Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+20” in Renewal

Page 43 of 47
Temporal Circlet (Wanderer & Minstrel)

Temporal Circlet (Wanderer & Minstrel) [1]

#19485 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
Circlet crafted with ores and gems generated in the nick of time. You have received special energy from Hugin and have strength. ------------------------ MATK + 15 per 2 refine rate. Reduces variable casting time by 5% per 3 refine rate. ------------------------ Increases Reverberation and Metallic Sound damage by 20% per 3 refine rate. ------------------------ Increases neutral property magical damage by 7% per 4 refine rate. ------------------------ If refine rate is 11 or higher, MATK + 5%. ------------------------ Def : 10
Full item details & effects
Temporal Circlet (Warlock)

Temporal Circlet (Warlock) [1]

#19482 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
Circlet crafted with ores and gems generated in the nick of time. You have received special energy from Hugin and have strength. ------------------------ MATK + 15 per 2 refine rate. Reduces variable casting time by 3% per 3 refine rate. ------------------------ Increases Chain Lightning and Jack Frost damage by 20% per 3 refine rate. ------------------------ Increases wind and water property magical damage by 5% per 4 refine rate. ------------------------ If refine rate is 11 or higher, MATK + 5%. ------------------------ Def : 10
Full item details & effects
Temporal Dex Manteau

Temporal Dex Manteau [1]

#20967 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A curious manteau that was obviously made a long time ago but has no wear and tear. It boosts the power of DEX. ATK + 10 and increases long ranged physical damage by 1% per 2 refine rate. Increases critical damage by 3% per 4 refine rate. If refine rate is 7 or higher, additional ATK + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Dex Boots [1] or Modified Dex Boots [1], increases long ranged physical damage by 7%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Required Lv: 100
Full item details & effects
Temporal Int Manteau

Temporal Int Manteau [1]

#20966 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A curious manteau that was obviously made a long time ago but has no wear and tear. It boosts the power of INT. MATK + 10 and MATK + 1% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. If refine rate is 7 or higher, additional MATK + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Int Boots [1] or Modified Int Boots [1], MATK + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Required Lv: 100
Full item details & effects
Temporal Luk Manteau

Temporal Luk Manteau [1]

#20968 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A curious manteau that was obviously made a long time ago but has no wear and tear. It boosts the power of LUK CRI + 3 and increases critical damage by 3% per 2 refine rate. Increases attack speed (reduces delay after attack by 5%) per 4 refine rate. If refine rate is 7 or higher, additional ATK + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Luk Boots [1] or Modified Luk Boots [1], ASPD + 1, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Required Lv: 100
Full item details & effects
Temporal Ring-LT

Temporal Ring-LT [1]

#490404 · Armor · Accessory
Armor Lv.
2
Required Lv.
200
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK & MATK +7%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Bear's Power ATK +100. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Speed of Light After cast delay -12%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Muscle Fool MHP +20%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Runaway Magic MATK +100. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Hawkeye Long range physical damage +20%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Lucky Day Critical damage +20%. ------------------------ Set Bonus: Exotic Temporal Ring-LT [1] Exotic Temporal Boots-LT [1] Every 1 refine level of Shoes, P.ATK & S.MATK +1, MHP & MSP +2% When Shoes is [A Grade], physical/magical damage to all property enemies +25%. ------------------------
Full item details & effects
Temporal Str Manteau

Temporal Str Manteau [1]

#20963 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A curious manteau that was obviously made a long time ago but has no wear and tear. It boosts the power of STR. ATK + 10 and ATK + 1% per 2 refine rate. Increases physical damage against all size enemies by 5% per 4 refine rate. If refine rate is 7 or higher, additional ATK + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Str Boots [1] or Modified Str Boots [1], ATK + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Required Lv: 100
Full item details & effects
Temporal Vit Manteau

Temporal Vit Manteau [1]

#20965 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A curious manteau that was obviously made a long time ago but has no wear and tear. It boosts the power of VIT. ATK + 10 and MaxHP + 400 per 2 refine rate. MaxHP + 3% per 4 refine rate. If refine rate is 7 or higher, additional ATK + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Vit Boots [1] or Modified Vit Boots [1], reduces delay after skill by 5%, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Required Lv: 100
Full item details & effects
Thanos Boots (Fighter)

Thanos Boots (Fighter) [1]

#470328 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a fighter from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, MHP + 2500, MSP + 300. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanos Hammer-AD [2] Increase long-range physical damage by 20%. CRI + 10. When Weapon Grade is C or higher, increase Petitio damage by 10%. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanatos Knuckle-AD [2] Increase Tiger Cannon and Third Flame Bomb damage by 15%. When Weapon Grade is C or higher, increase Third Flame Bomb damage by 10%. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanatos Katar-AD [2] Perfect Hit + 20%. When Weapon Grade is C or higher, increase Counter Slash damage by 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Melee and Long-range Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Magic)

Thanos Boots (Magic) [1]

#470327 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a magician from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, MATK + 50. ------------------------ When refined to +9 or higher, MATK + 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Two-handed Staff-AD [2] Reduce Crimson Rock cooldown by 5s. Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Crimson Rock damage by 20%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Staff-AD [2] Reduce Varetyr Spear cooldown by 1.5s. Reduce Lightning Land cooldown by 1s. When Weapon Grade is C or higher, increase Lightning Land damage by 10%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Dagger-AD [2] Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase From The Abyss damage by 15%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, MATK + 5%. [Grade B] S.MATK + 5. [Grade A] S.MATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Shooter)

Thanos Boots (Shooter) [1]

#470326 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a shooter from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, increase long-range physical damage by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Shooter Boots [1] Thanatos Sword-AD [2] Increase physical damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Cart Cannon damage by 20%. ------------------------ Set Bonus: Thanatos Shooter Boots [1] Thanatos Bow-AD [2] Reduce After Cast Delay by 5%. When Weapon Grade is C or higher, increase Crescive Bolt damage by 10%. ------------------------ Set Bonus: Thanatos Shooter Boots [1] Thanatos Violin-AD [2] OR Thanatos Whipsword-AD [2] Reduce Variable Casting Time by 30%. Increase physical damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Rhythm Shooting damage by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Long-range Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Warrior)

Thanos Boots (Warrior) [1]

#470325 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a warrior from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, increase melee physical damage by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Great Sword-AD [2] Critical Damage + 20%. When Weapon Grade is C or higher, increase Servant Weapon damage by 20%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Axe-AD [2] Reduce Axe Stomp cooldown by 0.4s. When Weapon Grade is C or higher, increase Axe Stomp damage by 10%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Spear-AD [2] Reduce Overslash cooldown by 0.4s. When Weapon Grade is C or higher, increase Overslash damage by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Melee Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
The Brandishing

The Brandishing [1]

#400481 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A light helmet designed for absolute swiftness. Once you wear it, you'll be fast as lightning. ------------------------ CRT + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ ATK + 40% ------------------------ Every 10 Base Level, increase damage of Servant Weapon, Servant Weapon - Phantom, and Servant Weapon - Demolition by 1%. ------------------------ Every refine level, CRT + 1. ------------------------ Def : 10 Location : Upper
Full item details & effects
Themis Balance

Themis Balance [1]

#490083 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Increase damage of Ray of Genesis by 1% per 5 base level increase. When Inspiration Lv5, reduce variable casting of Ray of Genesis by 50%, decrease sp consumption by 20. When Devotion Lv5, increase magical damage dealt to boss monsters by 15% When Hesperus Lit Lv5, reduce delay after skill by 30%. When equipped with Release of Magic, adds 100% chance to autocast Highness Heal Lv3 when Royal Guard receives magical damage.
Full item details & effects
Themis Helm

Themis Helm [1]

#15892 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Only loyal knights that emphasize law and order are allowed to wear this helm. Reduce after cast delay by 10%. Increase damage of Grand Cross and Genesis Ray by 20%. When Inspiration Lv.5, INT + 20, immunity from stoned. When Devotion Lv.5, healing + 20%. Increase magical damage to earth, neutral, undead, ghost property monsters per 1 skill level of Hesperus Lit. Per 1 refine level, DEF + 30. When refined to +7 or higher, increase damage of Grand Cross and Ray of Genesis by additional 30%. When refined to +9 or higher, increase damage of Grand Cross and Ray of Genesis by additional 50%. Location : Upper Weight : 50
Full item details & effects
Thorns Shadow Armor

Thorns Shadow Armor

#1270029 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Mayhemic Thorns increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1, ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Mayhemic Thorns additionally increased by 1%. ------------------------ Set Bonus: Thorn Shadow Armor Thorn Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Thorn Shadow Armor Thorn Shadow Shoes Master Shadow Shield CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Tiger King Doll Hat-LT

Tiger King Doll Hat-LT [1]

#400245 · Armor · Headgear (Top)
DEF
6
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Team Lighth own modified Tiger King doll hat. ------------------------ STR +2, DEX +2, POW +2, CON +2. ------------------------ ASPD + 10%. ------------------------ Increases physical damage on Brute race monsters by 10%. Increases physical damage on Doram players by 10%. ------------------------ There's a chance to activate 'Might of the Beast' for 7 seconds, when doing physical attacks. 'Might of the Beast' effects: For every refine level, ATK + 35. When refined +10 or higher, P.ATK + 20. ------------------------ When refined +7 or higher, increases melee physical damage by 15%. ------------------------ When refined +9 or higher, ATK + 10%. ------------------------ When refined +11 or higher, increases melee physical damage by an additional 10%. ------------------------ [Grade Bonus] [Grade D] ATK +5%, POW +3. [Grade C] STA +2, reduced Fixed Casting Time by 0.5 seconds. [Grade B] P.ATK +2, RES +20. [Grade A] P.ATK +7. ------------------------ Def : 6 Location : Upper
Full item details & effects
Tiger Mask Box

Tiger Mask Box

#16720 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains 1 Vacation Hat Description: A hat that's perfect for vacationing, and shields the wearer's face from UV rays. VIT +1. Cannot be upgraded. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
Time Keeper Glasses

Time Keeper Glasses

#19218 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Glasses worn by the Time Guardians to see through the truths of time. ------------------------ MSP + 50. ------------------------ Set Bonus Time Guardian Glasses Time Guardian Ring [Beginner's Potion] recovery increases by 20%. ------------------------ Def : 0 Position : Middle
Full item details & effects
Time Keeper Robe

Time Keeper Robe

#15007 · Armor · Armor
DEF
62
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
0
Buy value
30,000 z
Sell value
15,000 z
A robe that shows signs of small and large wear over a long time. However, the memories contained within it are far greater than those marks. ------------------------ STR + 2, HP + 200, MDEF + 1. ------------------------ Set Bonus Time Guardian Robe Time Guardian Hat Time Guardian Mantle Time Guardian Shoes ATK & MATK +20, ASPD + 10%. Reduce Variable Casting Time by 10%. ------------------------ If combined refine rate is 28 or higher, Reduce Fixed Casting by 10%. Increase Critical damage by 5%. ------------------------ Def : 62
Full item details & effects
Time Keeper Shield

Time Keeper Shield

#2145 · Armor · Shield
DEF
20
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
30,000 z
Sell value
15,000 z
A shield that seems to have passed through the hands of the Guardians of Time. It shows traces of age but is easier to use than expected. ------------------------ Reduces Neutral property damage by 10%. MDEF + 1. ------------------------ Def : 20
Full item details & effects
Tirnanog

Tirnanog [1]

#450411 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Land of Eternal Youth. Paradise on Earth. Residence of Fairies. The promised land, Tir na nog. ------------------------ Reduce damage taken from Human and Doram Player by 7%. ------------------------ For every 10 Base Level, increase Conflagration, Diamond Storm, Lightning Land, Terra Drive, Venom Swamp, and Elemental Buster damage by 1%. ------------------------ For every refine level, increase magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, reduce damage taken from Normal and Boss enemies by 5%. ------------------------ When refined to +9 or higher, Armor will be indestructible in battle, reduce Call Agni, Call Aqua, Call Ventus, and Call Tera cooldown by 25 seconds. ------------------------ When refined to +10 or higher, increase magic damage against all property enemies by 15%. ------------------------ When refined to +12 or higher, MATK +150, SPL +15. ------------------------ Def : 100
Full item details & effects
Tree Sprout

Tree Sprout

#19299 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
The magical power from this Eclage tree sprout is overwhelming. Position: Lower Reduces the variable casting time of skills by 5%. Set Bonus Kardui Ears Tree Sprout MATK + 10 Additional MATK + 20, if the users base Dex is 108 or higher. Additional MATK + 30, if the users base Dex is 120 or higher. Reduces the variable casting time of skills by 2%. Reduces the variable casting time of skills by an additional 3%, if the users base Dex is 108 or higher. Reduces the variable casting time of skills by an additional 5%, if the users base Dex is 120 or higher. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Dex is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Dex is 120 or higher. Set Bonus Tendrilion Card Tree Sprout Increases magical damage on players by 2% per upgrade level of the compounded item, if the user has a Book or One-Handed Staff equipped.
Full item details & effects
Trial Diadem

Trial Diadem [1]

#400079 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, ATK +15%, increases holy attribute magical damage by 15%. If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 10%, reduces fix casting time by 0.2 seconds. ------------------------ Set Bonus: Biolab Libra Diadem Farthezan Reduces variable casting time by 10%. increases Gloria Domini and Genesis Ray damage by 10% per refine rate of Farthezan. ------------------------ Set Bonus: Biolab Libra Diadem Harve Reduces cooldown of Shield Press by 1 second. Increases Shield Press damage by 10% per refine rate of Harve. ------------------------ Set Bonus: Biolab Libra Diadem Fortridge Reduces cooldown of Cannon Spear by 0.5 Seconds. Increases Cannon Spear damage by 12% per refine rate of Fortridge. ------------------------ Def : 10 Location : Upper
Full item details & effects
Triple Poring Hat

Triple Poring Hat

#5255 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
A hat with 3 Porings Stacked in a pile. Be careful not to drop one of them! Position: Upper Luk + 3 Adds a chance of casting Level 1 Greed on the user when performing a physical attack. This item cannot be upgraded.
Full item details & effects
Triple Shadow Earring

Triple Shadow Earring

#1270035 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Triple Laser increased by 5%. ------------------------ For every 2 Refine Levels, CRI + 1 ATK + 4. ------------------------ For every 3 Refine Levels, Damage of Triple Laser additionally increased by 1%. ------------------------ Set Bonus: Triple Shadow Earring Triple Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Triple Shadow Earring Triple Shadow Pendant Master Shadow Weapon CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.