Made bigger and more splendid with many spray of flowers put together. Double the scent! Double the elegance!
Increases Flee of the party members by 10 for 5 minutes. If not in a party, it will have no effect.
A pair of cute black cat ears used by Wickebine.
Position: Upper
Flee + 10
Increases critical damage on targets by 10%.
Adds a 5% chance to bypass 25% of magical defense on normal monsters and players for 5 seconds when performing a magical attack.
A lethal katar that has been perfectly designed to carry out quick assassinations.
Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 60%.
If upgrade level is +9 or higher,
Additional Flee + 5
Additional Perfect Dodge + 2
If upgrade level is +10 or higher,
ATK + 5%
Set Bonus
Illusion Infiltrator [2]
Illusion Ring [1]
Aspd + 10%
If Illusion Infiltrator [2] upgrade level is +9 or higher,
Increases critical damage on targets by 10%.
If Illusion Infiltrator [2] upgrade level is +11 or higher,
Increases physical damage on Brute race targets by 25%.
A gray cloak decorated with crow feathers.
It is said to be imbued with the power of Morrigane.
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LUK + 5, FLEE + 20.
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When refined to +7 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by 5%.
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When refined to +9 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by additional 10%.
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Def : 12
Noble shoes with the Rune-Midgarts crest engraved on them.
MATK +15
FLEE +15
If refined to 7 or higher,
Fixed Cast Time -0.5 sec.
If refined to 9 or higher,
All elemental Magic damage +7%
A lethal katar that has been perfectly designed to carry out quick assassinations.
Property: Neutral
Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 50%.
Increases physical damage on Human Player race targets by 50%.
A lethal katar that has been perfectly designed to carry out quick assassinations.
Character Bound
Rental Item
Property: Neutral
Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 50%.
A lethal katar that has been perfectly designed to carry out quick assassinations.
Property: Neutral
Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 50%.
Increases physical damage on Human Player race targets by 50%.
Compounds On: Headgear
Int + 2
Adds a chance of buffing the user for 5 seconds when performing a magical attack;
Flee + 30
Reduces the variable casting time of skills by 50%.
A common familiar often summoned by vampires. Very useful in scouting danger ahead of time.
Position: Lower
Flee + 5
Set Bonus
Jakk's Castle Bat
Magestic Goat [1]
Str + 3
Flee + 5
A katar decorated in black. It requires great strength just to wield it.
Property: Neutral
Increases the damage of Grim Tooth by 10%.
Adds a 10% chance of casting Level 1 Sonic Blow on the target when performing a physical attack. If a higher level of this skill is known, it will be cast instead.
Set Bonus
Krishna [1]
Assassin Handcuffs [1]
ATK + 50
Flee - 30
Increases the damage of Sonic Blow by 50%.
The guardian deity of minerals.
On the day of judgment, he will burn and purify the world with scorching hot molten ore.
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MDEF + 15.
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Reduce damage taken from Normal and Boss enemies by 5%.
------------------------
Reduce damage taken from Human and Doram Player by 10%.
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Increase physical damage against all class enemies by 40%.
------------------------
MATK + 40%.
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For every refine level, All Basic Status + 3.
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When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%.
------------------------
When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%.
------------------------
When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%.
------------------------
When refined to +13 or higher,
increase physical and magic damage against all size enemies by 15%.
When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds.
[Divine Blessing]
For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10.
------------------------
Def : 25
A magnificent crown created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the crown is a Peridot gemstone, the birthstone for those born under this sign.
Str +2,
Increase Resistance to Fire Property by 5%.
If refined to 7 or higher,
Flee +10, Def +1,
Has a low chance of auto-casting Lv 4 Mild Wind.
Location : Upper
A magnificent diadem created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the diadem is a Peridot gemstone, the birthstone for those born under this sign.
Dex +2,
Increase Resistance to Fire Property by 5%.
If refined to 7 or higher,
Flee +10, Aspd +3%,
Has a low chance of adding splash damage on basic attacks for 10 seconds.
Location : Upper
A magnificent diadem created to pay tribute to the 7th sign of the zodiac, Libra the Balance. Attached to the crown is an Opal gemstone, the birthstone for those born under this sign.
ATK +7
If refined to 7 or higher,
has a chance of casting Lv 2 Mild Wind while physically attacking.
If refined to 9 or higher,
Flee +5 and physical attack power +3%.
Location: Upper
A box that contains 1 Libra Diadem.
Cancellation of purchase or refund for this item is not available.
ATK +7
If refined to 7 or higher,
has a chance of casting Lv 2 Mild Wind while physically attacking.
If refined to 9 or higher,
Flee +5 and physical attack power +3%.
Location: Upper
A box that contains 1 Libra Diadem.
Cancellation of purchase or refund for this item is not available.
ATK +7
If refined to 7 or higher,
has a chance of casting Lv 2 Mild Wind while physically attacking.
If refined to 9 or higher,
Flee +5 and physical attack power +3%.
Location: Upper
A box containing 100 pieces of Limit Power Booster.
------------------------
[Limit Power Booster]
For 30 minutes:
ATK, MATK + 30, ATK, MATK + 1%.
HIT, FLEE + 30, ASPD + 1.
Reduce SP consumption by 5%.
Reduce Fixed Casting by 30%.
(The % increase/decrease effect of fixed casting is applied only to the largest effect.)
------------------------
Effect will disappear upon death.
------------------------
This package includes 11 Kachua's Secret Key!
------------------------
Account Bound
------------------------
A booster that activates the body's energy and greatly increases its power.
------------------------
For 30 minutes:
ATK, MATK + 30, ATK, MATK + 1%.
HIT, FLEE + 30, ASPD + 1.
Reduce SP consumption by 5%.
Reduce Fixed Casting by 30%.
(The % increase/decrease effect of fixed casting is applied only to the largest effect.)
------------------------
Effect will disappear upon death.
------------------------
Take it to the NPCs below to create a True Limit Power Booster.
[Nyantime]
[Nyantime]
------------------------
Account Bound
------------------------
A box containing 10 pieces of Limit Power Booster.
------------------------
[Limit Power Booster]
For 30 minutes:
ATK, MATK + 30, ATK, MATK + 1%.
HIT, FLEE + 30, ASPD + 1.
Reduce SP consumption by 5%.
Reduce Fixed Casting by 30%.
(The % increase/decrease effect of fixed casting is applied only to the largest effect.)
------------------------
Effect will disappear upon death.
------------------------
This package includes 1 Kachua's Secret Key!
------------------------
Account Bound
------------------------
An outer armor worn over regular armor, granting additional defensive effects.
It can be used alone, but the defensive effect is small.
------------------------
MATK +3%, FLEE +10.
------------------------
For every 3 refine levels, Water, Wind, Earth, Fire, and Shadow property magic damage +2%.
------------------------
When refined to +10 or higher, S.MATK +3.
------------------------
Set Bonus:
Magical Master Shadow Armor
Magical Master Shadow Shoes
S.MATK +2.
When total refine sum is 15 or higher, MSP +3%, magic damage to all property enemies +5%.
When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players).
------------------------
Set Bonus:
Magical Master Shadow Armor
Magical Master Shadow Shoes
Master Shadow Shield
Increases magic damage to all size enemies by 5%, S.MATK +2.
When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players).
------------------------
Location : Armor
A holy earring said to protect its wearer. It draws out the wearer's latent abilities.
------------------------
MATK +3%, FLEE +10.
------------------------
For every 3 refine levels, Water, Wind, Earth, Fire, and Shadow property magic damage +2%.
------------------------
When refined to +10 or higher, S.MATK +3.
------------------------
Set Bonus:
Magical Master Shadow Earring
Magical Master Shadow Pendant
S.MATK +2.
When total refine sum is 15 or higher, MSP +3%, magic damage to all property enemies +5%.
When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players).
------------------------
Set Bonus:
Magical Master Shadow Earring
Magical Master Shadow Pendant
Master Shadow Weapon
Increases magic damage to all size enemies by 5%, S.MATK +2.
When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players).
------------------------
Location : Earring
A helmet that has been fashioned to give its wearer the appearance of having mighty goat horns. It's a helm that evokes power!
Position: Upper
Str + 1
Set Bonus
Jakk's Castle Bat
Magestic Goat [1]
Str + 3
Flee + 5