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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Dust” in Renewal

Page 3 of 3
Patent Chilling Cane

Patent Chilling Cane [2]

#550013 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
A blue cane used by an ancient hero] The power of ancient times has gathered and started to show off their original abilities. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 195. MATK+ 15 per 2 refine rates. Increase damage of Diamond Dust by 12% per 3 refine rates. When refined to +7 or higher, increase magic damage to all property enemies by 15%, Varetyr Spear by 15%. When refined to +9 or higher, increase damage of Varetyr Spear by 20%, reduce variable casting by 7%. When refined to +11 or higher, reduce variable casting by 8%, reduce cooltime of Varetyr Spear by 2 sec. When equipped with Great Hero's Boots, INT +10, MATK + 7%.
Full item details & effects
Poenitentia Codex

Poenitentia Codex [2]

#540014 · Book · Weapon
ATK
150
MATK
215
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A book filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ MATK + 215. MATK + 10%. Increase Diamond Storm and Terra Drive damage by 10%. ------------------------ For every 2 refine level, increase Diamond Dust and Earth Grave damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Diamond Dust and Earth Grave damage by additional 25%. ------------------------ When refined to +11 or higher, reduce cooldown of Diamond Dust and Earth Grave by 2 seconds. ------------------------ [Grade Bonus] [Grade D] Increase Diamond Storm and Terra Drive damage by additional 5%. [Grade C] Increase Diamond Storm and Terra Drive damage by additional 8%. S.MATK + 1. [Grade B] Increase Diamond Storm and Terra Drive damage by additional 12%. SPL + 1. ------------------------
Full item details & effects
Professor's Mini Glasses

Professor's Mini Glasses [1]

#410067 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A pair of mini glasses modeled after a girl who earned her doctorate at Juno Academy. ------------------------ Increase magical damage against all size enemies by 10%. ------------------------ Reduce damage taken from players by 5%. ------------------------ Immune to Sleep. ------------------------ When learned Psychic Wave Level 5, reduce Fixed Casting Time of Psychic Wave by 100%, reduce Earth Grave and Diamond Dust cooldown by 4 seconds. ------------------------ When learned Extreme Vacuum Level 5, reduce After Cast Delay by 15%. ------------------------ Def : 2 Location : Middle
Full item details & effects
Royal Sage Book

Royal Sage Book [2]

#28636 · Book · Weapon
ATK
90
MATK
170
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A magic book used by Glastheim scholars. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, MATK + 170, increases wind and water property magical damage by 5%. MATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, increases Varetyr Spear and Diamond Dust damage by 20%. ------------------------ If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Royal Sage Book King Schmidt's Suit King Schmidt's Manteau MATK + 30, Has a chance to gain bonus water and wind property magical damage by 10% for 10 seconds when dealing magical damage. If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
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Scrap Fist

Scrap Fist [2]

#560011 · Knuckle · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A shoddy weapon made out of scrap iron and Ether Dust. It started demonstrating new abilities that had never been seen before. Second Judgment/Second Faith damage +5% for every 2 upgrade levels Melee Physical damage +2% for every 4 upgrade levels
Full item details & effects
Scrap Lute

Scrap Lute [2]

#570012 · Musical Instrument · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A shoddy weapon made out of scrap iron and Ether Dust. It started demonstrating new abilities that had never been seen before. Rose Blossom damage +5% for every 2 upgrade levels Long-ranged Physical damage +2% for every 4 upgrade levels
Full item details & effects
Scrap Whip

Scrap Whip [2]

#580012 · Whip · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A shoddy weapon made out of scrap iron and Ether Dust. It started demonstrating new abilities that had never been seen before. Rose Blossom damage +5% for every 2 upgrade levels Long-ranged Physical damage +2% for every 4 upgrade levels
Full item details & effects
Sorcerer Shadow Shield

Sorcerer Shadow Shield

#24310 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.. Only for Sorcerer Classes. Reduces Earth Grave cool down time 1 second. Each refine rate additionally reduces Earth Grave cool down time 0.3 seconds. ------------- With Sorcerer Shadow Weapon, can get the additional effect. Add Diamond Dust and Earth Grave 20% damage. ------------- With the all of Mage Shadow 2type, Sage Shadow 2type, Sorcerer Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Sorcerer Shadow Weapon

Sorcerer Shadow Weapon

#24297 · Shadowgear · Shadow weapon
Weight
0
Buy value
10 z
Sell value
5 z
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer. Only for Sorcerer Classes. Reduces Diamond Dust skill cooldown time by 1 second. Each refine rate additionally reduces Diamond Dust skill cooldown time by 0.3 seconds. Location : Weapon Weight : 0
Full item details & effects
Sorcerer Stone (Lower)

Sorcerer Stone (Lower)

#1000674 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
For every level of Earth Grave, increase magical damage of all property by 2%. ------------------------ Set Bonus Sorcerer Stone (Lower) Sorcerer Stone (Garment) Increase Poison Burst damage by 15%. ------------------------ Set Bonus Sorcerer Stone (Lower) Sorcerer Stone II (Garment) Increase Diamond Dust damage by 15%. ------------------------ [Aver De Dosh]
Full item details & effects
Sorcerer Stone (Lower)

Sorcerer Stone (Lower)

#311013 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
For every level of Earth Grave, increase magical damage of all property by 2%. ------------------------ Set Bonus Sorcerer Stone (Lower) Sorcerer Stone (Garment) Increase Poison Burst damage by 15%. ------------------------ Set Bonus Sorcerer Stone (Lower) Sorcerer Stone II (Garment) Increase Diamond Dust damage by 15%.
Full item details & effects
Sorcerer Stone (Middle)

Sorcerer Stone (Middle)

#1000673 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
For every level of Diamond Dust, reduce variable casting time by 2%. ------------------------ Set Bonus Sorcerer Stone (Middle) Sorcerer Stone (Garment) Increase Psychic Wave damage by 15%. ------------------------ Set Bonus Sorcerer Stone (Middle) Sorcerer Stone II (Garment) Increase Varetyr Spear damage by 15%. ------------------------ [Aver De Dosh]
Full item details & effects
Sorcerer Stone (Middle)

Sorcerer Stone (Middle)

#311012 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
For every level of Diamond Dust, reduce variable casting time by 2%. ------------------------ Set Bonus Sorcerer Stone (Middle) Sorcerer Stone (Garment) Increase Psychic Wave damage by 15%. ------------------------ Set Bonus Sorcerer Stone (Middle) Sorcerer Stone II (Garment) Increase Varetyr Spear damage by 15%.
Full item details & effects
Sorcerer Stone II (Garment)

Sorcerer Stone II (Garment)

#25801 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
Stone that awakens the power of Sorcerer. Give the following abilities to the costume Garment slot. Increase damage of Diamond Dust by 15% When equipped with Scholar Stone II(Upper), increase damage of Diamond Dust by additional 10%. When equipped with Scholar Stone II(Middle), increase damage of Earth Grave by 20%. When equipped with Scholar Stone II(Lower), reduce cooltime of Varetyr Spear by 1 sec. [Lace La Zard]
Full item details & effects
Sorcerer Stone II (Garment)

Sorcerer Stone II (Garment)

#29614 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Increase damage of Diamond Dust by 15% When equipped with Scholar Stone II(Upper), increase damage of Diamond Dust by additional 10%. When equipped with Scholar Stone II(Middle), increase damage of Earth Grave by 20%. When equipped with Scholar Stone II(Lower), reduce cooltime of Varetyr Spear by 1 sec.
Full item details & effects
Spinel Diadem

Spinel Diadem [1]

#400095 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, MATK +2% and increases SP recovery rate by 6%. If refine rate is 7 or higher, All Basic Stat +3. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Neutral, Earth, and Water property magical damage by 20%. ------------------------ Set Bonus: Biolab Aquarius Diadem Boltgin MATK +2%. increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 3% per refine rate of Boltgin. ------------------------ Set Bonus: Biolab Aquarius Diadem Psychic Spear Rod Increases Neutral and Wind property magical damage by 3%. Increases Varetyr Spear damage by 3% per refine rate of Psychic Spear Rod. ------------------------ Set Bonus: Biolab Aquarius Diadem Dust Grave Increases Water and Earth property magical damage by 3%. Increases Diamond Dust damage by 3% per refine rate of Dust Grave. ------------------------ Def : 10 Location : Upper
Full item details & effects
Spirit King's Ring

Spirit King's Ring [1]

#28394 · Armor · Accessory
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
This ring contains the power of the Spirit King. Vit + 5 Reduces the global delay of skills by 5%. Reduces the cooldown of Diamond Dust and Earth Grave by 2 seconds. Reduces the variable casting time of Varetyr Spear by 1.5 seconds. Reduces the cooldown of Varetyr Spear by 0.5 seconds. Reduces the variable casting time of Warmer by 50%. Reduces the fixed casting time of Warmer by 50%. Reduces the cooldown of Warmer by 15 seconds. Increases the damage of Diamond Dust and Earth Grave by 1% for every 8 base levels.
Full item details & effects
Temporal Circlet (Sorcerer)

Temporal Circlet (Sorcerer) [1]

#19483 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
Circlet crafted with ores and gems generated in the nick of time. You have received special energy from Hugin and have strength. ------------------------ MATK + 15 per 2 refine rate. Reduces variable casting time by 3% per 3 refine rate. ------------------------ Increases Psychic Wave and Diamond Dust damage by 20% per 3 refine rate. ------------------------ Increases neutral and water property magical damage by 5% per 4 refine rate. ------------------------ If refine rate is 11 or higher, MATK + 5%. ------------------------ Def : 10
Full item details & effects
Unpredictable Magic Cloak

Unpredictable Magic Cloak [1]

#480175 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
ASPD +2, MATK +20%. ------------------------ For every refine level, MATK +4. For every 3 refine level, increase all property magical damage by 2%. ------------------------ When refined +7 or higher, increase attack speed (reduces delay after attack) by 10%. When refined +9 or higher, MATK+10%. When refined +11 or higher, There's a 5% chance to cast Thunder Storm Lv. 5 and Heaven's Drive lv.5, when doing melee physical attacks. ------------------------ When learned Shadow Spell Lv.10. MATK+150. Increase magic damage against all property enemies by 10%. When refined +9 or higher, there's a 5% chance to cast Hell Inferno Lv. 3 and Diamond Dust lv.3, when doing melee physical attacks. When refined +11 or higher, there's a 5% chance to cast Earth Grave Lv. 3 and Chain Lightning lv.3, when doing melee physical attacks. When refined +13 or higher, ignore magic defense of Normal and Boss monster by 15%. ------------------------ Def : 40
Full item details & effects
Wolf Orb (Diamond Grave)

Wolf Orb (Diamond Grave)

#310539 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Increase Diamond Dust and Earth Grave damage by 15%. ------------------------ When refine level is 7 or higher, increase Diamond Dust and Earth Grave damage by additional 15%. ------------------------ When refine level is 9 or higher, increase Diamond Dust and Earth Grave damage by additional 15%. ------------------------ When refine level is 11 or higher, increase Diamond Dust and Earth Grave damage by additional 15%.
Full item details & effects
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