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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+3” in Renewal

Page 6 of 73
Baby Dragon Hat

Baby Dragon Hat [1]

#5531 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
45,000 z
Sell value
22,500 z
A baby dragon who has been trained to help its master. Position: Upper Increases physical and magical damage on Dragon race targets by 10%. Increases the experience given from Dragon race monsters by 5%. The following effects are active during the month of May. Increases the experience given from Dragon race monsters by an additional 50%.
Full item details & effects
Baby Dragon Hat Box

Baby Dragon Hat Box

#16186 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 1 Baby Dragon Hat. This can be purchased Playspan store at store.playspan.com Can be traded and stored. Once opened, the hat can only be placed in storage. Description: A baby dragon who has been trained to help its master. From May 6 to June 3 It has the ability to grant its wearer 20% more Base experience for each dragon type monster killed. Increases damage and resistance to Dragon type monsters by 10%. This item is account bound. Location : Upper
Full item details & effects
Baby Leopard Card

Baby Leopard Card

#4233 · Card · Armor
Weight
1
Buy value
20 z
Sell value
10 z
Baby Leopard Card. Luk +3. If worn by Merchant Class characters, their armors cannot be damaged. Merchant Card Set Zipper Bear Card Baby Leopard Card Raggler Card Myst Case Card Heirozoist Card Luk +10 +20% Mammonite Damage + 2 SP per attack. Merchant Class Bonus: 20% chance of reflecting Magic spells. A chance of gaining 'Old Purple Box' each time a monster is killed. Alchemist Card Set Zipper Bear Card Baby Leopard Card Raggler Card Muka Card Holden Card Str +4 +20% Mammonite Damage +1 SP per attack. +7% Max HP/SP Alchemist Class Bonus: A chance of auto casting level 1 Adrenaline Rush when attacking physically. A low chance of obtaining Glistening Coat and/or Stem when defeating monsters.
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Bacchus Armor

Bacchus Armor [1]

#15432 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An armor modeled after Bacchus, the god of wine and theater. Fragrant smell of the wine coming from it. ------------------------ For every 4 refine level, DEX + 3, AGI + 3. ------------------------ When refined to +12 or higher, enable to use Lv.10 Falcon Eyes, reduce Round Trip cooldown by 0.5 seconds, for every level of Single Action learned, ignore physical defense of normal class monsters by 1%. ------------------------ Set Bonus: Bacchus Armor [1] Heart Hunter Card Increase Fire Dance damage by 30%. When using Fallen Angel, gain FLEE + 100 for 3 seconds. ------------------------ Set Bonus: Bacchus Armor [1] Captain Ferlock Card Increase Dragon Tail damage by 50%. Reduce Dragon Tail cooldown by 2 seconds. ------------------------ Def : 0
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Bacchus Armor-LT

Bacchus Armor-LT [1]

#450386 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK +150。 ------------------------ Every 2 refine level, ATK +15. Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%. ------------------------ When refined to +9 or higher, increases ranged physical attack by 15%. When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%. When refined to +13 or higher, reduce global cooldown by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Heart Hunter Card ATK +100, increases physical damage to all class enemies (Normal/Boss Monsters) by 15%. ------------------------ Set Bonus: Bacchus Armor-LT Captain Ferlock Card ATK +100, increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%. ------------------------ [Grade Bonus] [Grade D] Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped). Reduces Round Trip cooldown by 1 second. Reduces Slug Shot cooldown by 4 seconds. Reduces Dragon Tail cooldown by 2 seconds. Reduces God's Hammer cooldown by 5 seconds. Every 3 refine level, increases physical damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. [Grade B] Every 2 refine level, P.ATK +1. Every 3 refine level, increases physical damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%. When refined to +13, increases long-range physical damage by 25%. ------------------------ Def: 30
Full item details & effects
Bacsojin Hat-LT

Bacsojin Hat-LT [1]

#400246 · Armor · Headgear (Top)
DEF
6
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Team Lighth own modified Bacsojin doll hat. ------------------------ INT +2, DEX +2, SPL +2, CON +2. ------------------------ Reduced Variable Casting Time by 10% ------------------------ Increases magical damage on Undead race monsters by 10%. ------------------------ There's a chance to activate 'Divine Willpower' for 7 seconds, when doing magical attacks. 'Divine Willpower' effects: For every refine level, MATK + 35. When refined +10 or higher, S.MATK + 20. ------------------------ When refined +7 or higher, increases all property magical damage by 15%. ------------------------ When refined +9 or higher, MATK + 10%. ------------------------ When refined +11 or higher, increases all property magical damage by an additional 10%. ------------------------ [Grade Bonus] [Grade D] MATK +5%, SPL +3. [Grade C] WIS +2, Fixed Casting Time reduced by 0.5 seconds. [Grade B] S.MATK +3, MRES +20. [Grade A] S.MATK +7. ------------------------ Def : 6 Location : Upper
Full item details & effects
Bakunawa Scale Armor

Bakunawa Scale Armor

#15051 · Armor · Armor
DEF
55
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Armor made from Bakonawa Scale. Lets off a mysterious moonlight effect. All Stats + 1 Reduces damage taken from boss monsters by 1% per 2 upgrade levels of the item. Set Bonus Kalasag Buwaya Sack Cloth Bakonawa Scale Armor Bangungot Boots of Nightmare Max HP + 20% Max SP + 10% Reduces damage taken from Malaya monsters by 30%.
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Banana Hat

Banana Hat

#5116 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
A hat made in the image of a banana peel, the key ingredient for the most basic practical joke since time immemorial. Just looking at it causes a primal reaction of pure rage. Adds chance of auto casting Level 3 Provoke on enemies in battle. Location: Upper
Full item details & effects
Bandit Hat

Bandit Hat

#5491 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
Not many people can stand a hot and steamy sand storm that is from far north Brazil. But these natives are well known for standing against heat and humidity with less water and food. STR + 2. Add 10 % resistance to Fire Property attacks. Item Class: Headgear Defense : 3 Location : Upper Weight : 80
Full item details & effects
Bangungot Boots of Nightmare

Bangungot Boots of Nightmare

#2491 · Armor · Footgear
DEF
10
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Ominous boots emitting Bangungot's revenge and powerful hatred of humans. Mdef + 1 per upgrade level of the item. If upgrade level is +14 or higher, Increased Movement Speed. Set Bonus Kalasag Buwaya Sack Cloth Bakonawa Scale Armor Bangungot Boots of Nightmare Max HP + 20% Max SP + 10% Reduces damage taken from Malaya monsters by 30%.
Full item details & effects
Banishing Cannon Shadow Shield

Banishing Cannon Shadow Shield

#24579 · Shadow Gear · Shadow shield
Required Lv.
99
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Small shield that can be equipped on arms to gain additional defense options. It can be worn alone, but would be less effective. Increase physical damage dealt to all size mosnters by 3%. When refined to +7 or higher, increase physical damage to all size monsters by additional 3%, When refined to +9 or higher, increase physical damage to all size monsters by additional 4%. When equipped with Royal Guard Shadow Weapon, Ignore defense rate of all race monsters (except players) by 40%, additional defense rate ignoring equal to the sum of refine rates of Vanishing Cannon Shadow Shield and Royal Guard Shadow Weapon. Set Bonus Vanishing Cannon Shadow Armor Vanishing Cannon Shadow Shield Vanishing Cannon Shadow Shoes Increase damage of Vanishing Point and Cannon Spear by 1% for every 2 refine levels. Location : Shield Weight : 0
Full item details & effects
Banshee Master Kiss

Banshee Master Kiss

#18845 · Armor · Headgear (Lower)
DEF
5
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
Kiss of Banshee Master. It could give the powerful force. Position: Lower Max SP + 3% Adds a 1% chance of buffing the user for 3 seconds when receiving a physical or a magical attack; Reduces damage taken from Human Player and Doram Player race enemies by 100%.
Full item details & effects
Bard Shadow Armor

Bard Shadow Armor

#24280 · Shadowgear · Shadow armor
Weight
0
Buy value
10 z
Sell value
5 z
Additional defense effects can be obtained with armor worn over armor. It can be used alone, but it has little defensive effect. Recovers 5 SP per 5 seconds for 30 seconds when using Bard-only performance skills. Unchained Serenade, Magic Strings, Impressive Riff, Song of Lutie, Perfect Tablature Bard Shadow Shoes Increases ASPD and movement speed significantly for 5 seconds when using Amp.
Full item details & effects
Battle Aura Manteau

Battle Aura Manteau [1]

#480149 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Immune to Knockback. Able to use level 5 Call Spirit ------------------------ For every 2 refine level, ATK + 10. For every 3 refine level, melee/ranged physical damage +4%. When refined to 7 or higher, Perfect HIT +8. When refined to 9 or higher, increases physical damage against targets of all attributes by 10%. When refined to 11 or higher, Perfect HIT +15. ------------------------ Set Bonus Battle Aura Manteau Old Blazing Soul For every refine level of Old Blazing Soul, increases Earthshaker and Rampage Blast damage by 2%. For every 2 refine level of Old Blazing Soul, reduces skill cooldown of Earthshaker and Rampage Blast damage by 0.1 second. ------------------------ Set Bonus Battle Aura Manteau Ifrit Card Increases physical damage against Human and Human Player by 30%. Increases physical damage against Angel and Demon by 40%. Resistance to Fire property +50% Resistance to Water property -30% Able to use level 5 Fury When using Fury, ATK +150 for 10 sec. Increases Fury skill cooldown by 20 sec. ------------------------
Full item details & effects
Battle Aura Manteau-LT

Battle Aura Manteau-LT [1]

#480454 · Armor · Garment
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
No Knockback. Can use skill Summon Spirit Sphere LV5. ------------------------ Every 2 refine level, ATK+10, POW+1, CON+1 Every 3 refine level, Increases ranged/melee physical damage by 8%. ------------------------ When refined to +7 or higher, ATK+15%, increases ASPD (delay after attack) by 10%. When refined to +9 or higher, Increases physical attack to all property by 12%. When refined to +11 or higher, Perfect Hit+25. When refined to +13 or higher, Increases ranged/melee physical damage by 10%. ------------------------ Set Bonus: Battle Aura Manteau-LT [1] Old Blazing Soul [1] Every 3 refine level, Increases Second Flame damage by 15%, increases Third Flame Bomb 10%. When headgear refined to +13 or higher, MaxHP+25%. ------------------------ Set Bonus: Battle Aura Manteau-LT [1] Ifrit Card Increases physical damage to human, angel, demon, and player race by 40%. Resistance to fire property by 50%. Resistance to water property -30%. Enable to use skill 'Fury' LV5, increases cooldown skill by 20 seconds. When using skill 'Fury', ATK+200 for 10 seconds. ------------------------ [Grade Bonus] [Grade D] ATK+80. [Grade C] Perfect Hit+10. [Grade B] Increases physical damage to all size by 12%. [Grade A] Reduce delay after cast skill by 7%. If refine +13, increases physical damage to all race by 12%. ------------------------ Def: 20
Full item details & effects
Battle Hook

Battle Hook [1]

#1421 · One-Handed Spear · Weapon
ATK
140
Weapon Lv.
4
Required Lv.
65
Slots
1
Weight
90
Buy value
20 z
Sell value
10 z
A spear that is tipped with a hook that can push and pull enemies. Property: Neutral Increases physical damage on Demi-Human race targets by 20%. Increases physical damage on Human Player race targets by 20%. Enables Level 3 Pierce. Adds a 5% chance of inflicting Stun on the target when performing a physical attack. Lord Knight Bonus Aspd - 5% Set Bonus Tournament Shield [1] Long Horn [1] or Battle Hook [1] or Hunting Spear [1] ATK + 4% Def + 2
Full item details & effects
Battle Surcoat

Battle Surcoat [1]

#20860 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A replica of the surcoat which is worn by the lord of Amatsu Castle. Once worn, you will be able to move rapidly. ASPD +3%, FLEE +10 Enables [Double Attack] Lv3 skill Enables [Raging Trifecta Blow] Lv3 skill If refinement level is 7 or higher, ASPD +3% FLEE +10 Enables [Double Attack] Lv5 skill Enables [Raging Trifecta Blow] Lv5 skill If refinement level is 9 or higher, ASPD +3% FLEE +10 Enables [Double Attack] Lv10 skill Enables [Raging Trifecta Blow] Lv10 skill
Full item details & effects
Bayani Buwaya Sack Cloth

Bayani Buwaya Sack Cloth [1]

#2591 · Armor · Garment
DEF
8
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
Clothes tailored from Buwaya's kidnapping sack. Full of vindictive spirits that cannot rest in peace. Reduces damage taken from Water, Earth, Fire and Wind property enemies by 10%. Increases the recovery rate of recovery skills and recovery items by 1% per 3 upgrade levels of the item.
Full item details & effects
Beast Territory Boots

Beast Territory Boots [1]

#470187 · Armor · Footgear
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Gains the power of the wild beast. Str + 10, ATK + 20%. ------------------------ For every 2 refine level, ATK +10. For every 3 refine level, increase damage against Demon, Angel, and Dragon type by +4%. ------------------------ When refined +7 or higher, ATK + 10%. When refined +9 or higher, reduced Fixed Cast by 0.5 seconds. When refined +11 or higher, increases melee/ranged physical attack by +10%. When refined +12 or higher, increases physical damage to all property by +10%. When refined +13 or higher, there's a 3% chance to increase POW +10 and ATK +15% for 10 seconds, when doing physical attacks. ------------------------ Set Bonus: Beast Territory Boots Battle Aura Manteau Increase physical damage to Boss monsters by 12%. Reduced Lion's Howl cooldown by 3 seconds. Every 2 refine level of Battle Aura Manteau, increase Lion's Howl damage by 20%. When Battle Aura Manteau refined +12 or higher, reduced Lion's Howl cooldown by an additional 5 seconds. ------------------------ Set Bonus: Beast Territory Boots Eddga Card ATK + 50. Increase physical damage to Boss monsters by 30%. Reduced Tiger Cannon cooldown by 0.5 seconds. There's a chance to increase STR +30 and ATK +15% for 10 seconds, when doing physical attacks. ------------------------ Def : 0
Full item details & effects
Bennit Doll Hat

Bennit Doll Hat [1]

#5344 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
So hot! A headgear with the figure of Kafra Bennit! She has a boyish look, but her hobby is knitting and reading romance novels. She is fully supported by male users who like the short-cut style. Position: Upper Decreases 5% damage from Demihuman monsters. Decreases 5% damage from Human Player monsters. Increases attack speed 5% for 30 seconds with low chance when physically attacked. Cannot be upgraded
Full item details & effects
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