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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK +5” in Renewal

Page 23 of 48
Janus Armor

Janus Armor [1]

#450390 · Armor · Armor
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after Janus, the god of duality and beginnings. It is said this armor witnessed the beginning and the end. ------------------------ ATK + 100, MATK + 100. ------------------------ For every 4 refine level, increase Storm Gust, Meteor Storm, Lord of Vermilion, Holy Cross, and Shield Boomerang damage by 30%. ------------------------ When refined to +12 or higher, reduce After Cast Delay by 15%. ------------------------ When equipped by Super Novice series, enable to use Lv.5 Soul Expansion and Lv.5 Wind Cutter. ------------------------ Set Bonus: Janus Armor [1] Mastering Card When equipped by Super Novice series, Increase physical and magic damage against all size enemies by 6%. For every 2 refine level, increase physical and magic damage against all size enemies by additional 3%. ------------------------ Set Bonus: Janus Armor [1] Big Eggring Card When equipped by Super Novice series, Increase physical and magic damage against all size enemies by 10%. For every 3 refine level, increase physical and magic damage against all size enemies by additional 5%. ------------------------ Def : 0
Full item details & effects
Janus Armor-LT

Janus Armor-LT [1]

#450391 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK & MATK +120. ------------------------ Every 2 refine level, ATK, MATK+10. Every 3 refine level, increases skill Storm Gust/Meteor Storm/Lord of Vermilion/Holy Cross/Shield Boomerang damage by 40%. ------------------------ When refined to +9 or higher, increases melee/ranged physical damage by 10%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown skill by 15%. ------------------------ When equipped by 'Super Novice', Enable to using Skills Soul Expansion Lv.5/Wind Cutter Lv.5/Cart Tornado Lv.10/Varetyr Spear Lv.10. Reduces cooldown skills Varetyr Spear and Cart Tornado by 1 second. ------------------------ When equipped by 'Super Novice', with a Mastering Card, increases physical/magic damage to enemies of all sizes by 10%, Every 2 refine level, increases physical/magic damage to enemies of all sizes by an additional 3%. ------------------------ When equipped by 'Super Novice', with a Big Eggring Card, increases physical/magic damage to enemies of all sizes by 15%, Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additional 6%. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK/MATK +5, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%. [Grade B] Every 2 refine level, P.ATK, S.MATK +1, Every 3 refine level, increases physical/magic damage to enemies of all sizes by an additionaly 5%. [Grade A] Every 3 refine level, increases skills Spiral Pierce Max/Napalam Vulcan Strike damage by 5%. When refined to +13 or higher, increases physical/magic damage to enemies of all properties by 15%. ------------------------ Def: 30
Full item details & effects
Jormungandr Sanctuary Cleaner Card

Jormungandr Sanctuary Cleaner Card

#300466 · Card · Weapon
Weight
1
Buy value
0 z
Sell value
0 z
ATK + 40. ------------------------ Increases Long-ranged physical damage by 5%. ------------------------ When refine level is +10 or higher, increases Long-ranged physical damage by 5%. ------------------------ When Weapon level is 5, increases Long-ranged physical damage by 10%. ------------------------ Set Bonus: Jormungandr Sanctum Cleaner Card Jormungandr Cult Bishop Card Increases Long-ranged physical damage by 15%. ------------------------
Full item details & effects
Justice Bomber

Justice Bomber [2]

#840021 · Grenade Launcher · Weapon (Two-Handed)
ATK
330
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
260
Buy value
0 z
Sell value
0 z
A grenade launcher of justice that punishes evil. ATK + 5%, CON + 2. Wild Fire damage +5%. ------------------------ When refine level 5 or more, Wild Fire damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Wild Fire damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Wild Fire damage +5% additional, Ranged physical damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Karasu Tengu Mask

Karasu Tengu Mask [1]

#410333 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An old mask resembles the face of an ominous creature. You can feel a glimpse of sorrow when wearing it. ------------------------ ATK + 10% ------------------------ ATK + 40. ------------------------ Reduce After Cast Delay by 10%. ------------------------ There's a 5% chance to recover HP equal to 5% of damage dealt when performing a physical attack. ------------------------ There's a 3% chance to recover SP equal to 3% of damage dealt when performing a physical attack. ------------------------ When Base STR is 120 or higher, Additional ATK + 60. Increase physical damage against all property enemies by 15%. Increase long-range physical damage by 15%. ------------------------ Def: 0 Location: Middle
Full item details & effects
Keraunos

Keraunos [1]

#28503 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A replica of a device used by an individual who could call down god's thunder. Max HP + 5% ATK + 5% Aspd + 5% Reduces the variable casting time of Lightning Ride by 5% for every 15 base levels. Reduces the cooldown of Power Absorb by 3 seconds. Increases the damage of Lightning Ride by 5%.
Full item details & effects
Kiri no Tsuyu

Kiri no Tsuyu [2]

#28764 · Dagger · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
Knife that was used by ninja who was good. It must be equipped with Sharp Wind Sword for its real power. When equipped with Sharp Wind Sword, ATK + 10 per 3 refine rate. ATK + 2% per 5 refine rate. When sum of refine rate if higher than 14, increase damage of Cross Slash by 25. When sum of refine rate if higher than 16, reduce cool time of Cross Slash by 2s. When sum of refine rate if higher than 18, enables to use Distorted Crescent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned. When sum of refine rate is higher than 20, increase damage of Cross Slash by additional 25%.
Full item details & effects
Kiri no Tsuyu-LT

Kiri no Tsuyu-LT [2]

#510060 · Dagger · Weapon
ATK
190
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Set Bonus: Kiri no Tsuyu-LT [2] Sharp Wind Sword [2] When base level is 210 or higher, POW +2, P.ATK +1. For every 3 sum refine level, ATK + 15. For every 5 sum refine level, ATK + 4%. If the sum of refine rate is 14 or higher, increases Cross Slash damage by 35%, reduces skill cooldown of Cross Slash by 2 seconds. If the sum of refine rate is 16 or higher, enables to use Distorted Cresent which has the same skill level as Shadow Trampling user learned, enables to use Shadow Trampling which has the same skill level as Distorted Cresent user learned, increases physical damage against all property enemies by 15%. If the sum of refine rate is 18 or higher, increases Cross Slash damage by additional 25%. If the sum of refine rate is 20 or higher, increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Kiri no Tsuyu-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long range physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Knight's Boots of Midgard

Knight's Boots of Midgard [1]

#470247 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
For every 2 refine level, ATK, MATK + 10. ------------------------ For every 3 refine level, SPL, POW, CON + 1. ------------------------ When refined to +7 or higher, ATK, MATK + 7%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +11 or higher, Increase melee and long ranged physical damage by 10%. Increase all property magic damage by 10%. ------------------------ When refined to +13 or higher, increase physical and magic damage against all size enemies by 10%. ------------------------ Set Bonus: Midgard Knight Shoes [1] Cursed Knight's Shield [1] OR Midgard Knight Shoes [1] Bloody Knight's Shield [1] Increase physical and magic damage against Boss monsters by 15%. When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 150 for 10 seconds. ------------------------ Set Bonus: Midgard Knight Shoes [1] Purified Knight's Shield [1] Increase physical and magic damage against Boss monsters by 30%. When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 200 for 10 seconds. ------------------------ [Grade Bonus] [Grade D] RES + 50, MRES + 50. [Grade C] Increase physical and magic damage against all property monsters by 8%. [Grade B] P.ATK, S.MATK + 7. [Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds. ------------------------ Def : 20
Full item details & effects
Krishna

Krishna [2]

#1284 · Katar · Weapon (Two-Handed)
ATK
120
Weapon Lv.
3
Required Lv.
50
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
A katar decorated in black. It requires great strength just to wield it. Property: Neutral Increases the damage of Grim Tooth by 10%. Adds a 10% chance of casting Level 1 Sonic Blow on the target when performing a physical attack. If a higher level of this skill is known, it will be cast instead. Set Bonus Krishna [1] Assassin Handcuffs [1] ATK + 50 Flee - 30 Increases the damage of Sonic Blow by 50%.
Full item details & effects
Kshatra Vairya

Kshatra Vairya [1]

#470312 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
The guardian deity of minerals. On the day of judgment, he will burn and purify the world with scorching hot molten ore. ------------------------ MDEF + 15. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 10%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ MATK + 40%. ------------------------ For every refine level, All Basic Status + 3. ------------------------ When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%. ------------------------ When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%. ------------------------ When refined to +13 or higher, increase physical and magic damage against all size enemies by 15%. When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds. [Divine Blessing] For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10. ------------------------ Def : 25
Full item details & effects
Kuroiro-OSAD

Kuroiro-OSAD [2]

#510066 · Dagger · Weapon
ATK
150
MATK
150
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Kuroiro-OS remodeled with Team Atnad's technology added. ------------------------ MATK + 150. Increases physical and magical damage against shadow and undead property enemies by 7%. If refine rate is 7 or higher, increases physical and magical damage against shadow and undead property enemies by additional 13%. If refine rate is 9 or higher, increases Flaming Petals, Freezing Spear and Wind Blade damage by 20% and Kunai Splash damage by 35%. If refine rate is 11 or higher, increases physical and magical damage against demon and undead race enemies by 15%. ------------------------ ATK : 150 Weapon Lv : 5
Full item details & effects
Last Dawn

Last Dawn [2]

#810027 · Rifle · Weapon (Two-Handed)
ATK
265
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
240
Buy value
0 z
Sell value
0 z
A rifle that does not lose its light until the final battle. ATK + 5%, CON + 2. Spiral Shooting damage +5%. ------------------------ When refine level 5 or more, Spiral Shooting damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Spiral Shooting damage +10% additional. ------------------------ When refine level 10 or more, CRI + 10. ------------------------ When refine level 11 or more, Spiral Shooting damage +5% additional, Only One Bullet damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Lava Leather Armor

Lava Leather Armor [1]

#15378 · Armor · Armor
DEF
85
Armor Lv.
1
Required Lv.
175
Slots
1
Weight
150
Buy value
50,000 z
Sell value
25,000 z
Armor made with the skins of creatures in laval dungeon. Seems like it's still heating. ATK + 100. If refined to +7 or higher, DEF + 100. If refined to +9 or higher, additional DEF + 50. When equipped with Lava Leather Manteau, Lava Leather Boots, ATK + 2%. If each of Lava Leather Armor, Lava Leather Boots' refine rate is +7 or higher, ATK + 3%. If the sum of refine rates is 27 or higher, Reduce delay after skill by 20%.
Full item details & effects
Lava Leather Muffler

Lava Leather Muffler [1]

#20936 · Armor · Garment
DEF
35
Armor Lv.
1
Required Lv.
175
Slots
1
Weight
35
Buy value
50,000 z
Sell value
25,000 z
Muffler made with the skins of creatures in laval dungeon. Seems like it's still heating. CRI + 5. If refined to +7 or higher, additional CRI + 5. If refined to +9 or higher, additional critical damage + 5%. If refined to +11 or higher, ATK + 3%. When equipped with Lava Leather Shoes, Increase critical damage by 5%.
Full item details & effects
Lava Leather Suit

Lava Leather Suit [1]

#15379 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
175
Slots
1
Weight
100
Buy value
50,000 z
Sell value
25,000 z
Suits made with the skins of creatures in laval dungeon. Seems like it's still heating. ATK + 100. If refined to +7 or higher, additional ATK + 50. If refined to +9 or higher, critical damage +10%. When equipped with Lava Leather Muffler, Lava Leather Shoes, ATK + 2%. If each of Lava Leather Suits, Lava Leather Mufflers, Lava Leather Shoes' refine rate is +7, ATK + 3%. If the sum of refine rates is 27 or higher, Critical Damage +20%
Full item details & effects
Leaf Lunatic Egg

Leaf Lunatic Egg

#9094 · Petegg
Weight
0
Buy value
20 z
Sell value
10 z
An egg in which a cute Leaf Lunatic pet rests. This can be hatched using a Pet Incubator. Diet: Pet Food Summoned Bonus If intimacy level is Shy or Awkward, ATK + 2 Crit + 2 If intimacy level is Neutral, ATK + 3 Crit + 3 If intimacy level is Cordial, ATK + 4 Crit + 4 Increases physical and magical damage on Formless race targets by 3%. If intimacy level is Loyal, ATK + 5 Crit + 5 Increases physical and magical damage on Formless race targets by 6%.
Full item details & effects
Leo Stone

Leo Stone

#29148 · Enchant · Footgear
Weight
0
Buy value
10 z
Sell value
5 z
A stone containing the power of Leo Constellation that can be inserted in an empty slot of shoes. Has to be mounted in the Angel Poring Shoes to fully demonstrate its power. STR +1. ------------- When equpped together with Angel Poring Shoes, MaxHP +5%, MaxSP +5%. When Refined to 7, ATK +2% When Refined to 9, additional ATK +3% When Refined to 12, After Cast Delay decresaed by 5% ------------- Warning: this item is excluded from all destruction protection given by Card items, Card separation etc.'
Full item details & effects
Libra Crown

Libra Crown [1]

#400117 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, Increases long ranged physical damage by 10%, increases Neutral property magical damage by 10%. If refine rate is 11 or higher, increases all property magical damage by 10%, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Libra Crown Black Circle or Heart Whip Increases Neutral property magical damage by 10%. increases Metallic Sound damage by 5% per refine rate of Black Circle or Heart Whip. ------------------------ Set Bonus: Biolab Libra Crown Antique Cello or Scarlet Ribbon Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 10% per refine rate of Antique Cello or Scarlet Ribbon. ------------------------ Set Bonus: Biolab Libra Crown Wind Gale Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 10% per refine rate of Wind Gale. ------------------------ Def : 10 Location : Upper
Full item details & effects
Libra Diadem

Libra Diadem

#5663 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
30
Buy value
10 z
Sell value
5 z
A magnificent diadem created to pay tribute to the 7th sign of the zodiac, Libra the Balance. Attached to the crown is an Opal gemstone, the birthstone for those born under this sign. ATK +7 If refined to 7 or higher, has a chance of casting Lv 2 Mild Wind while physically attacking. If refined to 9 or higher, Flee +5 and physical attack power +3%. Location: Upper
Full item details & effects
Libra Diadem Box

Libra Diadem Box

#16438 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Libra Diadem. Cancellation of purchase or refund for this item is not available. ATK +7 If refined to 7 or higher, has a chance of casting Lv 2 Mild Wind while physically attacking. If refined to 9 or higher, Flee +5 and physical attack power +3%. Location: Upper
Full item details & effects
Libra Diadem Box

Libra Diadem Box

#16439 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Libra Diadem. Cancellation of purchase or refund for this item is not available. ATK +7 If refined to 7 or higher, has a chance of casting Lv 2 Mild Wind while physically attacking. If refined to 9 or higher, Flee +5 and physical attack power +3%. Location: Upper
Full item details & effects
Lich Lord Card

Lich Lord Card

#27025 · Card · Accessory (Right)
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Accessory DEF + 30, MDEF + 10. Has a chance to inflict Silence status on attacker when receiving physical or magical attack. When equipped with Guardian Ring of King: ATK +5%, MATK +5%. When dealing physical or magical attack, has a low chance to possess the wearer with Death Lord for 7 seconds. When possessed, all physical and magical defense of targets will be pierced by 100%.
Full item details & effects
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