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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+15” in Renewal

Page 22 of 37
Luxury Doram Manteau

Luxury Doram Manteau [1]

#20789 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
140
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A manteau embroidered in a luxurious pattern favored by the Doram. Luk + 1 per 3 upgrade levels of the item. Flee + 7 Perfect Dodge + 1 per 3 upgrade levels of the item. Reduces damage taken from Neutral property attacks by 3%. Set Bonus Luxurious Doram Suit [1] Luxurious Doram Manteau [1] Luxurious Doram Shoes [1] Max HP + 3000 Reduces the fixed casting time of skills by 20%. Reduces the fixed casting time of skills by an additional 1% per upgrade level of Luxurious Doram Suit [1], Luxurious Doram Manteau [1], Luxurious Doram Shoes [1]. The users casting cannot be interrupted outside of WoE. Set Bonus Luxurious Doram Suit [1] Luxurious Doram Manteau [1] Luxurious Doram Shoes [1] Charming Grass Necklace [1] Fair Leaf Charm [1] Max HP + 15% Max SP + 15% Increases the damage of Catnip Meteor by 150%.
Full item details & effects
Luxury Doram Shoes

Luxury Doram Shoes [1]

#22084 · Armor · Footgear
DEF
30
Armor Lv.
1
Required Lv.
140
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A pair of luxurious shoes designed to fit the small feet of a Doram. Max HP + 300 HP Recovery + 20% per 3 upgrade levels of the item. Max SP + 100 SP Recovery + 20% per 3 upgrade levels of the item. Set Bonus Luxurious Doram Suit [1] Luxurious Doram Manteau [1] Luxurious Doram Shoes [1] Max HP + 3000 Reduces the fixed casting time of skills by 20%. Reduces the fixed casting time of skills by an additional 1% per upgrade level of Luxurious Doram Suit [1], Luxurious Doram Manteau [1], Luxurious Doram Shoes [1]. The users casting cannot be interrupted outside of WoE. Set Bonus Luxurious Doram Suit [1] Luxurious Doram Manteau [1] Luxurious Doram Shoes [1] Charming Grass Necklace [1] Fair Leaf Charm [1] Max HP + 15% Max SP + 15% Increases the damage of Catnip Meteor by 150%.
Full item details & effects
Luxury Doram Suit

Luxury Doram Suit [1]

#15129 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
140
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
Luxurious light outfit favored by the tidy Doram. Property: Neutral Int + 1 per 2 upgrade levels of the item. Dex + 1 per 2 upgrade levels of the item. Max HP + 10% Max SP + 10% Set Bonus Luxurious Doram Suit [1] Luxurious Doram Manteau [1] Luxurious Doram Shoes [1] Max HP + 3000 Reduces the fixed casting time of skills by 20%. Reduces the fixed casting time of skills by an additional 1% per upgrade level of Luxurious Doram Suit [1], Luxurious Doram Manteau [1], Luxurious Doram Shoes [1]. The users casting cannot be interrupted outside of WoE. Set Bonus Luxurious Doram Suit [1] Luxurious Doram Manteau [1] Luxurious Doram Shoes [1] Charming Grass Necklace [1] Fair Leaf Charm [1] Max HP + 15% Max SP + 15% Increases the damage of Catnip Meteor by 150%.
Full item details & effects
Lycanthrope Armor

Lycanthrope Armor [1]

#450416 · Armor · Armor
DEF
60
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A cute and fluffy mantle that does not match its powerful name. It's said something like, 'Release your inner fury!!'? ------------------------ Reduce damage taken from Normal and Boss enemies by 7%. ------------------------ For every 10 Base Level, increasse Triangle Shot and Frenzy Shot damage by 10%, up to Base Level 250. ------------------------ For every 2 refine level, MHP + 3%, MSP + 3%. ------------------------ When refined to +11 or higher, increase melee and long-range physical damage by 20%. ------------------------ When refined to +13 or higher, ATK + 50, increase melee and long-range physical damage by additional 30%. ------------------------ Set Bonus: Lycanthrope Armor [1] Atroce Card Increase melee and long-range physical damage by 30%. When performing physical attack, there's a 5% chance to gain POW + 40 and CON + 40 for 15 seconds. ------------------------ Set Bonus: Lycanthrope Armor [1] Wolf Card All Basic Status + 10. ATK + 50. ------------------------ [Grade Bonus] [Grade D] MHP + 10%, MSP + 10%. [Grade C] Increase melee and long-range physical damage by 20%. [Grade B] Reduce After Cast Delay by 15%. [Grade A] POW + 15, CON + 15. ------------------------ Def : 60
Full item details & effects
Mad Bunny

Mad Bunny [1]

#28902 · Armor · Shield
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A rag doll that Piamette uses for both offense and defense. It looks so real and alive! Required Jobs: All Jobs ATK + 5% MATK + 5% Reflects 10% of the received short-ranged damage back to the attacker. Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds. If upgrade level is +7 or higher, ATK + 5 MATK + 5 If upgrade level is +9 or higher, Additional ATK + 15 Additional MATK + 15 If upgrade level is +12 or higher, Crit + 10 The users casting cannot be interrupted outside of WoE.
Full item details & effects
Mad Bunny Backpack

Mad Bunny Backpack [1]

#480372 · Armor · Garment
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A giant bunny modeled after the doll that Piamette always carries around. It certainly looks more menacing than its costume counterpart. ------------------------ Reduce damage taken from Neutral property attacks by 10%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, POW + 2, CON + 2, SPL + 2. ------------------------ When refined to +7 or higher, ATK + 10%, MATK + 10%. ------------------------ When refined to +9 or higher, increase melee, long-range physical, and all property magic damage by 12%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +13 or higher, increase physical damage against all race enemies by 15%. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny Special OR Mad Bunny Special [1] Increase physical and magic damage against Boss class enemies by 10%. When performing physical or magic attack, there's a 1% chance to tranform into Piamette for 7 seconds. During transformation, for every 2 level of total refine level of Garment and Shield, ATK + 20, MATK + 20. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny-LT [1] Increase physical and magic damage against Boss class enemies by 15%. When performing physical or magic attack, there's a 2% chance to tranform into Piamette for 7 seconds. During transformation, increase physical and magic damage against Boss class enemies by 2%, for every 3 level of total refine level of Garment and Shield, ATK + 30, MATK + 30. When Shield grade is B or higher, increase the chance of transformation by additional 1%. When Shield grade is A, increase the chance of transformation by additional 1%. ------------------------ Def : 0
Full item details & effects
Mad Bunny-LT

Mad Bunny-LT [1]

#460020 · Armor · Shield
Armor Lv.
2
Required Lv.
160
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A plush toy that Piamette uses conveniently for attack and defense? It clearly appears to be moving... ------------------------ ATK + 5%, MATK + 5%. ASPD + 3 ------------------------ For every 2 refine level, ATK + 2%, MATK + 2%. When refine level 7 or more, increases attack speed (delay after attack reduced) by 5%, and variable casting reduced by 5%. When refine level 9 or more, melee/ranged physical damage increases by 7%, and all property magical damage increases by 7%. When refine level 12 or more, users casting cannot be interrupted, and CRI + 15 ------------------------ [Bonus By Grade] [Grade D] Reduces physical/magical damage received from enemies of all attributes by 10%. [Grade C] POW + 2, SPL + 2. [Grade B] S.MATK + 2, P.ATK + 2. [Grade A] Reduced global cooldown by 5%. ------------------------ Def : 0
Full item details & effects
Madness Breath Shadow Armor

Madness Breath Shadow Armor

#1270025 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Madness Crusher increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Madness Crusher additionally increased by 2%. ------------------------ Set Bonus: Madness Breath Shadow Armor Madness Breath Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Madness Breath Shadow Armor Madness Breath Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Magic Absorber

Magic Absorber [1]

#460005 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shield for anti-magic, with improved ability to reflect magic. It's very thin, probably because of its anti-magic shield. ------------------------ Increases all property magical damage by 3%, Mdef + 15. ------------------------ If refine rate is 7 or higher, MATK + 25. ------------------------ If refine rate is 9 or higher, reduces variable casting time by 5%. ------------------------ If refine rate is 12 or higher, increases all property magical damage by additional 7%. ------------------------ Set Bonus Magic Absorber Force/Mental Condenser MaxHP + 10%, reduces global cooldown by 5%. ------------------------ Def : 50
Full item details & effects
Magic Barrier Manteau

Magic Barrier Manteau [1]

#480065 · Armor · Garment
DEF
75
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
An improved Manteau that was one of the prizes of the Geffen Magic Contest. It is not an officially licensed improved product, but there is a text that says safety is excellent. ------------------------ MaxHP + 1500. ------------------------ MaxHP + 1% per refine rate. ------------------------ Increases ASPD by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, increases melee physical damage by 5%. ------------------------ If refine rate is 11 or higher, increases melee physical damage by additional 7%. ------------------------ Set Bonus Magic Barrier Manteau Anti Conjurer Suit ATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Magic Barrier Manteau Magic Protector Robe ATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%. ------------------------ Def : 75
Full item details & effects
Magic Barrier Muffler

Magic Barrier Muffler [1]

#480066 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved muffler that was one of the prizes of the Geffen Magic Tournament. It is not an officially licensed improved product, but there is a text that says safety is excellent. ------------------------ MaxHP + 1500. ------------------------ MaxHP + 1% per refine rate. ------------------------ Reduces variable casting time by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%. ------------------------ If refine rate is 11 or higher, increases all property magical damage by 7%. ------------------------ Set Bonus Magic Barrier Muffler Anti Conjurer Suit MATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Magic Barrier Muffler Magic Protector Robe MATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Magic Swordsman Thanatos's Sword

Magic Swordsman Thanatos's Sword [1]

#480136 · Armor · Garment
DEF
60
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic sword said to have been used by a powerful swordsman in the past. You can feel some of the power still contained in it. ------------------------ When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3. ------------------------ When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2. ------------------------ For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%. ------------------------ For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%. ------------------------ When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%. ------------------------ Set Bonus: Thanatos Magic Sword [1] The Agony of Thanatos [1] Reduce Variable Casting Time by 10%. When the refine level of Headgear is +7 or higher, increase physical and magical damage against Shadow and Holy property enemies by 15%. When the refine level of Headgear is +9 or higher, increase physical and magical damage against Dragon and Angel race enemies by 15%. When the refine level of Headgear is +11 or higher, increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Sword [1] Red Force Pendant [1] OR Blue Mental Pendant [1] ATK + 50, MATK + 50. Increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Def: 60
Full item details & effects
Magic Swordsman Thanatos's Sword-FA

Magic Swordsman Thanatos's Sword-FA [1]

#480324 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An improved version of the magic sword said to have been used by a powerful swordsman in the past. The power contained within has been amplified. ------------------------ When base level is 250 or higher, S.MATK +8, P.ATK +8. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 3%, increases all property magical damage by 3%. ------------------------ For every 4 refine level, increases physical/magical damage to Medium and Large size monsters by 5%. ------------------------ When refined +9 or higher, increases physical/magical damage to Dragon and Angel race by 7%. ------------------------ When refined +11 or higher, increases physical/magical damage to Dragon and Angel race by an additional 7%. ------------------------ Set Bonus: Thanatos Sword-FA [1] The Agony of Thanatos-LT [1] Reduces Variable Casting Time by 10%. When headgear refined +7 or higher, increases physical/magical damage to Holy and Shadow enemies by 20%. When headgear refined +9 or higher, increases physical/magical damage to Angel and Dragon race by 15%. When headgear refined +11 or higher, increases physical/magical damage to Medium and Large size by 15%. ------------------------ Set Bonus: Thanatos Sword-FA [1] Red Force Pendant-LT [1] or Blue Mental Pendant-LT [1] ATK +50, MATK +50, P.ATK +3, S.MATK +3. increases physical/magical damage to Medium and Large size by 15%. ------------------------ [Grade Bonus] [Grade D] P.ATK + 5, S.MATK + 5. [Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%. [Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. [Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. ------------------------
Full item details & effects
Magical Booster

Magical Booster

#18720 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A helm which increases the magical powers of the wearer by controlling the brainwaves. It has voice recognition function and interacts with other equipment. MATK + 3% Set Bonus Hypnotist's Staff Magical Booster MATK + 20 per upgrade level of Hypnotist's Staff. If Hypnotist's Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the cast delay of skills by 10%. Set Bonus Magical Booster Piercing Staff MATK +15 per upgrade level of Piercing Staff. If Piercing Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%. Set Bonus Magical Booster Southern Cross Increases magical damage on boss monsters by 2%. If Southern Cross upgrade level is +5 or higher, Increases magical damage on boss monsters by an additional 3%. Increases damage taken from normal monsters by 5%. If Southern Cross upgrade level is +7 or higher, Increases magical damage on boss monsters by an additional 4%. Increases damage taken from normal monsters by an additional 5%.
Full item details & effects
Magical Master Shadow Armor

Magical Master Shadow Armor

#24993 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor, granting additional defensive effects. It can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Water, Wind, Earth, Fire, and Shadow property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Magical Master Shadow Armor Magical Master Shadow Shoes S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all property enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Magical Master Shadow Armor Magical Master Shadow Shoes Master Shadow Shield Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
Magical Master Shadow Earring

Magical Master Shadow Earring

#24995 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Water, Wind, Earth, Fire, and Shadow property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Magical Master Shadow Earring Magical Master Shadow Pendant S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all property enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Magical Master Shadow Earring Magical Master Shadow Pendant Master Shadow Weapon Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players). ------------------------ Location : Earring
Full item details & effects
Majesty of Yggdrasil

Majesty of Yggdrasil [1]

#490381 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An accessory worn by a believer in the Yggdrasil. It was made using Alfheim tech, which can withstand the power of the world tree. ------------------------ All Basic Status + 3 ------------------------ ASPD + 10% ------------------------ Reduce After Cast Delay by 15% ------------------------ ATK + 25%, MATK + 25% ------------------------ Reduce damage taken from Players by 3%. ------------------------ Def : 0
Full item details & effects
Malangdo Pirate Hat

Malangdo Pirate Hat [1]

#19212 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
The cat ears makes this a cute hat to wear. Position: Upper Required Jobs: All Jobs Increases physical and magical damage on Malangdo monsters by 15%. Reduces damage taken from Malangdo monsters by 15%. Reduces damage taken from Wind property attacks by 10%. If upgrade level is +7 or higher, Increases physical and magical damage on Malangdo monsters by an additional 15%. Reduces damage taken from Malangdo monsters by an additional 15%. If upgrade level is +8 or higher, Reduces damage taken from Wind property attacks by an additional 15%. If upgrade level is +9 or higher, Increases physical and magical damage on Malangdo monsters by an additional 20%. Reduces damage taken from Malangdo monsters by an additional 20%.
Full item details & effects
Mamaragan

Mamaragan

#22243 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
Shoes named after a god passed down in a vast island country. It contains the power of thunder. ------------------------ Increase magic damage against boss monster by 15%. ------------------------ Enables to use Lord of Vermilion Lv 5. ------------------------ Reduce Varetyr Spear cooldown by 1 second. ------------------------ For every refine level, MHP + 2%, MSP + 2%. FLEE + 5 Increase wind property magic damage by 3%. ------------------------ When refined to +13 or higher, increase wind property magic damage by 50%. ------------------------ Def : 15
Full item details & effects
Man's Pride

Man's Pride [1]

#18904 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An object that closely resembles the hairstyle of a man who is always looking for someone to fight with. When performing a physical attack, adds a chance to autocast Provoke Lv.5. When refined to +6 or higher, increase Lv. of Provoke per 1 refine level. SET BONUS Sunglasses Man's Pride Extra chance to autocast Provoke. SET BONUS Sunglasses Cigarette Extra chance to autocast Provoke. Location : Upper Weight : 30
Full item details & effects
Manteau Of Guardsman

Manteau Of Guardsman [1]

#20942 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A garment adorned with beautiful gemstones. Unlike other garments, it seems to be made of solid material. Max HP + 5% Max SP + 5% Mdef + 15 Reduces damage taken from Demi-Human race enemies by 5%. Reduces damage taken from Player race enemies by 5%. For every 3 upgrade levels of Manteau Of Guardsman [1], Additional Max HP + 3% Additional Max SP + 3%
Full item details & effects
Manteau of Mystical Beast: Autumn

Manteau of Mystical Beast: Autumn [1]

#480347 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Maple Tree, the divine beast of autumn. ------------------------ SPL + 2, CON + 2. ------------------------ Increases SP consumption by 15% when using skills. ------------------------ For every 2 refine levels, MATK + 5. ------------------------ For every 3 refine levels, All Property Magic Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, S.MATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] MATK + 7%, All Property Magic Damage + 7%. [Grade B] SPL + 5, CON + 5, S.MATK + 3, DEF + 50. [Grade A] S.MATK + 5, Magic Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Marin Pattern Hat

Marin Pattern Hat [1]

#400672 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A cute hat with a round shape. When you look at it from behind, you can see a cute Marin. ------------------------ POW + 3. ------------------------ Reduce damage taken from Human and Doram Player by 13%. ------------------------ Reduce damage taken from Normal and Boss enemies by 20%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ For every 10 Base Level, increase Double Bowling Bash and Mega Sonic Blow damage by 1%. ------------------------ For every refine level, POW + 1. ------------------------ When refined to +10 or higher, Perfect Hit + 25, After Cast Delay - 20%. ------------------------ When refined to +11 or higher, ATK + 150, POW + 15. ------------------------ Def : 10 Location : Upper
Full item details & effects
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