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Ragnarok Online Renewal Item Database

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Results for “MATK V” in Renewal

Page 2 of 22
Automatic Engine Wing C-Type

Automatic Engine Wing C-Type [1]

#480451 · Armor · Garment
DEF
35
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Enables Level 1 Greed. MHP +2500. For every 2 refine level, ATK and MATK +10. When refined to +7 or higher, ASPD +10%, reduces variable casting time by 15%,CRI +10. When refined to +9 or higher, Increase melee and long ranged physical damage by 10%. MATK +10%. When refined to +11 or higher, Increase melee and long ranged physical damage by additional 7%. MATK +10%. ------------------------ Set Bonus: Automatic Engine Wing Type C Automatic Armor Type A/B If the sum of refine rate of set is 21 or higher, ignore defense and magical defense of Dragon,Fish and Demon monsters by 30%. ------------------------ Def : 35
Full item details & effects
Automatic Leg Type B

Automatic Leg Type B [1]

#470023 · Armor · Footgear
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Combat boots improved with the technology of Barmund Mansion, Type B. Various modules can be used for additional abilities. MaxSP +250 MaxSP +20 for every 2 refine levels When refined to +7 or higher, All elemental Magic damage +7% If equipped with Automatic Armor Type A, MaxSP +7% If equipped with Automatic Armor Type B, MATK +7%
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Automatic Modification Module(Magical Force)

Automatic Modification Module(Magical Force)

#1000128 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Magical Force) effect. [Enchant Effect] MATK +20, Variable Cast Time -10%, all elemental Magic damage +2% When refined to +7 or higher, All elemental Magic damage +1% (Additional) When refined to +11 or higher, All elemental Magic damage +2% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
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Automatic Modification Module(Recovery Force)

Automatic Modification Module(Recovery Force)

#1000132 · Miscellaneous
Weight
1
Buy value
0 z
Sell value
0 z
A modification module that can be used on Automatic armor. Adds the Automatic Modification Orb (Recovery Force) effect. [Enchant Effect] MATK +20, Variable Cast Time -10%, Healing Recovery +5% When refined to +7 or higher, Healing Recovery +5% (Additional) When refined to +11 or higher, Healing Recovery +5% (Additional) [Applicable Equipment] Automatic Armor Type A Automatic Armor Type B
Full item details & effects
Bacsojin Hat-LT

Bacsojin Hat-LT [1]

#400246 · Armor · Headgear (Top)
DEF
6
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Team Lighth own modified Bacsojin doll hat. ------------------------ INT +2, DEX +2, SPL +2, CON +2. ------------------------ Reduced Variable Casting Time by 10% ------------------------ Increases magical damage on Undead race monsters by 10%. ------------------------ There's a chance to activate 'Divine Willpower' for 7 seconds, when doing magical attacks. 'Divine Willpower' effects: For every refine level, MATK + 35. When refined +10 or higher, S.MATK + 20. ------------------------ When refined +7 or higher, increases all property magical damage by 15%. ------------------------ When refined +9 or higher, MATK + 10%. ------------------------ When refined +11 or higher, increases all property magical damage by an additional 10%. ------------------------ [Grade Bonus] [Grade D] MATK +5%, SPL +3. [Grade C] WIS +2, Fixed Casting Time reduced by 0.5 seconds. [Grade B] S.MATK +3, MRES +20. [Grade A] S.MATK +7. ------------------------ Def : 6 Location : Upper
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Baculum Daemonicum

Baculum Daemonicum [2]

#1676 · One-Handed Staff · Weapon
ATK
60
MATK
150
Weapon Lv.
4
Required Lv.
80
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army. Property: Neutral Required Job: Acolyte Jobs, Mage Jobs, Soul Linker MATK + 150 Variable Casting Time - 10% If upgrade level is +9 or higher, Reduces the SP cost of skills by 10%. Adds a chance of inflicting Blind on the target when performing a magical attack. If the user's base level is 101 or higher, MATK + 30 An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army. Decrease aftercast delay 10%. With more than Base LV 100, MATK +30. With more than 9 refine level, Blind can be activated by a certain chance. SP consumption will be decreasd 10% when using skills. MATK + 150 Weapon LV : 4 Required LV : 80
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Bat Von Blood

Bat Von Blood

#420422 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
A small, red vampire bat. ------------------------ ATK +100, MATK +100, Recovers 700 HP and 70 SP when monsters are defeated by physical or magical attacks. Enable to use Greed Lv. 1. Experience gained from monsters +15%. ------------------------ Def : 20 Location : Lower
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Bearer's Shadow Earring

Bearer's Shadow Earring

#24184 · Shadowgear · Shadow right accessory
Weight
0
Buy value
0 z
Sell value
0 z
A sacred earring that is said to protect the wearer. Elicits the wearer's potential abilities. MATK + 5. MATK + 1 per 2 refine rate. When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1. If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%. Increases the maximum HP % value reduced by the sum of refine rate.
Full item details & effects
Bible of Promise(1st Vol.)

Bible of Promise(1st Vol.) [1]

#2156 · Armor · Shield
DEF
10
Armor Lv.
1
Required Lv.
110
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series. Mdef + 2 Enables Level 1 Odin's Power: Buffs the user for 60 seconds; ATK + 70, MATK + 70, Def - 20 and Mdef - 20.
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Big Eggring Card

Big Eggring Card

#4662 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
The reductions applied won't fall below zero. Compounds On: Garment Max HP + 1000 Max HP - 200 for every 10 base Vit. ATK + 25 ATK - 5 for every 10 base Str. MATK + 25 MATK - 5 for every 10 base Int. Aspd + 10% Aspd - 2% for every 10 base Agi. Increases long-ranged damage on targets by 5%. Reduces long-ranged damage on targets by 1% for every 10 base Dex. Increases critical damage on targets by 10%. Reduces critical damage on targets by 2% for every 10 base Luk.
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Blessed Bible

Blessed Bible [2]

#540060 · Book · Weapon
ATK
60
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A holy bible blessed by priests. ------------------------ Cannot be destroyed. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Diamond Storm damage by 5%. ------------------------ When refined to +5 or higher, increase Diamond Storm damage by additional 10%. ------------------------ When refined to +7 or higher, increase Water and Earth property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Diamond Storm damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Diamond Storm damage by additional 5% and Terra Drive damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Water and Earth property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Bloody Butterfly Card

Bloody Butterfly Card

#4327 · Card · Accessory
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Accessory The users casting cannot be interrupted outside of WoE. Increases the variable casting time of skills by 30%. Increases the damage of Fire Wall by 5%. Set Bonus Loli Ruri Card Parasite Card Miyabi Doll Card Evil Nymph Harpy Card Bloody Butterfly Card Max HP + 500 Def + 5 Mdef + 5 Increases the damage of Cold Bolt, Fire Bolt, and Lightning Bolt by 10%. Mage Bonus MATK + 3% Reduces the variable casting time of skills by 15%. Set Bonus Yellow Novus Card Evil Nymph Card Miyabi Doll Card Bloody Butterfly Card Harpy Card Int + 3 Increases the damage of Thunder Storm and Heaven's Drive by 10%. Sage Bonus Adds a 20% chance to reflect magical attacks that do not target the ground back to the attacker. Reduces the variable casting time of skills by 20%. Adds a chance of gaining Red Gemstone or Yellow Gemstone when a monster is killed. Set Bonus New Year Hairpin [1] Blood Butterfly Card Reduces the variable casting time of skills by 2%, increases the damage of Fire Wall by 5% per upgrade level of New Year Hairpin.
Full item details & effects
Bloody Celine's Dress

Bloody Celine's Dress [1]

#450135 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A bloody dress worn by Celine Kimi. It provides a different power compared to the other dress. ------------------------ For every 2 refine level, MATK + 10. ------------------------ When refined to +7 or higher, MATK + 10%. ------------------------ When refined to +10 or higher, Armor will be indestructible in battle. ------------------------ Set Bonus: Bloody Celine Dress [1] Celine Kimi Card When performing magic attack, there's a low chance to transform into Celine Kimi for 5 seconds. While transformed, reduce After Cast Delay by 50%, MATK + 25%, when performing magic attack, there's a low chance to autocast Lv.1 Vituperatum. ------------------------ Set Bonus: Bloody Celine Dress [1] Evil Spirit Glove [1] MATK + 50. When performing physical attack, there's a low chance to autocast Lv.3 Soul Expansion. When performing magic attack, there's a low chance to autocast Lv.1 Intensification. ------------------------ Set Bonus: Bloody Celine Dress [1] Celine's Ribbon [1] Reduce damage taken from Demihuman and Human/Doram Player enemies by 7%. When headgear is refined to +12 or higher, increase magic damage against Boss class enemies by 15%. ------------------------ Def : 40
Full item details & effects
Blue Bunny Hairband

Blue Bunny Hairband [1]

#18587 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
1
Buy value
20 z
Sell value
10 z
A hairband that attracts men. You can wear it when you want to look sexy. Your sexiness increases to 100% VIT + 2, INT + 1, STR + 3. If refined to 9, increase ATK and MATK by 2% If refined to 12, reduce fix casting time by 10% Location : Upper weight : 1
Full item details & effects
Blue Crystal Staff-LT

Blue Crystal Staff-LT [2]

#640028 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
235
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
An improved version of the staff with the power of cold ice used by an archmage in the past. ------------------------ Indestructible in battle. MATK + 235, MATK + 5%. ------------------------ When character base level 210 or higher, SPL + 2, S.MATK + 1. ------------------------ For every 2 refine level, MATK + 15. For every 3 refine level, increases Jack Frost damage by 12%. When refine level 7 or more, reduced variable casting by 10%, and increases Water, Wind, and Ghost magic damage by 15%. When refine level 9 or more, reduced Jack Frost skill cooldown by 1 second, reduced global cooldown is by 5%, and increased Soul Expansion damage is 30%. When refine level 11 or more, increases magic damage to enemies of all sizes by 15%, chain lightning damage by 30% ------------------------ Set Bonus Blue Crystal Staff-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Bonus By Grade] [Grade D] MATK + 3%. [Grade C] increases Water, Wind, and Ghost magic damage by 15%, S.MATK + 1. [Grade B] SPL + 3, S.MATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Blue Dragon Plate

Blue Dragon Plate [1]

#15395 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic wisdom. ------------------------ INT +12, MHP +5%, MSP +20%. For every 2 refine level, MATK +2%, healing recovery +4%. For every 3 refine level, Increases magical damage against dragon monster by 7%. If refine rate is 11 or higher, increases magical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Blue Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, MATK +7%, healing recovery +15%. For every 15 base INT, Reduces variable casting time by 4%, MATK +8 and Healing Recovery +1%. [Dragon's Wisdom] When attacked, has a chance to increase magical damage of all properties by 20% and heal amount by 40% for 10 seconds. If the base INT is 120 or higher,increases the activation rate of [Dragon's Wisdom], additional increase magical damage of all properties by 10%. If the sum of refine rate of Blue Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, reduces variable casting time by 20% reduces global cooldown by 25%. ------------------------
Full item details & effects
Blue Mental Pendant-LT

Blue Mental Pendant-LT [1]

#490383 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An improved version of the Blue Mental Pendant. It has the power to restore SP. ATK + 8%, MATK + 8%. ------------------------ Set Bonus: Blue Mental Pendant-LT [1] The Agony of Thanatos-LT [1] For every 4 refine level of headgear, reduces After Cast Delay by 2%. When headgear refined +7 or higher, Adds a 2% chance of restoring 4% of damage as SP when doing physical attack. Adds a 2% chance to recover 100 SP per second for 10 seconds when doing magical attack. When headgear refined +9 or higher, ATK +5%, MATK +5%, P.ATK +3, S.MATK +3. When headgear refined +10 or higher, reduces Fixed Casting Time by 0.2 seconds. ------------------------ Def : 0
Full item details & effects
Bomi Card

Bomi Card

#27105 · Card · Accessory (Right)
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Accessory Enables Level 4 Napalm Vulcan. Set Bonus Bomi Card Vampire's Familiar [1] MATK + 30 Set Bonus Angry Dracula Card Bomi Card Max HP + 1000 Max SP + 50 If compounded garment upgrade level is +9 or higher, Additional Max HP + 1000 Additonal Max SP + 50
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Booster Foxtail

Booster Foxtail [2]

#550002 · One-Handed Staff · Weapon
ATK
250
MATK
260
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Special one-handed wand prepared for your rapid growth. Indestructible. MATK + 260 ATK + 5% MATK + 5% Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or greater, reduces variable casting time by 2% per level of Nyangrass, increases long-distance physical damage by 2% per level of Soul of Savage. If refine rate is +9 or greater, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases magic damage against enemies of all sizes by 10%. Increases Catnip Meteor damage by 2% per 15 base levels up to level 180. When using Spearmint Spear, increases Catnip Meteor Damage by additional 35% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Reduces After Skill Delay by 10%. Picky Peck damage increased by 2% per 15 base levels up to level 180. When using Akraus Dash, increases Picky Peck damage by additional 35% for 60 seconds.
Full item details & effects
Booster Guitar

Booster Guitar [2]

#570000 · Musical Instrument · Weapon
ATK
150
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special instrument prepared for your rapid growth. MATK + 160 ATK + 3% Non-property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, reduces variable casting by 1% per level of Instrument Handling. If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduces After Skill Delay by 10%. Reverberation damage increases by 1% per 15 base levels up to level 180. When Improve Concentration is used, Reverberation damage increases by an additional 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Severe Rainstorm skill cooldown reduced by 2 seconds. Severe Rainstorm damage increases by 1% per 15 base levels up to level 180. When Improve Concentration is used, Severe Rainstorm damage increases by additional 20% for 60 seconds.
Full item details & effects
Booster Nindo

Booster Nindo [2]

#510002 · Dagger · Weapon
ATK
150
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 160 ATK + 3% Increases Water, Wind, and Fire property magic attack by 3%. ATK + 2, MATK + 2 per refine level. ATK + 3, MATK + 3 for every 15 base levels up to base level 180. If refined to +7 or higher, reduces variable cast time by 1% per level of Ninja Mastery known. If refined to +9 or higher, increases physical and magical damage to enemies of all sizes by 10%. When worn with Elemental Booster Set (Robe, Muffler, Shoes, and Earring), MATK + 20 Reduces after cast delay by 10%. Flaming Petals, Freezing Spear, Wind Blade increase damage by 2% per 15 base levels up to base level 180. When using Ninja Aura, increases damage of Flaming Petals, Freezing Spear, Wind Blade by 35% for 60 seconds. When worn with Ranged Booster Set (Suit, Manteau, Boots, and Brooch), ATK + 20 Cross Slash cool down reduced by 1 second. Increases Kunai Explosion Damage by 1% per 15 base levels up to 180 base levels. When using Ninja Aura, increase Kunai Explosion damage by 20% for 60 seconds.
Full item details & effects
Booster Shoes

Booster Shoes [1]

#22195 · Armor · Footgear
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
Increases resistance to players by 5% MaxHP+10% MaxSP+10% When refine rate is 8 or higher, If the user's base Str is 125 or higher, additional ATK+90 If the user's base Int is 125 or higher, additional MATK+120 If the user's base Agi is 125 or higher, additional ASPD+2 If the user's base VIT is 125 or higher, additional MaxHP+12% If the user's base Dex is 125 or higher, additional long ranged physical damage +10% If the user's base Luck is 125 or higher, additional critical damage increased by 20% When refine rate is 12 or higher, If the user's base Str is 125 or higher, additional ATK+90 If the user's base Int is 125 or higher, additional MATK+120 If the user's base Agi is 125 or higher, additional ASPD+2 If the user's base VIT is 125 or higher, additional MaxHP+12% If the user's base Dex is 125 or higher, additional long ranged physical damage +10% If the user's base Luck is 125 or higher, additional critical damage increased by 20% Position: Shoes DEF : 0
Full item details & effects
Booster Spear

Booster Spear [2]

#530000 · One-Handed Spear · Weapon
ATK
160
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special one-handed spear prepared for your rapid growth. MATK + 160 ATK + 3% Holy property magic damage increased by 3%. Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or greater, increases Holy property magic damage by additional 1% per level of Faith. If refine rate is +9 or greater, increases Ranged Physical Damage by 10%. When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Reduce after cast delay by 10%. Ray of Genesis damage increases by 1% per 15 base levels up to level 180. When using Cure, increases Ray of Genesis damage by additional 20% for 60 seconds. When equipped with Ranged booster set (Suit, Manteau, Boots, and Brooch), ASPD + 2 Ranged physical damage increased by 10%. Increases Vanishing Point damage by 2% per 15 base levels up to level 180. When using Spear Quicken, additionally increases Vanishing Point damage by 35% for 60 seconds.
Full item details & effects
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