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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “HP+300” in Renewal

Page 3 of 4
Ring of Jupiter

Ring of Jupiter [1]

#32258 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A ring with a celestial amber like stone. It is said wearing this ring will grant you powers. Enables Level 5 Blessing. When equipped to Right Accessory (1), For every 10 base Luk, ATK + 15 MATK + 15 If the user's base Luk is 125 or higher, Increases Physical and Magical damage on boss monsters by 15%. When equipped to Left Accessory (2), For every 10 base Vit, Max HP + 2% Max SP + 2% If the user's base Vit is 125 or higher, Def + 300 Mdef + 50 Reduces damage taken from Human Player and Doram race enemies by 3%.
Full item details & effects
Rune Helm

Rune Helm [1]

#5970 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
300
Buy value
20 z
Sell value
10 z
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself. MaxHP +4%, VIT + 3 Increase damage of Storm Blast by 30% When refined to +6 or higher, Increase damage of Storm Blast by additional 20% When refined to +8 or higher, Increase damage of Storm Blast by additional 20% When below BaseLv99, VIT + 1 per 2 refine rates When above BaseLv100, VIT + 1 per 1 refine rate When using a Runestone, applies a special buff to a character. This effect won't work for Anima Runestone. When using Verkana Runestone Casts Millenium Shield for 60 sec, This effect won't work in WoE maps. Reduce physical damage to all class monsters by 50% Reduce ranged physical damage by 50% MATK -50% When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1 When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1 When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1 When using Nosiege Runestone, Casts Refresh, Recovers HP and SP by 100%. Cleanse Masquerade type affects. Masquerade - Innovation Masquerade - Groomy Masquerade - Ignorance Masquerade - Laziness Masquerade - Weakness Masquerade - Unlucky When using Rhydo Runestone, casts Crushing Strike, cannot be knocked back for 30 sec. When using Turisus Runestone, casts Giant Growth, STR+30, INT-30 for 240 sec When using Urj Runestone, casts Abundance, Recovers 40 SP per 10 sec for 300 sec When using Asir Runestone casts Determination, ATK+10, ASPD+10% for 300 sec When using Hagalas Runestone, casts Skin of Stone, HP - 1000 Reflects 10% of incoming melee physical damage for 300 sec When using Isia Runestone, casts Vitality, Recovers 500 HP per 10 sec for 300 sec When using Pertz Runestone, casts Storm Blast. Location : Upper Weight : 300
Full item details & effects
Sheriff Badge

Sheriff Badge

#2733 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 300 Max SP + 80 ATK + 5% MATK + 5% Crit + 10 Adds a 1% chance of inflicting Blind on the attacker when receiving a long-ranged attack.
Full item details & effects
Shinobi Sash

Shinobi Sash

#2654 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20,000 z
Sell value
10,000 z
A sash that is said to have been owned by a renown ninja. With its embroidered emblem of nobility, it seems to contain some strange and mysterious power. Str + 1 Agi + 1 Mdef + 1 Set Bonus Ninja Suit or Ninja Suit [1] Shinobi Sash Max HP + 300 Reduces the SP cost of skills by 20%.
Full item details & effects
Short-term Hunting Mail

Short-term Hunting Mail

#15247 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Cannot be traded with others. Armor designed to show your skills in hunting competitions. Character Bound Cannot be refined. Max HP + 2000 Max SP + 300 Increases Physical and Magical Damage dealt to Beast and Insect monster by 10%. If equipped with Short-term Hunting Manteau and Short-term Hunting Boots, reduces Skill Delay by 5%.
Full item details & effects
Soldier Grenade Launcher

Soldier Grenade Launcher

#13174 · Grenade Launcher · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A grenade launcher that has been designed specifically for battles against humans. Account Bound Property: Neutral Dex + 2 Increases physical damage on Demi-Human race targets by 35%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 35%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Adds a 3% chance of buffing the user for 9 seconds when performing a physical attack; ATK + 300; Drains 120 HP from the user every second. This item is indestructible in battle.
Full item details & effects
Survivor's Manteau

Survivor's Manteau

#2509 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
75
Slots
0
Weight
55
Buy value
20,000 z
Sell value
10,000 z
A manteau which protects its wearer from the elements. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) Survivor's Rod (Dex) [1] Survivor's Rod (Int) Survivor's Rod (Int) [1] Vit + 10 Mdef + 5 Set Bonus Survivor's Manteau Survivor's Rod Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau Rental Survivor's Rod MATK + 5% Reduces damage taken from Neutral property attacks by 25%. Set Bonus Survivor's Manteau Survivor's Orb Reduces damage taken from Demi-Human race enemies by 1%. Reduces the fixed casting time of skills by 50%. If Survivor's Manteau upgrade level is +5 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. If Survivor's Manteau upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod MATK + 1% If Survivor's Rod upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau Survivor's Orb Rental Survivor's Rod MATK + 1% Set Bonus Survivor's Manteau Survivor's Shoes MATK + 10% If Survivor's Manteau upgrade level is +7 or higher, Reduces damage taken from Earth and Wind property attacks by 15%. If Survivor's Manteau upgrade level is +9 or higher, Reduces damage taken from Earth and Wind property attacks by an additional 15%. Set Bonus Flattery Robe [1] Survivor's Manteau Max HP + 10% MATK + 2% For every upgrade level of Flattery Robe [1], Additional Max HP + 1%. Additional MATK + 1%. Set Bonus Agenda Robe [1] Survivor's Manteau Adds a 1% chance of casting Level 1 Heal on the user when performing a magical attack per upgrade level of Agenda Robe [1].
Full item details & effects
Survivor's Manteau

Survivor's Manteau [1]

#20813 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
75
Slots
1
Weight
55
Buy value
1,000 z
Sell value
500 z
A cloak that will increase the chance of survival in any circumstances. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) Survivor's Rod (Dex) [1] Survivor's Rod (Int) Survivor's Rod (Int) [1] Vit + 10 Mdef + 5 Set Bonus Survivor's Manteau [1] Survivor's Rod Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Survivor's Manteau [1] Rental Survivor's Rod MATK + 5% Reduces damage taken from Neutral property attacks by 25%. Set Bonus Survivor's Manteau [1] Survivor's Orb Reduces damage taken from Demi-Human race enemies by 1%. Reduces the fixed casting time of skills by 50%. If Survivor's Manteau [1] upgrade level is +5 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. If Survivor's Manteau [1] upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod MATK + 1% If Survivor's Rod upgrade level is +5 or higher, Additional MATK + 2% If Survivor's Rod upgrade level is +7 or higher, Additional MATK + 2% Set Bonus Survivor's Manteau [1] Survivor's Orb Rental Survivor's Rod MATK + 1% Set Malus Survivor's Manteau [1] Deviling Card Increases damage taken from Neutral property attacks by 30%. Set Bonus Survivor's Manteau [1] Survivor's Shoes MATK + 10% If Survivor's Manteau [1] upgrade level is +7 or higher, Reduces damage taken from Earth and Wind property attacks by 15%. If Survivor's Manteau [1] upgrade level is +9 or higher, Reduces damage taken from Earth and Wind property attacks by an additional 15%.
Full item details & effects
Survivor's Rod (Dex)

Survivor's Rod (Dex)

#1617 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Dex + 2 Max HP + 300 Set Bonus Survivor's Manteau Survivor's Rod (Dex) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Dex) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex). Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Survivor's Circlet [1] Survivor's Rod (Dex) MATK + 10 per upgrade level of Survivor's Rod (Dex). If Survivor's Rod (Dex) upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Dex) MATK + 10 per upgrade level of Survivor's Rod (Dex). If Survivor's Rod (Dex) upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Dex) MATK + 1% If Survivor's Rod (Dex) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Dex) MATK + 1% If Survivor's Rod (Dex) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Dex) Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Dex) upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Dex)

Survivor's Rod (Dex) [1]

#1618 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Dex + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Dex) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survival Circlet [1] Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Dex) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Int)

Survivor's Rod (Int)

#1619 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
0
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 2 Max HP + 300 Set Bonus Survivor's Manteau Survivor's Rod (Int) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int). Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Survivor's Circlet [1] Survivor's Rod (int) MATK + 10 per upgrade level of Survivor's Rod (Int). If Survivor's Rod (Int) upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) MATK + 10 per upgrade level of Survivor's Rod (Int). If Survivor's Rod (Int) upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Int) MATK + 1% If Survivor's Rod (Int) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Int) MATK + 1% If Survivor's Rod (Int) upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Int)

Survivor's Rod (Int) [1]

#1620 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Int) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survivor's Circlet [1] Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Temporal Agi Boots

Temporal Agi Boots

#22002 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Aspd + 3% per 3 upgrade levels of the item. If the users base Agi is 120 or higher, Aspd + 1 Set Bonus Temporal Agi Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Agi Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Agi Boots Temporal Manteau Max HP + 15% Mdef + 10 Aspd + 5% Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Agi Boots

Temporal Agi Boots [1]

#22010 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Aspd + 3% per 3 upgrade levels of the item. If the users base Agi is 120 or higher, Aspd + 1 Set Bonus Temporal Agi Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Agi Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Agi Boots [1] Temporal Manteau [1] Max HP + 15% Mdef + 10 Aspd + 5% Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Boots

Temporal Boots

#2499 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
60
Buy value
400 z
Sell value
200 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item.
Full item details & effects
Temporal Dex Boots

Temporal Dex Boots

#22004 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Dex + 3 per 3 upgrade levels of the item. If the users base Dex is 120 or higher, Reduces the fixed casting time of skills by 0.5 seconds. Increases long-ranged damage on targets by 5%. Set Bonus Temporal Dex Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Dex Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Dex Boots Temporal Manteau Max HP + 15% Mdef + 10 Increases long-ranged damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Dex Boots

Temporal Dex Boots [1]

#22008 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Dex + 3 per 3 upgrade levels of the item. If the users base Dex is 120 or higher, Reduces the fixed casting time of skills by 0.5 seconds. Increases long-ranged damage on targets by 5%. Set Bonus Temporal Dex Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Dex Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Dex Boots [1] Temporal Manteau [1] Max HP + 15% Mdef + 10 Increases long-ranged damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Int Boots

Temporal Int Boots

#22001 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. MATK + 10 per 3 upgrade levels of the item. If the users base Int is 120 or higher, Additional MATK + 60 Set Bonus Temporal Int Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots Temporal Manteau Max HP + 15% MATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Int Boots

Temporal Int Boots [1]

#22009 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. MATK + 10 per 3 upgrade levels of the item. If the users base Int is 120 or higher, Additional MATK + 60 Set Bonus Temporal Int Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Int Boots [1] Temporal Manteau [1] Max HP + 15% MATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Luk Boots

Temporal Luk Boots

#22005 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Increases critical damage on targets by 2% per 3 upgrade levels of the item. If the users base Luk is 120 or higher, Increases critical damage on targets by an additional 30%. Set Bonus Temporal Luk Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots Temporal Manteau Max HP + 15% Mdef + 10 Increases critical damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Luk Boots

Temporal Luk Boots [1]

#22011 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Mdef + 5 Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Increases critical damage on targets by 2% per 3 upgrade levels of the item. If the users base Luk is 120 or higher, Increases critical damage on targets by an additional 30%. Set Bonus Temporal Luk Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Luk Boots [1] Temporal Manteau [1] Max HP + 15% Mdef + 10 Increases critical damage on targets by 5%. Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Str Boots

Temporal Str Boots

#22000 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. ATK + 7 per 3 upgrade levels of the item. If the users base Str is 120 or higher, Additional ATK + 50 Set Bonus Temporal Str Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots Temporal Manteau [1] Max HP + 15% ATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Str Boots

Temporal Str Boots [1]

#22006 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. ATK + 7 per 3 upgrade levels of the item. If the users base Str is 120 or higher, Additional ATK + 50 Set Bonus Temporal Str Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots [1] Temporal Manteau [1] Max HP + 15% ATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Vit Boots

Temporal Vit Boots

#22003 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 300 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. If the users base Vit is 120 or higher, Max HP + 8% Set Bonus Temporal Vit Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Vit Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Vit Boots Temporal Manteau Max HP + 15% Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Increases the recovery rate of recovery items by 10%.
Full item details & effects
Temporal Vit Boots

Temporal Vit Boots [1]

#22007 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 300 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. If the users base Vit is 120 or higher, Max HP + 8% Set Bonus Temporal Vit Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Vit Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Vit Boots [1] Temporal Manteau [1] Max HP + 15% Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%. Increases the recovery rate of recovery items by 10%.
Full item details & effects
Thanatos Two-handed Staff-AD

Thanatos Two-handed Staff-AD [2]

#640017 · Two-Handed Staff · Weapon (Two-Handed)
ATK
150
MATK
300
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Thanatos Staff remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle. MATK +300. When dealing magical damage, has a chance to recovers 1000 HP and 100 SP every 1 second for 4 times. MATK + 10 per 2 refine rate. Increases Crimson Rock damage by 10% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, increases fire and earth property magical damage by 15%. If refine rate is 9 or higher, increases Earth Strain damage by 40%, increases Crimson Rock damage by additional 15%. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, reduces damage taken from all property enemies by 15%. ------------------------ [Bonus By Grade] [Grade D] MATK + 2%, increases Floral Flare Road and Stratum Tremor damage by 10%.. [Grade C] Additional MATK + 3%, S.MATK + 1. [Grade B] Increases Floral Flare Road and Stratum Tremor damage by additional 10%. ------------------------ ATK : 150 Weapon Lv : 5
Full item details & effects
Thanos Axe

Thanos Axe [1]

#28100 · Two-Handed Axe · Weapon (Two-Handed)
ATK
300
MATK
80
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
400
Buy value
10 z
Sell value
5 z
This two-handed axe, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. MATK +80.
Full item details & effects
Thanos Hammer

Thanos Hammer [1]

#16028 · Mace · Weapon
ATK
180
MATK
120
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
300
Buy value
10 z
Sell value
5 z
This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard. It offers incredible power and mana at a great cost. INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. MATK +120.
Full item details & effects
Thanos Long Spear

Thanos Long Spear [1]

#1496 · Two-Handed Spear · Weapon (Two-Handed)
ATK
250
MATK
50
Weapon Lv.
4
Required Lv.
120
Slots
1
Weight
375
Buy value
10 z
Sell value
5 z
This two-handed magic spear, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shards. It offers incredible power and mana at a great cost. Property: Neutral Vit + 6 Int + 6 Luk - 6 MATK + 50 Adds a 5% chance of restoring 5% of damage as HP when performing a physical attack. Adds a 1% chance of restoring 5% of damage as SP when performing a physical attack. Drains 100 HP from the user every 10 seconds. Drains 1000 HP from the user when the item is unequipped.
Full item details & effects
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