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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “MaxSP+10” in Renewal

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Devils Garment

Devils Garment [1]

#480085 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A coat worn by a Buddhist priest when sealing the devil. It has the power to control evil. MaxHP + 2% , MaxSP + 2% When using physical attack, increase damage to small, medium, large size monsters by 5% Reduce incoming damage from players by 5% When using Earth Shaker lv5, Reduce Lion Howl's after skill delay by 0.2s Per skill level of Rampage Blast learned, increase damage of Lion Howl by 15% per skill level of Lightning Ride learned, increase perfect hit by 4% When refine rate is +5 or higher additional bonus MaxHP + 3% , MaxSP + 3% reduce casting time by 5% When refine rate is +7 or higher additional bonus MaxHP + 5% , MaxSP + 5% reduce casting time by 5%
Full item details & effects
DEX Soutane

DEX Soutane [1]

#15400 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's dexterity. It's imbued with a blessing that enhances the wearer's dexterity. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% Reduces variable casting by 10% ------------------------ For every 2 refine levels, ATK +1%, MATK +1%. For every 3 refine levels, DEX +5. For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6% ------------------------ Set Bonus Soutane of Dexterity Clergy's Manteau Clergy's Boots DEX +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Diabolus Ring

Diabolus Ring [1]

#2729 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
5
Buy value
20 z
Sell value
10 z
A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people. Max HP + 100 Max SP + 100 Increases the recovery rate of recovery skills by 5%. Increases physical damage on Satan Morocc and Wounded Morocc by 10%. Set Bonus Diabolus Robe [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Armor [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Diabolus Robe

Diabolus Robe [1]

#2374 · Armor · Armor
DEF
57
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language. Max SP + 150 Mdef + 5 Reduces the global delay of skills by 10%. Increases the recovery rate of recovery skills by 6%. Set Bonus Diabolus Robe [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
Full item details & effects
Diabolus Wing

Diabolus Wing [1]

#19495 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
All Stats + 10 Increases physical and magical damage on Temple of the Demon God monsters by 30%. Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, For every upgrade level of Diabolos Armor [1], ATK + 15 Increases resistance to Stun and Stone by 5%. Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe Set Bonus Diabolus Wing Diabolus Manteau MaxHP + 900 Reduces damage taken from long-ranged attacks by 10%. Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau Set Bonus Diabolus Wing Diabolus Boots Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, MaxHP + 100 for every Base Level ATK/mATK + 20 for every upgrade level of Diabolus Boots Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Divine Phoenix

Divine Phoenix [1]

#480319 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A legendary relic bestowed upon an adventurer by a divine phoenix clad in heavenly light. It is said that this equipment provides divine protection. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from Players by 5%. ------------------------ For every refine level, MaxHP + 2% , MaxSP + 2% Reduces damage taken from Holy property attacks by 7%. ------------------------ When refined to +7 or higher, All Basic Status + 10 Increase physical and magical damage to all property monsters by 10%. ------------------------ When refined to +9 or higher, Increase physical and magical damage to all property monsters by 15%. When performing physical attack, there's a chance to absorb 5% of damage as HP. ------------------------ Def : 38
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Doram Magical Shadow Armor

Doram Magical Shadow Armor

#24410 · Shadowgear · Shadow armor
Weight
0
Buy value
10 z
Sell value
5 z
The armor worn on the armor provides additional defensive effects. It can be used as a single, but has little defensive effect. Only Doram can wear this. Increases Damage of Catnip Meteor by 20% For every refine level, increases Damage of Silvervine Stem Spear by an additional 3%. Doram Magical Shadow Shoes Reduces Skill Cooldown of Silvervine Stem Spear by 1 second. Doram Magical Shadow Weapon, Shield, Armor, Shoes All Stats + 7 MaxHP + 3% MaxSP + 3% Ignores physical and magical defense of normal enemies by 50%.
Full item details & effects
Doram Physical Shadow Armor

Doram Physical Shadow Armor

#24408 · Shadowgear · Shadow armor
Weight
0
Buy value
10 z
Sell value
5 z
The armor worn on the armor provides additional defensive effects. It can be used as a single, but has little defensive effect. Only Doram can wear this. Increases Damage of Picky Peck by 20%. For every refine level, increases Damage of Lunatic Carrot Beat by 3%. Doram Physical Shadow Shoes Reduces Skill Cooldown of Lunatic Carrot Beat by 3 seconds. Doram Physical Shadow Weapon, Shield, Armor, Shoes All Stats + 7 MaxHP + 3% MaxSP + 3% Ignores physical and magical defense rate of normal enemies by 50%.
Full item details & effects
Doram Physical Shadow Shield

Doram Physical Shadow Shield

#24316 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
A small shield that can be mounted on the arm can provide additional defensive effects. It can be used as a single, but has little defensive effect. Only Doram can wear this. ------------- ATK + 3%. If uses [Arclouse Dash] skill to player-self, ASPD + 1 for 50 secs. Skill Cooldown of [Lunatic Carrot Beat] - 0.2 sec per every refine level. If the refine level is 7 or higher, Damage of [Lunatic Carrot Beat] +5%. If the refine level is 9 or higher, Damage of [Lunatic Carrot Beat] +5%. ------------- If equipped with Doram Physical Shadow Weapon, it gives additional effect below. All State + 3, MaxHP + 2%, MaxSP + 2%. SP consumption -10%. Location : Shield
Full item details & effects
End of the World

End of the World [1]

#470130 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Special shoes made for the assassin. By wearing it, it creates strong awakening and rotational power. MaxHP + 3% , MaxSP + 3%, Reduce resistance against players by 10%. Reduce cooldown of Hallucination Walk by 5 sec per 1 skill level of Cross Impact. Increase physical damage to all types of monsters by 10% per 1 skill level of Cross Reaper Slasher. When Halluciation Walk lv5, increase resistance against normal and boss type monsters by 5%. Increase resistance against shadow type attacks by 30%. Increase damage of Rolling Cutter by 100% per 1 skill level of Rolling Cutter. When refined to +5 or higher, additional MaxHP + 7% and MaxSP + 7%, reduce after cast delay by 10%. When refined to +7 or higher, additional MaxHP + 10% and MaxSP + 10%, reduce after cast delay by additional 10%.
Full item details & effects
Erde

Erde [2]

#16000 · Mace · Weapon
ATK
130
Weapon Lv.
3
Required Lv.
50
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
This mace's shape is inspired by a Snake, which symbolizes the fountain of knowledge. MaxSP +50. The attack power of 'Acid Terror' and 'Bomb' increases by 20%. Every potion's recovery amount increases by 10%.
Full item details & effects
Fafnir Breath

Fafnir Breath [1]

#480084 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce incoming damage from fire and water element attacks by 10%. Reduce incoming damage from players by 5% Reduce delay after attack by 3%. When refined to 9 or higher, reduce incoming damage from fire and water element attacks by additional 20%. Increase ranged damage dealt to all enemies by 10% Reduce delay after attack by 5%. When refined to 11 or higher, reduce incoming damage from fire and water element attacks by additional 20%. Increase ranged damage dealt to all enemies by 10% Reduce delay after attack by 7%. When Dragon Training skill Lv5, MaxHP + 20%, MaxSP + 20% When Dragon Breath - Water Lv10, can use Deluge Lv5. Increase damage of Dragon's Breath by 20% per 1 Dragon Howling learned, increase Dragon Breath - Water damage by 20% When Dragon Breath Lv10, can use Volcano Lv5.
Full item details & effects
Fafnir Helm

Fafnir Helm [1]

#400177 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Helm made of Fafnir's scales that fell on the hero Sigurd. Reduce after cast delay by 10%, increase damage of Dragon's Water Breath and Dragon's Breath by 30%. When activating Runestone skills, it gets empowered, or receives extra buffs. When equipped, additional effect of Verkana Stone will not be activated in WoE. When Dragon Training Lv. 5 is learned, MaxHP +25%, MaxSP +25%, reduce after cast delay by additional 20% When Dragon Howling Lv. 5 is learned, reduce incoming physical damage from Boss and Normal monsters by 20% When Dragon's Water Breath and Dragon's Breath Lv. 10 is learned, increase ranged physical damage by additional 50%, reduce Dragon's Water Breath and Dragon's Breath Fixed Casting Time by 0.2 seconds. Increase Fire, Water resistance by 3% per 1 refine rate. When refined to +7 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 50% When refined to +9 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 70% When unequipped, Runestone skill effects will be deactivated. Location : Upper Weight : 50
Full item details & effects
Felrock's Armor

Felrock's Armor

#15117 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
125
Slots
0
Weight
75
Buy value
10 z
Sell value
5 z
Airship captain Felrock‘s possessions. Resolved the airship attack incident and acquired as a trophy. MaxHP + 500, MaxSP + 50, MDEF + 10. All State + 1. If 7 refined, MaxHP + 500, MaxSP + 50. If 9 refined, MaxHP + 200, MaxSP + 20. If 12 refined, MaxHP + 300, MaxSP + 30. If equipped together with Felrock‘s Armor, Felrock‘s Cloak, Felrock‘s Boots, MaxHP + 25%, MaxSP + 25%, unlimited movement acceleration, if total refined is 30 or over, additional MaxHP + 5%, MaxSP + 5%.
Full item details & effects
Fifth Element

Fifth Element [1]

#470192 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Together with fire, water, wind and earth. This magic shoes was infused with the power of the 5th element. ------------------------ MaxHP +3% , MaxSP +3% ------------------------ Reduces damage taken from players by 10%. ------------------------ When refined to +5 or higher, MaxHP +7% , MaxSP +7%, Wind Magic property damage +10%. When refined to +7 or higher, MaxHP +10% , MaxSP +10%, Wind Magic property damage +10%. ------------------------ When learned Varetyr Spear Lv 10, INT +40, Enables to use Lord of Vermilion level 10. Every level of Spirit Symphaty, Increase Magic damage by 10%. Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus: Reduce After cast delay by 3%, MATK +15 When learned Call Ventus Lv 3, When using Electric Walk: Increase Movement speed for 30 sec. ------------------------ Def : 12 MDef : 10
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Flare Dance Shadow Earring

Flare Dance Shadow Earring

#24604 · Shadow Gear · Shadow right accessory
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A sacred earring that is said to protect the wearer. Brings out the wearer's potential. MaxHP +10 per refine rate. MaxHP + 5%. When refined to +7 or higher, additional MaxHP + 5%. When refined to +9 or higher, MaxHP + 2000, MaxSP + 200, increases long ranged physical damage by 7%. When equipped with Fire Dance Shadow Earring/Pendant/Shoes, Increases Fire Dance damage by half of the sum of the refine rate. When equipped with Rebellion Shadow Armor, Ignores 40% of physical defense of all races except the player, additionally ignores physical defense equal to the sum of the refine rate of Fire Dance Shadow Earring/Rebellion Shadow Armor. Location: Earrings Weight: 0
Full item details & effects
Flow Shoes

Flow Shoes [1]

#22057 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
Water powered shoes. Mitigate attacks from waterborne monsters. MDEF + 3. Increase water resistance by 5%. MaxHP + 1%, MaxSP + 1% per 1 refine rate. When equipped with Flower Shield, reduce incoming damage from water property type monsters by 5%. Increase water resistance by additional 2% per 1 refine rate of Flower Shield. When equipped with Flower Manteau, increase damage to water property type monsters by 5%. Additional MaxHP + 1%, additional MaxSP + 1% per 1 refine rate of Flower Manteau. When using VIP, increase item drop chance by 10%.
Full item details & effects
Fluffy Dandelion Shoes

Fluffy Dandelion Shoes

#470008 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
MaxHP+3%, MaxSP+3%. When refined to +5 or higher, additional MaxHP + 7%, MaxSP + 7%, reduce after cast delay by 10%. When refined to +7 or higher, additional MaxHP + 10%, MaxSP + 10%, reduce after cast delay by additional 10%. When Spirit of Land Lv1 and Catnip Powdering Lv5 is learned, prevents cursed, reduce SP consumption of Catnip Meteor by 50. When Spirit of Land Lv1 and Catnip Meteor Lv5 is learned, increase damage of Silvervine Stem Spear by 20%. When Spirit of Land Lv1 and Nyang Grass Lv5 is learned, MATK + 50. When Spirit of Land Lv1 and Silvervine Stem Spear Lv5 is learned, increase movement speed. When Spirit of Land Lv1 and Silvervine Root Twist Lv5 is learned, MATK + 50. Increase ASPD by 5% per 1 skill level of Chattering learned. When Nyang Grass Lv5 is learned, ignores magical defense of all race by 100%. Increase damage of Catnip Meteor by 10% per 1 skill level of Meow Meow learned.
Full item details & effects
Galaxy Circlet

Galaxy Circlet [1]

#18551 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
A circlet which has the austere and beauty of the stars. Mdef +5 For every refine level, MaxHP +10 and MaxSP +10. For every 2 refines, increases resistance to Earth, Fire and Water attacks by 1% Account Bound Location : Upper
Full item details & effects
Genetic Shadow Shield

Genetic Shadow Shield

#24304 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.. Only for Geneticist Classes. MaxHP + 3%. DEF increases by multiplying the refine rate and the skill points used for the active skills related to generic carts. Cart Tornado, Cart Cannon, Cart Boost ------------- With Geneticist Shadow Weapon, can get the additional effect. Reduces Cart Tornado skill cool down time 1 second, MaxHP + 2%, reduces 100% the variable casting time for Cart Boost. ------------- With the all of Merchant Shadow 2type, Alchemist Shadow 2type, Geneticist Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Guillotine Cross Shadow Shield

Guillotine Cross Shadow Shield

#24307 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect. Only for Guillotine Cross Classes. Reduces Dark claw cool down time for 10 seconds. Each refine rate additionally reduces Dark claw cool down time for 2 seconds. ------------- With Guillotine Cross Shadow Weapon, can get additional effect. Add Dark Illusion 20% damage, Black Claw 1Lv activated with a certain probability during a physical attack. ------------- With the all of Thief Shadow 2type, Assassin Shadow 2type, Guillotine Cross Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Hallucigenia Card

Hallucigenia Card

#300374 · Card · Footgear
Weight
1
Buy value
0 z
Sell value
0 z
MaxHP -10%, MaxSP +10% P.ATK +1, S.MATK +1 ------------------------ Set Bonus: Hallucigenia Card Hallucigenia Baby Card Increases Physical and Magical Damage against enemies of Earth property, Insect race and Small size by 9%. ------------------------
Full item details & effects
Heavenly Order

Heavenly Order

#19451 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Earrings with the power of heaven. It is said that the owner will have the power to judge those who disturb the order. ------------------------ Enables the use of Item Appraisal Lv. 1. ------------------------ For every 18 base STR, HIT +2, MaxHP +2%. ------------------------ For every 18 base AGI, FLEE +2, decreases after cast delay by 2%. ------------------------ For every 18 base VIT, MDEF +2, decreases variable cast time by 2% ------------------------ For every 18 base INT, MaxSP +2%, decreases SP Consumption by 2%. ------------------------ For every 18 base DEX, Critical +2, ASPD +2%. ------------------------ For every 18 base LUK, DEF +20, ATK +15, MATK +15. ------------------------ Def: 0 Location: Middle Weight 0
Full item details & effects
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