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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 6” in Renewal

Page 9 of 9
Vellum Arc Wand

Vellum Arc Wand

#2016 · Two-Handed Staff · Weapon (Two-Handed)
ATK
110
MATK
220
Weapon Lv.
4
Required Lv.
95
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
Additional options for PvP and siege areas The option does not apply in the Siege of Herostraia. A two-handed staff that has been designed specifically for battles against players. Property: Neutral This item is indestructible in battle. Stats during WoE, WoE TE, PvP Increases magical damage on Human Player and Doram Player race targets by 25%. Bypass 25% of hard magic defense of Human Player and Doram Player race targets when performing a magical attack. If upgrade level is +6 or higher, MATK + 15% If upgrade level is +9 or higher, Reduces the variable casting time of skills by 20%. Reduces the fixed casting time of skills by 0.2 seconds.
Full item details & effects
Violet Halo

Violet Halo [1]

#20940 · Armor · Garment
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Blinking violet wings that float behind you. Indestructible. MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3%. Additional MATK + 20, increases long ranged physical damage by 3%, increases critical damage by 3% per 3 refine rate. If refine rate is 11 or higher, reduces delay after skill by 4%. When equipped with Magical Booster, reduces variable casting time by 30%. When equipped with Crimson Booster, increases long ranged physical damage by 14%. When equipped with Sigrun's Wing or Sigrun's Wing [1], increases critical damage by 14%. When equipped with Dark Blinder or Dark Blinder [1], reduces delay after skill by 6%. Position: Garment
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Warlock Kathryne Card

Warlock Kathryne Card

#4678 · Card · Garment
Weight
1
Buy value
20 z
Sell value
10 z
Compounds On: Garment If used by Warlock, MATK + 15% Mdef + 80 If the users base level is 175 or higher, All Stat + 10 If upgrade level is +10 or higher, All Stat + 10 Set Bonus True Kathryne Keyron Card Warlock Kathryne Card Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; MATK + 100.
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Wicked Cross

Wicked Cross [2]

#590036 · Mace · Weapon
ATK
150
MATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Mace equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Cross. ------------------------ Can't be destroyed. MATK + 230. Increases Flamen damage by 7% and heal effectiveness by 6% per 2 refine rate. Increases Arbitrium damage by 7% per 3 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] SPL +2. [Grade C] Increases Flamen damage by additional 10%. [Grade B] S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
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Wicked Plant

Wicked Plant [2]

#550056 · One-Handed Staff · Weapon
ATK
210
MATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Foxtail equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Plant. ------------------------ Can't be destroyed. MATK + 220. Increases Howling of Chulho and Hyunrok Breeze damage by 6% per 2 refine rate. Increases Hohogong Strike and Hyunrok Cannon damage by 7% per 3 refine rate. Increases long ranged physical and all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW, SPL +1. [Grade C] Increases Howling of Chulho and Hyunrok Breeze damage by additional 10%. [Grade B] P.ATK, S.MATK +1. ------------------------ Weapon Lv: 5 Required Lv: 220
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Wizardry Staff

Wizardry Staff

#1473 · Two-Handed Staff · Weapon (Two-Handed)
ATK
120
MATK
200
Weapon Lv.
4
Required Lv.
90
Slots
0
Weight
240
Buy value
20 z
Sell value
10 z
Rumored to have been crafted by an ancient wizard, this staff contains awesome energies. Property: Neutral Int + 6 Dex + 2 Set Bonus Wizardry Staff Spiritual Ring Dex + 2 MATK + 6% Reduces the variable casting time of skills by 1% per upgrade level of the staff.
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Wolf Orb (Mage) Level 3

Wolf Orb (Mage) Level 3

#310510 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 6%, MATK + 100. ------------------------ When refine level is 7 or higher, increase all property magical damage by additional 5%. ------------------------ When refine level is 9 or higher, increase all property magical damage by additional 5%. ------------------------ When refine level is 11 or higher, increase all property magical damage by additional 5%.
Full item details & effects
Wrath Rack

Wrath Rack [2]

#510008 · Dagger · Weapon
ATK
160
MATK
170
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Once it was an ordinary dagger you could see everywhere, but now It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +170. Flaming Petals and Freezing Spear damage +10%. MATK +6 for every 3 refine levels. When refined to +7 or higher, Additional Flaming Petals and Freezing Spear damage +10%. When refined to +9 or higher, Variable Cast Time -10%. When refined to +11 or higher, Additional Flaming Petals and Freezing Spear damage +10%.
Full item details & effects
Zodiac Boots (Acolyte)

Zodiac Boots (Acolyte) [1]

#470270 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
ATK and MATK +50. Every 2 levels upgrade, ATK and MATK +10, ATK and MATK +1%. Every 4 levels upgrade, Increases damage of Adoramus and Knuckle Arrow by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Reduces Adoramus skill cooldown by 1.5 seconds. for every 4 upgrade level of weapon, increases Holy magic damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Reduces delay after using skill by 15%. for every 4 upgrade level of weapon, increases physical damage against Boss monsters by 10%. ------------------------ Set Bonus: Zodiac Boots(Acolyte) Margaretha Memory Biolab Cancer Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, when using skills, Gemstone will not be lost. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the magic defense of all monsters by 40% (except Player). ------------------------ Set Bonus: Zodiac Boots(Acolyte) Chen Memory Biolab Lion Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Increases range physical damage by 30%. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of all monsters by 40% (except Player) ------------------------ Required Lv: 100
Full item details & effects
Zodiac Boots (Archer)

Zodiac Boots (Archer) [1]

#470263 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
A pair of shoes designed according to the constellation. It might resonate with certain memories and zodiac equipment. ------------------------ MATK + 50, ATK + 50. ------------------------ For every 2 refine level, MATK + 10, ATK + 10, MATK + 1%, ATK + 1%. ------------------------ For every 4 refine level, increase Aimed Bolt and Metallic Sound damage by 15%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Cecil's Memory Reduce Arrow Storm cooldown by 0.7 seconds. For every 4 refine level of Weapon, Reduce Fixed Casting Time by 0.2 seconds. Reduce After Cast Delay by 5%. Reduce Aimed Bolt and Arrow Storm Variable Casting Time by 35%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Alphoccio's Memory OR Zodiac Boots (Archer) [1] Trentini's Memory Reduce Metallic Sound cooldown by 0.5 seconds. For every 4 refine level of Weapon, increase Neutral property magical damage by 15%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Biolab Virgo Diadem [1] Cecil's Memory When total refine level of Helmet, Shoes, and Weapon is 33 or higher, Increase Aimed Bolt damage by 250% when using No Limits. for 30 seconds. When total refine level of Helmet, Shoes, and Weapon is 35 or higher, Ignore physical defense of all race enemies (excluding players) by 40%. ------------------------ Set Bonus: Zodiac Boots (Archer) [1] Biolab Libra Crown [1] Alphoccio's Memory OR Zodiac Boots (Archer) [1] Biolab Libra Crown [1] Trentini's Memory When total refine level of Helmet, Shoes, and Weapon is 33 or higher, There's a 35% chance to cast additional Metallic Sound Lv 10 when using Metallic Sound. When total refine level of Helmet, Shoes, and Weapon is 35 or higher, Ignore magic defense of all race enemies (excluding players) by 40%. ------------------------ Def : 60
Full item details & effects
Zodiac Boots (Mage)

Zodiac Boots (Mage) [1]

#470258 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
MATK + 50 Every 2 levels upgrade, MATK +10, MATK +1%. Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Reduces Crimson Rock skill cooldown by 3 seconds, for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%. ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Reduces the Cooldown of Psychic Wave skill by 1 second. Can use Dark Claw Lv.5 skill, Dark Claw cooldown reduced by 30 seconds for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%. ------------------------ Set Bonus: Zodiac Boots(Mage) Kathryne Memory Biolab Aquarius Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Set Bonus: Zodiac Boots(Mage) Celia Memory Biolab Aquarius Diadem If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Magic damage to all type enemies +20%. When doing magical attack, 3% Chance to increase INT +200 for 10 seconds. If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignore magical defense of all monster races 40% (except Player) ------------------------ Required Lv: 100
Full item details & effects
Zodiac Boots (Swordsman)

Zodiac Boots (Swordsman) [1]

#470255 · Armor · Footgear
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Shoes modeled after the constellations of Aries and Libra. It can unleash powerful abilities when combined with certain memories. ------------------------ ATK + 50, MATK + 50. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ATK + 1%, MATK + 1%. ------------------------ For every 4 refine level, increase Sonic Wave and Genesis Ray damage by 15%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Seyren's Memory Reduce Sonic Wave cooldown by 0.5 seconds. For every 4 refine level of weapon, increase Critical Damage by 20%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Randel's Memory Reduce Ray of Genesis cooldown by 0.2 seconds. For every 4 refine level of weapon, increase Gloria Domini damage by 40%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Biolab Aries Crown [1] Seyren's Memory When total refine level of helmet, shoes, and weapon is 33 or higher, Increase long ranged physical damage by 30%. When total refine level of helmet, shoes, and weapon is 35 or higher, Ignore physical defense of monsters of all races (except players) by 40%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Biolab Libra Diadem [1] Randel's Memory When total refine level of helmet, shoes, and weapon is 33 or higher, Increase Holy property magic damage by 30%. When total refine level of helmet, shoes, and weapon is 35 or higher, Ignore magic defense of monsters of all races (except players) by 40%. ------------------------ Def : 60
Full item details & effects
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