VIT + 5 , INT + 5, Resistance to stun + 50%, Increase effectiveness of Heal skills by 10%.
When refined to +7 or higher, reduce delay after skill by 20%, increase heal effectiveness by 10%.
When refined to +9 or higher, increase heal effectiveness by 10%.
When refined to +10 or higher, reduce SP consumption by 20%.
When equipped with Archbishop 1Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Archbishop 2Lv, reduces casting time by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Catholic 1Lv, reduces SP consumption of skills by 10%, increases heal effectiveness of heal skills by 5%.
When equipped with Cure 1Lv, reduces delay after skill by 10%, increases heal effectiveness of heal skills by 20%.
Location: Upper Weight: 20
Compounds On: Weapon
Restores 5 SP to the user when a Insect race monster is killed by a short-ranged attack.
Drains 5 SP from the user when the compounded item is unequipped.
A box that contains 1 Classic Pole Axe 2 Week Rental
Description:
Rental Item
A weapon consisting
of an axe head mounted
on a long pole that
is designed to break
through thick armor.
Str +1, Int +2, Dex +1
This item cannot be Dropped or Traded.
Attack Strength: 195
A model that resembles a giant snake breath of fire. Wearing it would make you feel like a giant snake.
Position: Lower
Increases the damage of Fire property magical attacks on targets by 1%.
Set Bonus
Giant Snake Breath
Giant Faceworm Snake Skin or Giant Faceworm Snake Skin [1]
ATK + 5 for every 20 base Str.
Aspd + 3% for every 20 base Agi.
Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
Reduces the variable casting time of skills by 4% for every 20 base Int.
Increases long-ranged damage on targets by 1% for every 20 base Dex.
Increases critical damage on targets by 3% for every 20 base Luk.
The scalp of a Face Worm that was once called Jormungand's reincarnate.
Mdef + 10
Max HP + 15% and Max SP + 5% if the user has an eligible Temporal or Modified Stat Boot equipped.
The scalp of a Face Worm that was once called Jormungand's reincarnate.
Mdef + 10
Max HP + 15% and Max SP + 5% if the user has an eligible Temporal or Modified Stat Boot equipped.
A gigantic blade with a makeshift hilt.
Property: Neutral
Required Job: Rune Knight, Royal Guard
ASPD - 15%
Increases critical damage on targets by 1% per upgrade level of the item.
This item is indestructible in battle.
If base STR is 110 or lower,
ATK - 250
The replica of a spear held by the giant guardians at an ancient temple. Very few are able to use its true power.
Property: Neutral
ATK + 300, if the users base Str is 120 or higher.
Aspd - 10
Increases the cooldown of Clashing Spiral by 20 seconds.
Drains 600 SP from the user when the item is unequipped.
A headgear forged from the horns of the Unsealed Baphomet.
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Increases Physical Damage to Demihuman monsters by 12%.
Increases Physical Damage to Human Player by 12%.
Increases ATK depending on the wearer's job level.
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Position : Upper
A headgear forged from the horns of the Unsealed Baphomet
Account Bound
Position: Upper
Increases Physical Damage to Demihuman monsters by 12%.
Increases Physical Damage to Human Player monsters by 12%.
Increases ATK depending on the wearer's job level.
A headgear made from the horns of Baphomet.
12% additional tolerance against Demi-Human monsters.
Increase certain amount of ATK based on wearer's Job lv.
Item Class : Headgear Defense : 5
Location : Upper Weight : 80
A dagger with
an unnaturally
dark colored blade.
Those who hold it
instinctively sense
the danger and risk
of wielding this weapon. Has 5% chance of causing
Blind effect on enemies, as well as a 0.5% chance
of causing Blind effect on its user, in battle.
Attack Strength: 148
Property: Shadow
Acolyte Class
A black bladed dagger
whose darkness seems
to warn of impending
danger. Each strike has a 5% chance of inflicting
the Blind effect on the targeted enemy, and a
0.5% chance of inflicting the Blind effect on
the dagger's wielder.
Attack Strength: 148
Property: Shadow
Acolyte Class
Compounds On: Garment
Increases the damage of Wind and Ghost property magical attacks on targets by 100%.
Increases damage taken from all property attacks by 30%.