Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+3” in Renewal

Page 37 of 73
Judex Shadow Shield

Judex Shadow Shield

#24495 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increases holy property magic damage by 3%. MaxHP +10 per refine rate. ------------------------ When refined to +7 or higher, increases holy magic damage by additional 3%. When refined to +9 or higher, increases holy magic damage by additional 4%. ------------------------ Set Bonus Judex Shadow Shield Judex Shadow Shoes Judex Shadow Armor Increases Judex damage equal to the sum of refine rate of set as percentage. ------------------------ Set Bonus Arch Bishop Shadow Weapon Judex Shadow Shield Ignores magic defense of all race monsters (except players) by 40%. Additionally ignores magic defense (except players) equal to the sum of refine rate of set. ------------------------ Location : Shield
Full item details & effects
Juggernaut

Juggernaut

#470027 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
A pair of boots once used by a legendary Rebellion. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enable to use Lv.1 Improve Concentration. ------------------------ Reduce Rich's Coin cooldown by 3 seconds. ------------------------ When refined to +5 or higher, MHP + 7%, MSP + 7%. ------------------------ When refined to +7 or higher, MHP + 10%, MSP + 10%. ------------------------ When learned Fallen Angel, ASPD + 20%, reduce Fire Dance SP consumption by 20. ------------------------ When learned Anti Material Blast level 5 or higher, ignore physical defense of all race enemies by 100%, Auto cast Rich's Coin when using God's Hammer. ------------------------ For every level of Vanishing Buster learned, increase Vanishing Buster damage by 60%, reduce Vanishing Buster Fixed Casting Time by 20%. ------------------------ For every level of Fire Rain learned, increase physical damage against all class enemies by 4%, increase Fire Rain damage by 50%. ------------------------ For every level of Howling Mine learned, reduce After Cast Delay by 8%, increase Howling Mine damage by 40%. ------------------------ Def : 12
Full item details & effects
Juggernaut

Juggernaut [1]

#470028 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A pair of boots once used by a legendary Rebellion. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enable to use Lv.1 Improve Concentration. ------------------------ Reduce Rich's Coin cooldown by 3 seconds. ------------------------ When refined to +5 or higher, MHP + 7%, MSP + 7%. ------------------------ When refined to +7 or higher, MHP + 10%, MSP + 10%. ------------------------ When learned Fallen Angel, ASPD + 20%, reduce Fire Dance SP consumption by 20. ------------------------ When learned Anti Material Blast level 5 or higher, ignore physical defense of all race enemies by 100%, Auto cast Rich's Coin when using God's Hammer. ------------------------ For every level of Vanishing Buster learned, increase Vanishing Buster damage by 60%, reduce Vanishing Buster Fixed Casting Time by 20%. ------------------------ For every level of Fire Rain learned, increase physical damage against all class enemies by 4%, increase Fire Rain damage by 50%. ------------------------ For every level of Howling Mine learned, reduce After Cast Delay by 8%, increase Howling Mine damage by 40%. ------------------------ Def : 12
Full item details & effects
Jumping Poring Box

Jumping Poring Box

#16707 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Jumping Poring Description: A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer. Luk + 1 Cannot be upgraded and destroyed. Location : Upper
Full item details & effects
Jumping Poring Box

Jumping Poring Box

#16708 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Jumping Poring Description: A Poring hat that feels like hopping on top of your head. It brings fortune to the wearer. Luk + 1 Cannot be upgraded and destroyed. Location : Upper
Full item details & effects
Jupiter Light Armor-LT

Jupiter Light Armor-LT [1]

#450294 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MATK+150. ------------------------ Every 2 level refine, MATK+15. Every 3 level refine, increase Skills Diamond Dust/Soul Expansion/Hell Inferno/Earth Grave damage by 20%. ------------------------ When refined to +9 or higher, MATK+15%. When refined to +11 or higher, increase magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Nightmare Verit Card MATK+100, MDEF+10. Increase magic damage to all races by +15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Fallen Bishop Card MATK+100, MaxSP+50%, MDEF+20. Increase magic damage to all races by +30%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, MATK+8. Every 3 level refine, increase physical/magic damage to all sizes by 4%. [Grade C] Every 3 level refine, Intensification skill cooldown time -7 seconds and Diamond Dust skill cooldown time -0.2 seconds. [Grade B] Every 2 level refine, S.MATK+1. Every 3 level refine, increase physical/magic damage to all sizes by 5%. [Grade A] Every 3 level refine, increase Soul Vulcan Strike/Diamond Storm skills damage by 7%. When refined to +13 or higher, Intensification skill cooldown time -30 seconds and Diamond Dust skill cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
Kaftan

Kaftan [1]

#15105 · Armor · Armor
DEF
13
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A gown that was once worn by a great saint of a distant empire. When torn, it causes a burning sensation on the skin. MDEF +3. -5% damage from Undead and Demon monsters. A gown that was once worn by a great saint of a distant empire. When torn, it causes a burning sensation on the skin. MDEF +3. -5% damage from Undead and Demon monsters.
Full item details & effects
Kagerou Shadow Armor

Kagerou Shadow Armor

#24403 · Shadowgear · Shadow armor
Weight
0
Buy value
10 z
Sell value
5 z
The armor worn on the armor provides additional defensive effects. It can be used as a single, but has little defensive effect. Increases Damage of Swirling Petal by 20%. For every refine level, increases Damage of Swirling Petal by an additional 5%. Kagerou Shadow Shoes Increases Ranged Physical Damage by 5%. Reduces Skill Cooldown of Cross Slash by 1 second. Ninja Shadow series, Kagerou Shadow series All Stats + 7 MaxHP + 3% MaxSP + 3%
Full item details & effects
Kalasag

Kalasag

#2169 · Armor · Shield
DEF
40
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
Sturdy yet light, practical shield made from rattan. Reduces damage taken from boss monsters by 1% per 3 upgrade levels of the item. Set Bonus Kalasag Buwaya Sack Cloth Bakonawa Scale Armor Bangungot Boots of Nightmare Max HP + 20% Max SP + 10% Reduces damage taken from Malaya monsters by 30%.
Full item details & effects
Kannam On Head

Kannam On Head

#18882 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
20
Buy value
10 z
Sell value
5 z
A headgear that is shaped like a gourd bowl used for drawing water. Position: Upper Mdef + 5 Adds a chance of casting Level 1 Deluge when receiving a Physical attack. If upgrade level is +3 or higher, adds a chance of casting Level 1 Waterball when performing a Physical attack. Waterball level increases by 1 per 3 upgrade levels of the item.
Full item details & effects
Karasu Tengu Mask

Karasu Tengu Mask [1]

#410333 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An old mask resembles the face of an ominous creature. You can feel a glimpse of sorrow when wearing it. ------------------------ ATK + 10% ------------------------ ATK + 40. ------------------------ Reduce After Cast Delay by 10%. ------------------------ There's a 5% chance to recover HP equal to 5% of damage dealt when performing a physical attack. ------------------------ There's a 3% chance to recover SP equal to 3% of damage dealt when performing a physical attack. ------------------------ When Base STR is 120 or higher, Additional ATK + 60. Increase physical damage against all property enemies by 15%. Increase long-range physical damage by 15%. ------------------------ Def: 0 Location: Middle
Full item details & effects
Kardui Ear

Kardui Ear

#5966 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
MATK +2 per 10 base Dex. When base Dex is higher than 108, reduce variable casting by 10%, MATK +60. When base Dex is higher than 120, reduce variable casting by additional 5%, additional MATK +100. When equipped with Lapine Shield, and refined to +7 or higher, reduce cooldown of Comet by 20 sec. When equipped with Lapine Shield, and refined to +9 or higher, reduce cooldown of Comet by additional 40 sec. When equipped with Fallen Bishop Card, the cooldown reduction from previous set bonus will be disabled. When equipped with Runaway Magic, the cooldown reduction from previous set bonus will be disabled When equipped with Tendrillion Card and Book/Staff/Two handed Staff, increase magic damage to players by 2% per 1 refine rate (maximum cap 20%) Location : Middle Weight : 30
Full item details & effects
Kardui Robe

Kardui Robe [1]

#15169 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A magical robe worn by the king of the Laphine tribe. Property: Neutral MATK + 10 Mdef + 5 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. If upgrade level is +8 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. This item is indestructible in battle. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Reduces damage taken from Human Player race enemies by an additional 2%. Set Bonus Angeling Card Kardui Robe [1] If upgrade level is +9 or higher, Immune to Frozen. Set Bonus Kardui Robe [1] Laphine Staff MATK + 3 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +7 or higher, Additional MATK + 5 per upgrade level of Laphine Staff. If Kardui Robe [1] upgrade level is +8 or higher, Additional MATK + 7 per upgrade level of Laphine Staff.
Full item details & effects
Kettle Hat

Kettle Hat

#5291 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A sturdy pot worn on the head that overflows with water if shaken. Has a chance of auto- casting Lv.2 Deluge or Lv.3 Waterball with each attack. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
Kettle Hat Box

Kettle Hat Box

#16709 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Kettle Hat Description: A sturdy pot worn on the head that overflows with water if shaken. Has a chance of auto- casting Lv.2 Deluge or Lv.3 Waterball with each attack. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
Kettle Hat Box

Kettle Hat Box

#16710 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Kettle Hat Description: A sturdy pot worn on the head that overflows with water if shaken. Has a chance of auto- casting Lv.2 Deluge or Lv.3 Waterball with each attack. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
Khalitzburg Knight White Helm

Khalitzburg Knight White Helm [1]

#400454 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A helm worn by the Knights of Khalitzburg. It seems to have been purified during the dimension investigation. ------------------------ SPL + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ MATK + 40% ------------------------ Every 10 Base Level, increase damage of Cross Rain and Judgement Cross by 1%. ------------------------ Every refine level, SPL + 1. ------------------------ Def : 10 Location : Upper
Full item details & effects
King Schmidt's Manteau

King Schmidt's Manteau [1]

#15389 · Armor · Garment
DEF
70
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Manteau used by King Schmitz. ------------------------ Increases physical and magical damage against fire and shadow property enemies by 2% per 3 refine rate. ------------------------ If refine rate is 7 or higher, reduces physical damage taken from dragon and formless race monsters by 5%. ------------------------ If refine rate is 11 or higher, increases physical and magical damage against dragon and formless race monsters by 15%. ------------------------
Full item details & effects
Knight Shadow Armor

Knight Shadow Armor

#24269 · Shadowgear · Shadow armor
Weight
0
Buy value
10 z
Sell value
5 z
An armor worn on top of normal armor for additional defense. Can be equipped alone but the defense effect is insignificant. Reduces the SP cost of Bowling Bash by 20%. For every upgrade level of Knight Shadow Armor, reduces the SP cost of Bowling Bash by an additional 3%. Knight Shadow Shoes: Reduces the SP cost of Pierce by 20%. Increases the damage of Bowling Bash by 20%.
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.