A knuckle filled with false beliefs.
------------------------
Increases Tiger Cannon damage by 10%.
ATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Tiger Cannon damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Tiger Cannon by 0.5 seconds.
If refine rate is 11 or higher,
increases Tiger Cannon damage by additional 25%.
If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
ATK : 210
Weapon Lv : 4
A two-handed spear filled with false beliefs.
------------------------
Increases Hundred Spears damage by 10%.
ATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Hundred Spears damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Hundred Spears by 1.5 seconds.
If refine rate is 11 or higher,
increases Hundred Spears damage by additional 25%.
If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
ATK : 270
Weapon Lv : 4
A Grenade Launcher filled with false beliefs.
------------------------
Increases Dragon Tail damage by 10%.
ATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Dragon Tail damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Dragon Tail by 2 seconds.
If refine rate is 11 or higher,
increases Dragon Tail damage by additional 25%.
If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
ATK : 350
Weapon Lv : 4
A mace filled with false beliefs.
Can't be destroyed in battle.
------------------------
Increases Vulcan Arm damage by 10%.
ATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Vulcan Arm damage by additional 20%.
If refine rate is 9 or higher,
increases ASPD +10%.
If refine rate is 11 or higher,
increases Vulcan Arm damage by additional 25%.
If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
ATK : 340
Weapon Lv : 4
A book filled with false beliefs.
MATK +200.
------------------------
Increases Psychic Wave damage by 10%.
MATK +12 per 3 refine rate.
If refine rate is 7 or higher,
increases Psychic Wave damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Psychic Wave by 1 second.
If refine rate is 11 or higher,
increases Psychic Wave damage by additional 25%.
If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
ATK : 170
Weapon Lv : 4
A book filled with false beliefs.
------------------------
Increases Full Moon Kick damage by 10%.
ATK +12 per 3 refine rate.
If refine rate is 7 or higher,
increases Full Moon Kick damage by additional 20%.
If refine rate is 9 or higher,
increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher,
increases Full Moon Kick damage by additional 25%.
If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
ATK : 230
Weapon Lv : 4
A book filled with false beliefs.
MATK +200.
------------------------
Increases Poison Burst damage by 10%.
MATK +12 per 3 refine rate.
If refine rate is 7 or higher,
increases Poison Burst damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Poison Burst by 1 second.
If refine rate is 11 or higher,
increases Poison Burst damage by additional 25%.
If refine rate is 12 or higher,
increases poison property magical damage by 15%.
------------------------
ATK : 170
Weapon Lv : 4
A rapier filled with false beliefs.
------------------------
Increases Cart Cannon damage by 10%.
ATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Cart Cannon damage by additional 20%.
If refine rate is 9 or higher,
reduces variable casting time by 10%.
If refine rate is 11 or higher,
increases Cart Cannon damage by additional 25%.
If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
ATK : 210
Weapon Lv : 4
A revolver filled with false beliefs.
Can't be destoryed in battle.
------------------------
Increases Fire Dance damage by 10%.
ATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Fire Dance damage by additional 20%.
If refine rate is 9 or higher,
reduces physical and magical damage taken from all race monsters (except players) by 15%).
If refine rate is 11 or higher,
increases Fire Dance damage by additional 25%.
If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
ATK : 210
Weapon Lv : 4
An ornament rope filled with false beliefs.
MATK + 210.
------------------------
Increases Metallic Sound damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Metallic Sound damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Metallic Sound by 2 seconds.
If refine rate is 11 or higher,
increases Metallic Sound damage by additional 25%.
If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
ATK : 100
Weapon Lv : 4
A rifle filled with false beliefs.
Can't be destoryed in battle.
------------------------
Increases God's Hammer damage by 10%.
ATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases God's Hammer damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of God's Hammer by 8 seconds.
If refine rate is 11 or higher,
increases God's Hammer damage by additional 25%.
If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
ATK : 280
Weapon Lv : 4
A rod filled with false beliefs.
------------------------
MATK +340.
Can't be destroyed in battle
Increases Soul Expansion damage by 10%.
MATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Soul Expansion damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.
If refine rate is 11 or higher,
increases Soul Expansion damage by additional 25%.
If refine rate is 12 or higher,
increases ghost property magical damage by 15%.
------------------------
ATK : 200
Weapon Lv : 4
A shotgun filled with false beliefs.
Attack of shotgun is splash attack.
------------------------
Increases Shatter Storm damage by 10%.
ATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Shatter Storm damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Shatter Storm by 1 second.
If refine rate is 11 or higher,
increases Shatter Storm damage by additional 25%.
If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
ATK : 320
Weapon Lv : 4
A stick filled with false beliefs.
MATK +205.
Can't be destroyed in battle
------------------------
Increases Eswhoo damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Eswhoo damage by additional 20%.
If refine rate is 9 or higher,
reduces variable casting time by 10%.
If refine rate is 11 or higher,
increases Eswhoo damage by additional 25%.
If refine rate is 12 or higher,
increases water, wind, earth, fire, ghost, shadow and holy property magical damage by 15%.
------------------------
ATK : 160
Weapon Lv : 4
A book filled with false beliefs.
------------------------
Increases Falling Stars damage by 10%.
ATK +12 per 3 refine rate.
If refine rate is 7 or higher,
increases Falling Stars damage by additional 20%.
If refine rate is 9 or higher,
increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher,
increases Falling Stars damage by additional 25%.
If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
ATK : 240
Weapon Lv : 4
A two-handed staff filled with false beliefs.
------------------------
MATK +340.
Can't be destroyed in battle
Increases Comet damage by 10%.
MATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Comet damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage against all size enemies by 15%.
If refine rate is 11 or higher,
increases Comet damage by additional 25%.
If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
ATK : 200
Weapon Lv : 4
A two-handed sword filled with false beliefs.
------------------------
Increases Wind Cutter damage by 10%.
ATK + 18 per 3 refine rate.
If refine rate is 7 or higher,
increases Wind Cutter damage by additional 20%.
If refine rate is 9 or higher,
reduces global cooldown by 10%.
If refine rate is 11 or higher,
increases Wind Cutter damage by additional 25%.
If refine rate is 12 or higher,
increases melee physical damage by 15%.
------------------------
ATK : 300
Weapon Lv : 4
A violin filled with false beliefs.
------------------------
Increases Severe Rainstorm damage by 10%.
ATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Severe Rainstorm damage by additional 20%.
If refine rate is 9 or higher,
reduces skill cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher,
increases Severe Rainstorm damage by additional 25%.
If refine rate is 12 or higher,
increases long ranged physical damage by 15%.
------------------------
ATK : 170
Weapon Lv : 4
A wand filled with false beliefs.
MATK +210.
Can't be destroyed in battle
------------------------
Increases Adoramus damage by 10%.
MATK + 12 per 3 refine rate.
If refine rate is 7 or higher,
increases Adoramus damage by additional 20%.
If refine rate is 9 or higher,
increases magical damage againt all size enemies by 15%.
If refine rate is 11 or higher,
increases Adoramus damage by additional 25%.
If refine rate is 12 or higher,
increases holy property magical damage by 15%.
------------------------
ATK : 160
Weapon Lv : 4
A backpack befitting of any hero.
Enables Level 1 Greed.
If upgrade level is +7 or higher,
ATK + 20 if the users base Str is 90 or higher.
MATK + 30 if the users base Int is 90 or higher.
Aspd + 8% if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by 10% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.
If upgrade level is +9 or higher,
Additional ATK + 10 if the users base Str is 90 or higher.
Additional MATK + 20 if the users base Int is 90 or higher.
Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.
A newly crafted helmet based on Egir's.
Can't be destroyed.
ATK + 7%, MATK + 7%.
------------------------
If refine rate is 9 or higher, ATK + 40, MATK + 40.
------------------------
Set Bonus
Aegirnion Helm
Aegirnion Armor"
Aegirnion Manteau
Aegirnion Shoes
additional ATK + 5% and MATK + 5%,
Increases EXP gained from killing fish and demihuman race monsters by 20%.
Increases physical and magical damage against fish and demihuman race monsters by 50%.
Reduces damage taken from water and wind property by 25%.
------------------------
Location : Upper
Def : 10
A katar with a sharp edge.
Critical damage +5%
ATK +4 for every upgrade level
+9 Effect: Physical damage +15% on enemies of all sizes
+11 Effect: Indestructible, ATK +7%
Gloves that bring out potential capabilities of the wearer.
Adds +1 ATK and MATK based on refine level.
Increase ranged physical attack by 3%.
When refined to +7 or higher, increase ranged physical attack by additional 3%.
When refined to +9 or higher, increase ranged physical attack by additional 4%.
SET BONUS
Aimed Shadow Earring
Aimed Shadow Weapon
Aimed Shadow Pendant
Increase damage of Aimed Bolt as a percentage that is equivalent to sum of its refine rates.
SET BONUS
Aimed Shadow Weapon
Ranger Shadow Shield
Ignores physical armor of all race except players by 40%, additionally ignores physical armor as a percentage that is equivalent to sum of refine rates of Aimed Shadow Weapon/Ranger Shadow Shield.
Location: Weapon Weight: 0
A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it.
Everyone will have no choice but to acknowledge you as a hero when you equip it in your adventure.
------------------------
MHP + 10%, MSP + 10%.
MDEF + 10.
------------------------
For every 2 refine level, P.ATK + 1, S.MATK + 1.
------------------------
For every 3 refine level, ATK + 5%, MATK + 5%.
------------------------
When refined to +11 or higher,
There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack.
There's a 6% chance to gain STR +70 for 20 seconds when performing physical attack.
------------------------
When refined to +12 or higher, reduce Fixed Cast Time by 50%.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Card
Reduce damage taken from Normal monsters by 40%.
When Shield refined to +10 or higher, P.ATK +10, S.MATK + 10.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Egg
ATK +30, MATK +30.
When performing a physical attack, there's a 3% chance of restoring 5% of damage as HP.
When pet relation is Loyal, ASPD +2, Variable Casting Time -10%.
------------------------
[Grade Bonus]
[Grade D] MHP +10%, MSP +10%.
[Grade C] After Cast Delay -15%.
[Grade B] POW +12, SPL +12.
------------------------
Def: 50
Beret modeled after Amistr's ears.
ATK + 10 and MATK + 10 per 2 refine rate.
If refine rate is 7 or higher, reduce variable casting time by 10%.
If refine rate is 9 or higher, increase neutral and holy property magic damage by 10%.
If refine rate is 11 or higher, MATK + 3%, ATK + 5%.
Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15).
When equipped with Holy Stick, MATK + 10 and increase Adoramus damage by 30% every 2 refine rate of Holy Stick.
When equipped with Wondrous Foxtail Staff, increase neutral property magic damage by 5% every 2 refine rate of Wondrous Foxtail Staff.
When equipped with Twin Edge of Naght Sieger [Blue], increase Cart Cannon damage by 10% every 2 refine rate of Twin Edge of Naght Sieger [Blue].
A Beautiful Golden accessory with ancient magic. It changes its power depending on the owner's class.
If base Lv. 150, All Stats +2.
If Swordman, Merchant, Thief class, ATK + 8%
If Mage or Acolyte, MATK + 8%, increase 7% of heal amount,
If Archer, DEX +3, increase long distance physical attack power 10%.
Location : Upper
Greaves made by ancient lost technology.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, POW + 3.
------------------------
For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%.
------------------------
When refined to +9 or higher, ATK + 15%.
------------------------
When refined to +10 or higher, increase melee and long-range physical damage by 20%.
------------------------
When refined to +11 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +12 or higher, increase movement speed.
------------------------
When refined to +13 or higher,
reduce Variable Casting Time of Arm Cannon by 100%,
reduce Axe Tornado cooldown by 2 seconds,
increase Arm Cannon and Axe Tornado damage by 150%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
Rock Step Card
ATK + 75,
increase Arm Cannon damage by 50%,
increase melee and long-range physical damage by 10%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
True Howard Alt-Eisen Card
ATK + 75,
increase Axe Tornado damage by 50%,
increase melee and long-range physical damage by 10%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
RSX-0806 Card
ATK + 100, POW + 15,
reduce physical damage taken from Large and Medium sized enemies by 10%,
For every 2 refine level, increase melee and long-range physical damage by 6%.
When equipped by Merchant classes, ATK + 200.
------------------------
[Grade Bonus]
[Grade D] Reduce Fixed Casting Time by 0.7 seconds.
[Grade C] Increase physical damage against all size enemies by 20%.
[Grade B] All Talent Status + 10.
[Grade A] Increase Arm Cannon and Axe Tornado damage by 150%.
------------------------
Def: 50
A pair of greaves said to have been worn by ancient rangers.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, CON + 3.
------------------------
For every 3 refine level, MHP + 3%, After Cast Delay - 2%.
------------------------
When refined to +10 or higher, ATK + 15%.
------------------------
When refined to +11 or higher, All Basic Status + 7, increase Movement Speed.
------------------------
When refined to +12 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +13 or higher, increase long-range physical damage by 30%.
------------------------
When refined to +14 or higher,
reduce Aimed Bolt Variable Casting Time by 100%,
reduce Aimed Bolt cooldown by 1 second,
increase Aimed Bolt and Arrow Storm damage by 100%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Goblin Archer Card
ATK + 75.
Increase Aimed Bolt damage by 40%.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Kobold Archer Card
ATK + 75.
Increase Arrow Storm damage by 40%.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Angry Moonlight Flower Card
ATK + 100, CON + 20.
Reduce physical damage taken from Medium and Large enemies by 15%.
For every 2 refine level of Shoes, increase long-range physical damage by 6%.
When equipped by Archer classes, ATK + 200.
------------------------
[Grade Bonus]
[Grade D] Reduces Fixed Casting Time by 0.7 seconds.
[Grade C] Increases physical damage to all sizes enemies by 20%.
[Grade B] All talent stat +10.
[Grade A] Increases Aimed Bolt and Arrow Storm damage by 100%.
------------------------
Def : 50
An armor worn to enhance accuracy.
Max HP + 10 per upgrade level of the item.
Hit + 10
If upgrade level is +7 or higher,
Additional Hit + 10
Set Bonus
Ancient Shadow Armor
Kingbird's Shadow Weapon
ATK + 1 per upgrade level of Ancient Shadow Armor and Kingbird's Shadow Weapon.
If the combined upgrade levels of Ancient Shadow Armor and Kingbird's Shadow Weapon are +15 or higher,
Increases long-ranged damage on targets by 1%.
A bow said to be made of an angel's wings.
------------------------
ATK + 5%, CON + 2.
------------------------
Increase Crescive Bolt damage by 5%.
------------------------
When refined to +5 or higher, increase Crescive Bolt damage by additional 10%.
------------------------
When refined to +7 or higher, increase long-range physical damage by 5%.
------------------------
When refined to +9 or higher, increase Crescive Bolt damage by additional 10%.
------------------------
When refined to +10 or higher, CRI + 10.
------------------------
When refined to +11 or higher, increase Crescive Bolt damage by additional 5% and Gale Storm damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase long-range physical damage by 10%.
[Grade C] Increase physical damage against all sizes enemies by 10%.
[Grade B] Increase physical damage against all races enemies by 10%.
[Grade A] Increase physical damage against all property enemies by 10%.
------------------------