Dust from the sacred tree Yggdrasil. Even as dust, this seems to be useful for meditation.
Casts Level 1 Yggdrasil Dust: Cures the following status
Blind
Curse
Decrease Agility
Grampus Morph
Poison
Stone
(5 Seconds Cooldown)
A modification module that can be used on Automatic armor.
Adds the Automatic Orb (Diamond Grave) effect.
[Enchant Effect]
Diamond Dust and Earth Grave damage +15%
When refined to +7 or higher, Diamond Dust and Earth Grave damage +3% (Additional)
When refined to +11 or higher, Diamond Dust and Earth Grave damage +7% (Additional)
[Applicable Equipment]
Automatic Armor Type A
Automatic Armor Type B
Diamond Dust and Earth Grave damage +15%
When refined to +7 or higher, Diamond Dust and Earth Grave damage +3% (Additional)
When refined to +11 or higher, Diamond Dust and Earth Grave damage +7% (Additional)
INT +2, VIT +1.
MaxHP +10%, Psychic Wave and Diamond Dust damage +10%.
If equipped with Blue Pitaya Card and Research Assistant Bot Card, Psychic Wave and Diamond Dust damage +20%,
additional Psychic Wave damage +5% for every 2 shoes refine levels, additional Diamond Dust damage +5% for every 2 weapon refine levels.
Location: Accessory
Earth Spike damage +10% and Heaven's Drive damage +7% for every 3 Boltigin upgrade levels
Psychic Wave damage +7% and Varetyr Spear cooldown -0.2 sec. for every 3 Psychic Spear Rod upgrade levels
Earth Grave damage +7% and Diamond Dust damage +5% for every 3 Dust Grave upgrade levels
A blue-lighting cane used by an ancient hero.
The hidden magic seems to resonate with Ancient Hero Boots.
Cannot be destroyed in battle.
MATK + 150.
MATK + 10 per 2 refine rate.
Increases Diamond Dust damage by 8% per 3 refine rate.
If refine rate is 9 or higher, increases magical damage against undead property enemies by 10%.
If refine rate is 11 or higher, increases water property magical damage by 7%.
When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Sorcerer Jobs
Indestructible.
MATK +195, MATK +5%.
When base level is 210 or higher, SPL +2, S.MATK +1.
For every 2 refine level, MATK +15.
For every 3 refine level, increases Diamond Dust damage by 12%.
When refined to +7 or higher, increases magical damage aginst all property enemies by 15%, increases Varetyr Spear damage by 15%.
When refined to +9 or higher, increases Varetyr Spear damage by additional 30%, reduces variable casting by 15%.
When refined to +11 or higher, increases Water and Wind property magical damage by 15%, reduces cooldown of skill Varetyr Spear by 2 seconds.
Set Bonus:
Chilling Cane-LT [2]
Hero Boots-LT [1]
MATK +10%, S.MATK +2.
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[Grade Bonus]
[Grade D] MATK +3%.
[Grade C] increases Water and Wind property magical damage by 15%, S.MATK +1.
[Grade B] SPL +3, S.MATK +2.
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A hardcover book, specifically written for those who seek the path of a Sorcerer. It holds knowledge of the principles of one of the major attributes, 'Chill'.
Property: Water
Dex + 1
Increases the damage of Cold Bold and Diamond Dust by 3% per upgrade level of the item.
Increases SP cost of Cold Bold and Diamond Dust by 5% per upgrade level of the item.
A costume of shimmering snow crystals. It looks like being dressed in diamond dust, which was seen on cold sunny day.
This equipment's visual appearance relies on special effects. If /effect is turned OFF the headgear will not be fully displayed.
Position: Lower
You read on the cover 'Crafting! How to master the manufacturing of Elemental Proof Potions' Author: Pisrik Quve. This book made it easy to understand elemental proof potions creation methods.
Crafting Materials:
Coldproof Potion
3 Mermaid's Heart
1 Blue Gemstone
1 Medicine Bowl
1 Empty Potion Bottle
Thunderproof Potion
3 Moth Dust
1 Blue Gemstone
1 Medicine Bowl
1 Empty Potion Bottle
Earthproof Potion
2 Large Jellopy
1 Yellow Gemstone
1 Medicine Bowl
1 Empty Potion Bottle
Fireproof Potion
2 Frill
1 Red Gemstone
1 Medicine Bowl
1 Empty Potion Bottle
Reduces After Cast Delay by 3%,
ASPD +3%.
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Every 2 refine level, ATK and MATK +10.
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When refined to +7 or higher,
Reduces After Cast Delay by additional 3%,
additional ASPD +3%.
When refined to +9 or higher,
increases ATK and MATK by 10%.
When refined to +12 or higher,
Reduces After Cast Delay by additional 4%,
ASPD +2.
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[Grade Bonus]
[Grade D] POW +2, SPL +2.
[Grade C] P.ATK +5, S.MATK +5.
[Grade B] Every 3 refine level, increases physical and magical damage to all size enemies by 4%.
[Grade A] When refined to +13 or higher, resistance to Stone Curse, Cold Slower (From Diamond Dust), Stun, Sleep by 100%.
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Def: 150
A forbidden book filled with unfathomable records.
Those who do not know the truth should not study it.
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ASPD + 10%.
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For every refine level, MHP +100.
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For every 3 refine level, increase Water and Earth property magic damage by 4%.
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When refined to +9 or higher, DEX + 10, INT + 10.
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When refined to +11 or higher,
There's a 5% chance to activate the following for 10 seconds when dealing magical damage:
INT + 150.
Decrease 100 HP and SP each second.
Reduce Diamond Dust and Earth Grave cooldown by 4.5 seconds.
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Def : 100
Increases Diamond Dust and Earth Grave damage by 15%.
If refine rate is 7 or higher, increases Diamond Dust and Earth Grave damage by additional 15%.
If refine rate is 9 or higher, increases Diamond Dust and Earth Grave damage by additional 15%.
If refine rate is 11 or higher, increases Diamond Dust and Earth Grave damage by additional 15%, increases Diamond Storm and Terra Drive damage by 15%.
A mana stone brimming with the frigid power of Ice Flower.
Can be enchanted onto Snow Flower equipment.
Increases Diamond Dust and Earth Grave damage by 15%.
If refine rate is 7 or higher, increases Diamond Dust and Earth Grave damage by additional 15%.
If refine rate is 9 or higher, increases Diamond Dust and Earth Grave damage by additional 15%.
If refine rate is 11 or higher, increases Diamond Dust and Earth Grave damage by additional 15%, increases Diamond Storm and Terra Drive damage by 15%.
[Enchantable equipment]
Snow Flower Armor (2nd slot)
Snow Flower Robe (2nd slot)
MATK+150.
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Every 2 level refine, MATK+15.
Every 3 level refine, increase Skills Diamond Dust/Soul Expansion/Hell Inferno/Earth Grave damage by 20%.
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When refined to +9 or higher, MATK+15%.
When refined to +11 or higher, increase magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Jupiter Light Armor-LT
Nightmare Verit Card
MATK+100, MDEF+10.
Increase magic damage to all races by +15%.
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Set Bonus:
Jupiter Light Armor-LT
Fallen Bishop Card
MATK+100, MaxSP+50%, MDEF+20.
Increase magic damage to all races by +30%.
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[Grade Bonus]
[Grade D] Every 2 level refine, MATK+8.
Every 3 level refine, increase physical/magic damage to all sizes by 4%.
[Grade C] Every 3 level refine, Intensification skill cooldown time -7 seconds and Diamond Dust skill cooldown time -0.2 seconds.
[Grade B] Every 2 level refine, S.MATK+1.
Every 3 level refine, increase physical/magic damage to all sizes by 5%.
[Grade A] Every 3 level refine, increase Soul Vulcan Strike/Diamond Storm skills damage by 7%.
When refined to +13 or higher, Intensification skill cooldown time -30 seconds and Diamond Dust skill cooldown time -1 second.
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Def: 30
The power of the king of the spirits was put in this jeweled circlet.
Position: Upper
Mdef + 15
Reduces the global delay of skills by 10%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by 10%.
If Warmer is level 5,
Reduces the cooldown of Earth Grave by 1 second
Reduces the cooldown of Diamond Dust by 1 second.
Reduces the cooldown of Varetyr Spear by 1 second.
If Elemental Shield is level 5,
Increases magical damage on boss monsters by 25%.
For every level of Spirit Sympathy known,
Reduces the variable casting time of skills by 6%.
Reduces the fixed casting time of skills by 7% per upgrade level of the item up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 15%.
If upgrade level is +9 or higher,
Reduces the global delay of skills by an additional 5%.
Increases the skill damage bonus of Earth Grave and Diamond Dust by an additional 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard magic defense of All race targets when performing a magical attack.
Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability.
Max HP + 100
Enables Level 1 Yggdrasil Dust.