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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “ATK + 6%” in Renewal

Page 4 of 10
Earth Magic (Sniper) Lv. 3

Earth Magic (Sniper) Lv. 3

#311372 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Sword-AD [2], Increase Cart Cannon and Acidified Zone (Fire/Water/Wind/Ground) damage by 25%. For every 2 refine level of weapon, increase long ranged physical damage by 6%. ------------------------ When equipped with Thanatos Bow-AD [2], Increase Focused Arrow Strike and Crescive Bolt damage by 25%. For every 2 refine level of weapon, increase long ranged physical damage by 6%. ------------------------ When equipped with Thanatos Violin-AD [2] or Thanatos Whipsword-AD [2], Increase Severe Rainstorm and Rhythm Shooting damage by 25%. For every 2 refine level of weapon, increase long ranged physical damage by 6%. ------------------------ [Headgear Grade Bonus] [Grade D] CON + 3 [Grade C] P.ATK + 3
Full item details & effects
Earth Magic (Warrior) Lv. 1

Earth Magic (Warrior) Lv. 1

#311367 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Great Sword-AD [2], Increase Wind Cutter and Servant Weapon damage by 15%. For every 2 refine level of weapon, increase melee physical damage by 2%. ------------------------ When equipped with Thanatos Axe-AD [2], Increase Axe Tornado and Axe Stomp damage by 15%. For every 2 refine level of weapon, increase Axe Boomerang damage by 6%. ------------------------ When equipped with Thanatos Spear-AD [2], Increase Hesperus Lit and Overslash damage by 15%. For every 2 refine level of weapon, increase Overbrand damage by 6%. ------------------------ [Headgear Grade Bonus] [Grade D] POW + 1 [Grade C] P.ATK + 1
Full item details & effects
Earth Magic (Warrior) Lv. 3

Earth Magic (Warrior) Lv. 3

#311369 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
When equipped with Thanatos Great Sword-AD [2], Increase Wind Cutter and Servant Weapon damage by 25%. For every 2 refine level of weapon, increase melee physical damage by 6%. ------------------------ When equipped with Thanatos Axe-AD [2], Increase Axe Tornado and Axe Stomp damage by 25%. For every 2 refine level of weapon, increase Axe Boomerang damage by 12%. ------------------------ When equipped with Thanatos Spear-AD [2], Increase Hesperus Lit and Overslash damage by 25%. For every 2 refine level of weapon, increase Overbrand damage by 12%. ------------------------ [Headgear Grade Bonus] [Grade D] POW + 3 [Grade C] P.ATK + 3
Full item details & effects
Einherjar Armor

Einherjar Armor [1]

#15189 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
A legendary armor that has been worn by those who fought bravely and were killed in battle. Property: Neutral Required Jobs: All Jobs ATK + 10 Reduces damage taken from Demi-Human race enemies by 1%. If upgrade level is +7 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. If upgrade level is +8 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. This item is indestructible in battle. If upgrade level is +9 or higher, Reduces damage taken from Demi-Human race enemies by an additional 2%. Set Bonus Evil Druid Card Fallen Warrior Armor If upgrade level is +9 or higher, Immune to Curse. Set Bonus Fallen Warrior Armor Fallen Warrior Manteau ATK + 3 per upgrade level of the item. If Fallen Warrior Manteau upgrade level is +7 or higher, Additional ATK + 5 for every 10 base Str. If Fallen Warrior Manteau upgrade level is +8 or higher, Additional ATK + 7 for every 10 base Str.
Full item details & effects
Evil Hermit Shoes

Evil Hermit Shoes [1]

#470292 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A pair of shoes worn by evil hermits in Gonryun. There's something malicious imbued within it. ------------------------ Reduce damage taken from Normal and Boss monsters by 5%. ------------------------ Reduce damage taken from Doram/Human Player by 10%. ------------------------ For every refine level, MHP +3%. ------------------------ When refined to +11 or higher, ATK +15%, MATK +15%. Reduce After Cast Delay by 15%. ------------------------ When refined to +13 or higher, Additional ATK +25%, MATK +25%. Reduce After Cast Delay by additional 25%. ------------------------ Set Bonus: Evil Hermit Shoes [1] Evil Snake Lord Card All Basic Status +30, ATK +30%, MATK +30%. ------------------------ Set Bonus: Evil Hermit Shoes [1] Cloud Hermit Card All Basic Status +10, ATK +10%, MATK +10%. ------------------------ Def: 60
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Exotic Temporal Boots

Exotic Temporal Boots [1]

#22202 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A pair of boots said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 15. ------------------------ When refined to +10 or higher, All Basic Status + 2. When Base STR is 108 or higher, ATK + 50. When Base AGI 108 or higher, ASPD + 1. When Base VIT 108 or higher, MHP + 8%. When Base INT 108 or higher, MATK + 60. When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%. When Base LUK 108 or higher, Critical Damage + 30%. ------------------------ Set Bonus: Exotic Temporal Boots [1] Giant Faceworm Snake Skin [1] OR Giant Faceworm Snake Skin MHP + 15%, MSP + 5%. ------------------------ Def : 25
Full item details & effects
Exotic Temporal Boots-LT

Exotic Temporal Boots-LT [1]

#470183 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MHP +15%, MSP +5%. ------------------------ When refine level 10 or more, When pure STR is 108 or higher, ATK +80. When pure AGI is 108 or higher, ASPD +2. When pure VIT is 108 or higher, MHP +10%. When pure INT is 108 or higher, MATK +80. When pure DEX is 108 or higher, fixed casting time -0.5 sec. [=[long range physical damage +10%. When pure LUK is 108 or higher, critical damage +35%. ------------------------ When refine level 13 or more, When pure POW is 60 or higher, physical damage to all size enemies +15%. When pure STA is 60 or higher, after cast delay -5%. P.ATK +15. When pure WIS is 60 or higher, after cast delay -5%. S.MATK +15. When pure SPL is 60 or higher, magical damage to all size enemies +15%. When pure CON is 60 or higher, ASPD +10%. When pure CRT is 60 or higher, fixed casting time -0.2 sec. critical damage +10%. ------------------------ [Grade Bonus] [Grade D] RES & MRES +30. [Grade C] ATK & MATK +50. [Grade B] physical/magical damage to all size enemies +15%. [Grade A] P.ATK & S.MATK +7. ------------------------ Def : 20
Full item details & effects
Fake Alloy Pot-LT

Fake Alloy Pot-LT [1]

#460066 · Armor · Shield
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
MDEF+20. ------------------------ Every 2 refine level, All Status +1, Max HP +2%. Every 3 refine level, Resistance to neutral property by +5%. ------------------------ When refined to +9 or higher, All Status +3, Max HP +5%. When refined to +11 or higher, increases ASPD by +10%, reduce after cast delay by 10%. When refined to +12 or higher, All Status +5, Max HP +6%. ------------------------ When equiped by Geneticist Class, Acid Demonstration damage +50%, Hell Plant damage +50%, Cart Cannon +50%, Cart Tornado +50%. ------------------------ [Grade Bonus] [Grade D] After Cast Delay -5%. [Grade C] P.ATK+4, S.MATK+4. [Grade B] Resistance to all property damage by +5%. If Geneticist Class, increases physical damage to all size enemy by +20%. [Grade A] CRI+10, CRI damage +30%, give infinite effect of Endure. If Genetics Class, P.ATK+6, Melee/Ranged physical damage by +20%, When refined to +12, when receiving a melee physical attack there is a 50% chance that Acid Demonstration Lv.1, Spore Exploison Lv.1, and Cart Cannon Lv.1 will be activated on the target. (If a higher level has been learned, it will be activated according to the level learned. Material will be consumed when casting, if the material are not carried it will not be cast.) When using Cart Tornado Lv10, there is a 70% chance that Explosive Powder Lv1 will be activated. (If you have learned a higher level, it will be activated according to the level learned). ------------------------ Def: 100
Full item details & effects
Fallen Warrior Manteau

Fallen Warrior Manteau

#20748 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
120
Slots
0
Weight
60
Buy value
10 z
Sell value
5 z
A legendary manteau that has been worn by those who fought bravely and were killed in battle. Required Jobs: All Jobs If the users base Str is 90 or higher, ATK + 10 Additional ATK + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, MATK + 20 Additional MATK + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%.
Full item details & effects
Fallen Warrior Manteau

Fallen Warrior Manteau [1]

#20749 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
60
Buy value
10 z
Sell value
5 z
A legendary manteau that has been worn by those who fought bravely and were killed in battle. Required Jobs: All Jobs Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. If the users base Str is 90 or higher, ATK + 10 Additional ATK + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, MATK + 20 Additional MATK + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%. Set Bonus Fallen Warrior Armor Fallen Warrior Manteau ATK + 3 per upgrade level of the item. If Fallen Warrior Manteau upgrade level is +7 or higher, Additional ATK + 5 for every 10 base Str. If Fallen Warrior Manteau upgrade level is +8 or higher, Additional ATK + 7 for every 10 base Str.
Full item details & effects
Fenrir Chain

Fenrir Chain [1]

#32227 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
It's an imitation of a chain that holds Fenrir. Strong enough told hold anything in place. Aspd + 5% Reduces the global delay of skills by 5%. Enables Level 1 Teleport. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Fotia Shield

Fotia Shield [1]

#28955 · Armor · Shield
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
A shield with the power of fire. There are various effects depending on the user's stats. Mdef + 10 This item is indestructible in battle. Reduces damage taken from Fire property attacks by 10%. Increases physical and magical damage on Fire property targets by 5%. If Fotia Shield [1] upgrade level is +6 or higher, Reduces damage taken from Fire property attacks by an additional 15%. Increases physical and magical damage on Fire property targets by an additional 10%. If upgrade level is +8 or higher, If the user's base Str is 90 or higher, ATK + 50. If the user's base Agi is 90 or higher, Aspd + 5%. If the user's base Vit is 90 or higher, increases the recovery rate of recovery skills and recovery items by 10%. If the user's base Int is 90 or higher, MATK + 30. If the user's base Dex is 90 or higher, reduces the variable casting time of skills by 5%. If the user's base Luk is 90 or higher, increases critical damage on targets by 5%.
Full item details & effects
FRed Wing Hat Box

FRed Wing Hat Box

#16462 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Red Wing Hat A red driver's hat decorated with white wings. Str +1, Int +1, Dex +1. If refined to 7, increase ATK and MATK by 2%. If refined to 9, aditional increase ATK and MATK by 2%. Head Location : Upper Cancellation of purchase or refund is not allowed for this item.
Full item details & effects
Gaia Shield

Gaia Shield [1]

#28916 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
A shield that contains the power of the earth. Mdef + 10 Increases physical and magical damage on Earth property targets by 5%. Reduces damage taken from Earth property attacks by 10%. This item is indestructible in battle. If upgrade level is +6 or higher, Increases physical and magical damage on Earth property targets by an additional 10%. Reduces damage taken from Earth property attacks by an additional 15%. If upgrade level is +8 or higher, ATK + 50, if the users base Str is 90 or higher. MATK + 30, if the users base Int is 90 or higher. Aspd + 5%, if the users base Agi is 90 or higher. Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher. Increases critical damage on targets by 5%, if the users base Luk is 90 or higher. Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Full item details & effects
Genetic Flamel Card

Genetic Flamel Card

#4681 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Garment If used by Genetic, ATK + 15% Flee + 20 If the users base level is 175 or higher, All Stat + 10 If upgrade level is +10 or higher, All Stat + 10 Set Bonus Geneticist Flamel Card True Flamel Emure Card Adds a 3% chance of buffing the user for 6 seconds when performing a physical attack; ATK + 100.
Full item details & effects
Gigantic Lance

Gigantic Lance

#1490 · Two-Handed Spear · Weapon (Two-Handed)
ATK
20
Weapon Lv.
4
Required Lv.
140
Slots
0
Weight
2,000
Buy value
20 z
Sell value
10 z
The replica of a spear held by the giant guardians at an ancient temple. Very few are able to use its true power. Property: Neutral ATK + 300, if the users base Str is 120 or higher. Aspd - 10 Increases the cooldown of Clashing Spiral by 20 seconds. Drains 600 SP from the user when the item is unequipped.
Full item details & effects
Glacier Flower Spell (Physical Grade) 2Lv

Glacier Flower Spell (Physical Grade) 2Lv

#311450 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 30. ------------------------ Increases melee and long-ranged physical damage by 6%. ------------------------ When refined to +7, ASPD + 6%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 6%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 2%, ATK + 30. [Grade C] When refined to +7, P.ATK + 3. [Grade B] When refined to +9, POW + 1, CON + 1. [Grade A] Increases physical damage against all property enemies by 12%. When refined to +11, increases physical damage against all size enemies by 12%.
Full item details & effects
Glacier Flower Spell (Physical Grade) 4Lv

Glacier Flower Spell (Physical Grade) 4Lv

#311452 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 60. ------------------------ Increases melee and long-ranged physical damage by 12%. ------------------------ When refined to +7, ASPD + 12%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 12%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 4%, ATK + 60. [Grade C] For every 4 refine level, P.ATK +3. [Grade B] For every 3 refine level, POW +1, CON +1. [Grade A] Increases physical damage against all property enemies by 16%. When refined to +11, increases physical damage against all size enemies by 16%.
Full item details & effects
Glorious Gatling Gun

Glorious Gatling Gun

#13177 · Gatling Gun · Weapon (Two-Handed)
ATK
90
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases physical damage on Demi-Human race targets by 35%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 35%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. Increases the damage of Triple Action by 30%. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack. Enables Level 1 Slaughter. If upgrade level is +9 or higher, ATK + 1% per upgrade level of the item.
Full item details & effects
Glorious Tablet

Glorious Tablet

#1576 · Book · Weapon
ATK
90
MATK
115
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases physical damage on Demi-Human race targets by 80%. Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 80%. Bypass 25% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack. Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack. Enables Level 1 Slaughter. If upgrade level is +9 or higher, Adds a 3% chance of buffing the user for 3 seconds when performing a physical attack; ATK + 200.
Full item details & effects
Gold Fish Head Hat-LT

Gold Fish Head Hat-LT [1]

#400155 · Armor · Headgear (Top)
DEF
2
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of the Gold Fish Hat that gapes. ------------------------ When base level is 210 or higher, P.ATK + 2, S.MATK + 2. ------------------------ There's a chance to grant the weapon Holy property for 60 seconds, when doing physical attacks. ------------------------ There's a chance to increases Holy magical damage by 20% for 60 seconds, when doing magical attacks. ------------------------ When refined +7 or higher, Increases melee physical damage by 10%, increases Holy magical damage by 10%. ------------------------ When refined +9 or higher, ATK + 5%, MATK + 5%. ------------------------ When refined +11 or higher, increases physical/magical damage to Shadow property monster by 20%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 5%, increases Holy magical damage by 5%. [Grade C] P.ATK + 2, S.MATK + 2. [Grade B] When refine rate is 12 or higher, reduces Fixed Casting Time by 0.5 seconds. ------------------------ Def : 2 Location : Upper
Full item details & effects
Great Hero Boots

Great Hero Boots [1]

#22238 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Shoes worn by a great hero. It seems to resonate with the Awakened hero's armor. MaxHP + 1500, MaxSP + 150. MaxHP + 1%, MaxSP + 1% per 3 refine levels. When refined to +7 or higher, ATK + 5%, MATK + 5%. When refined to +9 or higher, reduce fixed casting by 0.5 sec. When refined to +11 or higher, reduce fixed casting by 0.2 sec. When refined to +13 or higher, reduce global cooldown by 5%, reduce variable casting by 5%.
Full item details & effects
Grinder Huuma Shuriken

Grinder Huuma Shuriken [2]

#13346 · Huuma Shuriken · Weapon (Two-Handed)
ATK
280
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A grinder used in construction sites around Einbroch. People often use it for another purpose due to its excellent portability and cutting force. ATK +15%. Swirling Petal damage +15%. When refined to +7 or higher, ATK +60, Variable Cast Time -15%. When refined to +9 or higher, Additional Swirling Petal damage +20%, When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec. When refined to +11 or higher, Swirling Petal cooldown -1 second, After-cast delay -20%. ATK: 280
Full item details & effects
Guardian Helm

Guardian Helm [1]

#410120 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A helmet once worn by the strongest guard. It embodies deep loyalty to the great king. ------------------------ Increase physical and magic damage against all size enemies by 10%. ------------------------ Immune to Curse. ------------------------ Set Bonus: Guardian Helm [1] King Schmidt's Suit [1] All Basic Status + 10 Reduce damage taken from Players by 7%. Immune to Frozen. ------------------------ Guardian Helm [1] King Schmidt's Manteau [1] All Basic Status + 10 Reduce damage taken from Players by 6%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Str) [1] All Basic Status + 5 ATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Vit) [1] All Basic Status + 5 Reduce variable casting time by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Int) [1] All Basic Status + 5 MATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Agi) [1] All Basic Status + 5 ASPD + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Dex) [1] All Basic Status + 5 Increase long ranged physical damage by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Luk) [1] All Basic Status + 5 Critical Damage + 10% Reduce damage taken from Players by 3%. ------------------------ Def : 2 Location : Middle
Full item details & effects
Hell Pumpkin Hat

Hell Pumpkin Hat

#18810 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A Shadowmancer's cloth hat that increases tolerance to Mdef +12 Increases tolerance to Demon and Undead monsters by 5%. Increases ATK and MATK to all monster sizes by 10%. Has a random chance of healing or taking away HP and restoring or taking away SP while attacking and being attacked. Upgrade effects: 4-5 HP/SP heal further increases by +5% and HP/SP drain decreases by 5 5-6 HP/SP heal further increases by +5% and HP/SP drain decreases by 5 7+ HP/SP heal further increases by +10% and HP/SP drain decreases by 10 Location : Upper
Full item details & effects
Hero Boots-LT

Hero Boots-LT [1]

#470094 · Armor · Footgear
DEF
15
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's weapons. ------------------------ MHP + 1500, MSP + 150. ------------------------ When character base level 210 or higher, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, MHP + 1%, MSP + 1%. When refine level 7 or more, ATK + 5%, MATK + 5%. When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%. When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%. ------------------------ [Bonus By Grade] [Grade D] RES + 50, MRES + 50. [Grade C] Increases physical and magical damage against all property enemies by 10%. [Grade B] STA + 5, WIS + 5. [Grade A] P.ATK + 5, S.MATK + 5, When refine level 13, reduced fixed casting by an additional 0.2 seconds. ------------------------ Def : 15
Full item details & effects
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