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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “ATK + 1%” in Renewal

Page 30 of 71
Huuma Shuriken Brilliance

Huuma Shuriken Brilliance [2]

#650034 · Huuma Shuriken · Weapon (Two-Handed)
ATK
330
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
260
Buy value
0 z
Sell value
0 z
A Fuuma Shuriken imbued with sacred power, emitting a radiant light. Indestructible in battle. ATK + 5%, POW + 2. Huuma Shuriken - Construct damage +5%. ------------------------ When refine level 5 or more, Huuma Shuriken - Construct damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Huuma Shuriken - Construct damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Huuma Shuriken - Construct damage +5% additional, Huuma Shuriken - Grasp damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Huuma Shuriken Clearness

Huuma Shuriken Clearness [2]

#13345 · Huuma Shuriken · Weapon (Two-Handed)
ATK
230
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
130
Buy value
20 z
Sell value
10 z
The famous huuma petal that was used by ninjas. It seems to resonate with the boots of an ancient hero. Cannot be destroyed. ATK + 10 per 2 refine rate. Increase ranged physical damage by 2% per 3 refine rate When refined to +7 or higher, increase damage of Swirling Petal by 30%. When refined to +9 or higher, decrease cool time of Swirling Petal by 1s. When refined to +11 or higher, increase physical damage to fire and dark type monsters by 15%, undead and devil type monsters by 20%. When equipped with ancient hero boots, adds a chance to STR+20, ranged physical damage by 10% for 7s when physical attack.
Full item details & effects
Huuma Shuriken Clearness-LT

Huuma Shuriken Clearness-LT [2]

#650024 · Huuma Shuriken · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
230
Buy value
0 z
Sell value
0 z
Indestructible. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases long ranged physical damage by 4%. When refined to +7 or higher, increases Swirling Petal damage by 30%, reduces variable casting time by 10%. When refined to +9 or higher, reduces cooldown of Swirling Petal by 2 seconds, increases Swirling Petal damage by additional 15%. When refined to +11 or higher, increase physical damage against fire, shadow, holy and undead property enemies by 25%, increases physical damage against Dragon, Undead, Demon and Angel monsters by 25%. ------------------------ Set Bonus: Huuma Clear-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Hypocrisy Edge

Hypocrisy Edge [2]

#600008 · Two-Handed Sword · Weapon (Two-Handed)
ATK
280
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
A giant sword which was decorated on a wall of Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. Wind Cutter damage +10%. ATK +12 for every 3 refine levels. When refined to +7 or higher, Additional Wind Cutter damage +10%. When refined to +9 or higher, Post-skill delay -10%. When refined to +11 or higher, Additional Wind Cutter damage +15%.
Full item details & effects
Hypocrisy Machine

Hypocrisy Machine [3]

#500007 · One-Handed Sword · Weapon
ATK
250
Weapon Lv.
4
Required Lv.
150
Slots
3
Weight
300
Buy value
0 z
Sell value
0 z
A one-handed sword used by the guards of Barmund Mansion. It has been horribly distorted by the magic-jamming device that Illusion has installed. Indestructible. Melee Physical damage +3% for every 2 refine levels. CRIT +2 for every 3 refine levels. When refined to +7 or higher, Increased ASPD (ASPD +20%). When refined to +9 or higher, Physical damage +25% on Small and Large enemies. When refined to +11 or higher, Enables to use Bowling Bash which has the same skill level as Sword Mastery.
Full item details & effects
Ice Magic Orb (Sniper)

Ice Magic Orb (Sniper)

#311100 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 6%, ATK + 100. If refine rate is 7 or higher, increases long ranged physical damage by additional 5%. If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, increases long ranged physical damage by additional 5%.
Full item details & effects
Ice Magic Orb (Warrior)

Ice Magic Orb (Warrior)

#311101 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 6%, ATK + 100. If refine rate is 7 or higher, increases melee physical damage by additional 5%. If refine rate is 9 or higher, increases melee physical damage by additional 5%. If refine rate is 11 or higher, increases melee physical damage by additional 5%.
Full item details & effects
Ice Magic Stone (Delay After Attack)

Ice Magic Stone (Delay After Attack)

#1000745 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Atk + 30, increases attack speed (reduces delay after attack by 10%). [Enchantable equipment] Snow Flower Pendant (2nd slot) Snow Flower Necklace (2nd slot) Snow Flower Ring (2nd slot) Snow Flower Earring (2nd slot)
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Ice Magic Stone (Power Force)

Ice Magic Stone (Power Force)

#1000723 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Atk + 2%, Matk + 2%. If refine rate is 7 or higher, additional Atk + 2%, Matk + 2%. If refine rate is 9 or higher, additional Atk + 2%, Matk + 2%. If refine rate is 11 or higher, additional Atk + 4%, Matk + 4%. [Enchantable equipment] Snow Flower Armor (3rd slot) Snow Flower Robe (3rd slot)
Full item details & effects
Ice Magic Stone (Sniper)

Ice Magic Stone (Sniper)

#1000719 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Atk + 6%, Atk + 100. If refine rate is 7 or higher, increases long ranged physical damage by additional 5%. If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, increases long ranged physical damage by additional 5%. [Enchantable equipment] Snow Flower Armor (3rd slot) Snow Flower Robe (3rd slot)
Full item details & effects
Ice Magic Stone (Unlimited Vital)

Ice Magic Stone (Unlimited Vital)

#1000739 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Has a 3% chance to gain Vit + 50 and Atk + 25% for 10 seconds when dealing physical damage. [Enchantable equipment] Snow Flower Boots (2nd slot) Snow Flower Shoes (2nd slot)
Full item details & effects
Ice Magic Stone (Warrior)

Ice Magic Stone (Warrior)

#1000720 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Atk + 6%, Atk + 100. If refine rate is 7 or higher, increases melee physical damage by additional 5%. If refine rate is 9 or higher, increases melee physical damage by additional 5%. If refine rate is 11 or higher, increases melee physical damage by additional 5%. [Enchantable equipment] Snow Flower Armor (3rd slot) Snow Flower Robe (3rd slot)
Full item details & effects
Ignis Cap

Ignis Cap [1]

#18651 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A mysterious hat from Captain Ignis. ATK + 10. Adds a chance of ignoring physical defense of Normal class monster for 7 secs when attacking. When equipped with Ifrit Ears, ASPD +1% every 2 refine level of Hat. Location : Upper Weight : 80
Full item details & effects
Ignis Cap

Ignis Cap [1]

#400022 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat used that was used by a skilled blacksmith. Modified to suit OS Weapons. Every 2 Refine, ATK +20. When Refined to 7, Variable Casting Time reduced by 15% . When Refined to 9, Distance Physical damage increased by 15%. When Refined to 11, physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s. When worn together with Saphir Hall OS, ATK + 30, Cart Cannon damage increased by 4% per 2 levels of weapon Refine. When worn together with Virtual Bow OS, cooltime of Arrow Storm decreased by 2.5s. Bow Attack Power increased by 7% per 2 levels of weapon Refine. When worn together with Blasti OS, MHP + 5%, 3% reduction in received physical/ magical damage from small enemies per 2 levels of weapon Refine. Location: Upper Weight: 10
Full item details & effects
Ignis Cap-LT

Ignis Cap-LT [1]

#400266 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat favored by blacksmiths of exceptional craftsmanship. It has been modified to fit upgraded OS weapons. Every 2 refine level, ATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases ranged physical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Ignis Cap-LT [1] Saphir Mace-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Cart Cannon damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Virtual Bow-OSAD [2] reduces Arrow Storm skill cooldown by 2.5 seconds. Every 2 refine level of weapon, increases Focused Arrow Strike damage by 5%. ------------------------ Set Bonus: Ignis Cap-LT [1] Blasti-OSAD [2] ATK +70. Every 2 refine level of weapon, increases Arm Cannon damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Illusion Apple of Archer

Illusion Apple of Archer [1]

#19210 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance. Position: Upper Dex + 3 Additional Dex + 1 per 2 upgrade levels of the item. Set Bonus Illusion Ballista [2] Illusion Apple of Archer [1] ATK + 50 Increases long-ranged damage on targets by 5%. If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, Increases the damage of Arrow Storm by 20%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, ATK + 10% If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, Increases the damage of Arrow Storm by an additional 30%.
Full item details & effects
Illusion Armor A-type

Illusion Armor A-type [1]

#15376 · Armor · Armor
DEF
105
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Combat Armor Type A created with Illusion's technology. Various modules can be used for additional abilities. ATK +100. Additional ATK +10 per 2 upgrade levels of the item. If upgrade level is +7 or higher, Aspd +10% If equipped with Illusion Engine Wing Type A, ATK +50 If equipped with Illusion Engine Wing Type B, Reduces the global delay of skills by -10%.
Full item details & effects
Illusion Ballista

Illusion Ballista [2]

#18149 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
A giant bow which was used in the ancient battles. It is been said, the bow was designed to storm through fortress walls and gates, but now it is reduced in size and damage, perhaps for a remodel. Increases long-ranged damage on targets by 1% per upgrade level of the item. Set Bonus Illusion Ballista [2] Illusion Apple of Archer [1] ATK + 50 Increases long-ranged damage on targets by 5%. If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, Increases the damage of Arrow Storm by 20%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, ATK + 10% If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, Increases the damage of Arrow Storm by an additional 30%.
Full item details & effects
Illusion Book of the Apocalypse

Illusion Book of the Apocalypse [2]

#28612 · Book · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A book that details prophesies concerning the end of the world. Property: Shadow Increases physical damage on Water, Earth, Fire, and Wind property targets by 10%. Increases physical damage by an additional 10% per 3 upgrade levels of the item up to a maximum upgrade level of 10. Increases damage taken from Holy property enemies by 30%. Set Bonus Illusion Skull Ring [1] Illusion Book of the Apocalypse [2] Aspd + 8% Increases critical damage on targets by 5% for every 2 upgrade levels of Illusion Book of the Apocalypse [2]. If Illusion Book of the Apocalypse [2] upgrade level is +9 or higher, Crit + 15 Immune to Curse. If Illusion Book of the Apocalypse [2] upgrade level is +11 or higher, ATK + 100
Full item details & effects
Illusion Brionac

Illusion Brionac [2]

#630006 · Two-Handed Spear · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
A spear that radiates with the warm, glowing light of pure holiness. ------------------------ ATK + 10%. ------------------------ For every 2 refine level, increase Overbrand damage by 5%. ------------------------ When refined to +7 or higher, increase Overbrand damage by additional 20%. ------------------------ When refined to +9 or higher, increase physical damage against Medium and Large size enemies by 15%. ------------------------ When refined to +11 or higher, increase physical damage against Fish and Demon race monsters by 30%. ------------------------ Set Bonus: Illusion Brionac [2] Illusion Saphien's Armor of Ocean [1] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, reduce After Cast Delay by 5%. ------------------------ When the total refine level of set is 18 or higher, increase Overbrand damage by 20%. ------------------------ When the total refine level of set is 22 or higher there's a chance to gain ATK + 50 and increase physical damage against Fish and Demon race monsters by 50% for 10 seconds when using Overbrand. ------------------------
Full item details & effects
Illusion Butcher

Illusion Butcher [2]

#28254 · Gatling Gun · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
250
Buy value
20 z
Sell value
10 z
A Gatling Gun imbued with enormous destructive power. Its power was so great that it was given the name Butcher. ------------------------ For every 15 base STR, increase long ranged physical damage by 2%. ------------------------ For every refine level, ATK + 10. ------------------------ When refined to +7 or higher, increase Fire Rain damage by 20%. ------------------------ When refined to +9 or higher, increase Round Trip damage by 15%. ------------------------ When refined to +11 or higher, increase physical damage against Brute and Demon race enemies by 30%. ------------------------ Set Bonus: Illusion Butcher [2] Illusion Boots [1] ATK + 10%. ------------------------ When the both items are refined to +7 or higher, Increase long ranged physical damage by 5%. ------------------------ When the total refine level of set are 18 or higher, Increase Fire Rain damage by 20%. Reduce Fire Rain cooldown by 2 seconds. ------------------------ When the total refine level of set are 22 or higher, When using Round Trip, there's a chance to gain ATK + 50 and increase physical damage against Brute and Demon race enemies by 50% for 10 seconds. ------------------------
Full item details & effects
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