A mysterious cloak filled with holy energy.
It is said to have been torn by a saint who took pity on a man on a cold day.
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MaxHP + 15%
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When learned Knuckle Arrow Lv 10,
Reduce the cooldown of Rampage Blast by 0.2 seconds.
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When learned Rising Dragon Lv 10,
Increase Physical damage to all size enemy by 15%.
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Def : 0
Location : Lower
Cute, feminine shoes that are a part of the standard schoolgirl's uniform. Fortunately, these are unisex.
Set Bonus
Old Pink Poo Hat [1]
Sandals [1]
Chonchon Card
Max HP + 4%
Max SP + 4%.
Additional Max HP + 2% and Max SP + 2% per upgrade level of Sandals [1].
The surface of flexible materials such as a piece of paper or cloth added with the charcoal stone particles. It is mainly used as an abrasive to polish and refine rough surfaces.
One of a pair of daggers made for the Assassin's Guild.
When paired with Desert Twilight,
SP + 20, MaxHP + 5%,
HIT + 10.
Extra 30% damage inflicted to large monsters.
Has a chance of activating 190 ASPD for 7 seconds.
Property : Neutral
A pair of boots used by a certain Santa Claus.
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MHP + 5%, MSP + 5%.
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For every 2 refine level, ATK + 10, MATK + 10.
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For every 3 refine level, increase physical and magic damage against all race enemies by 3%.
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When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%.
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When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds.
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When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds.
While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%.
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Set Bonus:
Santa Red Boots [1]
Santa Poring Card
Increase physical and magic damage against Normal class enemies by 18%.
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Set Bonus:
Santa Red Boots [1]
Celine Kimi Card
Increase physical and magic damage against Boss class enemies by 30%.
Ignore physical and magic defense of Boss class enemies by 50%.
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[Grade Bonus]
[Grade D] ATK + 100, MATK + 100.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] EXP Gain from Monster + 8%.
[Grade A] Item Drop Rate + 8%.
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Def : 20
A red, pompom topped cap that is associated with Santa Claus's legend. It brings luck and magic protection to whoever wears it.
Position: Upper
Luk + 1
Mdef + 1
A Santa Poring balloon that floating over your head.
Somehow you feel really lucky just by wearing this.
Increases item drop rate and experience gained from defeating a monster by 5%.
Increases Candy restoration by 200%.
A box that contains
1 Santa Poring Hat,
a cute hat made
from a hopping Poring
wearing a Santa's Hat.
Adds 3% additional
Darkness property
damage to monsters,
and reduces Darkness
property attacks from
enemies by 3%.
MDEF +2. Cannot
be upgraded.
Location : Upper
A cute hat made from a hopping Poring wearing a Santa's Hat.
Position: Upper
Mdef + 2
Increases physical damage on Shadow property targets by 3%.
Reduces damage taken from Shadow property attacks by 3%.
This item cannot be upgraded.
The red coat that Santa Claus wears every Christmas.
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Cannot be destroyed in battle.
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For every 2 refine level, S.MATK + 3.
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For every 3 refine level, MATK + 50.
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When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20.
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When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%.
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When refined to +12 or higher, increase Water and Holy property magic damage by 20%.
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When refined to +13 or higher, enable to use Lv.10 Enchant Blade.
When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds.
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Set Bonus:
Santa Suit [1]
Stormy Knight Card
INT +30, SPL+ 30.
Increase Water and Holy property magic damage by 30%.
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[Grade Bonus]
[Grade D] MHP +15%, MSP +15%.
[Grade C] Reduce Variable Casting Time by 15%.
[Grade B] Reduce After Cast Delay by 20%.
[Grade A] Increase Arbitrium and Crystal Rain damage by 50%.
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Def : 120
A small red magical bag.
This item cannot be used by Doram class.
Changes the user's clothes to Santa Suit for 10 minutes.
This item forbids the user from attacking or using skills while used.
A manteau that contains the reliquary remains of an ancient Assassin.
Flee + 12
--Inflict 1% more damage with Critical attacks per refine level.
Increases critical damage on targets by 1% per upgrade level of Sapha Hood.
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.
A ring that has long been known to be from the world of darkness.
Crit + 3
Reduces the SP cost of Dark Illusion by 5%.
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.
Shoes that have long been known to be from the world of darkness.
Luk + 3
Max SP + 30
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.
Armor that contains the reliquary remains of an ancient Assassin.
Luk + 3
Adds a chance of casting Level 1 Meteor Assault on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.
Saphir Mace-OS remodeled with Team Atnad's technology added.
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Can't be destroyed in battle.
ATK + 5%.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Cart Cannon damage by 25%.
If refine rate is 11 or higher, increases long ranged physical damage by 15%, increases Cart Cannon damage by additional 20%.
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ATK : 185
Weapon Lv : 5