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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “STR+2” in Renewal

Page 9 of 28
Evoked Devil School Cap

Evoked Devil School Cap [1]

#18817 · Armor · Headgear (Top)
DEF
4
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
The symbol of naughty student, it represents the devil and troublesome. VIT+2, STR+2, LUK+1. If equipped with Blue Pencil In Mouth and School Uniform, ATK increase according Base Lv (BaseLv 1/3, maximum Lv150), EXP from monster +5%. Series : Headgear Defense : 4 Location : Upper Weight : 10
Full item details & effects
Evolved Majestic Goat

Evolved Majestic Goat

#5217 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
A headgear fashioned after the horns of a goat that captures the attention of onlookers. It has a certain religious meaning to some people. Str +2. Location : Upper Merchant Classes; Taekwon Boy, Taekwon Girl, and Taekwon Master Jobs
Full item details & effects
Executioner Box

Executioner Box

#13505 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Executioner Duration: 7 Days after opening. A gruesome sword used to behead criminals judged with the death penalty. Pierces Defense of Demihuman monsters. Increases damage inflicted on Demihuman monsters by 20%, but increases damage received by Demihuman monsters by 10%. This item cannot be Dropped or Traded. Two-handed Sword Attack Strength: 190 Property: Shadow
Full item details & effects
Executioner Box

Executioner Box

#16424 · Consumable
Weight
0.1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Executioner Duration: 7 Days after opening. A gruesome sword used to behead criminals judged with the death penalty. Pierces Defense of Demihuman monsters. Increases damage inflicted on Demihuman monsters by 20%, but increases damage received by Demihuman monsters by 10%. This item cannot be Dropped or Traded. Two-handed Sword Attack Strength: 190 Property: Shadow
Full item details & effects
Exiled Ninja's Eyes

Exiled Ninja's Eyes [1]

#410362 · Armor · Headgear (Mid)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Scarce eyes from the exiled ninja clan. All talent status +5. ATK +20%, MATK +20%. Increases physical & magical damage to boss monsters by 5%. ------------------------ When base STR is 120 or higher, ATK +30%, increases physical damage to boss monsters by additional 15%. When equipped by Ninja class, enable to use Cross Impact Lv. 5, All talent status +10. ------------------------ When Base INT is 120 or higher, MATK +30%, Increases magical damage to boss monsters by additional 15%. When equipped by Ninja class, enable to use Crimson Rock Lv. 5, All talent status +10. ------------------------ Location: Middle Armor lv: 1 Required Lv: 100
Full item details & effects
Exotic Temporal Boots

Exotic Temporal Boots [1]

#22202 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A pair of boots said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 15. ------------------------ When refined to +10 or higher, All Basic Status + 2. When Base STR is 108 or higher, ATK + 50. When Base AGI 108 or higher, ASPD + 1. When Base VIT 108 or higher, MHP + 8%. When Base INT 108 or higher, MATK + 60. When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%. When Base LUK 108 or higher, Critical Damage + 30%. ------------------------ Set Bonus: Exotic Temporal Boots [1] Giant Faceworm Snake Skin [1] OR Giant Faceworm Snake Skin MHP + 15%, MSP + 5%. ------------------------ Def : 25
Full item details & effects
Exotic Temporal Boots-LT

Exotic Temporal Boots-LT [1]

#470183 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MHP +15%, MSP +5%. ------------------------ When refine level 10 or more, When pure STR is 108 or higher, ATK +80. When pure AGI is 108 or higher, ASPD +2. When pure VIT is 108 or higher, MHP +10%. When pure INT is 108 or higher, MATK +80. When pure DEX is 108 or higher, fixed casting time -0.5 sec. [=[long range physical damage +10%. When pure LUK is 108 or higher, critical damage +35%. ------------------------ When refine level 13 or more, When pure POW is 60 or higher, physical damage to all size enemies +15%. When pure STA is 60 or higher, after cast delay -5%. P.ATK +15. When pure WIS is 60 or higher, after cast delay -5%. S.MATK +15. When pure SPL is 60 or higher, magical damage to all size enemies +15%. When pure CON is 60 or higher, ASPD +10%. When pure CRT is 60 or higher, fixed casting time -0.2 sec. critical damage +10%. ------------------------ [Grade Bonus] [Grade D] RES & MRES +30. [Grade C] ATK & MATK +50. [Grade B] physical/magical damage to all size enemies +15%. [Grade A] P.ATK & S.MATK +7. ------------------------ Def : 20
Full item details & effects
Exotic Temporal Manteau

Exotic Temporal Manteau [1]

#480076 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious cape said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%. ------------------------ For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%. ------------------------ When refined to +9 or higher, ATK + 7%, MATK + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Bear's Power ATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Speed of Light Reduce After Cast Delay by 4%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Muscle Fool MHP + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Runaway Magic MATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Hawkeye Increase long-range physical damage by 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Lucky Day Critical Damage + 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Boots [1] MDEF + 5. When total refine level of set is 22 or higher, When Base STR is 108 or higher, ATK + 50. When Base AGI is 108 or higher, ASPD + 1. When Base VIT is 108 or higher, After Cast Delay - 5%. When Base INT is 108 or higher, MATK + 50. When Base DEX is 108 or higher, Long-range physical damage + 7%. When Base LUK is 108 or higher, Critical Damage + 7%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Ring

Exotic Temporal Ring [1]

#490097 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious bracelet said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ All Basic Status + 2. ------------------------ MDEF + 5. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Boots [1] MDEF + 5. When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%. When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%. When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%. When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%. When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%. When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Manteau [1] MDEF + 5. When garment is refined to +9 or higher, ignore physical and magic defense of all race enemies (except players) by 5%. When garment is refined to +12 or higher, ignore physical and magic defense of all race enemies (except players) by additional 10%. ------------------------ Def : 0
Full item details & effects
F Happy Box

F Happy Box

#6288 · Miscellaneous
Weight
0
Buy value
10 z
Sell value
5 z
The joyful color of yellow makes you feel strangely happy. Every time you think about opening it you resist the temptation. Perhaps a professional "Gift Opener" could be of assistance. You seem to recall seeing such a gal at: Prontera 164 110 Payon 162 124 Aldebaran 124 114 Juno 179 187 This item can only be opened until Aug. 25, 2009
Full item details & effects
F Magestic Goat TW

F Magestic Goat TW

#5620 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
80
Buy value
20 z
Sell value
10 z
A headgear fashioned after the horns of a goat that captures the attention of onlookers. It has a certain religious meaning to some people. Str +2. Location : Upper Merchant Classes; Taekwon Boy, Taekwon Girl, and Taekwon Master Jobs
Full item details & effects
F Robo Eye

F Robo Eye

#5641 · Armor · Headgear (Mid)
DEF
1
Armor Lv.
1
Required Lv.
10
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
A weird item that spreads a strange-shaped beam around the eyes. It seems to have been made in outer space. ATK, MATK + 2%, Dex + 1 this item is account bound Location : Middle
Full item details & effects
F Tiger Mask

F Tiger Mask

#5644 · Armor · Headgear (Top + Mid)
DEF
2
Armor Lv.
1
Required Lv.
50
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
A mask rumored to make its wearer ferociously aggressive. Str +3 HP +100 Indestructible Impossible to Upgrade Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location: Upper, Mid Weight : 40
Full item details & effects
Fafnir Scale

Fafnir Scale

#15405 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
150
Buy value
20 z
Sell value
10 z
Fafnir scaled armor that was defeated by heroic Sigurd. As the name implies, It feels the strength being around the whole body. Property: Neutral Max HP + 10% Max SP + 10% Mdef + 15 This item is indestructible in battle. Increases the damage of Dragon's Breath and Dragon's Water Breath by 50%. Increases long-ranged damage on targets by 2% per level of Dragon's Breath known. Reduces the global delay of skills by 2% per level of Dragon's Water Breath known. If Fafnir Scale upgrade level is +5 or higher, Additional Max HP + 20%. Additional Max SP + 20%. Reduces the global delay of skills by 5%. If upgrade level is +7 or higher, Additional Max HP + 20%. Additional Max SP + 20%. Reduces the global delay of skills by an additional 5%.
Full item details & effects
Falken Blitz

Falken Blitz [2]

#1745 · Bow · Weapon (Two-Handed)
ATK
100
Weapon Lv.
3
Required Lv.
50
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
An elegant and beautiful Red bow that looks like a flying falcon. Property: Neutral Required Job: Sniper Jobs Increases the damage of Double Strafe, Focused Arrow Strike and Arrow Repel by 10%. Set Bonus Falken Blitz [2] Little Feather Hat [1] If Falken Blitz [2] upgrade level is +10 or higher, Variable Casting Time - 50% for Focused Arrow Strike.
Full item details & effects
Fallen Angel Wing

Fallen Angel Wing [1]

#2589 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A pair of black wings from a fallen angel. Luk + 2 ATK + 1 for every 20 base Str. MATK + 1 for every 20 base Int. Mdef + 18 Aspd + 1% for every 20 base Agi. Increases long-ranged damage on targets by 1% for every 20 base Dex. Increases critical damage on targets by 1% for every 20 base Luk. Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit.
Full item details & effects
Fallen Warrior Manteau

Fallen Warrior Manteau

#20748 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
120
Slots
0
Weight
60
Buy value
10 z
Sell value
5 z
A legendary manteau that has been worn by those who fought bravely and were killed in battle. Required Jobs: All Jobs If the users base Str is 90 or higher, ATK + 10 Additional ATK + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, MATK + 20 Additional MATK + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%.
Full item details & effects
Fallen Warrior Manteau

Fallen Warrior Manteau [1]

#20749 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
60
Buy value
10 z
Sell value
5 z
A legendary manteau that has been worn by those who fought bravely and were killed in battle. Required Jobs: All Jobs Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. If the users base Str is 90 or higher, ATK + 10 Additional ATK + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, MATK + 20 Additional MATK + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%. Set Bonus Fallen Warrior Armor Fallen Warrior Manteau ATK + 3 per upgrade level of the item. If Fallen Warrior Manteau upgrade level is +7 or higher, Additional ATK + 5 for every 10 base Str. If Fallen Warrior Manteau upgrade level is +8 or higher, Additional ATK + 7 for every 10 base Str.
Full item details & effects
Fatalist

Fatalist [2]

#510006 · Dagger · Weapon
ATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
Sword of old travelers specialized in stabbing, not cutting. It seems to resonate with Ancient Hero Boots. ATK + 10 per 2 refine rate. Increases attack speed (reduces delay after attack by 2%) per 3 refine rate. If refine rate is 9 or higher, increases Fatal Menace damage by 20%. If refine rate is 11 or higher, reduces delay after skill by 7%. When equipped with Ancient Hero Boots, when dealing physical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Shadow Chaser Jobs
Full item details & effects
Fenrir Chain

Fenrir Chain [1]

#32227 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
It's an imitation of a chain that holds Fenrir. Strong enough told hold anything in place. Aspd + 5% Reduces the global delay of skills by 5%. Enables Level 1 Teleport. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Flush Blocking Spear

Flush Blocking Spear [2]

#530035 · One-Handed Spear · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Blocking Spear strengthened by the energy of Mjolnir. Atk + 10%. Increases Vanishing Point damage by 20%, increase Shield Shooting damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, increases Shield Shooting damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Vanishing Point and Shield Shooting by 20. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%, increases SP consumption of Vanishing Point and Shield Shooting by additional 20. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Vanishing Point damage by 10%, increases Shield Shooting damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
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