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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

All items in Renewal

Page 458 of 979
Guardian Helm

Guardian Helm [1]

#410120 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A helmet once worn by the strongest guard. It embodies deep loyalty to the great king. ------------------------ Increase physical and magic damage against all size enemies by 10%. ------------------------ Immune to Curse. ------------------------ Set Bonus: Guardian Helm [1] King Schmidt's Suit [1] All Basic Status + 10 Reduce damage taken from Players by 7%. Immune to Frozen. ------------------------ Guardian Helm [1] King Schmidt's Manteau [1] All Basic Status + 10 Reduce damage taken from Players by 6%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Str) [1] All Basic Status + 5 ATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Vit) [1] All Basic Status + 5 Reduce variable casting time by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Int) [1] All Basic Status + 5 MATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Agi) [1] All Basic Status + 5 ASPD + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Dex) [1] All Basic Status + 5 Increase long ranged physical damage by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Luk) [1] All Basic Status + 5 Critical Damage + 10% Reduce damage taken from Players by 3%. ------------------------ Def : 2 Location : Middle
Full item details & effects
Guardian Knight Axe

Guardian Knight Axe [2]

#1336 · One-Handed Axe · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
The ceremonial ax used by the Glastheim Guards. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, ATK + 5%. Increases long ranged physical damage by 1% per refine rate. ------------------------ If refine rate is 9 or higher, increases Power Swing damage by 20%. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Axe King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Knight Battle Axe

Guardian Knight Battle Axe [2]

#28141 · Two-Handed Axe · Weapon (Two-Handed)
ATK
270
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
Huge Two-handed ax used by the Guards of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, ATK + 5%. Reduces damage taken from medium and large size enemies by 10%. Increases long ranged physical damage by 1% per refine rate. ------------------------ If refine rate is 9 or higher, increases Axe Tornado and Lava Flow damage by 20%, reduces skill cooldown of Axe Tornado by 1 second. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Battle Axe King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Knight Claymore

Guardian Knight Claymore [2]

#21055 · Two-Handed Sword · Weapon (Two-Handed)
ATK
280
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
400
Buy value
0 z
Sell value
0 z
The blunt Two-handed sword used by the Raydric Knights. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ ATK + 5%. ATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, CRI + 5, increases critical damage by 25%. ------------------------ If refine rate is 11 or higher, the weapon can't be destroyed, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Claymore King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus critical damage by 20% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Knight Jewel Sword

Guardian Knight Jewel Sword [2]

#32353 · One-Handed Sword · Weapon
ATK
130
MATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
400
Buy value
0 z
Sell value
0 z
The ceremonial sword used by the Glastheim Guards. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ MATK + 180. MaxHP + 1% and increases Grand Cross damage by 2% per refine rate. ------------------------ If refine rate is 9 or higher, increases Shield Press damage by 20%. ------------------------ If refine rate is 11 or higher, increases physical and magical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Jewel Sword King Schmidt's Suit King Schmidt's Manteau Has a chance to gain ATK + 7% and MATK + 7% for 10 seconds when dealing physical or magical damage. If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Knight Spear

Guardian Knight Spear [2]

#32027 · One-Handed Spear · Weapon
ATK
205
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
400
Buy value
0 z
Sell value
0 z
Heavy one-handed spear held by the White Knights. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Increases long ranged physical damage by 1% per refine rate. ------------------------ If refine rate is 9 or higher, increases Vanishing Point damage by 20%. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Spear King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Processor

Guardian Processor

#19170 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
Processor to control Madogear's power. Allow players to push the envelope when piloting the suit. Reduces damage taken from Demi Human race enemies by 10%. Reduces damage taken from Human Player race enemies by 10%. If upgrade level is +7 or higher, Reduces damage taken from Demi Human race enemies by an additional 2%. Reduces damage taken from Human race enemies by an additional 2%. Set Bonus Guardian Processor Pile Bunker If Pile Bunker upgrade level is +7 or higher, Aspd + 10% Increases the skill damage bonus of Knuckle Boost by 30%. Increases the skill damage bonus of Vulcan Arm by 50%. If Pile Bunker upgrade level is +9 or higher, Aspd + 10% Increases the skill damage bonus of Knuckle Boost by an additional 30%. Increases the skill damage bonus of Vulcan Arm by an additional 50%. If Pile Bunker upgrade level is +10 or higher, Reduces the cooldown of Pile Bunker by 1 second.
Full item details & effects
Guardian Saber

Guardian Saber [2]

#500063 · One-Handed Sword · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A sword bestowed upon those who protect others. ATK + 5%, POW + 2. Shield Chain Rush damage +5%. ------------------------ When refine level 5 or more, Shield Chain Rush damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Shield Chain Rush damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Shield Chain Rush damage +5% additional, Spiral Pierce Max damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Guardian Soul

Guardian Soul

#480045 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
Enables Heaven's Drive Lv1 Increases resistance to Human Player and Doram player damage by 1% If refined to +7 or higher ATK +7 for every 18 points of Pure Luk and Str Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str 3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD 1% for every 18 points of Pure Agi and Vit MaxHP 1% for every 18 points of Pure Agi and Vit 3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK +7 for every 18 points of Pure Int and Dex Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex 3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +12 or higher ATK an additional +5 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD an additional 1% for every 18 points of Pure Agi and Vit MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +5 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +15 or higher ATK an additional +2 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +2 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
Full item details & effects
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