A Dagger created by combining holy relics and magical power.
ATK + 5%.
Increase The Deft Stab damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 10%.
If refine rate is 9 or higher, increase Deft Stab damage by additional 10%.
If refine rate is 11 or higher, increase Deft Stab damage by additional 10%.
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[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
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Weapon Lv : 5
A rainbow-colored wings imbued with mysterious power.
Each feather is filled with magical power and displays the power of seven colors.
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Reduce damage taken from normal and boss monsters by 5%.
Reduce damage taken from Players by 5%.
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For every total 100 of base basic status,
ATK + 5%
MATK + 5%
Critical Damage + 5%
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When total base basic status 300 or higher,
MHP + 20%
MSP + 20%
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When total base basic status 400 or higher,
ASPD + 15%
After Delay - 15%
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When total base basic status 500 or higher,
Perfect Hit + 25%
Fixed Casting Time - 70%
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When total base basic status 600 or higher,
Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage.
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When refined to +7 or higher,
DEF + 150
MDEF + 15
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When refined to +9 or higher,
DEF + 150
MDEF + 15
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Def : 50
Increase physical damage to boss monsters by 15%.
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For every refine level:
ATK +5.
MHP and MSP +2%.
ASPD +1%
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Set Bonus:
Unknown Swordman Boots
Egnigem Cenia Card
Enable to use Lv.10 Magnum Break.
Restores 5000 HP and 100 SP every 10 seconds.
When your base level 99 or below,
For every refine level,
STR +3, Flee +5.
When your base level 100 or higher,
For every refine level,
STR +10, Flee +15.
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Set Bonus:
Unknown Swordman Boots
Boss Egnigem Cenia Card
Enable to use Lv.10 Magnum Break.
Restores 5000 HP and 100 SP every 10 seconds.
When your base level 99 or below,
For every refine level,
STR +10, Flee +1.
When your base level 100 or higher,
For every refine level,
STR +10, Flee +2.
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Def : 18
ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK +15.
For every 3 refine level, increases long range physical damage by 4%.
When refined to +7 or higher, increases Severe Rainstorm damage by 25%, reduces cooldown of Severe Rainstorm by 2 seconds.
When refined to +9 or higher, increases Severe Rainstorm damage by additional 30%, reduces variable casting time by 10%.
When refined to +11 or higher, reduces physical and magic damage from all size enemies by 20%. increases physical damage against all size enemies by 15%.
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Set Bonus:
Narcis Bow-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases long ranged physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
A flock of bats waiting to suck any blood.
It may be the familiars of certain blood-sucking noble.
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Increase physical and magical damage against Illusion of Vampire monsters by 20%.
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Set Bonus:
Naughty Bats
Illusion Skull Ring [1]
ATK + 7%, Guided Attack + 35, increase melee physical damage by 10%.
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Set Bonus:
Naughty Bats
Vampire's Familiar [1]
ATK + 50, CRI + 15, ASPD + 10%.
Reduce After Cast Delay by 10%.
When performing physical attack, there's a 2% chance to absorb 2% of damage as HP.
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Set Bonus:
Naughty Bats
Illusion Infiltrator [2]
ASPD + 1, increase physical damage against all size enemies by 10%.
When performing physical attack, there's a 7% chance to cast Vampire's Gift Lv. 3.
For every 2 refine level of weapon, increase Vampire's Gift damage by 8%.
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Set Bonus:
Naughty Bats
Illusion Ancient Cape [1]
MATK + 100, increase all property magic damage by 10%.
When learned Masquerade-Unlucky level 3,
There's a 5% chance to cast Drain Life Lv. 2 when performing melee physical attack.
For every 2 refine level of garment, ASPD + 3%, increase Drain Life damage by 7%.
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Def : 0
Location : Lower
Armor that has received the physical energy of the star's power.
Increases physical abilities.
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POW +1.
ATK +125.
Every 2 refine, ATK +15.
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If refine rate is 9 or higher, ATK +5%.
If refine rate is 11 or higher, increases melee physical damage by 20%.
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[Grade Bonus]
[Grade D] ATK + 2, ATK + 1% per 2 refine, Melee physical damage increases by 1% per 3 refine.
[Grade C] [Grade C] ATK + 3, ATK + 1% per 2 refine, melee physical damage by 1% per 3 refine.
[Grade B] ATK + 2% per 2 refine, melee physical damage by 1% per 3 refine, P.ATK + 1 per 4 refine.
[Grade A] ATK + 3% per 2 refine, melee physical damage by 2% per 3 refine, P.ATK + 2. per 4 refine.
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Def : 175
A large silver mace, made for exorcisms.
Property: Holy
Increases physical damage on Demon race targets by 10%.
Increases physical damage on Shadow property targets by 10%.
Adds a 1% chance of casting Signum Crusis on the target when performing a physical attack, where the level of the skill is equal to per upgrade level of the item up to a maximum upgrade level of 10.
Adds a 10% chance of buffing the user for 20 seconds when performing a physical attack; ATK + 50.
A large silver mace made for exorcisms.
Property: Holy
Required Jobs: Acolyte, Priest, Monk, High Priest, Champion, Arch Bishop, Sura
Adds a chance of ATK + 50 for 20 seconds when performing a physical attack.
Increases physical damage on Shadow property targets by 10%.
Increases physical damage on Demon race targets by 10%.
Adds a chance of casting Signum Crusis on the target when performing a physical attack, where the level of the skill is equal to the upgrade level of the item up to a maximum upgrade level of 10.
A unique ring adorned with skull. Engraved are the words 'Forever, until Death....'
Account Bound
Rental Item
Max HP + 5%
ATK + 5%
MATK + 5%
Reduces the global delay of skills by 5%.
Enables Level 1 Sight.
ATK and MATK +120.
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Every 2 refine level, ATK/MATK +10.
Every 3 refine level, increases Solar Explosion/Full Moon Kick/Eswoo/Curse Explosion damage by 20%.
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When refined to +9 or higher, ATK and MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, global cooldown reduced by 15%.
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Set Bonus:
Neptune Uniform-LT
Khalitzburg Knight Card
ATK and MATK +12%.
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Set Bonus:
Neptune Uniform-LT
Maya Card
reduces physical/magic damage taken from enemies of all sizes by 30%.
ATK and MATK +15%.
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[Grade Bonus]
[Grade D]
Casting cannot canceled.
Every 2 refine level, Max HP/Max SP/ATK/MATK +1%.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%.
[Grade B]
Every 2 refine level, P.ATK/S.MATK +1.
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases Midnight Kick/Star Burst/Talisman of White Tiger/Exorcism of Malicious Soul damage by 5%.
When refined to +13 or higher, increases melee physical damage and all properties magic damage increases by 25%.
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Def: 30
A traditional garb modeled after one of the twelve legendary pantheon.
You can feel Neptune's divine power coming from it.
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For every 2 level of Sprint learned, ATK + 1%, MATK + 1%, MHP + 2%.
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For every 4 refine level, All Basic Statu + 2.
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When refined to +12 or higher,
Casting will not be interrupted.
Reduce Soul Harvest cooldown by 60 seconds.
Reduce Solar, Lunar and Stellar Opposition Fixed Casting Time by 50%.
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Set Bonus:
Neptune Uniform [1]
Khalitzburg Knight Card
Increase Eswoo and Falling Stars damage by 20%.
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Set Bonus:
Neptune Uniform [1]
Maya Card
Reduce physical and magic damage taken from all size enemies by 30%.
Increase Eswoo and Falling Stars damage by 40%.
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Def : 0
A shield that harnesses the power of water.
This item is indestructible in battle.
Mdef + 5
Increases physical and magical damage on Water property targets by 5%.
Reduces damage taken from Water property attacks by 10%.
If upgrade level is +6 or higher,
Increases physical and magical damage on Water property targets by an additional 10%.
Reduces damage taken from Water property attacks by an additional 15%.
If upgrade level is +8 or higher,
ATK + 50, if the users base Str is 90 or higher.
Aspd + 5%, if the users base Agi is 90 or higher.
MATK + 30, if the users base Int is 90 or higher.
Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher.
Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect..
Only for Ninja Classes
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ASPD + 1.
Each the skill point of [Dagger Throwing Practice] ATK + 3.
Using [Ninja Aura], add ASPD + 1 for 50 secounds.
Each refine rate ignores 4% of general enemy's physical and magic defense.
Refine +7, Ignores 10% physical and magic defense of normal enemies additionally.
Refine +9, Ignores 10% physical and magic defense of normal enemies additionally.
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With Ninja Shadow Weapon, can get the below effect.
All State + 3, MaxHP + 2%, MaxSP + 2%.
When using the skill, reduces SP consumption 10%.
Location : Shield
Strap this on and shut them up!
MDEF + 2, ATK + 5%, MATK +5%.
Reduce damage from Demi-Humans by 2%
When worn with No Fear Shoes and No Fear Underwear-Cannot be frozen, Increase EXP Gain by 5%.
Item Class : Accessory Defense : 2
Noble Ranger armor with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
ASPD +3%
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
After cast delay -5%, ATK +2%
Aimed Bolt damage +10%
SET BONUS
Noblesse Aim Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional after cast delay -5%, additional ATK +3%
Additional Aimed Bolt damage +10%
A noble Guillotine Cross suit with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Critical Damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
ASPD +1, Critical Damage +5%,
ATK +2%
SET BONUS
Noblesse Assassin Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional ASPD +1,
Additional Critical Damage +5%,
Additional ATK +3%
Noble shoes with the Rune-Midgarts crest engraved on them.
ATK +10, HIT +10
If refined to 7 or higher,
Fixed Cast Time -0.5 sec.
If refined to 9 or higher,
Long-ranged Physical damage +5%
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
Variable Cast Time -5%,
ATK +2%,
Cart Cannon damage +10%
SET BONUS
Noblesse Cart Cannon Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional Variable Cast Time -5%,
Additional ATK +3%,
Additional Cart Cannon damage +10%
A noble Geneticist research uniform with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Physical damage +5% on enemies of all sizes
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
ASPD +1, ATK +2%
Cart Tornado damage +10%
SET BONUS
Noblesse Cart Tornado Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Addtional ASPD +1, additional ATK +3%,
Additional Cart Tornado damage +10%
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Critical Damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
ASPD +1, ATK +2%,
Duple Light damage +10%
SET BONUS
Noblesse Duple Robe
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional ASPD +1, additional ATK +3%,
Additional Duple Light damage +10%
Noble Shadow Chaser armor with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Physical damage +5% on enemies of all sizes
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
After cast delay -5%, ATK +2%,
Fatal Menace damage +10%
SET BONUS
Noblesse Fatal Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional after cast delay -5%,
Additional ATK +3%,
Additional Fatal Menace damage +10%
A noble Rebel uniform with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
ATK +5%
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
ASPD +1, ATK +2%,
Fire Rain damage +10%
SET BONUS
Noblesse Fire Rain Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional ASPD +1, additional ATK +3%,
Additional Fire Rain damage +10%
Noble Sura armor with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Max SP +10%
If refined to 9 or higher,
Physical damage +5% on enemies of all sizes
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
After cast delay -5%, ATK +2%,
Knuckle Arrow damage +10%
SET BONUS
Noblesse Knuckle Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional after cast delay -5%,
ATK +3%,
Additional Knuckle Arrow damage +10%
A noble Ninja uniform with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
ATK +5%
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
Long-ranged Physical damage +5%,
ATK +2%,
Kunai Splash damage +10%
SET BONUS
Noblesse Kunai Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional Long-ranged Physical damage +5%,
ATK +3%,
Additional Kunai Splash damage +10%
A noble Star Emperor uniform with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Physical damage +5% on enemies of all sizes
If refined to 9 or higher,
ATK +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
Physical damage +5% on enemies of all sizes,
ATK +2%, Full Moon Kick damage +10%
SET BONUS
Noblesse Full Moon Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional Physical damage +5% on enemies of all sizes,
Additional ATK +3%,
Additional Full Moon Kick damage +10%
A noble Summoner robe with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Variable Cast Time -10%
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
After cast delay -5%, ATK +2%,
Picky Peck damage +10%
SET BONUS
Noblesse Picky Robe
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional after cast delay -5%,
Additional ATK +3%,
Additional Picky Peck damage +10%
A noble Guillotine Cross suit with the Rune-Midgarts crest engraved on it.
ATK +50
If refined to 7 or higher,
Increased ASPD +3%)
If refined to 9 or higher,
Long-ranged Physical damage +5%
SET BONUS
Noblesse Attack Manteau
Noblesse Attack Boots
Noblesse Attack Ring
After cast delay -5%, ATK +2%,
Rolling Cutter damage +10%
SET BONUS
Noblesse Rolling Suit
Noblesse Attack Manteau
Noblesse Attack Boots
If combined refine levels are 27 or higher,
Additional after cast delay -5%,
Additional ATK +3%,
Additional Rolling Cutter damage +10%