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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+9” in Renewal

Page 22 of 38
Linguistic Book Hat

Linguistic Book Hat

#5422 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
7
Buy value
20 z
Sell value
10 z
A stylish stack of geology text books. Int +1 Gives the Wearer 5% resistance to Water Property Attacks For every refine level up to +9 gives the wearer an atk/matk bonus of 1% with a maximum of +9% Location : Upper
Full item details & effects
Lion Crown

Lion Crown [1]

#400119 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, MHP +10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Lion Crown Combo Fist Increases physical damage against all size enemies by 10%. Increases Chain Crush Combo damage by 10% per refine rate of Combo Fist. ------------------------ Set Bonus: Biolab Lion Crown Asura Bandage Increases long ranged physical damage by 10%. Increases Knuckle Arrow damage by 10% per refine rate of Asura Bandage. ------------------------ Set Bonus: Biolab Lion Crown Bright Mace Increases long ranged physical damage by 10%. Increases Throw Spirit Sphere damage by 10% per refine rate of Bright Mace. ------------------------ Def : 10 Location : Upper
Full item details & effects
Loud Park

Loud Park [1]

#450258 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Gorgeous costumes worn by the legendary band that caused earthquakes with loud music and blew holes in the ceiling of live houses with their superb singing. Increases ASPD +10%. ------------------------ For every level of Frigg's Song learned, INT + 6, MATK 30. ------------------------ For every level of Gloomy Shyness learned, Increase magic damage against all race enemies by 14%. ------------------------ When learning Lv5 Deep Sleep Lullaby, DEF +300. When defeating monster with magic damage, recover HP +200 and SP +20 ------------------------ When refined to +9 or higher, Increase damage of Metallic Sound by 50%. ------------------------ When refined to +11 or higher, Increase damage of Metallic Sound by additional 50%. Def : 100
Full item details & effects
Lucky Egg C6

Lucky Egg C6

#12577 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Rideword Hat Description A hat designed to mimic the look of a terrible magic book which attacks people. When physically melee attacking, there is a 5% chance to recover 8% of your damage as HP. When physically melee attacking, there is a 1% chance to recover 4% of your damage as SP. Drains 10 HP every 5 seconds while equipped. If refined to +9 or higher, the HP and SP recovery is doubled Location : Upper Level : 40 Box Weight : 1
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Lucky Egg C7

Lucky Egg C7

#12595 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Incarnation of Morocc Doll Description: An unusually cute doll of the usually hideous Incarnation of Morocc monster. Gain 2 SP when killing monsters. Has a low chance of casting Fatal Wound if being melee attacked. +9 bonus will be added to this headgear in November. Location : Upper Box Weight : 1
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Lumiere Shoes

Lumiere Shoes [1]

#22061 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
A pair of shoes that feel radiant. Max HP + 1% per upgrade level of the item. Max SP + 1% per upgrade level of the item. Mdef + 3 Reduces damage taken from Holy property attacks by 5%. Increases the drop rate of items by 10% if the user has active vip. Set Bonus Lumiere Shield [1] Lumiere Shoes [1] Reduces damage taken from Holy race enemies by 5%. Reduces damage taken from Holy property attacks by 2% for every upgrade level of Lumiere Shield [1]. Set Bonus Lumiere Manteau [1] Lumiere Shoes [1] Increases physical damage on Holy race targets by 5%. For every upgrade level of Lumiere Manteau [1], Max HP + 1% Max SP + 1%
Full item details & effects
Luna Bow

Luna Bow [2]

#1723 · Bow · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
30
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
A bow crafted out of moonstone with an attached blade that allows its user to block and counter enemy attacks. The drawback is that this bow is quite heavy. Property: Neutral Def + 2 If upgrade level is +6 or higher, Additional Def + 3. If upgrade level is +9 or higher, Additional Def + 5 Set Bonus Luna Bow [2] Lunatic Brooch [1] Dex + 1 Max SP + 50 SP Recovery + 10%
Full item details & effects
Lunar Eclipse Armor

Lunar Eclipse Armor [1]

#15374 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Armor said to contain the power of the Great Wolf that captured the moon. Can't be destroyed in Battle ------------------------ MaxHP + 15% , MaxSP + 15% ------------------------ Every refine level of Armor, After Cast Delay -1%. ------------------------ When refined to +7 or higher, Fix cast time -50%. When refined to +9 or higher, Additional Fix cast time reduction 20%. ------------------------ Set Bonus Lunar Eclipse Armor Hatii Card Immune to frozen. Max HP +50%. When receiving physical attack, there is 20% chance that the target will be frozen. Physical/magical damage received from medium and large sized enemy -15%. Incoming damage received from New Moon Kick and Full Moon Kick -20%. ------------------------ Def : 120
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Lunatic Family Balloon

Lunatic Family Balloon

#19427 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
A cute rabbit family balloon. It's a perfect companion to carry around when traveling. ------------------------ For every 18 Base VIT, reduce Variable Casting Time by 1%. ------------------------ When Base VIT is 120 or higher, reduce After Cast Delay by 2%. ------------------------ When Base VIT is 130 or higher, reduce After Cast Delay by additional 3%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Lyrica Hat

Lyrica Hat [1]

#5905 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A finely crafted hat designed just for Maestros. You can't see from the outside, but on the inside is written every song a Maestro needs to make it big! Position: Upper Max SP + 200 Reduces the fixed casting time of skills by 5% per level of Voice Lessons known. Reduces the SP cost of Severe Rainstorm by 10. If upgrade level is +9 or higher, Increases the damage of Severe Rainstorm by 25%.
Full item details & effects
Mad Bunny

Mad Bunny [1]

#28902 · Armor · Shield
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A rag doll that Piamette uses for both offense and defense. It looks so real and alive! Required Jobs: All Jobs ATK + 5% MATK + 5% Reflects 10% of the received short-ranged damage back to the attacker. Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds. If upgrade level is +7 or higher, ATK + 5 MATK + 5 If upgrade level is +9 or higher, Additional ATK + 15 Additional MATK + 15 If upgrade level is +12 or higher, Crit + 10 The users casting cannot be interrupted outside of WoE.
Full item details & effects
Mad Bunny Backpack

Mad Bunny Backpack [1]

#480372 · Armor · Garment
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A giant bunny modeled after the doll that Piamette always carries around. It certainly looks more menacing than its costume counterpart. ------------------------ Reduce damage taken from Neutral property attacks by 10%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, POW + 2, CON + 2, SPL + 2. ------------------------ When refined to +7 or higher, ATK + 10%, MATK + 10%. ------------------------ When refined to +9 or higher, increase melee, long-range physical, and all property magic damage by 12%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +13 or higher, increase physical damage against all race enemies by 15%. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny Special OR Mad Bunny Special [1] Increase physical and magic damage against Boss class enemies by 10%. When performing physical or magic attack, there's a 1% chance to tranform into Piamette for 7 seconds. During transformation, for every 2 level of total refine level of Garment and Shield, ATK + 20, MATK + 20. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny-LT [1] Increase physical and magic damage against Boss class enemies by 15%. When performing physical or magic attack, there's a 2% chance to tranform into Piamette for 7 seconds. During transformation, increase physical and magic damage against Boss class enemies by 2%, for every 3 level of total refine level of Garment and Shield, ATK + 30, MATK + 30. When Shield grade is B or higher, increase the chance of transformation by additional 1%. When Shield grade is A, increase the chance of transformation by additional 1%. ------------------------ Def : 0
Full item details & effects
Mad Bunny-LT

Mad Bunny-LT [1]

#460020 · Armor · Shield
Armor Lv.
2
Required Lv.
160
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A plush toy that Piamette uses conveniently for attack and defense? It clearly appears to be moving... ------------------------ ATK + 5%, MATK + 5%. ASPD + 3 ------------------------ For every 2 refine level, ATK + 2%, MATK + 2%. When refine level 7 or more, increases attack speed (delay after attack reduced) by 5%, and variable casting reduced by 5%. When refine level 9 or more, melee/ranged physical damage increases by 7%, and all property magical damage increases by 7%. When refine level 12 or more, users casting cannot be interrupted, and CRI + 15 ------------------------ [Bonus By Grade] [Grade D] Reduces physical/magical damage received from enemies of all attributes by 10%. [Grade C] POW + 2, SPL + 2. [Grade B] S.MATK + 2, P.ATK + 2. [Grade A] Reduced global cooldown by 5%. ------------------------ Def : 0
Full item details & effects
Maestro Shadow Weapon

Maestro Shadow Weapon

#24299 · Shadowgear · Shadow weapon
Weight
0
Buy value
10 z
Sell value
5 z
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer. Only for Maestro Classes. MaxHP + 3%. DEF increases by multiplying the refine degree and the skill points used for the Maestro-only performance skill. Echo Song, Harmonize, Windmill Rush Location : Weapon Weight : 0
Full item details & effects
Magic Absorber

Magic Absorber [1]

#460005 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shield for anti-magic, with improved ability to reflect magic. It's very thin, probably because of its anti-magic shield. ------------------------ Increases all property magical damage by 3%, Mdef + 15. ------------------------ If refine rate is 7 or higher, MATK + 25. ------------------------ If refine rate is 9 or higher, reduces variable casting time by 5%. ------------------------ If refine rate is 12 or higher, increases all property magical damage by additional 7%. ------------------------ Set Bonus Magic Absorber Force/Mental Condenser MaxHP + 10%, reduces global cooldown by 5%. ------------------------ Def : 50
Full item details & effects
Magic Barrier Manteau

Magic Barrier Manteau [1]

#480065 · Armor · Garment
DEF
75
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
An improved Manteau that was one of the prizes of the Geffen Magic Contest. It is not an officially licensed improved product, but there is a text that says safety is excellent. ------------------------ MaxHP + 1500. ------------------------ MaxHP + 1% per refine rate. ------------------------ Increases ASPD by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, increases melee physical damage by 5%. ------------------------ If refine rate is 11 or higher, increases melee physical damage by additional 7%. ------------------------ Set Bonus Magic Barrier Manteau Anti Conjurer Suit ATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Magic Barrier Manteau Magic Protector Robe ATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases melee physical damage by 5%, increases ASPD by 10%. ------------------------ Def : 75
Full item details & effects
Magic Barrier Muffler

Magic Barrier Muffler [1]

#480066 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved muffler that was one of the prizes of the Geffen Magic Tournament. It is not an officially licensed improved product, but there is a text that says safety is excellent. ------------------------ MaxHP + 1500. ------------------------ MaxHP + 1% per refine rate. ------------------------ Reduces variable casting time by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%. ------------------------ If refine rate is 11 or higher, increases all property magical damage by 7%. ------------------------ Set Bonus Magic Barrier Muffler Anti Conjurer Suit MATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Magic Barrier Muffler Magic Protector Robe MATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Magic Compression

Magic Compression [1]

#480317 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A coat that compresses the power of the spirits and contains magic power in every fiber. ------------------------ ASPD + 5%, ASPD + 5. ------------------------ MATK + 30%. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 5%. ------------------------ For every level of Spirit Sympathy learned, INT + 5, After Cast Delay -5%. ------------------------ For every level of Striking learned, increase Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike damage by 20%. ------------------------ When learned Psychic Wave Lv. 5, there's a chance to cast Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, and Psychic Wave when performing physical attack. (Skill level is based on learned level.) ------------------------ When learned Spell Fist Lv. 10, there's a chance to cast Safety Wall Lv. 3 when performing physical attack. (If a higher Safety Wall skill level is available, it will be cast instead of Lv. 3.) ------------------------ When refined to +7 or higher, additional ASPD + 5%, MATK + 5%. ------------------------ When refined to +9 or higher, additional ASPD + 10%, MATK + 10%. ------------------------ Def : 12
Full item details & effects
Magic Protector Robe

Magic Protector Robe [1]

#450150 · Armor · Armor
DEF
110
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
The uniforms of Geffen mages. It has the ability to improve magic efficiency when casting spells. ------------------------ Increases incoming heal effectiveness by 10%. Reduces SP consumption of skills by 10%. MaxHP + 3%, Int + 3, Dex + 3. ------------------------ MATK + 10 per refine rate. ------------------------ Reduces variable casting time by 2% per 2 refine rate. ------------------------ If refine rate is 9 or higher, increases all property magical damage by 10%. ------------------------ If refine rate is 11 or higher, reduces variable casting time by additional 7%. ------------------------ If refine rate is 13 or higher, additional MATK + 60. ------------------------ Def : 110
Full item details & effects
Magic Reflect

Magic Reflect [1]

#2185 · Armor · Shield
DEF
50
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
100
Buy value
10 z
Sell value
5 z
This anti-magic shield effectively reflects magic. Mdef + 10 Adds a 3% chance to reflect magical attacks that do not target the ground back to the attacker. If upgrade level is +7 or higher, additional 3% chance to reflect magical attacks. If upgrade level is +9 or higher, additional 3% chance to reflect magical attacks.
Full item details & effects
Magic Swordsman Thanatos's Sword

Magic Swordsman Thanatos's Sword [1]

#480136 · Armor · Garment
DEF
60
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic sword said to have been used by a powerful swordsman in the past. You can feel some of the power still contained in it. ------------------------ When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3. ------------------------ When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2. ------------------------ For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%. ------------------------ For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%. ------------------------ When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%. ------------------------ Set Bonus: Thanatos Magic Sword [1] The Agony of Thanatos [1] Reduce Variable Casting Time by 10%. When the refine level of Headgear is +7 or higher, increase physical and magical damage against Shadow and Holy property enemies by 15%. When the refine level of Headgear is +9 or higher, increase physical and magical damage against Dragon and Angel race enemies by 15%. When the refine level of Headgear is +11 or higher, increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Sword [1] Red Force Pendant [1] OR Blue Mental Pendant [1] ATK + 50, MATK + 50. Increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Def: 60
Full item details & effects
Magic Swordsman Thanatos's Sword-FA

Magic Swordsman Thanatos's Sword-FA [1]

#480324 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An improved version of the magic sword said to have been used by a powerful swordsman in the past. The power contained within has been amplified. ------------------------ When base level is 250 or higher, S.MATK +8, P.ATK +8. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 3%, increases all property magical damage by 3%. ------------------------ For every 4 refine level, increases physical/magical damage to Medium and Large size monsters by 5%. ------------------------ When refined +9 or higher, increases physical/magical damage to Dragon and Angel race by 7%. ------------------------ When refined +11 or higher, increases physical/magical damage to Dragon and Angel race by an additional 7%. ------------------------ Set Bonus: Thanatos Sword-FA [1] The Agony of Thanatos-LT [1] Reduces Variable Casting Time by 10%. When headgear refined +7 or higher, increases physical/magical damage to Holy and Shadow enemies by 20%. When headgear refined +9 or higher, increases physical/magical damage to Angel and Dragon race by 15%. When headgear refined +11 or higher, increases physical/magical damage to Medium and Large size by 15%. ------------------------ Set Bonus: Thanatos Sword-FA [1] Red Force Pendant-LT [1] or Blue Mental Pendant-LT [1] ATK +50, MATK +50, P.ATK +3, S.MATK +3. increases physical/magical damage to Medium and Large size by 15%. ------------------------ [Grade Bonus] [Grade D] P.ATK + 5, S.MATK + 5. [Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%. [Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. [Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. ------------------------
Full item details & effects
Magical Cloth

Magical Cloth [1]

#450132 · Armor · Armor
DEF
45
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
200,000 z
Sell value
100,000 z
Increase fire, water, wind, earth property magic damage by 5%. When refined to +7 or higher, additional increase in fire, water, wind, earth property magic damage by 2%, increase ASPD by 10% When refined to +8 or higher, additional increase in fire, water, wind, earth property magic damage by 3%, armor cannot be destroyed. When refined to +9 or higher, additional increase in fire, water, wind, earth property magic damage by 5%, adds a chance to increase damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 100% for 10 sec. SET BONUS Magical Cloth True Celia Alde Card MATK +5%, ignores magical defense of all races by 50%.
Full item details & effects
Magician Knit Hat

Magician Knit Hat [1]

#19171 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
10
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A knit hat worn by a great magician. It contains fibers that has an absolute effect on the undead. Position: Upper Mdef + 10 Increases physical and magical damage on Undead race targets by 5%. Reduces damage taken from Undead race enemies by 2%. Restores 5 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +7 or higher, Additional Mdef + 5 Increases physical and magical damage on Undead race targets by an additional 10%. Reduces damage taken from Undead race enemies by an additional 3%. Restores an additional 10 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +9 or higher, Additional Mdef + 5 Increases physical and magical damage on Undead race targets by an additional 10%. Reduces damage taken from Undead race enemies by an additional 5%. Restores an additional 10 SP to the user when a monster is killed by a physical or magical attack.
Full item details & effects
Magni's Cap

Magni's Cap

#5122 · Armor · Headgear (Top)
DEF
9
Armor Lv.
1
Required Lv.
65
Slots
0
Weight
100
Buy value
30,000 z
Sell value
15,000 z
Once owned by Magni, son of Thor, the wearer of this cap is supposedly granted a measure of Magni's awesome might. Position: Upper Str + 2 Set Bonus Stone Buckler [1] Magni's Cap Odin's Blessing [1] Str + 2 Def + 5 Mdef + 5 Swordsman Bonus Additional Def + 6
Full item details & effects
Magnum Break Amistr Bag

Magnum Break Amistr Bag [1]

#20806 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
300,000 z
Sell value
150,000 z
A bag that resembles the homunculus, Amistr. All Stats + 1 Enables Level 1 Magnum Break. Increases the experience given from monsters by 1% per 2 upgrade levels of the item. Increases the drop rate of items by 1% per 2 upgrade levels of the item. If upgrade level is +9 or higher, Restores 3 SP to the user when a monster is killed by a physical or magical attack. If upgrade level is +12 or higher, The users casting cannot be interrupted outside of WoE.
Full item details & effects
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