Rental Item
A manteau with fire spirit powers.
It is protected by flames all the time.
Decrease 10% damage from Fire property attacks.
Increase 10% damage from Water property attacks.
Reflect 10% of physical damage to be received.
Damage can be increased as twice as that of refine Lv.
Indestructible.
Required LV : 71
Rental Item
A manteau with Earth spirit, It is protected by stones all the time.
Decrease 10% damage against Water property attacks.
Increase 10% damage from Fire property attacks.
When being physically attacked by both short range and long distance, it can activate Stone Curse by a certain chance in 5*5 cells around yourself.
With more than 5 refine Lv, increase the chance for Stone Curse per 1 reine Lv.
Indestructible.
Required LV : 71
A garment adorned with beautiful gemstones. Unlike other garments, it seems to be made of solid material.
Max HP + 5%
Max SP + 5%
Mdef + 15
Reduces damage taken from Demi-Human race enemies by 5%.
Reduces damage taken from Player race enemies by 5%.
For every 3 upgrade levels of Manteau Of Guardsman [1],
Additional Max HP + 3%
Additional Max SP + 3%
Rental Item
A manteau with wind spirit power. It is protected by winds all the time.
Increase 10% resistance against Wind property attacks.
Decrease 10% resistance from Earth property attacks.
Increase 5% resistance against long distance attacks.
Increase 1% resistance against long distance attacks per each refine Lv.
Indestructible.
Required LV : 71
Rental Item
A manteau with water spirit. It is protected by water all the time.
Decrease 10% damage against Water property attacks.
Increase 10% damage from Wind property attacks.
When being physically attacked by a short distance attacks, it can activate Freezing by a certain chance.
With more than 6 refine Lv, Freezing chance will be increased per each refine Lv.
With more than 10 refine Lv, additional Freezing chance will be increased.
Indestructible.
Required LV : 71
A mantle imbued with the energy of Maple Tree, the divine beast of autumn.
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SPL + 2, CON + 2.
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Increases SP consumption by 15% when using skills.
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For every 2 refine levels, MATK + 5.
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For every 3 refine levels, All Property Magic Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%.
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When refined to +11 or higher, S.MATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] MATK + 7%, All Property Magic Damage + 7%.
[Grade B] SPL + 5, CON + 5, S.MATK + 3, DEF + 50.
[Grade A] S.MATK + 5, Magic Damage to All Property + 5%.
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Def : 80
A mantle imbued with the energy of Floral Pegasus, the divine beast of spring.
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POW + 2, CON + 2, CRI - 20.
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For every 2 refine levels, ATK + 5.
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For every 3 refine levels, Melee Physical Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 7%, Melee Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50.
[Grade A] P.ATK + 5, Physical Damage to All Property + 5%.
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Def : 80
A mantle imbued with the energy of Coral Marine, the divine beast of summer.
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POW + 2, CON + 2, CRI - 20.
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For every 2 refine levels, ATK + 5.
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For every 3 refine levels, Long-range Physical Damage + 2%.
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When refined to +7 or higher, reduce Variable Casting Time by 10%.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 7%, Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50.
[Grade A] P.ATK + 5, Physical Damage to All Property + 5%.
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Def : 80
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter.
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POW + 1, CON + 1, CRI + 4.
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For every 2 refine levels, ATK + 4.
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For every 3 refine levels, Critical Damage + 1%, CRT + 1.
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When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1.
[Grade A] Critical Damage + 10%, C.RATE + 3.
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Def : 80
A flower that Mantis likes.
It is said this flower was used to hunt insects that were lured by its sweet scent.
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It can be used to craft the Illusion of Labyrinth equipment
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Supplement made by the Manuk Research Center. It is officially recommended to the Mine Workers.
Physical & Magical Damage from the monsters in Manuk Area decreased by 10% for 10minutes.
(Nepenthes, Centipede, Centipede Larva, Hillslion, Tatacho, Hardrock Mammoth)
Supplement made by the Manuk Research Center. It is officially recommended to the Mine Workers.
Magical Attack Damage done to the monsters in Manuk Area increases by 10% for 10 minutes.
(Nepenthes, Centipede, Centipede Larva, Hillslion, Tatacho, Hardrock Mammoth)
Supplement made by the Manuk Research Center. It is officially recommended to the Mine Workers.
Physical Attack Damage done to the monsters in Manuk Area increases by 10% for 10 minutes.
(Nepenthes, Centipede, Centipede Larva, Hillslion, Tatacho, Hardrock Mammoth)