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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STR+3 DEX-3” in Renewal

Page 3 of 4
Mob Scarf

Mob Scarf

#28502 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone! ------------------------ Enables Level 2 Spell Breaker. ------------------------ Set Bonus Glasses/Glasses [1] or Sunglasses/Sunglasses [1] Mob Scarf Reduces damage taken from Demi-Human and Human Players race enemies by 2%. Max HP + 5% for every combined sum of 80 base Agi and Vit. Aspd + 5% for every combined sum of 80 base Agi and Vit. Reduces damage taken from Demi-Human and Human Players race enemies by an additional 2% for every combined sum of 80 base Agi and Vit. Physical damage against all class enemies + 6% for every combined sum of 80 base Str and Luk. Crit + 5 for every combined sum of 80 base Str and Luk. Increases critical damage on targets by 10% for every combined sum of 80 base Str and Luk. MATK + 120 for every combined sum of 80 base Int and Dex. Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex. Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex. ------------------------ Position: Lower
Full item details & effects
Nero Shield

Nero Shield [1]

#28951 · Armor · Shield
DEF
80
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A shield that harnesses the power of water. This item is indestructible in battle. Mdef + 5 Increases physical and magical damage on Water property targets by 5%. Reduces damage taken from Water property attacks by 10%. If upgrade level is +6 or higher, Increases physical and magical damage on Water property targets by an additional 10%. Reduces damage taken from Water property attacks by an additional 15%. If upgrade level is +8 or higher, ATK + 50, if the users base Str is 90 or higher. Aspd + 5%, if the users base Agi is 90 or higher. MATK + 30, if the users base Int is 90 or higher. Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher. Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher. Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Full item details & effects
Odin's Blessing

Odin's Blessing [1]

#2353 · Armor · Armor
DEF
53
Armor Lv.
1
Required Lv.
65
Slots
1
Weight
250
Buy value
30,000 z
Sell value
15,000 z
The main component of the Hermod Armor set. Set Bonus Stone Buckler [1] Magni's Cap Odin's Blessing [1] Str + 2 Def + 5 Mdef + 5 Swordsman Bonus Additional Def + 6 Set Bonus Valkyrja's Shield [1] Fricca's Circlet Odin's Blessing [1] Def + 2 Mdef + 5 For every upgrade level of Valkyrja's Shield [1], Def - 1 Mdef + 1 For every upgrade level of Fricca's Circlet, Def - 1 Mdef + 1 Set Bonus Ulle's Cap [1] Odin's Blessing [1] If the user's base Dex is 70 or higher, Reduces the SP cost of skills by 10%. Set Bonus Fricco's Shoes Falcon Muffler Odin's Blessing [1] Agi + 3 Max HP + 5% Max SP + 5% Set Bonus Vali's Manteau Vidar's Boots Odin's Blessing [1] Vit + 5 HP Recovery + 10% SP Recovery + 10%
Full item details & effects
Patent Golden Lord Launcher

Patent Golden Lord Launcher [2]

#840001 · Grenade Launcher · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
240
Buy value
20 z
Sell value
10 z
Grenade Launcher made of gold used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. Increase ranged physical damage by 3% per 2 refine rates. ATK + 20 per 3 refine rates. When refined to +7 or higher, increase damage of Dragon Tail by 15%, reduce cooltime of Dragon Tail by 1 sec. When refined to +9 or higher, increase damage of Dragon Tail by 20%. When refined to +11 or higher, increase physical damage to all property monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Patent Kiri no Tsuyu

Patent Kiri no Tsuyu [2]

#510022 · Dagger · Weapon
ATK
190
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
One of the knife used by ninjas who are good at dual sword. From the sharp edge of the knife, he started to show his natural power. It seems to resonate with the boots of the great hero. When equipped with Sharp Wind Sword, ATK + 15 when sum of refine rates is higher than 3. ATK + 3% when sum of refine rates is higher than 5. When sum of refine rates is higher than 14, increase damage of increase damage of Cross Strike by 30%, reduce its cool time by 2 sec. When sum of refine rates is higher than 16, player can cast Kagehumi as much as distorted Zangetsu skill level, can cast Zangatsu as much as distorted Kagehumi skill level. When sum of refine rates is higher than 18, increase physical damage to all property enemies by 15%. When sum of refine rates is higher than 20, increase damage of Cross Strike by 25%. When equipped with Great Hero's Boots and Sharp Wind Sword, DEX + 10, ATK + 7%.
Full item details & effects
Patent Narcissus Bow

Patent Narcissus Bow [2]

#700013 · Bow · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A bow that contains the battle of heroes [=[Started to show off his natural abilities with a stronger aura. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, reduce cooltime of Severe Rainstorm by 2 sec. When refined to +9 or higher, increase damage of Severe Rainstorm by 15%. When refined to +11 or higher, increase damage of Severe Rainstorm by 10%, increase bow attack by 15%. When equipped with Great Hero's Boots, DEX +10, increase ranged physical damage by 5%.
Full item details & effects
Patent Scarlet Dragon Leather Bow

Patent Scarlet Dragon Leather Bow [2]

#700019 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A bow made by adding red dragon leather to a bow made of strong elastic material. With the power of the dragon, he began to show his natural ability. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. Reduce global cooltime by 4% per 3 refine rates. When refined to +7 or higher, increase ranged physical damage by 10%, increase physical damage to all size monsters by 10%. When refined to +9 or higher, increase damage of Aimed Bolt by 35%. When refined to +11 or higher, reduce cooltime of Aimed Bolt by 1 sec, variable casting by 10%. When equipped with Great Hero's Boots, DEX + 10, ATK + 7% 증가.
Full item details & effects
Patent The Black

Patent The Black [2]

#830002 · Gatling Gun · Weapon (Two-Handed)
ATK
225
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
He can handle all guns skillfully] The black Gatling gun used by those who reached the level of the master. He started to show his natural power through the strength and grip of the total heat. It seems to resonate with the boots of the great hero. ATK + 15 per 2 refine rates. increase ranged physical damage by 4% per 3 refine rates. When refined to +7 or higher, increase damage of round trip by 20%, reduce SP consumption of Round Trip by 10%. When refined to +9 or higher, increase damage of round trip by 15%, increase ATK + 50, ranged physical damage by 10% for 90 sec. When refined to +11 or higher, increase physical damage to all size monsters by 15%. When equipped with Great Hero's Boots, DEX + 10, increase ranged physical damage by 5%.
Full item details & effects
Perverse Demon Mask

Perverse Demon Mask [1]

#28565 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
6
Buy value
20 z
Sell value
10 z
A demon mask found nearby a Buddha statue in Payon. Some say it has been used for some kind of ritual. This accessory can only be equipped in the left accessory slot. For every 18 base Str, Int + 3 Bypass 15% of hard magic defense of All Races when performing a magical attack. For every 18 base Agi, Luk + 3 Perfect Dodge + 1 For every 18 base Vit, Dex + 3 Reduces the variable casting time of skills by 1%. For every 18 base Int, Str + 3 Reduces the global delay of skills by 1%. For every 18 base Dex, Vit + 3 Max HP + 1% For every 18 base Luk, Agi + 3 Bypass 15% of hard defense of All Races when performing a physical attack.
Full item details & effects
Pisces Scroll

Pisces Scroll

#17113 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
Available from March 9 - April 3 Randomly Gives one of the 3 Marching hats. The Box is not tradable, but the hats inside may be traded and vended normally. Box Weight : 1 Parade Hat Description: A hat by those leading the way to celebrations. Mdef +2, Increases tolerance to Stun by 10%. When being physically attacked, has a chance of auto-casting Lv 5 Angelus or Lv 1 Assumptio on onself. If the user is an Acolyte, Priest , High Priest or Arch Bishop class, will auto-cast Lv 1 Lex Aeterna when using Heal Skill on an enemy. This item can be traded, stored, and put into a cart Location : Upper Holy Marching Hat Description: A marching hat with holy angel wings affixed to the sides made famous by a righteous Rune Midgardian band. Int +1, Dex +1, Mdef +5. If refined to +7 or higher, increases Heal effectieness by 5%. If refined to +9 or higher, MATK +5 and increases Heal effectiveness by 5%. Location: Upper Evil Marcher Hat Description: A dark marching hat worn by members of an undead band from Niffleheim. Str +2. Attack +2% to all monsters. If refined to +7 or higher, Critical +10%. If refined to +9 or higher, the Attack and ranged attack damage increases by 5%. Location: Upper
Full item details & effects
Pole Axe

Pole Axe

#1419 · One-Handed Spear · Weapon
ATK
195
Weapon Lv.
3
Required Lv.
1
Slots
0
Weight
480
Buy value
1 z
Sell value
0 z
An axe head mounted on a long pole, this weapon was especially made to break through thick armored plates. Account Bound Rental Item Property: Neutral Str + 1 Int + 2 Dex + 1
Full item details & effects
Ribbon Piamat

Ribbon Piamat [1]

#20725 · Armor · Garment
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
A huge ribbon worn by Piamette. Blessed with strong magical power. MATK +10, INT +1, DEX +1. Set Bonus Mad Bunny When magically attacking, a certain chance to transform into Piamette for 10 sec. While transformed, consumes 30HP each second but adds MATK +5 for every 3 refine upgrade. Chance to transform increases as refine goes higher. Required LV : 30
Full item details & effects
Royal Alberta Cape

Royal Alberta Cape [1]

#480540 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the merchant union of Alberta. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Alberta Cape [1] Drake Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Alberta Cape [1] Pirate Skeleton Card MHP + 15%. Increase long-range physical damage by 20%. When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%. ------------------------ Def : 0
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
Sheriff's Left Badge

Sheriff's Left Badge [1]

#28495 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A badge worn to display your status as a law enforcer. Required Jobs: All Jobs If the users base Str is 90 or higher, ATK + 3% If the users base Vit is 90 or higher, Max HP + 1000 If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%.
Full item details & effects
Shield Ring

Shield Ring [1]

#32263 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A ring worn by the Holy Knight who served the Rune Midgarts Kingdom. Str + 5 Int + 5 Dex + 5 ATK + 5% If Earth Drive is level 5, Reduces the global delay of skills by 30%. If Inspiration is level 5, Reduces the cooldown of Earth Drive by 1.5 seconds. If Sacrifice is level 5, Additional Str +5 Additional Int +5 Additional Dex +5 Additional ATK + 100 If Pinpoint Attack is level 5, Reduces the variable casting time of Earth Drive by 0.5 seconds. Reduces the SP cost of Earth Drive by 25.
Full item details & effects
Sigrun's Wings

Sigrun's Wings

#5592 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer. Position: Middle Novice Bonus Max HP + 80 Max SP + 30 Swordman, Merchant, Thief, Taekwon Bonus Str + 1 Mage, Acolyte, Ninja, Soul Linker Bonus Int + 1 Archer, Gunslinger Bonus Dex + 1 Concept by Eleotea.
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Spiritual Ring

Spiritual Ring

#2677 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful ring imbued with strange spiritual powers that result in surprising effects when worn with the right items. Int + 2 Dex + 1 Set Bonus Wizardry Staff Spiritual Ring Dex + 2 MATK + 6% Reduces the variable casting time of skills by 1% per upgrade level of the staff. Set Bonus Soul Staff Spiritual Ring Dex + 2 MATK + 6% Reduces the variable casting time of skills by 1% per upgrade level of the staff. Set Bonus Clip [1] Spiritual Ring SP Recovery + 9% Increases the damage of Heal on Undead race enemies by 50%. Increases the damage of Magnus Exorcismus by 30%. Set Bonus Rosary or Rosary [1] Spiritual Ring SP Recovery + 9% Increases the damage of Heal on Undead race enemies by 50%. Increases the damage of Magnus Exorcismus by 30%. Set Bonus Divine Cross Spiritual Ring Dex + 2 MATK + 10% Reduces damage taken from Demon and Undead race enemies by 10%.
Full item details & effects
Striking Gauntlet

Striking Gauntlet [1]

#460052 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A gauntlet decorated with historic family crest. It was once used by a legendary bow user known for his unparalleled bravery. ------------------------ For every refine level, MaxHP + 3%, MaxSP + 3% ------------------------ When refined to +6 or higher, Agi + 5 , Dex + 5 ------------------------ When refined to +8 or higher, Agi + 10 , Dex + 10 ------------------------ Set Bonus: Striking Armguard [1] Striking Hat [1] Reduce damage taken from normal and boss monsters by 20%. ------------------------ Striking Armguard [1] Striking Mail [1] For every refine level of armor, increase long ranged physical damage by 2%. ------------------------ Striking Armguard [1] Striking Mikoshi [1] Reduces damage taken from Neutral property attacks by 10%. ------------------------ Striking Armguard [1] Striking Shoes For every refine level of shoes, ATK + 4%. ------------------------ Def : 60
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Supplement Part Str

Supplement Part Str

#15110 · Armor · Armor
DEF
80
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
200
Buy value
25,000 z
Sell value
12,500 z
This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect. Property: Neutral ATK + 5% Additional ATK + 1% per 4 upgrade levels of the item. Set Bonus Supplement Part Agi [1] Supplement Part Str ATK + 30 Set Bonus Supplement Part Con [1] Supplement Part Str Increases the damage of Axe Tornado by 25%. Set Bonus Supplement Part Dex [1] Supplement Part Str Increases the damage of Axe Boomerang by 100%. Reduces the cooldown of Axe Boomerang by 2 seconds.
Full item details & effects
Supplement Part STR

Supplement Part STR [1]

#15343 · Armor · Armor
DEF
80
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
200
Buy value
25,000 z
Sell value
12,500 z
This mechanical device uses the power of science to optimize your strength. You can combine it with other variants for a synergetic effect. ATK + 5% Additional ATK + 1% per 4 upgrade levels of the item. Set Bonus Supplement Part Agi [1] Supplement Part Str [1] ATK + 30 Set Bonus Supplement Part Con [1] Supplement Part Str [1] Increases the damage of Axe Tornado by 25%. Set Bonus Supplement Part Dex [1] Supplement Part Str [1] Increases the damage of Axe Boomerang by 100%. Reduces the cooldown of Axe Boomerang by 2 seconds.
Full item details & effects
Supplemental Chip

Supplemental Chip [1]

#28598 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A special chip that amplifies natural abilities for a powerful effect. ------------------------ Str + 5 Vit + 5 Dex + 5 Physical damage against all class enemies + 5% If Arm Cannon is level 3, Reduces the cast delay of skills by 30%. If Neutral Barrier is level 3, Reduces the variable casting time of Arm Cannon by 50%. Reduces the variable casting time of Ice Launcher by 50%. Reduces the variable casting time of Flame Launcher by 50%. If Pile Bunker is level 3, Str + 5 Vit + 5 Dex + 5 ATK + 100 If Fire Earth Research is level 5, Magic Gear Fuel is not consumed when using skills. ------------------------
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