damage by 1% and Meteor Assault damage by additional 1% per base level, up to level 210.
------------------------
When refined to +12 or higher, increase Soul Destroyer and Meteor Assault damage by additional 1% per base level, up to level 210.
------------------------
When learned Weapon Blocking Lv 5, reduce after cast delay by 20%.
------------------------
When learned Weapon Crush Lv 5, increase physical damage against all property enemies by 25%.
------------------------
When learned Counter Slash Lv 10, ATK + 25%
------------------------
When learned Hallucination Walk Lv 5, reduce damage taken from normal and boss monsters by 20%.
------------------------
Def : 10
Location : Upper
A mysterious amulet is said to provide protection to the wearer.
It's made from certain body parts of a giant.
------------------------
Reduce After Cast Delay by 5%.
------------------------
ATK + 100, ATK + 10%.
------------------------
P.ATK +15.
------------------------
Set Bonus:
Giant Protection [1]
Circlet of Time (ShadowChaser) [1]
Reduce After Cast Delay by additional 5%.
For every 2 refine level of Helmet, increase Fatal Menace and Triangle Shot damage by 15%.
For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%.
When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and AGI + 100 for 10 seconds when performing physical attack.
------------------------
Set Bonus:
Giant Protection [1]
Temporal Jewel (Str) lv.3
Increase melee physical damage by 15%.
For every 2 refine level of Helmet, increase Fatal Menace damage by 5%.
------------------------
Set Bonus:
Giant Protection [1]
Temporal Jewel (Dex) lv.3
Reduce Feint Bomb cooldown by 1.8 seconds.
For every 2 refine level of Helmet, increase Triangle Shot damage by 10%.
------------------------
Def : 0
VIT + 5 , INT + 5, Resistance to stun + 50%, Increase effectiveness of Heal skills by 10%.
When refined to +7 or higher, reduce delay after skill by 20%, increase heal effectiveness by 10%.
When refined to +9 or higher, increase heal effectiveness by 10%.
When refined to +10 or higher, reduce SP consumption by 20%.
When equipped with Archbishop 1Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Archbishop 2Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Catholic 1Lv, reduces SP consumption of skills by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Cure 1Lv, reduces delay after skill by 10%, increases heal effectiveness of heal skills by 20%.
Location: Upper Weight: 20
A model that resembles a giant snake breath of fire. Wearing it would make you feel like a giant snake.
Position: Lower
Increases the damage of Fire property magical attacks on targets by 1%.
Set Bonus
Giant Snake Breath
Giant Faceworm Snake Skin or Giant Faceworm Snake Skin [1]
ATK + 5 for every 20 base Str.
Aspd + 3% for every 20 base Agi.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
Reduces the variable casting time of skills by 4% for every 20 base Int.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 3% for every 20 base Luk.